Bill ConnellyMay 28, 2025, 09:30 AM ET Close Bill Connelly is a writer for ESPN. He covers college football, soccer and tennis. He has been at ESPN since 2019. “There’s a lot of people talking about Group of 5, Power 4, the money and the resources and NIL. It’s about the players and it’s about […]
Bill Connelly is a writer for ESPN. He covers college football, soccer and tennis. He has been at ESPN since 2019.
“There’s a lot of people talking about Group of 5, Power 4, the money and the resources and NIL. It’s about the players and it’s about lining up and banging heads and [may] the best man win. You saw that [Saturday].” — Northern Illinois athletic director Sean Frazier, after the Huskies’ 2024 upset of Notre Dame
The MAC is proof that a big tent can produce occasionally incredible things. As college football keeps trending toward closing up shop and distributing more money to fewer schools, and as the idea of a so-called “super league” — one that would either limit or completely eliminate opportunities for MAC-level schools — continues to waft around, this league and its teams keep trying to find ways to make noise. NIU’s big moment in 2024 proved that, given enough opportunities, they can still do so. In the past 25 seasons, MAC teams have scored 78 wins over power-conference teams, and while nearly half of those have come from NIU (14), Bowling Green (12) and Toledo (11), 14 current and former MAC programs have posted at least one.
Current circumstances are making things awfully difficult, though. The bottom half of the MAC has always been pretty shaky, and 2024 was no exception: MAC teams occupied four of the bottom 15 slots in the year-end SP+ rankings, which also ranked 0-12 Kent State as the worst FBS team in four years. Then came a brutal offseason in which (A) NIU arranged to leave for the Mountain West in 2026, (B) MAC teams got hit harder than anyone else by the transfer portal and general attrition (the MAC’s 41.1% returning production average was more than 12 percentage points below the national average), (C) the reigning conference champion (Ohio) lost head coach Tim Albin to a Charlotte program that has had just one winning season ever in FBS, and (D) Bowling Green head coach Scot Loeffler left for an NFL position coach job in the spring.
In a college football universe with NIL money and unrestricted transfers, continuity is growing increasingly difficult in MACtion country. But the conference still boasts some proven coaches and high-level talent, and stars will inevitably emerge. Let’s preview the MAC!
Throughout the summer, Bill Connelly will preview every FBS conference, ultimately including all 136 FBS teams. The previews will include 2024 breakdowns, 2025 previews and team-by-team capsules.
2024 recap
NIU stole the early headlines, but injuries and offensive struggles rendered Thomas Hammock’s Huskies an afterthought in the conference race. By midseason, it became increasingly clear that Ohio and Miami (Ohio) were the MAC’s safest bets. Miami beat Ohio 30-20 in the regular season, but the Bobcats’ offense ignited from there, averaging 36.7 points during a season-ending seven-game winning streak that included a 38-3 throttling of Miami in the MAC championship game.
Continuity table
The continuity table looks at each team’s returning production levels (offense, defense and overall), the number of 2024 FBS starts from both returning and incoming players and the approximate number of redshirt freshmen on the roster heading into 2025. (Why “approximate”? Because schools sometimes make it very difficult to ascertain who redshirted and who didn’t.) Continuity is an increasingly difficult art in roster management, but some teams pull it off better than others.
From Miami corner Raion Strader (Auburn) to Bowling Green running back Terion Stewart (Virginia Tech) to NIU quarterback Ethan Hampton (Illinois) to Ball State tight end Tanner Koziol (Houston) to a number of high-level Ohio defenders, MAC teams lost numerous stars to power-conference schools. In all, eight MAC teams (including four with new head coaches) rank in the bottom 18 in returning production.
Toledo and Buffalo mostly avoided the same fate, however. The Rockets and Bulls both rank in the top 50 in returning production, and during an intriguing nine-win season in which his Bulls improved from 119th to 87th in SP+, second-year Buffalo head coach Pete Lembo was able to build a solid base of redshirt freshmen as well.
Despite losing Albin, Ohio attempted continuity by promoting offensive coordinator Brian Smith to head coach, and he was able to hold on to at least a few key pieces, including quarterback Parker Navarro, left tackle Davion Weatherspoon and safety DJ Walker. SP+ suggests that might be enough to keep the Bobcats in MAC contention.
2025 projections
Only four teams start out with top-100 projections, and they make sense: They’re the two who played in the title game last year (Ohio and Miami) and the two who return the most from 2024 bowl teams (Toledo and Buffalo). The odds of at least one of those teams clicking and playing at a top-50 or top-60 level are pretty good.
The odds are also pretty good that the bottom portion of the conference is going to be awfully poor. UMass returns to the MAC with a new coach (former Rutgers assistant Joe Harasymiak) and almost no expectations, and four of the bottom five slots in the recent SP+ projections went to MAC teams.
(* Akron is ineligible for the postseason due to APR issues.)
The aforementioned four top-100 teams have a combined 65% chance of winning the conference title. But I guess that means there’s still a greater than one-in-three chance of an underdog run, huh?
Five best games of 2025
Here are the five conference games that feature (A) the highest combined SP+ ratings for both teams and (B) a projected scoring margin of less than 10 points.
Oct. 11: Toledo at Bowling Green. Most of the MAC’s biggest games take place once the conference shifts to midweek MACtion games in November, but this will be an early tone-setter between a talented Toledo team with a navigable early schedule and a BGSU team with quite a few question marks and an intriguing new head coach in Eddie George.
Nov. 4: Miami (Ohio) at Ohio. Last year’s two best teams jockey for position. Miami is a projected favorite in the five games preceding this one.
Nov. 12: Toledo at Miami (Ohio). Two MACtion weeks, two huge games for Chuck Martin’s RedHawks.
Nov. 19: Miami (Ohio) at Buffalo. Make that three huge games in three weeks for Miami.
Nov. 28: Ohio at Buffalo. Buffalo’s schedule offers up a massive opportunity: After the season opener against Minnesota, Lembo’s Bulls are projected favorites in 10 straight games before Ohio visits over Thanksgiving weekend.
