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AWS expands AI Spring Singapore efforts with new partnerships and AI innovation hub

At AWS Summit Singapore 2025, Amazon Web Services (AWS) unveiled new partnerships, programmes, and investments under its AI Spring Singapore initiative, reinforcing its commitment to supporting the country’s Smart Nation and National AI Strategy 2.0 (NAIS). Launched in 2024, the flagship AI programme spans six pillars—Public Sector, Workforce, Enterprise, Startups, Communities, and Research and Development. […]

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At AWS Summit Singapore 2025, Amazon Web Services (AWS) unveiled new partnerships, programmes, and investments under its AI Spring Singapore initiative, reinforcing its commitment to supporting the country’s Smart Nation and National AI Strategy 2.0 (NAIS).

Launched in 2024, the flagship AI programme spans six pillars—Public Sector, Workforce, Enterprise, Startups, Communities, and Research and Development. This year’s summit also marked AWS’s 15th anniversary in Singapore, with new developments aimed at accelerating AI adoption and digital transformation nationwide.

“Singapore’s bold AI vision demands collaboration across sectors to succeed,” said Elsie Tan, Country Manager, Worldwide Public Sector, Singapore at AWS. “By bridging public and private innovation, strengthening digital infrastructure, and investing in future talent, we’re helping transform Singapore into a global AI hub where technology drives positive societal impact.”

New collaborations in education and talent development

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Image credit: AWS

AWS continues to scale its education and workforce efforts with new initiatives aimed at nurturing local AI talent. The most notable is its partnership with the National Institute of Education (NIE), where AWS will help establish the Technology for Education Centre (TEC). Based at NIE’s campus within Nanyang Technological University, TEC will offer cloud and AI training for faculty, facilitate joint research in analytics and AI, and provide hands-on workshops for students.

As part of this collaboration, AWS is also offering digital learning resources like AWS Skill Builder, designed to enhance NIE’s curriculum and upskill educators in cloud technology.

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Temasek Polytechnic’s FutureX innovation centre is another key partner, offering practical AI resources for students and SMEs. AWS is targeting 5,000 learners annually in AI skills through its partnerships with polytechnics and institutes of higher learning.

The collaboration with Infocomm Media Development Authority (IMDA) on its Company-Led Training (CLT) programme is also seeing traction. Through CLT, AWS supports graduates and mid-career professionals in structured roles that build digital skills on the job.

Transforming the public sector and enterprise landscape

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At the Summit, AWS also highlighted collaborations with government agencies. Through a partnership with Synapxe, AWS powers HealthX Innovation Sandbox 2.0, a cloud platform that provides over 2,300 synthetic healthcare APIs, datasets, and simulation environments for safe development of digital health solutions.

The Ministry of Manpower (MOM) worked with AWS Partner NCS to upgrade its contact centre using generative AI. The result is a halving of inquiry handling times and seamless multilingual support across all four national languages.

In the enterprise space, AWS is working closely with IMDA’s GenAI x Digital Leaders initiative to help businesses deploy AI efficiently. This includes direct access to AWS technical experts, model developers, and implementation partners.

One success story is SaladStop!, which developed a generative AI assistant using Amazon Bedrock and Amazon SageMaker to provide personalised meal suggestions. The tool is expected to improve efficiency and double online orders.

bolttech, a Singapore-headquartered insurtech, is using Amazon Bedrock to build agentic AI bots that can process claims, answer policy queries, and generate customer responses autonomously. Employees are also empowered to develop internal AI applications using the same platform.

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Image credit: AWS

Gaming brand Razer is preparing to launch its AI Game Assistant and QA Companion on AWS Marketplace. Built on Amazon Bedrock, these tools provide real-time guidance and automated testing for game developers, and are part of the brand’s broader WYVRN AI ecosystem.

