Technology
Theo Health signs up star golfer to test sports injury technology
Jodie Sinclair, a 29-year-old Scottish entrepreneur, has signed up the US golf professional Xander Schauffele as part of a £1.2 million round of investment into her sports tech start-up Theo Health.
Sinclair is now testing Theo’s Alpha Shorts on a hand-picked group of athletes, including Schauffele, to help prevent injuries and support recovery. The shorts have inertial measurement units embedded into the fabric to track movement, from depth and tempo to balance, symmetry, and knee alignment. The software then advises on improvements and provides post-exercise session reports.
“The goal is simple: fewer injuries, smarter training, and lasting recovery,” said Sinclair, who is based in Glasgow. Her own football career ended suddenly when she ruptured her anterior cruciate ligament (ACL) the week before starting university.
“There was no feedback during my recovery — I had no way of knowing if I was doing the right thing, or making it worse. Theo is the system I wish I had when I was injured, one that makes recovery measurable, progress visible, and elite performance possible again.”
Schauffele, a two-time major winner who is competing in this week’s Scottish Open, joined Theo’s fundraising after the technology was reviewed by his personal trainer, David Sundberg.
Theo’s other individual angel investors included Beena Sharma, co-founder and chief executive of CCU International, a carbon capture firm. Sharma said: “There were many reasons to back Theo, but the standout was Jodie herself. As a fellow female founder, I understand the resilience it takes to build something from the ground up, especially when it’s purpose driven. Theo has the potential to transform injury prevention and recovery. Backing the solution was an easy decision, but ultimately, I chose to back the woman leading it.”
Theo expects to begin a pilot with a top-tier European football club later this year, with the plan to launch to the public in a couple of years’ time.
Xander Schauffele preparing for last year’s Scottish Open
MALCOLM MACKENZIE/PA WIRE
Sinclair said the initial £1.2 million investment round was already being topped up with £500,000 of additional cash, with a larger round at a higher valuation planned for later in the year. “We’re actively engaging with investors for our upcoming institutional raise.”
Raising investment as a young female entrepreneur has not been without its challenges, she added. “People see the successes. They don’t see the 100, 200 ‘nos’ or the comments [that can be made towards female entrepreneurs by older, male investors],” she said.
Sinclair said that Theo was targeting both male and female athletes, and was mindful of tackling “the gender data gap in sports”.
“Female athletes are up to eight times more likely to suffer ACL injuries, yet less than 5 per cent of injury studies focus on women,” the company stated. “Theo is the first smart-clothing system truly built with female physiology in mind — without compromising on performance,” Sinclair added.
Technology
A First Look at the TLTC Innovation Hub
Launching for the Spring 2026 semester, the TLTC Innovation Hub will expand hands-on discovery, immersive learning and high-quality content creation
for the Seton Hall community. The Hub supports academic inquiry and creative exploration
across disciplines by bringing together fabrication tools, XR and AI technologies
and production studios, plus open collaboration spaces and consultation rooms.
“We built the Innovation Hub so that learning does not stop at the classroom door,”
said Michael Soupios, executive director of the Teaching, Learning and Technology Center. “It is a creative space where students and faculty can experiment with new tools,
turn ideas into prototypes and explore projects beyond traditional assignments. The
Innovation Hub helps transform how we teach and learn by giving our community room
to explore, make and imagine what is possible.”
The Innovation Hub includes an open lounge and collaboration space with comfortable
seating, flexible work areas, ambient lighting and easy power access. The Hub also
features several dedicated studios, each designed for a different kind of making,
creating and problem-solving. Here is what students, faculty and staff can expect
in each area.
Maker Studio
A hands-on space for designing, prototyping and building. Users can work with 3D printing,
laser engraving and desktop CNC machining, plus sublimation printing, vinyl cutting
and robotics or microcontroller kits. Completed 3D prints can be retrieved through
secure project pickup lockers.
Learn more about the Maker Studio and available equipment.
XR/AI Studio
A dedicated space for extended reality, mixed reality and AI exploration. Users can
work with Meta Quest Pro headsets, immersive applications and simulations, along with
workshops and training to support XR integration in courses and projects.
