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5 state champions crowned in GHSA esports spring state tournament

Treutlen won the 3A-A Rocket League title, repeating as champion from last spring, by beating Whitewater four games to three in the final. FCS Innovation Academy, a Fulton County STEM magnet school in Alpharetta, won Splatoon 3 for the second season in a row. FCS beat Brookwood three games to two. Carrollton beat Webster County […]

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Treutlen won the 3A-A Rocket League title, repeating as champion from last spring, by beating Whitewater four games to three in the final.

FCS Innovation Academy, a Fulton County STEM magnet school in Alpharetta, won Splatoon 3 for the second season in a row. FCS beat Brookwood three games to two.

Carrollton beat Webster County to win the NBA2K25 title. Webster County, the second-smallest county high school in the GHSA with about 140 students, was trying to win its first GHSA championship in any sport.

Results:

Class 6A-4A Rocket League

Final: West Forsyth d. Milton 4-2

Semifinal: Milton d. North Gwinnett 4-2

Semifinal: West Forsyth d. Forsyth Central 4-2

Class 3A-A Rocket League

Final: Treutlen d. Whitewater 4-3

Semifinal: Treutlen d. Pickens 4-0

Semifinal: Semifinal: Whitewater d. Trinity Christian 4-1

Madden NFL 25

Final: Dodge County d. Towers 2-0

Semifinal: Dodge County d. Burke County 2-0

Semifinal: Towers d. Westlake 2-1

NBA 2K25

Final: Carrollton d. Webster County 2-1

Semifinal: Carrollton d. Westlake 2-1

Webster County d. Creekside 2-0

Splatoon 3

Final: FCS Innovation Academy d. Brookwood 3-2

Semifinal: Brookwood d. Northview 3-2

Semifinal: FCS Innovation d. Carrollton 3-1





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Infinix Levels up: Partners with Esports Titans True Rippers to Launch ‘Infinix True Rippers’ Ahead of GT 30 Pro Gaming Phone Debut

India – May 28, 2025: Infinix India, a new-age smartphone brand, has partnered with True Rippers, one of India’s most prominent Battlegrounds Mobile India (BGMI) Esports teams. As part of this revolutionary move, the team will now compete under the ‘Infinix True Rippers’ banner – marking Infinix’s first-ever Esports team collaboration globally. The move reflects […]

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India – May 28, 2025: Infinix India, a new-age smartphone brand, has partnered with True Rippers, one of India’s most prominent Battlegrounds Mobile India (BGMI) Esports teams. As part of this revolutionary move, the team will now compete under the ‘Infinix True Rippers’ banner – marking Infinix’s first-ever Esports team collaboration globally. The move reflects Infinix’s vision to support the rise of Esports in India and empower the next generation of Esports athletes.


This landmark deal reaffirms Infinix’s commitment to India’s gaming and Esports scene. Beyond its grassroots-level initiatives like the GT Powerplay Tournament, this collaboration aims to support the country’s top BGMI athletes while strengthening the brand’s connection with growing gamers.

The collaboration comes ahead of the launch of Infinix’s GT 30 Pro, an Esports-ready smartphone debuting on June 3. Tailored for high-performance gameplay, the GT 30 Pro offers 120 FPS support certified by BGMI Krafton and introduces dual gaming shoulder triggers—a segment-first feature aimed at competitive mobile gamers. This synergy between product innovation and strategic partnership reflects Infinix’s vision to support and empower the next generation of Esports talent.

Commenting on the partnership, Anish Kapoor, CEO at Infinix India said, “At Infinix, we’re not just witnessing the gaming revolution—we’re driving it. Teams like True Rippers are the driving force behind India’s growing Esports culture. Our collaboration is rooted in a shared belief—that gaming in India is more than just play; it’s a powerful aspiration for the youth. Today’s gamers aren’t just looking for entertainment; they’re driven by recognition, purpose, and identity. We’re proud to be among the first brands in the industry taking active steps to encourage aspiring esports athletes—empowering young gamers with products and initiatives that would be a testament to fulfilling our mission to support esports in India.

As we gear up for the launch of the GT 30 Pro, this collaboration signals more than just brand synergy—it’s about building a performance-driven ecosystem that inspires and empowers the next generation of gamers. In True Rippers, we’ve found a team whose competitive edge, creativity, and strong community presence align with our vision. Together, we’re setting the stage towards strengthening the Indian Esports ecosystem.”