AI startup support and community outreach

AWS continues to invest in startups through the 2024 Generative AI Spotlight programme, which includes 40 companies, 12 of them from Singapore. These include Bunker Tech’s AI-enhanced analytics for finance, klikit’s AI-embedded POS tools, Reforged Labs’ AI-powered game marketing, and Level 3 AI’s automation solutions for business process outsourcing.

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Image credit: AWS

To drive broader public engagement with AI, AWS partnered with AI Singapore to launch the ASEAN Large Language Model (LLM) League—a gamified challenge that has provided hands-on AI experience to more than 4,000 participants across ASEAN.

Community outreach also extends to grassroots learning through Gen-C, a volunteer-led movement supported by the National Library Board. Gen-C runs workshops covering topics like prompt engineering and model fine-tuning, with AWS providing cloud infrastructure and technical expertise.

In support of linguistic diversity, AWS and AI Singapore launched the Pan-Southeast Asia Generative AI Developer Challenge, encouraging regional developers to build local-language LLM applications using Amazon Bedrock and models like SEA-LION v3.5.

Launching innovation hub and strengthening R&D

A major announcement from the summit was the upcoming launch of the AWS Innovation Hub in Singapore, the first of its kind globally. The hub will showcase AI applications across over 50 industries—including finance, retail, manufacturing, and the public sector—and aims to drive real-world solutions through AWS technology and collaboration.

AWS also expanded its research footprint through partnerships with the National Healthcare Group (NHG) and A*STAR’s Advanced Remanufacturing and Technology Centre (ARTC). NHG’s Digital Innovation Studio and ARTC’s AI training initiatives are designed to build sector-specific AI capabilities. AWS also supported the launch of the Sectoral AI Centre of Excellence for Manufacturing.

Keynote insights from AWS and partners

In keynote sessions, Priscilla Chong, Country Manager at AWS Singapore, highlighted Singapore’s unique position to become a digital capital for ASEAN. She announced that AWS has now trained more than 5,000 individuals through its education partnerships and confirmed a US$12 billion investment in local infrastructure and talent over the coming years.

AWS VP of Technology, Mylan Thompson Bucha Vale, discussed the evolution of AWS’s infrastructure to support accelerated computing, Graviton chips, and its AI development tools like Amazon Bedrock and SageMaker. She emphasised how AWS is combining scalability, performance, and cost-efficiency to support next-generation AI workloads.

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Razer’s Chief Strategy Officer, Lee Meng, showcased how the company is using AWS to scale its AI-powered tools for the gaming industry. QA Companion, for instance, automates testing processes and reduces quality assurance time by up to 50%, helping developers bring titles to market faster.

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The Singapore Academy of Law and IMDA also presented their GPT Legal solution, which uses generative AI to summarise legal documents while preserving factual accuracy. Built on AWS, the platform supports Singapore’s legal professionals by reducing time spent on research and improving productivity.

Through these combined efforts—education, partnerships, community building, and technical innovation—AWS continues to deepen its investment in Singapore’s digital future.



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Registration Open for Esports Campus Takeover Hosted by University and Gen.G — Syracuse University News

This past January, Executive Director of Esports Joey Gawrysiak (left) and Gen.G CEO Arnold Hur announced a multi-year partnership designed to enhance student engagement opportunities with such events as the Campus Takeover in September. Syracuse University and global esports and gaming organization Gen.G have opened general registration at campustakeover.gg for its first Campus Takeover Sept. […]

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, Syracuse University Executive Director of Esports Joey Gawrysiak and Gen.G CEO Arnold Hur.

This past January, Executive Director of Esports Joey Gawrysiak (left) and Gen.G CEO Arnold Hur announced a multi-year partnership designed to enhance student engagement opportunities with such events as the Campus Takeover in September.

Syracuse University and global esports and gaming organization Gen.G have opened general registration at campustakeover.gg for its first Campus Takeover Sept. 20-21. The two-day conference will bring students and administrators to Syracuse to highlight career opportunities within the esports industry and various ways in which students can use esports for project-based learning within the careers of their choice.