Explore the XR and AI Studio.
Content Creation Studios
Four spaces for creating high-quality audio and video, including a four-microphone podcast studio, a one-button video studio, a lightboard studio and a production
studio supported by the TLTC’s Digital Media Team.
Learn more about the Content Creation Studios.
Solutions Studio
The Solutions Studio is the Innovation Hub’s walk-up support desk and first stop for
technology assistance. Beginning in Spring 2026, select Information Technology services
currently located in Corrigan Hall will operate from the Innovation Hub, providing
support for technology questions and laptop or mobile device issues. Located in the
open-style seating area next to the elevator, the Solutions Studio is designed to
be approachable and make it easy to get the help you need.
“By relocating the Solutions Studio to a central location in the Innovation Hub, we
are ensuring that every member of the University community has easy access to the
technology support they need,” said John Fernandes, senior director of IT Service
Management. “From assistance with SHU network login issues such as Wi-Fi and account
access to hardware and software support, our goal is to deliver a premier experience.
Whether you are troubleshooting an issue or learning something new, we invite everyone
to stop by. We are here to help.”
Visit the Solutions Studio.
The Hub will officially open in the Spring 2026 semester, with a grand opening celebration
and a blessing of the new Walsh Library entrance planned later in the semester. The
TLTC Innovation Hub is designed to make innovation more accessible for students, faculty
and staff. Whether you are studying, meeting with classmates, brainstorming a project
or exploring emerging technologies, the Innovation Hub is a place where learning becomes
interactive, content is created and ideas come to life.
Updates on services and access will be shared in the coming weeks. Visit the TLTC Innovation Hub webpage for additional information.
Categories:
Science and Technology
Technology
Phygital Baseball Board Games : Base on Board 2.0
Purely digital games lack tactile, social play, while classic board games can’t adapt probabilities, stream competition, or evolve with live data. Base on Board 2.0 delivers the best of both with dynamic E-ink smart dice that shift probabilities in real time using MLB stats, plus AI commentary and visual effects. Altogether, Base on Board 2.0 delivers authentic baseball drama and supports competitions in a physical-digital gaming hybrid experience.
Technology
Gaming PC Market | Global Market Analysis Report
Gaming PC Market Forecast and Outlook 2026 to 2036
The global gaming PC market is valued at USD 47.9 billion in 2026 and is projected to reach USD 89.6 billion by 2036, reflecting an absolute increase of USD 41.7 billion. This represents total growth of 87.1%, with the market expanding at a CAGR of 6.5% over the forecast period.
Growth is driven by rising demand for high-performance gaming systems, increasing esports participation, and growing requirements for advanced gaming experiences across competitive gaming, content creation, and virtual reality applications.
Quick Stats for Gaming PC Market
- Gaming PC Market Value (2026): USD 47.9 billion
- Gaming PC Market Forecast Value (2036): USD 89.6 billion
- Gaming PC Market Forecast CAGR: 6.5%
- Leading System Type in Gaming PC Market: Desktop Gaming PCs (72.3%)
- Key Growth Regions in Gaming PC Market: Asia Pacific, North America, Europe
- Key Players in Gaming PC Market: Dell Technologies Incorporated, Hewlett-Packard Inc., ASUSTeK Computer Inc., Micro-Star International Co. Ltd., Corsair Gaming Incorporated

Desktop gaming PCs are expected to account for 72.3% of market share in 2026, supported by their superior performance capabilities, upgrade flexibility, and thermal management advantages. Competitive gaming applications are projected to hold 48.7% share, driven by demand for high refresh rates, low-latency processing, and stable performance in professional esports and streaming environments.
Between 2026 and 2030, the market is forecast to grow to USD 65.8 billion, contributing 42.9% of total decade growth, supported by advancing hardware standards and immersive gaming demand. From 2030 to 2036, expansion to USD 89.6 billion will be driven by AI-integrated systems, cloud-gaming hybrids, and expanding virtual reality and content creation ecosystems.