Currently, Infinix True Rippers is competing in the prestigious BGMI Pro Series (BMPS) 2025 by Krafton, being one of the few elite teams in this invite-only competition. The tournament will culminate in a grand finale in New Delhi next month. The squad heads into the event in strong form, having secured a sixth-place finish at the BGMI India Series (BGIS) in Kolkata last month.

Aside from tournaments, the team will engage in ongoing co-creation with Infinix throughout the year, focusing on GT and other performance-driven smartphones.

Speaking about the partnership, Yashwanth AR, CEO at True Rippers said, “At True Rippers, we’re not just focused on building one of the best BGMI lineups in the country. We’re also committed to connecting with our young audience beyond the game through innovative content and meaningful engagement. We’re thrilled to partner with Infinix, a brand that shares our vision for trendy storytelling and performance excellence. This carefully curated collaboration is a step towards redefining how brand narratives can go beyond conventional naming rights deals.”

The Infinix True Rippers BGMI roster is comprised as follows:

  • Gunjan Thakur aka Jelly
  • Swaraj Singh aka KioLmao
  • Ngurang Takar aka Ninzae
  • Samuel Nabam aka SAM

India is one of the fastest-growing gaming markets globally, with over 454 million gamers in 2023, a number expected to exceed 730 million by 2028. According to Niko Partners, more than 65% of gamers either play, watch Esports, or compete in tournaments with BGMI playing a significant role in driving this engagement. Earlier this year, the BGIS 2025 recorded a peak concurrent viewership of 485,132 and amassed over 9.4 million watch hours, per Esports Charts data, showcasing the potential of the Infinix and True Rippers partnership in engaging with gamers directly.

With True Rippers’ in-game dominance and Infinix’s vision for empowering gamers beyond the screen, the Infinix True Rippers are set to become a powerful force at the intersection of technology, performance, and community-driven gaming culture.


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Octoplay expands Nordic market presence with Danske Spil partnership in Denmark – Casino & games

Octoplay continues its rapid European expansion by partnering with Danske Spil, Denmark’s state-owned gambling operator. This strategic partnership brings Octoplay’s entire premium portfolio to another major Danish operator, significantly expanding the company’s footprint in the country and further strengthening its position across the Nordic region.  This partnership with Danske Spil reinforces Octoplay’s growing reputation in […]

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Octoplay continues its rapid European expansion by partnering with Danske Spil, Denmark’s state-owned gambling operator.

This strategic partnership brings Octoplay’s entire premium portfolio to another major Danish operator, significantly expanding the company’s footprint in the country and further strengthening its position across the Nordic region. 

This partnership with Danske Spil reinforces Octoplay’s growing reputation in Europe’s regulated markets, as tier-one operators continue to seek out the company’s premium content with its proven performance metrics. 

The collaboration follows recent notable launches with state-owned Svenska Spel in Sweden, Dutch market leader JACKS.NL, and Rank Group in the UK. It also adds another key Nordic market leader into Octoplay’s expanding list of partnerships. 

Ralitsa Georgieva, director of business development at Octoplay, states: “Partnering with Danske Spil, Denmark’s most established and trusted gaming brand, represents a significant milestone in our European expansion. This aligns perfectly with our approach of securing direct partnerships with leading operators in each market we enter. With their deep roots and nationwide recognition, Danske Spil provides an exceptional platform to showcase our premium content to Danish players.” 

Simon Hoffmann Riis, senior games & analytics manager at Danske Spil, comments: “We are delighted to welcome Octoplay as a trusted partner whose premium portfolio has consistently proven itself across European markets. Their data-driven approach to creating quality content aligns perfectly with our commitment to offering Danish players the most engaging and responsible entertainment experience possible.” 

With active licences in 10 regulated markets across Europe, the integration adds to Octoplay’s impressive commercial growth, which saw the company complete an average of five integrations per month throughout 2024 and agree commercial deals with over 80 operators.

This European expansion runs parallel to the company’s North American growth, where Octoplay recently secured provisional licences in Michigan and New Jersey, building on its approach of rapid market entry, strategic partnerships with market leaders and consistent game innovation.