Conference title (and, technically, CFP) contenders
Toledo Rockets
Head coach: Jason Candle (10th year, 73-40 overall)
2025 projection: 72nd in SP+ (77th offense, 63rd defense), 8.8 average wins, 6.4 conference wins
It feels impossible to adequately evaluate Jason Candle. On one hand, despite running the program with more consistent investment and high-quality recruiting than any conference mate, he’s won only two MAC titles in 10 years. It’s always going to feel like the title rate should be higher than that for the Rockets.
On the other hand, Candle’s Rockets have won 11 games twice and have taken down Arkansas, Iowa State, BYU, Mississippi State and Pitt (the last two were both in 2024). His next win will be his 74th at UT, passing Gary Pinkel’s total for the most in school history. He fielded some awesome offenses early in his tenure, and when the Toledo defense crumbled a few years ago, he made a fantastic defensive coordinator hire (Vince Kehres) to right the ship. He’s never finished with a losing record. Basically, he’s been good enough to keep his job but not quite good enough to get hired away by power-conference programs. And with solid continuity (especially at QB and in a very good secondary), it sure feels like he’ll have a chance at a third MAC title this season. After a season-opening visit to Kentucky, the Rockets are projected favorites in every remaining game.
Beating Mississippi State (by 24!) and Pitt but losing to Akron, among others, certainly suggests things went sideways for a bit last year. The main reason was an offense that slipped to 88th in offensive SP+, the worst ranking of the Candle era. The Rockets scored 15 or fewer in four MAC games, losing all four, and the run game was the primary culprit: The Rockets were just 124th in rushing success rate. The line was leaning on youngsters, and the RBs didn’t break nearly enough tackles.
Candle didn’t make any major staff changes but brought in four offensive line transfers, plus running backs Chip Trayanum (Kentucky) and Kenji Christian (NC A&T), to shore things up. If those moves work, the passing game, featuring veteran quarterback Tucker Gleason, last year’s leading receiver Junior Vandeross III and NIU transfer Trayvon Rudolph — and, perhaps, sophomore and former star recruit Zy’marion Lang — could be the primary beneficiary.
There are fewer questions on defense, where Kehres’ unit has averaged a 55.0 defensive SP+ ranking over the last three seasons. Granted, every starter in the front six is gone, but end Malachi Davis and tackle Martez Poynter are sturdy veterans, and the portal brought players like end Louce Julien (6.5 TFLs at UMass) and linebacker Hudson Miller (five starts at Purdue). The secondary was the strength of the UT defense last year, and five of last year’s top seven return, including a dynamite nickel back in Braden Awls. Sophomore transfers Amare Snowden and Braedyn Moore, both former blue-chippers from Wisconsin, could contribute quickly too.
Ohio Bobcats
Head coach: Brian Smith (first year)
2025 projection: 80th in SP+ (83rd offense, 79th defense), 7.4 average wins, 5.7 conference wins
Ohio won 10 games under Tim Albin in both 2022 and 2023 but lost an incredible 10 starters, led by quarterback Kurtis Rourke (Indiana) and all-conference tackle Kurt Danneker (Baylor), to power-conference transfers. It was an absolute bounty of talent walking out the door. And then the Bobcats won 11 games and a MAC title in 2024. It was easily one of the best coaching performances of the season. But instead of attempting to pull off a similar magic act in 2025, Albin left for a new project at Charlotte, and OC Brian Smith moved up to the bigger office.
In quarterback Parker Navarro (2,423 passing yards, 1,143 non-sack rushing yards in 2024), left tackle Davion Weatherspoon, safety DJ Walker and corner Tank Pearson, plus returning running back Sieh Bangura (who transferred to Minnesota in 2024 but returned), Smith kept some proven pieces in Athens, and by MAC standards, continuity levels aren’t too bad. But the concept of the double-dip is still a scary one. They still must replace their leading receiver, at least three starting offensive linemen, at least four rotation linemen and basically every linebacker for the second straight season. Even if you survive major turnover once, having to do so year after year — and while changing head coaches, no less — certainly brings about more opportunities for regression.
Bangura’s return is a welcome one; he and Navarro form one of the most proven MAC backfields, but they’ll have an awfully new line in front of them. Those responsible for only 20 of last year’s 70 OL starts are back, and four transfers, including small-school starters Nick Marinaro (Dartmouth) and Josh Waite (Shippensburg), might have to make immediate contributions. Leading receiver Coleman Owen is gone too, potentially leaving a big-play void.
Smith wisely held on to defensive coordinator John Hauser, whose first Bobcat defense kept opponents both inefficient and nonexplosive in 2024.
Like Toledo, Ohio boasts far more proven entities in the back than in the front. The combination of Walker, Pearson, nickel Adonis Williams, transfers Rickey Hyatt Jr. (South Alabama) and Ronald Jackson Jr. (Montana) and perhaps a youngster like sophomore Tony Mathis should keep quarterbacks frustrated. But senior tackle Bralen Henderson will see lots of new rotation pieces around him. Senior ends Kaci Seegars and Walter Bob Jr. should be solid up front, but depth is an obvious concern. No returning or incoming linebacker logged more than 17 snaps in 2024.
Buffalo Bulls
Head coach: Pete Lembo (second year, 9-4 overall)
2025 projection: 91st in SP+ (104th offense, 78th defense), 7.7 average wins, 5.5 conference wins
Ohio’s optimistic projection is based quite a bit on the Bobcats’ strong recent history. Buffalo, however, seems to have quite a bit more in the “proven entities” department. Pete Lembo was Ball State’s head coach from 2011-15 and engineered as many bowl trips (two) as the program has seen in the nine years since his departure. He engineered immediate improvement in his return to MAC life too, and now leading rusher Al-Jay Henderson, leading receiver Victor Snow, three starting O-linemen and 12 of 17 defenders with at least 200 snaps all return. The large load of redshirts should assure solid depth.