Gaming PC Market Key Takeaways
| Metric | Value |
|---|---|
| Estimated Value in (2026E) | USD 47.9 billion |
| Forecast Value in (2036F) | USD 89.6 billion |
| Forecast CAGR (2026 to 2036) | 6.5% |
Category
| Category | Segments |
|---|---|
| System Type | Desktop Gaming PCs; Gaming Laptops; Mini Gaming PCs; Workstation Gaming Systems; Other System Configurations |
| Application | Competitive Gaming; Content Creation; Virtual Reality Gaming; Casual Gaming; Others |
| End-User | Individual Gamers; Esports Organizations; Content Creators; Gaming Cafes; Others |
| Price Range | Entry-Level Systems; Mid-Range Systems; High-End Systems; Premium Configurations |
| Region | North America; Europe; Asia Pacific; Latin America; Middle East & Africa |
Segmental Analysis
By System Type, Which Segment Holds the Dominant Market Share?

Desktop gaming PCs are projected to account for 72.3% of the gaming PC market in 2026, maintaining clear dominance. This reflects their higher processing capability, graphics performance, and upgrade flexibility compared with portable systems. Compatibility with advanced GPUs, cooling solutions, and peripheral ecosystems continues to support adoption among enthusiasts and competitive players.
By Application, Which Segment Registers the Highest Share?

Competitive gaming applications are projected to represent 48.7% of market demand in 2026, driven by the growth of esports and performance-intensive gaming formats. Professional and semi-professional players require stable frame rates, low latency, and hardware customization, reinforcing demand for high-performance gaming PCs. Ongoing improvements in gaming engines and competitive platforms are expected to sustain this segment’s leading position.
What are the Drivers, Restraints, and Key Trends of the Gaming PC Market?
The gaming PC market is expanding due to rising adoption of competitive gaming, growth of esports ecosystems, and increasing demand for high-performance systems across entertainment and professional use cases. Gamers and content creators require powerful hardware to support high frame rates, advanced graphics, and simultaneous gameplay and streaming. However, market growth is restrained by competition from gaming consoles, price sensitivity among mainstream consumers, and the technical complexity associated with system configuration, upgrades, and maintenance.
A key trend shaping the market is the deeper integration of gaming PCs into esports and content creation workflows. Systems are increasingly optimized for competitive play, live streaming, and video production, supporting stable performance and real-time content delivery. Another major trend is the adoption of ray tracing and AI-enhanced technologies. These innovations improve visual realism, optimize system performance, and enable advanced gaming features, strengthening the appeal of gaming PCs among enthusiasts seeking immersive and high-fidelity gaming experiences.
Analysis of the Gaming PC Market by Key Countries

| Country | CAGR (2026-2036) |
|---|---|
| China | 8.2% |
| USA | 6.8% |
| South Korea | 7.1% |
| Germany | 5.9% |
| Japan | 6.3% |
| UK | 5.7% |
| India | 9.4% |
How are E-sports Expansion and Demographic Momentum Driving India’s Market Leadership?
India’s gaming PC market is projected to grow at a CAGR of 9.4% through 2036, supported by a rapidly expanding gaming population, strong youth demographics, and increasing focus on e-sports development. Rising participation in competitive gaming and greater affordability of high-performance hardware are strengthening demand across urban gaming hubs. Manufacturers and distributors are expanding retail, customization, and after-sales capabilities to address growing performance expectations.
- Growth in e-sports participation and gaming communities is accelerating gaming PC adoption across metropolitan regions.
- Demographic advantages and rising technology adoption are supporting demand for premium performance-oriented systems.
Why is E-sports Infrastructure Investment Strengthening China’s Market Potential?
China’s gaming PC market is expanding at a CAGR of 8.2%, driven by sustained investment in e-sports infrastructure, competitive gaming awareness, and high consumer focus on performance hardware. Growth in professional gaming leagues and streaming platforms is reinforcing demand for advanced gaming systems. Suppliers are scaling distribution and service networks to support high-volume demand.
- Expansion of e-sports ecosystems is sustaining demand for high-performance gaming PCs.
- Advancements in gaming hardware technology support adoption among competitive users.
How do Mature E-sports Standards Support Expansion in South Korea?