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AIS and Partners Present Biggest Awards in Gaming and Esports

Advanced Info Service Public Company Limited (SET: ADVANC or AIS), the leader in intelligent digital service networks, has partnered with Wisesight, Thailand’s No. 1 social data analytics provider, and One Ultra Screens, a premium cinema in the heart of Bangkok, to elevate the gaming and esports industries by organizing the “Thailand Social AIS Gaming Awards […]

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Advanced Info Service Public Company Limited (SET: ADVANC or AIS), the leader in intelligent digital service networks, has partnered with Wisesight, Thailand’s No. 1 social data analytics provider, and One Ultra Screens, a premium cinema in the heart of Bangkok, to elevate the gaming and esports industries by organizing the “Thailand Social AIS Gaming Awards 2025” for the fifth consecutive year.

This event reaffirms its status as the grandest stage in Thailand, celebrating gaming and esports figures with outstanding social media performances over the past year, with a total of 39 awards.

For the first time, the prestigious Hall of Fame award will be presented to individuals who have achieved excellence in their categories for five years. This initiative aims to drive Thailand’s gaming and esports industries to meet international standards and contribute to the sustainable growth of the country’s digital economy.

Ms. Rungthip Jarusiripipat, Head of AIS Game Business Department, AIS stated: “We have consistently demonstrated our commitment to advancing the Thai gaming and esports industries by organizing tournaments across all levels—from schools and universities to the general public. We have also established the E-Sports Community Hub to provide a dedicated space for skill development, supporting individuals in their journey to become professional athletes. In addition, the Thailand Social AIS Gaming Awards serves as a platform to recognize and honor individuals who play a vital role in driving the growth and development of gaming and esports.

Our data shows that Thai interest in esports continues to rise, as reflected in the growing number of communities—including content creators, professional players, game publishers, and behind-the-scenes talents. This year, we have seen the emergence of new rising stars who have made remarkable contributions on social media. AIS remains committed to supporting and growing alongside the Thai gaming and esports industries.”

Mr. Kla Tangsuwan, Chief Executive Officer, Wisesight (Thailand) Company Limited. added: “The gaming industry lies at the core of Thailand’s rapidly expanding digital economy. At Wisesight, we are committed to leveraging social media insights to drive the development of the Thai gaming and esports sectors toward achieving international recognition. The fifth edition of the Thailand Social AIS Gaming Awards marks another significant milestone, underscoring the shared commitment of all stakeholders to the serious and sustainable advancement of the industry.”

Mr. Brian Hall, Chief Executive Officer, CINEMA ONE Co., Ltd, stated: As a leading cinema business, One Ultra Screens is honored to be part of the Thailand Social AIS Gaming Awards 2025, welcoming esports athletes and individuals who play vital roles in the gaming industry. This collaboration represents another important step in our commitment to advancing the Thai gaming and esports sectors.

We see gaming not merely as a form of entertainment, but as a powerful and creative force that connects people, ideas, and technology. We believe in the potential of creators, esports athletes, and those behind the scenes whose efforts continue to inspire us. Through this initiative, we hope to contribute meaningfully to elevating the Thai gaming industry and helping it shine on the global stage.”

The judging panel for the Thailand Social AIS Gaming Awards 2025 was honored by the participation of three distinguished experts from the gaming, esports, and social media industries. All three served on the advisory committee responsible for evaluating and determining this year’s award recipients, including:

  1. Mr. Sakkaphon Sawarkkaphun, Chief Executive Officer of NEX Studio and Registrar of the Esports Association of Thailand
  2. Mr. Methee Chuaypu, Lecturer in Games and Interactive Media, Faculty of Information Technology and Innovation at Bangkok University, and Founder & Creative Director of Bugblio Studio Co., Ltd.
  3. Mr. Anuchit Iamsriurai, Chief Executive Officer of This Is Media Co., Ltd.

The format of the award judging criteria has been divided into 2 formats: Social Metric for Brand and Social Metric for Creator through 5 main platforms: Facebook, Instagram, TikTok, X and YouTube and in which every channel will have weight. Give different scores.