The defense didn’t grade out any better than the offense last year, but it seems to have fewer question marks in 2025. End Kobe Stewart and linebackers Red Murdock and Dion Crawford combined for 42.5 tackles for loss, 37 run stops and 20 sacks last season — no one else in this conference boasts that kind of play-making star power. The return of 300-pound senior George Wolo (injured in 2024) should assure the requisite size up front. The secondary gave up too many big plays last season (especially considering the quality of the pass rush), but returning seven of last year’s top eight DBs and adding both a young power-conference transfer (Arizona State corner Keontez Bradley) and a small-school star (Shepherd safety Miles Greer) offers more options.
The offense has a bit more to prove, but size should help: From a pure height-and-weight standpoint, the depth chart should look like something from a power conference. Henderson measures in at 6-foot-0, 210 pounds, wideouts Nik McMillan (6-1, 224) and Chance Morrow (6-6, 195) could play big roles, and two potential all-MAC guards, Trevor Brock and Tyler Doty, average 6-6 and 325 pounds between them. Snow, a former walk-on, is a little guy in the slot (5-8, 165), but he proved steady and durable in 2024, catching at least four passes in nine games.
Note that I haven’t said a word about the quarterback position yet. With C.J. Ogbonna gone, offensive coordinator Dave Patenaude will likely be choosing between 2024 backup Gunnar Gray and, more likely, journeyman Ta’Quan Roberson. Roberson has thrown for 2,188 career yards and was decent at UConn (one of his three former schools) in 2023. He should be able to lean on a solid run game, but Ogbonna was capable of big plays here and there, and Roberson has averaged just 10.3 yards per completion in his career. MAC contention will probably require more than that.
A couple of breaks away from a run
Miami (Ohio) RedHawks
Head coach: Chuck Martin (12th year, 65-67 overall)
2025 projection: 96th in SP+ (135th offense, 35th defense), 6.5 average wins, 4.7 conference wins
Chuck Martin was designed in a lab to frustrate me. He eschews analytics as it pertains to fourth downs. (The RedHawks went for it just 11 times in 101 fourth-down opportunities, a 10.9% go rate that ranked 133rd in FBS.) He is all-in on the “play not to lose” game management approach, and it’s contributed to a 22-31 career record in one-score finishes since he began at Miami in 2014. He’s old-school in a lot of unhelpful ways.
He’s also one hell of a program builder. He took over when Miami was at a particularly low ebb, and he has built things brick by brick.
Miami, 2014-15: 5-19 record, 120.0 average SP+ ranking
Miami, 2016-22: 40-40 record, 93.9 average SP+ ranking
Miami, 2023-24: 20-8 record, 63.5 average SP+ ranking
Martin and his remarkably consistent staff — in 11 years, he’s had two offensive coordinators and three defensive coordinators — identify and develop talent well, play physical and reasonably uncomplicated ball, put major focus on special teams and create the highest floor of any MAC team.
We’re going to find out a lot about the stability of said floor in 2025. At this point I trust Martin to continue to produce solid two-deeps with athleticism that exceeds their recruiting rankings. But … damn, did the RedHawks lose a lot this offseason: Every primary offensive starter is gone, as are basically 5.5 of the starters in the defensive front six. The secondary remains mostly intact, but ace cornerback Raion Strader left for Auburn.
Martin inked only three defensive transfers — a solid show of faith in last year’s backups and potential stars like edge rusher Adam Trick and safety Silas Walters. But the offense underwent a portal overhaul: quarterback Dequan Finn (Toledo/Baylor), five receivers (including former Notre Dame blue-chipper Deion Colzie), two tight ends and three offensive linemen came aboard. Finn, running backs Kenny Tracy (injured in 2024) and Jordan Brunson should form the base of a strong run game if the offensive line holds up, and the defense gets the benefit of the doubt. But losing this much production is almost a guarantee of regression. We’ll see if Martin’s program-building prowess can prevent a collapse.
Northern Illinois Huskies
Head coach: Thomas Hammock (seventh year, 32-38 overall)
2025 projection: 106th in SP+ (133rd offense, 61st defense), 6.3 average wins, 4.5 conference wins
Like many evaluation-and-development guys, Thomas Hammock was relatively slow to embrace portal life. NIU’s head coach brought in just 15 total transfers from 2022-24, but he’s grabbed 13 this offseason. He needed reinforcements just about everywhere he looked. The Huskies’ classic upset of Notre Dame drove an eight-win season — NIU’s third winning year in four — but Hammock’s Huskies lost their starting quarterback, their top two running backs, their top four pass catchers, five of their top six offensive linemen, and 11 of 16 defenders with at least 200 snaps (including the top four defensive tackles). Defensive coordinator Nick Benedetto left for Fresno State, too.
For a wobbly offense, this turnover could be seen as an opportunity for renewal. NIU ranked 115th in offensive SP+ for each of the last two seasons; the run game was decent last season, but the Huskies ranked 103rd in yards per dropback with no discernible explosiveness in the passing game. Hammock made an inspired coordinator hire, bringing in Quinn Sanders, the University of Charleston head coach who oversaw the No. 1 offense in Division II (per SP+). Charleston combined a relentless run game with over-the-top passing; one could see how that might be appealing to the physicality-minded Hammock.
Hammock brought in quarterback Jackson Proctor, a decent dual-threat from Dartmouth, but QB appears to be Josh Holst’s job to lose. The sophomore was strong in the Huskies’ 28-20 bowl win over Fresno State, and sophomore RB Telly Johnson Jr. became the go-to back late in the season. That’s a good starting point, but only one returning receiver gained more than 60 receiving yards, and the line will be loaded with sophomores and juniors. It’ll be big, though: Hammock has established a nice pipeline of guys listed at 6-foot-4 or taller and 300 pounds or heavier.
It’s harder to make light of the defensive turnover. NIU has averaged a top-40 defensive SP+ ranking over the last two seasons but basically returns 2.5 starters on that side of the ball. Defensive end Roy Williams and corner Jacob Finley are solid starting points on the perimeter, but new coordinator Rob Harley might need smaller-school transfers like tackle Dasean Dixon (Albany) and safety Jasper Beeler (Saginaw Valley State) to thrive quickly. Otherwise the two-deep will be loaded with freshmen and sophomores.