South Korea’s gaming PC market is projected to grow at a CAGR of 7.1% through 2036, supported by its established e-sports culture, structured competitive frameworks, and leadership in gaming technology. Competitive precision and system reliability remain key purchase criteria across professional and enthusiast segments.
- Mature competitive gaming environments drive consistent demand for premium gaming PCs.
- Strong regulatory and performance standards support adoption of advanced gaming systems.
Why is Content Creation Driving Gaming PC Demand in the USA?

The USA gaming PC market is expected to grow at a CAGR of 6.8%, supported by expansion of content creation, live streaming, and performance-focused gaming applications. Users increasingly seek systems capable of handling gaming, production, and streaming workloads simultaneously.
- Growth in streaming and content creation is increasing demand for high-performance gaming PCs.
- Emphasis on performance efficiency supports adoption of specialized gaming configurations.
How do Performance Optimization Trends Support Germany’s Market Growth?
Germany’s gaming PC market is projected to grow at a CAGR of 5.9%, supported by strong consumer focus on system reliability, performance optimization, and technical quality. Demand remains steady across enthusiast gaming and professional performance segments.
- Preference for technically optimized systems supports consistent gaming PC demand.
- Strong quality standards reinforce adoption of premium gaming hardware.
Why does Market Maturity Sustain Steady Growth in Japan?

Japan’s gaming PC market is forecast to grow at a CAGR of 6.3%, supported by an established gaming culture, mature technology markets, and steady demand for high-quality systems. Users prioritizing performance consistency and long-term reliability drive adoption.
- Mature gaming markets sustain stable demand for quality gaming PCs.
- Focus on durability and performance supports continued adoption.
How is Competitive Gaming Development Supporting Growth in the UK?
The UK gaming PC market is projected to grow at a CAGR of 5.7%, driven by expanding competitive gaming participation, technology integration, and performance-focused gaming setups. Demand is rising across esports, streaming, and enthusiast gaming segments.
- Expansion of competitive gaming environments is driving demand for advanced gaming PCs.
- Emphasis on technical precision supports adoption of performance-oriented systems.
Competitive Landscape of the Gaming PC Market

The gaming PC market is characterized by competition among established technology companies, specialized gaming manufacturers, and integrated performance solution providers. Companies are investing in advanced gaming technologies, specialized integration platforms, product innovation capabilities, and comprehensive distribution networks to deliver consistent, high-quality, and reliable gaming PC systems. Innovation in component optimization, thermal management advancement, and performance-focused product development is central to strengthening market position and customer satisfaction.
Dell Technologies Incorporated offers a a strong focus on gaming innovation and comprehensive high-performance solutions, offering premium and enthusiast systems with emphasis on performance excellence and gaming heritage through its Alienware brand. Hewlett-Packard Inc. provides integrated gaming solutions with a focus on mainstream market applications and competitive price networks.
ASUSTeK Computer Inc. delivers comprehensive gaming technology solutions with a focus on enthusiast positioning and performance efficiency. Micro-Star International Co. Ltd. specializes in comprehensive gaming systems with an emphasis on competitive applications. Corsair Gaming Incorporated focuses on comprehensive gaming components with advanced design and premium positioning capabilities.
Key Players in the Gaming PC Market
- Dell Technologies Incorporated
- Hewlett-Packard Inc.
- ASUSTeK Computer Inc.
- Micro-Star International Co. Ltd.