Campus Takeover will offer diverse programming headlined by the first-ever national Esports Business Case Study Competition for undergraduate students interested in esports, traditional sports and gaming. The event will also feature daily keynote presentations, industry panels for collegiate esports professionals, career panels for students interested in working for the esports industry and daily networking events. Campus Takeover will feed into the University’s Career Week from Sept. 22-26 hosted by Career Services.

“When we announced our multiyear partnership with Syracuse in December, we committed to enhancing student engagement opportunities,” says Gen.G CEO Arnold Hur. “Campus Takeover will provide that opportunity for anyone interested in esports and gaming to learn more about our industry and build an impactful career.”

Syracuse University Executive Director of Esports Joey Gawrysiak at grand opening of Gaming and Esports Center.

Executive Director of Esports Joey Gawrysiak addresses the audience at the grand opening of the Gaming and Esports Center in the Schine Student Center.

“We’re absolutely thrilled to bring Gen.G’s award-winning Campus Takeover event to Syracuse University,” says Executive Director of Esports Joey Gawrysiak. “This partnership represents more than just a high-profile esports event—it’s an opportunity for students, faculty and staff across disciplines and institutions to come together.

“Campus Takeover will showcase what makes esports such a powerful connector in education,” Gawrysiak adds. “We can’t wait to have everyone on our campus as we offer dynamic programming that focuses on professional development, competition and collaboration.”

Gen.G and Syracuse have also partnered on the Gen.G Practicum Abroad, which offers students the opportunity to take part in an intensive, three-week program to study in South Korea. This programming complements the innovative esports communications and management bachelor’s degree at the University offered jointly by the S.I. Newhouse School of Public Communications and the Falk College of Sport, which on July 1, 2025, will launch as the first college on a high-research activity campus to focus on sport-related disciplines.

The esports program includes three tracks: esports business and management, esports communications, and esports media and design. It prepares students for an exciting career in esports and related industries through classes in event management and marketing, broadcasting/production, communications, content creation, entrepreneurship, strategic communications and esports experience and design.



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Park district STEM camps will begin in Newberg next week

Park district STEM camps will begin in Newberg next week Published 5:00 am Thursday, June 19, 2025 If you have a child interested in science, technology, engineering or mathematics the Chehalem Park and Recreation District has a fun line-up of activities on tap this summer. (Staff file photo) Fun line-up of educational activities set for […]

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Park district STEM camps will begin in Newberg next week

Published 5:00 am Thursday, June 19, 2025

If you have a child interested in science, technology, engineering or mathematics the Chehalem Park and Recreation District has a fun line-up of activities on tap this summer. (Staff file photo)

Fun line-up of educational activities set for late June through end of August

If you have a child interested in science, technology, engineering or mathematics the Chehalem Park and Recreation District has a fun line-up of activities on tap this summer.

The district will kick off next week its STEM & Creativity Summer Camps at locations around the city.

“From engineering marvels to artistic masterpieces, our diverse programs are designed to inspire and challenge young minds,” a release said. “Hands-on activities and expert guidance ensures a summer filled with creativity and learning.”

Kicking off the line-up June 23-26 will be the Middle School Esports and STEM Camp, to be held in the Wheeler Sports Complex at George Fox University, a co-sponsor of the event.

“(The camp) will provide an engaging blend of challenges, team competitions and skill building to ensure a dynamic and fun-filled experience for all skill levels,” the release said.

Activities, hosted by university coaches and athletes, will include games like Minecraft, Fortnite, Rocket League, Roblox and others. Participants can also compete in interactive STEM challenges and esports activities and learn teamwork and strategy from experienced collegiate esports athletes and coaches.

The Minecraft Education Pixel Pioneers Camp is set for July 7-11 at district headquarters, 125 S. Elliott Road, and is meant for kids ages 5 to 7. A second camp is set for Aug. 25-29.

“Guided by our enthusiastic Pixel Professor, this hands-on, imagination-fueled camp introduces young builders to the basics of Minecraft Education in a warm and supportive setting,” the release said. “Campers will explore a safe and structured digital world while also engaging in plenty of off-screen fun.”