Bowling Green Falcons
Head coach: Eddie George (first year)
2025 projection: 111th in SP+ (98th offense, 121st defense), 5.3 average wins, 4.0 conference wins
Scot Loeffler was starting to get somewhere. After going just 7-22 in his first three seasons at BGSU, he hovered around .500 each year from 2022 to 2024, but the underlying numbers (122nd in SP+ in 2022, 94th in 2023, 77th in 2024) suggested excellent progress. In 2024, the Falcons had their best offense in nine years and their best defense in 11. But Loeffler left to become the Philadelphia Eagles’ QBs coach in late February — an understandable but extremely inconvenient move.
BGSU made an intriguing replacement hire, however, in Eddie George, the Ohio State legend and, more recently, author of a nice revival at Tennessee State. After going 15-18 in his first three seasons at TSU, his Tigers jumped to 9-4 with a first FCS playoff bid last fall. He brought both TSU coordinators with him (OC Travis Partridge, DC Brandon Fisher), and after Loeffler had already added 15 transfers in the winter, George signed another 10.
Translation: This is going to be a new team. BGSU’s 59 returning starts are the third lowest in a turnover-heavy conference, and 47 of those starts are from one unit (OL). The defense returns basically 0.5 starters (safety Darius Lorfils, who started six games).
I’m really intrigued by some of the defensive newcomers, though. Defensive tackle Eriq George (son of the coach) had 12.5 TFLs for TSU, and linebacker Gideon Lampron had 26.5 TFLs at Dayton. Corners Mark Cannon Jr. (Illinois State) and Jalen McClendon (TSU) combined for four picks and 32 pass breakups. Throw in some youngsters with strong recruiting rankings — defensive lineman Collins Acheampong (UCLA), linebacker Andrew Hines (Wake Forest), safety Jay’Quan Bostic (Toledo), corner Key’on Washington (West Virginia) — and George might have something here.
The offense might not have quite as much upside, but experience could produce a high floor. The line indeed returns four starters, all seniors, and veteran Drew Pyne comes over from Mizzou to lead the way at QB. The skill corps, however, is a total mystery. Tight end Arlis Boardingham (Florida) is athletic, and receivers Brennan Ridley (Hampton) and Allen Middleton (Southern Illinois) combined for 1,018 receiving yards as FCS freshmen, but it’s hard to determine who might see a ton of the ball in 2025.
Central Michigan Chippewas
Head coach: Matt Drinkall (first year)
2025 projection: 117th in SP+ (127th offense, 102nd defense), 5.3 average wins, 4.0 conference wins
Matt Drinkall inherits personnel from a team that won only 13 games in its last three years under Jim McElwain, and he might institute a pretty big stylistic shift with unproven offensive personnel. This doesn’t feel like the start of an “a couple of breaks away from a run” tale. But a friendly schedule and actual defensive continuity — a rare commodity in this conference — might make the Chippewas improvement candidates.
Drinkall brings NAIA success to the table — he improved Kansas Wesleyan from 2-9 to 13-1 with a playoff semifinal run over five years in Salina — and he was asked by Jeff Monken to modernize Army’s option attack following rule changes in 2023. The changes didn’t really take, and he was demoted to Army O-line coach in 2024, but the Iowa grad still has Midwestern ties and an interesting offensive background.
We probably won’t see much of an option attack with incumbent Joe Labas the likely starting QB. Labas started half of 2024 before a season-ending injury; his full-season numbers (seven TDs, seven INTs) were colored by a horrid, five-INT performance against Florida International, but he wasn’t much of a runner regardless. The return of slot man Tyson Davis (injured in 2023) assures at least one experienced wideout, but no other returnee had more than 66 receiving yards in 2024, and Tulane transfer Trey Cornist is officially the most proven running back … with 149 rushing yards last year. Drinkall is an O-line guy, and CMU should have good size up front, plus maybe some help from FCS transfers John Iannuzzi (Columbia) and Jacob Russell (Valpo).
Veteran Sean Cronin, most recently Army’s D-line coach, takes over as defensive coordinator, and his No. 1 task is bringing stability to a dramatically all-or-nothing unit: CMU ranked 11th nationally in stuff rate and 13th in sack rate but gave up a spectacular number of big plays. Linebackers Jordan Kwiatkowski and Dakota Cochran (combined: 23.5 TFLs) are thrilling, and safety Caleb Spann thrives near the line of scrimmage. They are undeniable playmakers, and cornerback Kalen Carroll (Cincinnati) is one of the conference’s few incoming power-conference starters. But glitches were devastating in 2024, and Cronin will likely dial the risk profile back a bit.
Eastern Michigan Eagles
Head coach: Chris Creighton (12th year, 57-75 overall)
2025 projection: 113th in SP+ (116th offense, 111th defense), 5.1 average wins, 3.5 conference wins
Chris Creighton has been pulling off .500ish seasons at EMU for long enough that we’re forgetting how impressive going .500 at EMU really is. The Eagles won five games just three times in the 24 seasons before Creighton’s arrival from Drake in 2014, and now they’ve bowled six times in the past nine years. Collapsing from 5-2 to 5-7 last year, thanks to both epic injury issues and close defeats, was a genuine disappointment instead of a roundabout accomplishment.
With so many MAC programs dealing with major turnover, this would feel like an opportunity for Creighton and EMU … if they weren’t dealing with the same thing. The Eagles return only four players who started more than five games last season, though the injuries meant that quite a few of the returnees saw the field. That’s especially true on defense, where 11 returnees started at least once. Still, Creighton brought in seven defensive transfers (plus four JUCOs) to assure a rebound for a unit that collapsed from 67th to 115th in defensive SP+. New playmakers need to emerge, but defensive end Jefferson Adam made 5.5 TFLs in just 185 snaps, and nickel back Barry Manning had three run stops and two pass breakups in 193 snaps; both could become stars with starter-level playing time.
The offense collapsed to 130th in offensive SP+ in 2023 but rebounded a bit last year despite 18 guys starting at least one game. Only six of those 18 return, but I’m intrigued by newcomers like quarterback Cameron Edge (Maryland) and running back James Jointer Jr. (Liberty), and receiver Terry Lockett Jr. is one of the league’s more explosive returning wideouts. The bar for further improvement is pretty low — just keep guys semi-healthy, and you could return to the top 100.