For this year, the Thailand Social AIS Gaming Awards 2025 is divided into 7 groups, totaling 39 awards as follows:

  • Group 1: Rising Game Content Creator and Esports Players 6 awards
  • Group 2: The Most Popular Game 10 awards
  • Group 3: The Most Popular Gaming Industry and Business 5 awards
  • Group 4: The Most Popular Game Content Creator 7 awards
  • Group 5: The Most Popular Esports Players and Esports Club 9 awards
  • Group 6: The Most Popular Game Content Creator on AIS eSports Fanpage 1 prize
  • Group 7: Special Award 1 prize



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May 19: OPS Board highlights music and special education curriculum updates

At Tuesday’s Omaha Public Schools Board of Education meeting, members celebrated Central High School’s recent triumphs in the 2025 Nebraska Schools Esports Association Cup. The team claimed top honors in eChess and Fortnite, with additional placements in League of Legends, Super Smash Brothers and Overwatch.  The board reviewed proposed curriculum updates for both special education […]

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At Tuesday’s Omaha Public Schools Board of Education meeting, members celebrated Central High School’s recent triumphs in the 2025 Nebraska Schools Esports Association Cup. The team claimed top honors in eChess and Fortnite, with additional placements in League of Legends, Super Smash Brothers and Overwatch. 

The board reviewed proposed curriculum updates for both special education and music programs. Staff recommended a new alternate curriculum emphasizing tactile learning tools and resources for students K-age 21, replacing the current all-digital model. For general music education, the board heard proposals to adopt QuaverED for K – 6 and a varied resource mix for middle and high school, including updates for piano and theory classes. Board members asked about music production elements, with staff noting that while no proposals were currently in place, DJ-specific tools were under review.

The board also passed the second reading of a policy reducing physical education credit requirements, despite maintaining the highest threshold among metro-area schools, and members shifted their stance on LB306 from neutral to opposed due to bundled bills they believe conflict with district priorities. The meeting adjourned at 6:59 p.m.

Meeting documented by Anthony J. Zarzycki

Read full meeting notes here

Omaha Documenters is a program that empowers citizens to actively participate in local governance by documenting public meetings. This initiative enhances transparency and accountability by making critical information accessible to the community, fostering informed public discourse, and promoting civic engagement. Through its network of dedicated Documenters, the program bridges the gap between government entities and the public, ensuring that decisions affecting the community are transparent and inclusive. For more information and to get involved, visit documenters.org.




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Long Beach City College taking local lead on esports

LONG BEACH, Calif. — As technology has improved, esports is becoming increasingly mainstream. Fortune Magazine estimates that the global esports market was worth $2 billion in 2023.  What You Need To Know Long Beach City College opened a state-of-the art esports facility in Feb The Pew Research Center says 85% of teens across the country […]

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LONG BEACH, Calif. — As technology has improved, esports is becoming increasingly mainstream.

Fortune Magazine estimates that the global esports market was worth $2 billion in 2023. 


What You Need To Know

  • Long Beach City College opened a state-of-the art esports facility in Feb
  • The Pew Research Center says 85% of teens across the country say they play video games
  • The global esports market could reach $13 billion by 2023, according to Fortune Magazine


As the industry continues to grow, one local college is doing its part to stay ahead of the curve. Long Beach City College opened a brand new, state-of-the-art esports facility on campus in February.

With 47 gaming stations and a control room to support the production of live streaming events, LBCC claims the esports facility is the largest of its kind in Southern California. 

Ramzi Steenhoek is a student at LBCC who is also part of the school’s esports team, so he’s taking full advantage of the new addition to the campus.

“It’s such an amazing experience,” Steenhoek said. “Especially with the robust equipment we have, and the A/V technology we have all around this room for various training.”

The Pew Research Center conducted a survey and found that 85% of teens across the country identify as active video game players.

For Steenhoek, being able to socialize and compete with people who have similar interests has helped him find a sense of community at the school. 

“When you go out into the world, usually when you say, ‘Oh, I play video games,’ it’s not the best first impression,” he said. “But around here, it’s something that everyone else has in common.”

Gabriel Giangualano is the director of esports at LBCC.

He helps students not only learn how to play the games but also with the production aspect of esports.

Although playing the actual game is a big component of the genre, there is another side to esports.