The Chess Wizards Summer Camp — which features morning, afternoon and full-day versions — is set for July 7-11 at the Chehalem Aquatic and Fitness Center, 1802 Haworth Ave.

“Students will participate in fun variation games, tournaments, lessons and special matches, all while improving their creative problem solving skills and analytical skills,” the release said. “These sessions are not hyper-competitive and the emphasis is always on the enjoyment and love of the game.”

The Minecraft Education Build & Discover Day Camp, designed for kids ages 8 to 11, is set for July 14-18 at district headquarters. Activities each day include Minecraft Education activities focused on engineering, coding and design; STEM challenges that promote critical thinking and creativity; off-screen hands-on projects, group games and physical movement breaks with an emphasis on teamwork, communication and leadership development.

Youngsters can gather at the Chehalem Armory Complex, 620 N. Morton St., on July 21-25 for the JR Lab Rats Science Summer Camp, good for kids ages 6 to 8.

The goal of the camp, the release said, is to provide activities that “improve creativity by encouraging thinking outside of the box, promote team collaboration, develop communication skills, empower critical thinking skills, boost curiosity and help kids to learn how to take initiative.”

The Lego Inventors Journey to STEAM and Lego Coding & Robotics: Journey to STEAM camps, both for kids ages 6 to 11, are set for July 21-25 at a location still to be determined.

The Kinder Science Adventure STEM Summer Camp is set for Aug. 11-15 at the Chehalem Armory Center and is designed for kids 5 to 6 years old.

“In this STEM Summer Camp, we will explore many different challenges geared to our age group. STEM activities improve creativity, by encouraging thinking outside of the box, they promote team collaboration, develop communication skills, empower critical thinking skills, boost curiosity and help kids to learn how to take initiative,” the release said.

The final camp of the series is the Minecraft Education Innovation Camp (ages 8-11) and is set for Aug. 25-29 at district headquarters.

To register for camps visit cprdnewberg.org, phone 503-537-2909 or do so in person at the Chehalem Aquatic and Fitness Center, 1802 Haworth Ave.



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Hasbro’s Bradley Bowman discusses new launches aimed at adult fans of Transformers, Power Rangers and more

Hasbro’s Bradley Bowman discusses new launches aimed at adult fans of Transformers, Power Rangers and more – Brands Untapped Bradley Bowman – Hasbro’s Senior Director of Global Licensed Toy and Game – discusses targeting adult fans. Stay up to date with the latest news, interviews and opinions with our […]

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Hasbro’s Bradley Bowman discusses new launches aimed at adult fans of Transformers, Power Rangers and more – Brands Untapped






















Bradley Bowman – Hasbro’s Senior Director of Global Licensed Toy and Game – discusses targeting adult fans.





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Episode 25 Reveals Major Secrets

Image Via CloverWorks WIND BREAKER Season 2 is almost ending now. Episode 12, which is also Episode 25 if you count them all together, is gonna be the last one for this season. The title of the episode is “Strength for Whose Sake”, and it’s airing on June 19, Thursday. You can watch it on […]

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WIND BREAKER Season 2 is almost ending now. Episode 12, which is also Episode 25 if you count them all together, is gonna be the last one for this season. The title of the episode is “Strength for Whose Sake”, and it’s airing on June 19, Thursday. You can watch it on Crunchyroll, where the whole season is being stream as part of the Spring 2025 anime show.

This episode happens mostly on top of Furin High School, where stuff finally comes together. Sakura, Nirei, and Suo get called up there. Waiting for them are Four Kings, their second-in-commands, and Sugishita, who usually helps Umemiya. It Seems like Umemiya already got the whole story from Tsubakino about all chaos lately with KEEL and GRAVEL.

Now he’s calling them to talk seriously—about Endo, that guy who is behind everything. Also, the truth of how Bofurin starts is revealed, including some darker things that form along with it… kinda like a hidden shadow nobody even notices at first.