Since Creighton’s arrival, only NIU has played in more one-score games among MAC teams than EMU — almost surprising considering EMU’s fast-paced offense and fourth-down willingness — and that dynamic probably won’t change in 2025: Ten of the Eagles’ 12 games are projected within single digits, and six of the last eight are projected within a touchdown. Win the close ones they didn’t win last year, and 2025 will be pretty exciting.
Just looking for a path to 6-6
Western Michigan Broncos
Head coach: Lance Taylor (third year, 10-15 overall)
2025 projection: 118th in SP+ (112th offense, 117th defense), 4.8 average wins, 3.5 conference wins
After back-to-back losing seasons for a seemingly stalling WMU program, 2024 brought some positivity: Thanks primarily to a 5-1 record against teams ranked in the triple digits in SP+, Lance Taylor’s Broncos eked out six wins and a bowl bid.
In terms of balancing efficiency and explosiveness, the WMU offense was one of the more well-rounded in the conference.
Walt Bell’s offense is predicated around strong rushing and quick passing; it’s an obvious concern that only 2.5 starters return (tight end Blake Bosma, guard John Hofer and receiver and seven-game starter Malique Dieudonne), but junior running back Jalen Buckley (683 yards, nine TDs) is good, Bosma (88% catch rate) is an efficiency cheat code, and Taylor brought in intriguing power-conference transfers such as running back Cole Cabana (Michigan), receiver Christian Leary (Alabama/Georgia Tech) and linemen Raheem Anderson (Michigan) and Hunter Whitenack (Illinois). Quarterback Hayden Wolff is gone, but I think either sophomore Broc Lowry or JC All-American Brady Jones will fill in pretty well there.
The defense hasn’t yet generated any traction under Taylor, who is on his third coordinator in three years. New DC Chris O’Leary was a Notre Dame analyst and, in 2024, the safeties coach for Jim Harbaugh’s L.A. Chargers. This feels like a high-ceiling, low-floor hire, and O’Leary’s success in 2025 will be derived primarily from a number of smaller-school transfers, the most intriguing of which are probably defensive end Kershawn Fisher (Nicholls), linebacker Sefa Saipaia (Ferris State), corner Jordon Thomas (Eastern Kentucky) and safety Marvin Smith (Alabama A&M). Returning safety Tate Hallock is a keeper, but newcomers will tell the tale.
Akron Zips
Head coach: Joe Moorhead (fourth year, 8-28 overall)
2025 projection: 132nd in SP+ (131st offense, 120th defense), 4.5 average wins, 3.2 conference wins
In three years at Akron, Joe Moorhead has proved to be a pretty solid talent evaluator, and going 4-8 in 2024 — after the Zips went a combined 7-47 from 2019-23 — was an undeniable success. But hard jobs remain hard in perpetuity; Moorhead hasn’t made any progress on offense (average offensive SP+ ranking: 126.7), the Zips’ APR scores have dropped enough to get them banned from the postseason (not that six wins was particularly likely anyway), and Moorhead’s primary reward for solid talent identification is that said talent has been plucked away: Seven Zips transferred to power-conference teams this offseason.
It’s kind of a lost year already, in other words. But in Michael Johnson Jr. (Syracuse), running back Chris Gee (Colgate), O-lineman Allen Jones Jr. (West Alabama), prolific linebacker Cam Hollobaugh (Walsh), safety Mehki Flowers (Penn State) and others, Moorhead’s 2025 transfer haul has decent upside. So, too, might returnees like veteran quarterback Ben Finley, 6-foot-7 defensive end Bruno Dall, linebacker Shammond Cooper (injured in 2023) and junior corner Elijah Reed.
Akron is a projected favorite in only three games but is a projected one-score underdog in five others — overachieving against projections just a little could make this a decent season, even if bowling is already off the table.
Ball State Cardinals
Head coach: Mike Uremovich (first year)
2025 projection: 134th in SP+ (123rd offense, 131st defense), 3.4 average wins, 2.5 conference wins
After the slow rise and equally slow fall of the eight-year Mike Neu era, Mike Uremovich takes the reins at BSU. The NIU grad and former Temple and NIU offensive coordinator knows the MAC and has crafted success from limited Midwestern resources at both NAIA’s St. Francis (Illinois) and FCS’ Butler. His 2024 Butler team ranked 35th in SP+, easily the highest in the non-scholarship Pioneer Conference.
Uremovich’s offense is generally built around adapting to player strengths, and the primary strength of his 2025 Cardinals might be versatility. Senior quarterback Kiael Kelly is a better athlete than passer, and running back transfer Qua Ashley (Kennesaw State) caught 28 balls out of the backfield last year. Throw in slot man (and punt returner) Qian Magwood and 5-foot-8 Bucknell WR transfer Eric Weatherly, and you’ve got a set of bouncy and versatile, if not particularly large, skill-corps guys. They could also have the largest pair of tackles in the MAC with returnee Chris Hood (6-foot-10!) potentially pairing with Butler transfer Adam Dolan (6-foot-8), for whatever that’s worth.
Despite BSU’s defensive collapse, Uremovich kept coordinator Jeff Knowles in place, and with good reason: He was Uremovich’s DC at Butler in 2023. The defensive front returns disruptive options in linebacker Joey Stemler and tackle Darin Conley, but a poor secondary has been overhauled. Uremovich brought in 10 defensive transfers, but only three are seniors — this might be a multiyear rebuild on D.
UMass Minutemen
Head coach: Joe Harasymiak (first year)
2025 projection: 13th in SP+ (119th offense, 135th defense), 3.5 average wins, 2.2 conference wins
It’s been a pretty directionless FBS run for UMass. The Minutemen spent their first four FBS seasons in the MAC before choosing independence over all-sports membership, but after nine years and just 18 wins, they’re back. At head coach, they’ve tried veteran retreads (Mark Whipple, Don Brown) and young hotshots (Walt Bell), and nothing has generated traction. Now it’s time to go Full Rutgers. Massachusetts native Joe Harasymiak takes over after three years as Greg Schiano’s defensive coordinator at RU. Schiano is the ultimate, obsessive “skip no steps” program builder, and one can see the appeal to such an approach at UMass.