- Corsair Gaming Incorporated
- Razer Incorporated
- Origin PC Corporation
- NZXT Incorporated
- CyberPowerPC Systems USA Incorporated
- iBUYPOWER Computer Corporation
- Falcon Northwest Computer Systems
- Digital Storm LLC
- Maingear Voodoo LLC
- System76 Incorporated
Scope of the Report
| Items | Values |
|---|---|
| Quantitative Units (2026) | USD 47.9 Billion |
| System Type | Desktop Gaming PCs, Gaming Laptops, Mini Gaming PCs, Workstation Gaming Systems, Other System Configurations |
| Application | Competitive Gaming, Content Creation, Virtual Reality Gaming, Casual Gaming, Others |
| End-User | Individual Gamers, Esports Organizations, Content Creators, Gaming Cafes, Others |
| Price Range | Entry-Level Systems, Mid-Range Systems, High-End Systems, Premium Configurations |
| Regions Covered | North America, Europe, Asia Pacific, Latin America, MEA, Other Regions |
| Countries Covered | China, USA, South Korea, Germany, Japan, UK, India, and 40+ countries |
| Key Companies Profiled | Dell Technologies Incorporated, Hewlett-Packard Inc., ASUSTeK Computer Inc., Micro-Star International Co. Ltd., Corsair Gaming Incorporated, and other leading gaming PC companies |
| Additional Attributes | Dollar sales by system type, application, end-user, price range, and region; regional demand trends, competitive landscape, technological advancements in gaming engineering, competitive performance optimization initiatives, system enhancement programs, and premium product development strategies |
Gaming PC Market by Segments
-
System Type :
- Desktop Gaming PCs
- Gaming Laptops
- Mini Gaming PCs
- Workstation Gaming Systems
- Other System Configurations
-
Application :
- Competitive Gaming
- Content Creation
- Virtual Reality Gaming
- Casual Gaming
- Others
-
End-User :
- Individual Gamers
- Esports Organizations
- Content Creators
- Gaming Cafes
- Others
-
Price Range :
- Entry-Level Systems
- Mid-Range Systems
- High-End Systems
- Premium Configurations
-
Region :
-
North America
-
Europe
- Germany
- UK
- France
- Italy
- Spain
- Nordic Countries
- BENELUX
- Rest of Europe
-
Asia Pacific
- China
- India
- Japan
- South Korea
- Australia
- Rest of Asia Pacific
-
Latin America
- Brazil
- Argentina
- Rest of Latin America
-
MEA
- Saudi Arabia
- UAE
- South Africa
- Rest of MEA
-
Technology
Games of the Future 2025 Offers $5M Prize Pool
“Phygital” sports combine traditional athletic competition with its digital counterpart in a unified format that requires competitors to excel in both dimensions. Teams begin the challenge in the digital round before facing off again in the physical arena, with victory determined by the combined results of both performances.
This model reflects the growing convergence of technology and real-world performance, offering a new and immersive form of sporting competition.
More than 850 athletes from 60 countries will participate, representing clubs, emerging talents, and new faces across 11 phygital sports disciplines.
Faisal Al Bannai, Adviser to the UAE President for Strategic Research and Advanced Technology Affairs and Secretary-General of the Advanced Technology Research Council, said:
“Digital sport is not merely a new format; it embodies the mindset of a new generation.
Bridging physical excellence and digital mastery
Abu Dhabi is proud to host this edition of the Games of the Future 2025, providing an environment that brings together physical excellence and digital mastery. Our goal is to empower youth, accelerate innovation, and build communities around the technologies that will shape the future.”
The 2025 edition comes with strong global momentum, bringing together elite athletes from across the phygital sports ecosystem—competitors who demonstrate exceptional physical performance alongside advanced digital skills.
The event will feature professional athletes, esports stars, and rising phygital talents, promising outstanding competitions that showcase the best of both the physical and digital worlds. The championship reflects the rapid transformation of sport in an increasingly interconnected world, positioning the 2025 edition as a pivotal milestone in the global evolution of this growing sector.
Abu Dhabi prepares to deliver an exceptional edition
The draw has determined the opening group-stage matchups across the various disciplines, setting the stage for the first competitive narratives that audiences will follow. As the event progresses, full competitive pathways will unfold, with clubs vying for qualification and top positions in the finals, which will feature a total prize pool of USD 5 million.
In parallel with the tournament, Abu Dhabi will host the Phygital Sports Summit on 17 December 2025. The summit will serve as an intellectual platform bringing together global experts, athletes, innovators, and decision-makers to discuss the evolution of hybrid sports. Its comprehensive program includes keynote addresses, panel sessions, and in-depth discussions on the intersection of sport and technology, human–AI integration, the future of youth engagement, athlete health in hybrid environments, and the sustainable legacy of phygital sports.