Giangualano said students will learn how to operate the control room, which includes content creation, producing broadcasts and livestreams, and is an essential part of the industry. 

“A lot of times we have a student come in and they’ll say I really want to be involved, but I’m not very good at video games, and we say, say no more,” Giangualano said. “We’re gonna teach you how to use the equipment. And we’re going to give you the chance to spread your wings and get out there.”

With more and younger people cutting the cable cord and using their personal devices for entertainment, streaming eSports has gained some popularity.

According to the online statistics website Statista, more than 300 million people worldwide watched esports events online in 2024. 

Giangualano said that with the viewing habits of the younger generation changing, we could see a shift in what’s offered on cable television as esports continues to grow.

“We’ll probably see maybe a dethroning of the Big four that we see on television. Baseball, basketball, football and soccer or hockey, but I think that’s where we’re headed,” he said. “I think the industry is going to account for this generation that’s coming up.”

LBCC competes against other schools in esports leagues and offers the students the chance to participate in any avenue of esports they like at the facility.

For Steenhoek, the esports facility is a place where he focuses, and it provides him with an added incentive to attend school. 

“We can never be in this space without a purpose,” he said. “As long as we keep our minds focused, we’re able to really take advantage of this space here on campus. And it is something I look forward to coming to school every day.”



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Check Out NYC’s First-Ever Video Game Festival

Dedimus Potestatem <p>Dedimus Potestatem provides fun, engaging, academically challenging programs to students in primary, middle, and high school. Programs include Leadership, Debate, Model United Nations, Computer Programming, Financial Literacy, Filmmaking, Philosophy, Model Congress, Mock Trial, Etiquette, Bioethics, Stem and Bioethics, and more. We currently offer both virtual and in-person private, semi-private, and group sessions and […]