Harasymiak brought in 34 transfers, but while a few of them are seniors who could contribute quickly — quarterback Grant Jordan (Yale), offensive lineman Mike Entwistle (Harvard), defensive end Josh Nobles (Jackson State), linebacker Timmy Hinspeter (Rutgers), safety Malcolm Greene (Virginia) — some of the more intriguing players on the roster are underclassmen.
Redshirt freshman quarterback AJ Hairston could fend off both Jordan and Utah transfer Brandon Rose for playing time at QB, while transfers like running back Rocko Griffin (UTSA), receiver Tyree Kelly (USF), tackle Malachi Madison (Virginia Tech), linebacker Nick Hawthorne (Boise State) and disruptive safeties Kendall Bournes (Concord) and Zeraun Daniel (Georgetown) are all juniors or younger.
This is going to take some time. UMass is a projected favorite in only one 2025 game, but hey, when you’ve averaged only two wins per season in FBS, the bar for progress is awfully low.
Kent State Golden Flashes
Interim head coach: Mark Carney
2025 projection: 136th in SP+ (134th offense, 133rd defense), 2.8 average wins, 2.2 conference wins
If the bar is low at UMass, it’s just laying on the floor at Kent State. Under head coach Kenni Burns, the Golden Flashes went just 1-23 in two seasons, but it’s actually even worse than that: In my year-end, all-division SP+ rankings, they not only ranked a distant last among the 134 FBS teams, they ranked 227th overall, behind 79 FCS teams and 14 Division II teams. They would have been well below average in the FCS’ Missouri Valley Football Conference. Hell, they’d have been fourth in D2’s GLIAC. This was an utterly atrocious football team.
That just means there’s nowhere to go but up, right? Even with Burns getting dismissed at just about the most awkward possible time of year (mid-April) and offensive coordinator Mark Carney taking over as interim head coach, it’s going to be almost impossible to be that bad again.
I’m not going to try to sell you on the merits of transfers like quarterback CJ Montes (Fordham), offensive lineman Jamarcus Hill (Southeast Missouri), defensive end Jamond Mathis (Southern Illinois) and defensive tackle Thomas Aden (Pitt) or genuinely decent returnees like guard Dustyn Morell or nickelback Canaan Williams. I’m just going to note that, with so many other MAC teams facing major turnover, Kent State could be close enough to the rest of the pack to win a game or two. And when the bar is set at “midtier GLIAC team,” it’s pretty easy to maybe show a sign or two of progress.
College Football 26 – Dynasty & Team Builder Deep Dive
Scroll to the bottom of the article to see which stadiums are the Top 25 Toughest Places to Play Welcome Back to the Campus Huddle, your home for news and information about EA SPORTS™ College Football 26! We know you have been awaiting more information about the fan favorite Dynasty Mode and that time is […]
Scroll to the bottom of the article to see which stadiums are the Top 25 Toughest Places to Play
Welcome Back to the Campus Huddle, your home for news and information about EA SPORTS™ College Football 26!
We know you have been awaiting more information about the fan favorite Dynasty Mode and that time is now here! Before we get started with the Campus Huddle, let’s hear from Kirk Herbstreit for a video deep dive on Dynasty Mode.
Now, it’s time for you to hear from the people behind Dynasty Mode, Chad Walker, Producer, and Ben Haumiller, Principal Game Designer, for College Football 26. Let’s get started!
BUILDING ON THE FOUNDATION
When we set out to design College Football 25, we had a multi-year vision for what we wanted Dynasty Mode to become. That journey began by laying the foundation under three core pillars: Build Your Coach, Build Your Program, and Deliver the World of College Football.
Build Your Coach: This encompasses the decisions you make on your coaching journey to the top of the college football world. Whether that’s starting as a coordinator at a small school and making a name for yourself before getting that first head coaching job, or starting as a head coach at your dream school. Every decision you make on your journey matters.
Build Your Program: As the old saying goes, “to win in College Football it’s not the X’s and the O’s, it’s the Jimmy’s and the Joe’s”. Recruiting is the lifeblood of College Football and having a consistent winner means you need a roster that is built to reload rather than rebuild. That all starts on the high school recruiting trail, but in modern College Football roster retention and utilizing the Transfer Portal are instrumental in your ability to field a championship team.
Deliver the World of College Football: The College Football landscape continues to evolve. In College Football 26, we’ve pushed to reflect the ever-changing reality of the sport, from custom conferences and scheduling to protected opponents and playoff structure. Whether you’re staying true to tradition or reshaping the map, the world of college football is yours to define.
College Football 26 represents Year 2 of that vision — a year focused on building on the foundation we set and adding meaningful depth to each pillar. It’s about evolving Dynasty while staying true to what makes it special, and delivering on the feedback we’ve heard from our incredibly passionate community.
Just like last year, we spent countless hours talking with community members, college football experts, and coaches. We also spent a ton of time watching Dynasty live streams, program rebuilds, wishlist videos, and of course reading thousands of message board posts and tweets. A large part of our research was focused not just on what is discussed, but how the mode is actually played and experienced by our community.
Because as we said last year and still strongly believe today — our team has one singular motto: “Satisfy the Core Community” because “This is THEIR Game”.
BUILD YOUR COACH
At the heart of Dynasty Mode is your coach. Every decision, every upgrade, and every hire helps define your journey to the top of the college football world and the legacy you leave behind.
Last year, we talked at length about what we learned from studying coaches in depth. No coach is great at everything, and there’s no single path to becoming a great coach. That belief continues to shape our approach in College Football 26, and remains central to everything we’ve built. This year, we’ve focused on deepening that experience, introducing more meaningful decision points and further emphasizing that every decision matters.