Summit sessions will be moderated by Amy Jane Gillingham, Mohamed Al Hosani, and Sabine Sassen, with participation from senior representatives of Phygital International, partners of the Games of the Future, and leading global figures shaping both the digital and physical sports movements.
Distinguished guests expected to attend include H.E. Dr. Ahmad Belhoul Al Falasi, UAE Minister of Sports, and a high-level international delegation featuring H.E. Ilham Aliyev, President of the Republic of Azerbaijan; H.E. Rawan bint Najeeb Tawfiqi, Minister of Youth Affairs of the Kingdom of Bahrain; Sheikha Deena bint Rashid Al Khalifa, Adviser for Planning and Development at Bahrain’s Ministry of Youth Affairs; and Dr. Osman Aşkın Bak, Minister of Youth and Sports of the Republic of Türkiye.
Sport of the next generation
Technology
The evolution of entertainment technology and its business impact – EUbusiness.com
Entertainment has always played a vital role in society, and the ways we access and enjoy it have changed drastically over time. Today, as online platforms, streaming services, and digital applications gain traction, businesses are rethinking their strategies in this evolving landscape.

Innovations in entertainment technology touch everything from live sports to gaming and betting, as seen at bet777, demonstrating how rapidly shifting trends impact the industry as a whole.
From analog to digital: the transformation of entertainment
The transition from analog to digital technology marks one of the most significant changes in entertainment history. In the past, physical media such as vinyl records, VHS tapes, and CDs were the norm. With the rise of digital formats, accessibility and distribution underwent a revolution. Digital streaming made it possible for consumers to access content instantly, eliminating the limitations of geography and physical storage. This convenience not only changed how audiences consume media but also how creators and companies distribute and monetize their content.
As digital solutions expanded, new forms of entertainment began to emerge. Video games, interactive apps, and online casinos grew in popularity, shifting the focus from passive viewing to active participation. The proliferation of high-speed internet and smartphones further fueled this transformation, enabling entertainment anywhere, anytime. Companies operating in this environment had to adapt quickly to user expectations of on-demand, personalized experiences. This ongoing evolution continues to blur the line between creators, distributors, and consumers, changing the entire value chain.
Streaming services and the shift in business models
The introduction of video and music streaming platforms led to fundamental changes in business models across the sector. Subscription services replaced one-time purchases, shifting the focus to long-term customer retention and recurring revenue streams. This not only increased competition among platforms but also gave rise to exclusive content and original productions as key differentiators. The bargaining power shifted to content creators and platforms able to attract large subscriber bases, while traditional broadcasters and physical retailers had to reinvent or risk becoming obsolete.
This transition has also extended to other segments such as live sports, eSports, and iGaming. Businesses are investing in digital infrastructure and user experience, offering everything from artificial intelligence-driven recommendations to interactive live events. The ability to collect and analyze user data allows companies to tailor offerings directly to their audiences, driving engagement and loyalty. Simultaneously, regulatory challenges and data security concerns have emerged, demanding new approaches to compliance and consumer protection in digital entertainment.
Immersive technology and the business of innovation
The latest chapter in entertainment technology is defined by immersive experiences such as virtual reality (VR), augmented reality (AR), and advanced streaming features. As these technologies find mainstream adoption, businesses are leveraging them to create new ways to engage users. For example, VR concerts, AR-enhanced sports statistics, and immersive gaming environments offer fresh revenue opportunities and deepen the user’s connection with content.
To stay competitive, entertainment companies must constantly invest in innovation and understand emerging trends. Cloud gaming and interactive betting platforms exemplify how technology influences entertainment choices and opens up lucrative business channels. The integration of social features, mobile-first strategies, and cross-platform compatibility are now prerequisites for success. As the landscape continues to evolve, keeping pace with technology and user preferences will be crucial for organizations aiming to thrive in the future of entertainment.
Technology
How Light & Wonder sets the bar with gaming innovation
Kennedy Ntire, Gaming Manager at the Grand Palm Casino, has worked in iGaming for over 15 years so has a strong understanding of what makes players keep coming back for more.
In the video above, he explains why Light and Wonder are the leader of the pack in iGaming innovation and have a unique way of entertaining and captivating both new and experienced players.
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