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Dedimus Potestatem

<p>Dedimus Potestatem provides fun, engaging, academically challenging programs to students in primary, middle, and high school. Programs include Leadership, Debate, Model United Nations, Computer Programming, Financial Literacy, Filmmaking, Philosophy, Model Congress, Mock Trial, Etiquette, Bioethics, Stem and Bioethics, and more. We currently offer both virtual and in-person private, semi-private, and group sessions and after-school programs. Contact us to bring us to your school today!</p>
<p>Sessions</p>
<p>We currently&nbsp;offer both virtual and in-person private, semi-private, and group sessions as well as after-school programs. To register, visit&nbsp;<a href=”https://www.potestatem.co/bookclassesnow” target=”_blank” rel=”noopener”>https://www.potestatem.co/bookclassesnow&nbsp;</a>or email us at&nbsp;<a href=”mailto:info@potestatem.co?subject=REGISTER” target=”_blank” rel=”noopener”>info@potestatem.co</a></p>
<p><a href=”https://www.potestatem.co/leadership” target=”_blank” rel=”noopener”>Leadership: Middle School ages 10-13, High School ages 14-18</a></p>
<p>This is a unique leadership course that gives students the skills they need to succeed in life. Using an activity-based syllabus centered around character traits most sought and admired in leaders (initiative, honesty, self-control, adaptability, empathy, persuasiveness, resourcefulness, diligence, tolerance, determination, generosity, punctuality, courage, reliability, endurance, deference, creativity and integrity) students learn how to deal with situations they encounter in life. These building blocks will ensure they grow to become the leaders so sought after by our burgeoning society. Our grading rubric was adapted with the permission of Neil Mercer, the Director of research and Head of Faculty at The University of Cambridge.</p>
<p><a href=”https://www.potestatem.co/little-leaders-prek-and-kindergarten” target=”_blank” rel=”noopener”>Little Leaders: Primary School Ages 6-9</a></p>
<p>Developed by former pre-school and elementary teachers, this ethics-centered program utilizes a play-based method to encourage students to explore and apply soft skills in their daily lives. While cultivating the skills they will need to build strong, successful relationships, they will learn how to find their voice and showcase themselves in the best way. Students will learn to communicate and negotiate so they can be better team leaders and team players. Students will learn how to deal with situations they encounter in life, such as bullying, cheating, conflicts between two or more parties, and more. The inculcation of these values in our children’s formative years will ensure they grow to become the leaders so sought after by our burgeoning society.</p>
<p><a href=”https://www.potestatem.co/classes/beginnersdebate” target=”_blank” rel=”noopener”>Speech &amp; Debate</a>&nbsp;(competitive and non-competitive programs available)</p>
<p>This online after-school program prepares students for formal and informal presentations. Participants learn to craft and present arguments and inform, persuade, and motivate an audience in a variety of ways. According to the English Speaking Union, debate is a natural fit for students and compliments common core standards. Debate builds literacy and multi-media research skills, fosters critical thinking and expanded perspectives, enhances public speaking skills, increases confidence, trains students to listen effectively, supports diverse learners and strengthens civil engagement and discourse.&nbsp;</p>
<p><a href=”https://www.potestatem.co/model-un” target=”_blank” rel=”noopener”>Model United Nations (Ages 11-18)</a></p>
<p>Model UN simulates the six major organs of the United Nations. Students role play as delegates from a country of their choosing and learn to write and present resolutions based on topics they are passionate about-just as if they were representing member states of the United Nations. We utilize materials from National Model UN and video tutorials to teach students how to write and present position papers, working papers, and draft resolutions. Students use debate and negotiation to enlist the support of other delegates for their resolution. Model UN is a great way to teach students leadership skills like communication, conflict resolution, negotiation, and delegation.</p>
<p><a href=”https://www.potestatem.co/self-defense-classes” target=”_blank” rel=”noopener”>Self Defense and Empowerment</a></p>
<p>Developed by a veteran Krav Maga specialist, this self-defense program will focus on the principle of healthy minds in healthy bodies. Students will focus on de-escalation techniques as well as safe and active means of self-defense. Through active games and fun drills, students will learn the disciplined focus, critical thinking, adaptability, and resilience necessary to achieve goals, as well as gain valuable social insights into leadership and teamwork. Students will expend energy and reduce stress while learning to stand and present confidently.</p>
<p>Mock Trial&nbsp;(<a href=”https://www.potestatem.co/classes/mock-trial-classes” target=”_blank” rel=”noopener”>Fairy Tale Mock Trial for ages 7-9</a>, regular&nbsp;<a href=”https://www.potestatem.co/mock-trial-classes” target=”_blank” rel=”noopener”>Mock Trial Ages 10-18</a>)</p>
<p>Mock trial is a hands-on simulation of the American judicial system. The goal is to help participants acquire a working knowledge of our judicial system, develop analytical abilities and communication skills, display leadership in a court of law, and gain an understanding of their obligations and responsibilities as participating members of our society. Materials for this course are provided by The American Bar Association.</p>
<p><a href=”https://www.potestatem.co/model-congress” target=”_blank” rel=”noopener”>Model Congress: Ages 10-18</a></p>
<p>This civics course simulates the legislative process. Students will learn about the electoral process, lobby for issues they are passionate about, draft and deliver bills, amend legislation, debate international policy, and learn how to effectively represent a constituent body of their choosing. We utilize materials from The Constitutional Rights Foundation, ICivics (founded by Justice Sandra Day O&rsquo;Connor) and the National Model U.S. Congress. These resources have been proven to improve students&rsquo; civic knowledge, presentation, and core literacy skills. New research has also shown that the use of the aforementioned materials has also led to increased participation in the democratic process. Our objective in this course is to educate the next generation, nurture and inculcate a passion for civics and history and encourage young people to advocate for themselves.</p>