CREATE YOUR COACH
When starting your Dynasty, just like last year you’ll choose between creating your own coach or stepping into the role of an existing one. This year, existing coaches are now authentic real-life head coaches and coordinators, with more than 300 authentic coaches. Each one comes equipped with their authentic playbook, scheme, playcalling tendencies, historical career stats, and archetypes and abilities that reflect their coaching skillset.
Throughout your Dynasty, you will have the opportunity to compete against these authentic coaches in-game and on the recruiting trail. As described in the Gameplay Deep Dive, when you play them on Saturday’s, you can expect their playcalling and tendencies to match their real world counterpart, adding a new layer of immersion. Of course, you’ll also have the opportunity to poach them and bring them onto your staff in the Coaching Carousel.
If you choose to build your own coach, we’ve added new ways to customize your appearance. New gear options let you show off your drip and deck your coach out in everything from a hoodie and joggers to a quarter zip and jeans. If you’re really feeling nicey, you can grace the sidelines with a sleeveless shirt and shorts that lets everyone know you mean business.
We’ve also introduced coach demeanor and stance customization. Is your coach cool, calm, and collected? Or are they the high-energy, emotionally charged leader that fires up the sideline? Your choice will influence how your coach stands and acts throughout the game giving your coaching persona even more personality on the field.
COACH PROGRESSION
From the beginning, our design intent for our RPG archetype based abilities and progression system has been that no coach can be great at everything. How you build your coach and manage your staff matters. Your coordinators either complement your strengths or shore up your deficiencies. This intent still holds true in College Football 26 and we have continued to expand upon it.
Last year, we saw players hitting the level cap too early — maxing out progression well before the later years of their Dynasty, which was not what we intended. While we still believe you cannot be great at everything, your coaching journey should evolve over time, with new decisions and challenges emerging each season.
In College Football 26, the maximum coach level has been increased from 50 to 100. Additionally, we’ve completely rebalanced the amount of XP each goal earns to better reflect its frequency and difficulty. We’ve also introduced a new level progression curve designed to provide early momentum while creating a much longer tail of growth. You’ll still see meaningful development in the early years, but reaching the top now requires sustained success across the full arc of your coaching career.
Progression is heavily influenced by your active archetype’s perk, and we’ve rebalanced all archetype perks to improve overall balance and create more distinct trade-offs. Among the three base archetypes — Recruiter, Motivator, and Tactician — Tactician now offers the highest XP ceiling, but only if you’re consistently winning. It also carries the greatest downside if you’re not. Conversely, Motivator and Recruiter will provide a more consistent gain, but a lower ceiling and maximum upside.
The amount of XP from each archetype perk now scales by archetype tier. Elite archetypes (Elite Recruiter, Master Motivator, and Scheme Guru) offer double the amount of XP as the three base archetypes, Hybrid archetypes (Talent Developer, Strategist, and Architect) offer more than Elite archetypes, and Program Builder and CEO can offer upwards of 10x more more XP than a base tier archetype. In order to quickly and efficiently scale your coach level and power, it is imperative that you invest in higher level archetypes and then focus on activating that perk as many times as you can.
Remember, your staff doesn’t just help you with their abilities. Their active archetype perks contribute to your XP growth as well. Any time your team triggers one of your coordinators’ perks, you share in the XP gains. Choosing the right coordinators can significantly increase your progression speed.
As part of this perk rebalance, we’ve also updated several archetype perks. For example, Talent Developer now has the Draft Dividends perk, which awards 3,000 bonus XP when your players are drafted. The CEO archetype’s Big Game Bonus now provides 12,500 bonus XP for each College Football Playoff win, as opposed to only National Championship wins.
COACH ARCHETYPES
While progression is the engine of your coaching journey, archetypes are the blueprint for how your coach grows and where your strengths lie. In College Football 26, we’ve made a number of updates to how archetypes are unlocked, balanced, and expanded — all with the goal of making each coaching path more strategic and distinct.
To start, the three base archetypes — Recruiter, Motivator, and Tactician — now require a minimum coach level to unlock. This change encourages more focused investment early in your career, making that initial archetype choice even more meaningful. It’s no longer a quick jump between archetypes — instead, your coach will grow into their identity over time. This helps reinforce the rock-paper-scissors relationship not just between archetypes, but also between you and your coordinators. Choosing a staff that complements — or counters — your strengths is more important than ever.
We’ve also introduced scaling archetype costs. Each archetype you unlock becomes incrementally more expensive, encouraging more intentional choices as your coaching journey evolves. Archetypes that are closely related to your current specialization will cost significantly less than those that require you to learn a new skillset. For example, if you start as a Recruiter, becoming an Elite Recruiter will be much cheaper than trying to learn a completely new skillset and become a Motivator. Just like in real life, it’s easier to grow within an existing area of expertise than to take on a new and unrelated skillset.
Program Builder and CEO archetypes are the exceptions. As broader, leadership-focused archetypes rather than specific coaching disciplines, they are not impacted by scaling costs and remain more accessible once you meet their unlock requirements.
It’s always easier to learn a new skillset when you’re working alongside someone who’s already mastered it. That idea is reflected in the Friends & Family Discount ability within the Program Builder archetype, which reduces the cost of unlocking archetypes already owned by another coach. Scaling archetype costs make it even more important that you surround yourself with the right people. The right staff doesn’t just support your strategy on the field — it can shape the path of your growth off it, too. Every coaching decision you make matters.
Alongside these structural changes, we’ve also rebalanced the abilities within each archetype. This rebalance creates clearer trade-offs between archetypes, further emphasizing the rock-paper-scissors relationship between coaching styles. In addition, we’ve adjusted the cost of abilities within each archetype tier to better reflect their impact and importance, encouraging more thoughtful progression as you build out your coach. We’ve also added new abilities across various archetypes, giving you even more ways to specialize and differentiate your coaching identity over time.
COACH CAROUSEL
We introduced the foundation of the carousel last year, and in College Football 26, we’ve added more polish, feedback, and quality-of-life improvements to make it easier to track movement and make smarter staff decisions.
You’ll now receive notifications when your coordinators accept or decline job offers, as well as alerts when one is poached for a new opportunity. Whether they’re leaving for a promotion or jumping ship unexpectedly, you’ll stay informed and ready to react.