The last episode is directed by Toshifumi Akai, who also did the storyboard. The writing comes from Hiroshi Seko, and Shiori Tanaka also helped with the scenario. Animation leads are Taishi Kawakami and Yusuke Tanaka, who make sure stuff looks clean and nice. The music is done by Ryo Takahashi, putting the right mood in all the serious parts.

Voice Cast Bringing the Heat

All the main voice actors are still here.

  • Yuma Uchida plays as Haruka Sakura.
  • Yuichi Nakamura is playing Hajime Umemiya.
  • Ikumi Hasegawa does voice for Kotoha.
  • Shoya Chiba as Nirei is still on.
  • Nobunaga Shimazaki is voicing Suo.

There are also Koki Uchiyama, Ryota Suzuki, Nobuhiko Okamoto, Toshiyuki Toyonaga, and Daisuke Ono are now joining the cast too.

The Manga is Still Going Strong

The anime was based on manga by Satoru Nii, and it is still updated on Kodansha’s Magazine Pocket. Kodansha USA is putting the English version out too. The main story is about Haruka, who comes to Furin High. Everyone says it’s a school with delinquents, but actually, there’s a Bofurin group who protect the town and do not make it worse.

With all the fighting and conversations, Haruka slowly understands that strength doesn’t just mean hitting harder. It also means protecting someone, and letting yourself be protected sometimes, too.

So now with the final episode coming, WIND BREAKER Season 2 is heading for a big finish. There’s drama, tension, and truth that have been hiding for a while. Fans who watched until now definitely don’t wanna miss it. Let’s see how all those bonds are gonna hold when everything is out. The episode airs June 19—don’t miss it!

Written By “Sujoy Bhowmik – India Today Gaming”



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Here are the Herald-News baseball stars who made the 2025 IHSBCA All-State Team – Shaw Local

The 2025 Illinois High School Baseball Coaches Association All-State Team was released this week. Players were nominated by their coaches and then selected by the IHSBCA board. In Class 4A, both Minooka and Providence Catholic had two players selected as IHSBCA All-State – Minooka seniors CJ Deckinga and Brayden Zillis and Providence Catholic seniors Enzo […]

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The 2025 Illinois High School Baseball Coaches Association All-State Team was released this week. Players were nominated by their coaches and then selected by the IHSBCA board.

In Class 4A, both Minooka and Providence Catholic had two players selected as IHSBCA All-State – Minooka seniors CJ Deckinga and Brayden Zillis and Providence Catholic seniors Enzo Infelise and Nate O’Donnell. Also honored in 4A were Plainfield Central senior JT Augustyniak and Lincoln-Way West senior Conor Essenburg.

In Class 3A, Morris senior Jack Wheeler and Lemont senior Shea Glotzbach were All-State. Lemont senior Jacob Parr received honorable mention.

Wilmington's Lucas Rink, right, runs home as Bishop McNamara's Devin Arbour waits on a throw during the Class 2A Beecher Sectional championship game Saturday, May 31, 2025.

In 2A, Wilmington had a pair of seniors honored. Lucas Rink was tabbed All-State, with teammate Kyle Farrell receiving honorable mention.

In Class 1A, Dwight junior Joey Starks was selected.

Players will be honored July 29 in Chicago before the White Sox’s home game.



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Rocket Licensing welcomes Bioworld and Danilo to UK licensee line-up for Dog Man

Rocket Licensing welcomes Bioworld and Danilo to UK licensee line-up for Dog Man – Brands Untapped “We are building a strong licensing programme to meet enormous UK demand,” said Charlie Donaldson, Joint Managing Director of Rocket Licensing. Stay up to date with the latest news, interviews and opinions with […]

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Rocket Licensing welcomes Bioworld and Danilo to UK licensee line-up for Dog Man – Brands Untapped






















“We are building a strong licensing programme to meet enormous UK demand,” said Charlie Donaldson, Joint Managing Director of Rocket Licensing.





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