<p><a href=”https://www.potestatem.co/philosophy” target=”_blank” rel=”noopener”>Philosophy</a></p>
<p>The focus of the&nbsp;Philosophy&nbsp;class is to examine and understand the ideas behind the most popular&nbsp;philosophies&nbsp;embraced throughout the world. To do this, students examine ethical situations through the lens of these&nbsp;philosophies&nbsp;and engage in a Socratic style debate. Students are presented with an ethical question and they must identify stakeholders and players within the dilemma, discuss the key moral issues and present opposing viewpoints. This class was built for students who wish to&nbsp;<a href=”https://nhseb.unc.edu/” target=”_blank” rel=”noopener”>compete in the middle or high school Ethics Bowl</a>.&nbsp;</p>
<p><a href=”https://www.potestatem.co/classes/money-matters-financial-literacy-for-kids-afterschool”>Money Matters: Financial Literacy for Students</a></p>
<p>The Money Matters course is built to help students manage their personal finances, from building credit and loan applications to interest rates and investing strategies. This class will cover the basics of financial health, savings, spending habits, and budgeting. After learning how to store, track, and spend responsibly, students will learn about risk management, APRs, and tax preparation. This class will use real-life examples and teach students how to set and achieve financial goals. This course is ideal for middle and high school students.</p>
<p><a href=”https://www.potestatem.co/stem-dna-ethics” target=”_blank” rel=”noopener”>STEM and Bioethics:&nbsp;(Ages 10-18)</a></p>
<p>Our STEM program will give kids the opportunity to think critically about science and society, and to practice communicating scientific topics in ways everyone can understand. To be a successful scientist in our modern world, one must not only have a broad understanding of scientific material learned at school, but also the ability to communicate effectively and share that knowledge with others. Each week of this program will build on the previous while also introducing new scientific topics for discussion.</p>
<p><a href=”https://www.potestatem.co/classes/virtual-after-school-etiquette” target=”_blank” rel=”noopener”>Etiquette&nbsp;(Ages 5 and up)</a></p>
<p>Due to increasing popular demand from groups and individuals, we have decided to offer our etiquette course as an eight week after-school class. Students will not only learn how to introduce themselves and their friends, they will explore appropriate language for quotidian and special occasions, how to enter and leave conversations, proper table behavior for different scenarios, effective strategies for conflict resolution and negotiation, the importance of tone, expression, and body language in every social interaction and why manners and soft skills are essential to a successful life.</p>
<p><a href=”https://www.potestatem.co/classes/essay-writing” target=”_blank” rel=”noopener”>Speech and Essay Writing: Ages 10-18</a></p>
<p>This group class includes eight one-hour online sessions focused on the creation, development, and delivery of informative and persuasive speeches. This program is tailored to the needs of the individual(s) in question and can include essay writing, use of stylistic devices, and persuasive rhetoric and/or instructions on how to craft and deliver a persuasive or informative multidimensional presentation with compelling slides, audio, and videos.</p>
<p><a href=”https://www.potestatem.co/classes/visual-storytelling” target=”_blank” rel=”noopener”>Visual Storytelling</a></p>
<p>Multimedia platforms have increasingly become more popular for educators, artists and businesses. Young people all over the world have begun using media to amplify initiatives, educate, share science, poetry, art, movement, culture and more. In this class students will learn to capture brief videos that share their voice and vision with the world.</p>
<p>College application course&nbsp;</p>
<p>Discover the fundamentals of style, narrative, and theme for the ideal college application essays! In these sessions, you will begin by examining outstanding Personal Statements and by brainstorming your own. Then, move on to draft and edit the specialized supplemental essays for each college on your list. Space is limited to ensure personalized attention.</p>
<p><a href=”https://www.potestatem.co/classes/essay-writing” target=”_blank” rel=”noopener”>Academic writing</a>&nbsp;</p>
<p>These are sessions focused on academic writing. Our tutors have years of experience in drafting, editing, and teaching essay writing. Each package will include a consultation with our tutors to assess individual needs.&nbsp;</p>
<p><a href=”https://www.potestatem.co/classes/test-prep-sat-shsat-act-gre-gmat-asvab-tachs-more”>Test Prep: SAT, SHSAT, ACT, GRE, GMAT, ASVAB, TACHS + more</a></p>
<p>These classes are focused on identifying the quickest and most efficient path toward improving students’ standardized test scores. Starting with a diagnostic practice exam, this program will target the key subject matter your students need to master while integrating timing, triage, and practice strategies. We aim to regularly emulate the real-life conditions of tests until students are comfortable working quickly, accurately, and efficiently. Sessions can be one hour or two hours in length, as needed.</p>
<p>Computer Programming: Coding for Kids</p>
<p>In these sessions, we start by discussing the basics of computer programming, what it is, what it can do, and what it was built on. Then we will begin experimenting with block-based programming languages. Students will learn the basics of computer architecture, binary code, compilers, and algorithms. By the end of the course, students will be able to produce small programs of their own. The cost of materials is not included. This class is available to younger students (Ages K-1) and middle and high school students.&nbsp;</p>
<p>&nbsp;</p>
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