With coordinators playing such a pivotal role in your team’s performance and your coach’s overall development, we’ve added three new Program Builder abilities that give you more control over the hiring and retention process:
Forever Home: Your coordinators are less likely to leave for another job.
Deal Sweetener: Coordinators are more likely to accept your job offer.
Cream of the Crop: Increases the caliber of coordinators available for you to hire.
We’ve also rebalanced offer logic so that head coaches at top-tier programs now receive better and more consistent job opportunities when the carousel spins. If you’ve earned your spot among the elite, the market will better reflect it.
Finally, within the Staff Moves screen, you can now view each coach’s previous role and school, their new role and destination, and the reason for the job change. Whether they were promoted, fired, or simply found a better fit, you’ll have more context for every coaching movement.
FILLING OUT YOUR TROPHY ROOM
Every great Dynasty leaves behind a legacy — now you have a place to showcase it. The Trophy Room is your central hub for tracking the championships, rivalries, and awards you collect throughout your journey. Whether you’re chasing your first conference title or building a Heisman factory, the Trophy Room keeps a running history of your program’s most meaningful moments.
As you play through Dynasty, every time you win a rivalry game, bowl game, conference championship, national championship, or earn an individual award, you will receive a notification and the trophy will be added to your Trophy Room. You can access it anytime from the Dynasty Hub, or from the main menu and your global profile.
Each Dynasty you create has its own dedicated Trophy Room tied to your coach, tracking every trophy you’ve earned. For team-based achievements, you’ll see the season year, team, opponent, and final score of the game. For individual awards, you’ll see the player who won, the team they were on, and the year they took home the hardware. You can also select any trophy to view more detailed information — including the trophy’s history and significance in college football.
In total, there are more than 160 rivalry, bowl, and individual award trophies to collect. Whether you’re flexing your fifth Heisman, third natty, or just looking back on the legends that defined your Dynasty, the Trophy Room is built to celebrate your legacy. Every Dynasty has its greats — those unforgettable players who become stories we tell for years. Now, their names and moments live on, immortalized forever in your Trophy Room.
And it’s not just limited to Dynasty. The Trophy Room is global across all modes, including Road to Glory, Play Now, and Road to the College Football Playoff — so no matter how you play, your accomplishments are remembered.
BUILD YOUR PROGRAM
Talent acquisition and roster management remain at the forefront of College Football. How you approach building and keeping your roster has never been more important. The transfer portal continues to grow and evolve, becoming an even bigger force in shaping programs across the country. Whether you’re reloading through high school recruiting or retooling through the portal, your success depends on how well you execute your strategy and continue to evolve with players ever changing expectations.
In College Football 26, we still have the same core goals in mind — making recruiting feel personal, differentiating players and regions, and making the portal even more authentically unpredictable. From the way prospects evaluate schools to how expectations evolve over time, building your program now means more than just landing talent — it’s about understanding it, developing it, and keeping it.
THE TRANSFER PORTAL
Some schools see a mass exodus. Others stay almost completely untouched. That’s the unpredictability of the modern transfer portal. In College Football 26, we’ve pushed to fully capture the essence and chaos that defines this era of roster movement. College Football 25 laid the groundwork, but this year, we wanted the portal to feel authentically unpredictable, forcing tough decisions around team retention, roster construction, and win-now urgency. Now, you can expect to see a consistent pool of around 2,000 players entering the portal.
As a part of this rebalance, we have also changed how we assign star ratings to transfer prospects. In College Football 25, players were assigned their star rating based on their OVR. Now, star rating is more heavily influenced by a player’s position and class year. For example, an 85 OVR freshman quarterback will be scored higher than an 85 OVR senior guard.
The transfer portal isn’t just a mechanic — it’s a philosophical choice. Do you build for the future with high school talent, or lean into immediate-impact veterans from the portal? It’s a real-world debate playing out across college football. Programs like Colorado have leaned heavily on the portal, flipping their rosters in a single offseason. Meanwhile, schools like Clemson have committed to developing high school talent through long-term investment. In College Football 26, both paths are viable — and each one comes with distinct trade-offs.
This also applies to retaining your own roster. Managing player expectations is just as important as recruiting new talent. In today’s game, players want more — more playing time, more exposure, more alignment with their goals — and sometimes, those expectations change over time.
DEALBREAKERS
At the heart of the transfer portal is a simple truth: every player has expectations — and when those expectations aren’t met, they may decide to leave. Some players may have expectations you don’t agree with — or even find unreasonable — but that doesn’t change the reality of college football today. In College Football 26, every player now has a dealbreaker, giving each one a clearly defined expectation and a chance to enter the portal if that expectation isn’t met. Additionally, Conference Prestige has been added as a dealbreaker, reflecting the mindset of players who value competing in the best conferences against the toughest competition.
We’ve also refined how the Playing Time dealbreaker works to better reflect the realities of roster management. In College Football 25, players with the Playing Time dealbreaker evaluated their projected depth chart position over the next four years. This helped simulate situations where a returning starter could see a highly rated freshman coming in and anticipate losing their job. But it missed an important piece — cases where a lower-rated player was actually logging significant snaps. Even if that player was contributing week after week, the system still saw them as buried on the depth chart based purely on overall rating. In College Football 26, Playing Time now factors in snaps played, ensuring that players who are actually seeing the field feel properly valued — regardless of where they sit on the depth chart.
Even if Playing Time isn’t a player’s official dealbreaker, it can still be a deciding factor in whether or not they stay. This is especially true for former five-star recruits, high-rated backups, and most notably, quarterbacks.
We’ve seen it play out before: in 2016, Alabama’s quarterback led the team to the national championship game as a true freshman. In 2017, he returned and once again helped Alabama reach the title game, but he was benched at halftime. The following season, he lost the starting job, only to later lead a dramatic comeback in the SEC Championship Game. While his initial motivations were centered around competing for championships in the best conference, his priorities eventually shifted. Entering his final season of eligibility, playing time became top of mind, and he transferred to Oklahoma, where he put together a Heisman-caliber season.
In College Football 26, that same logic now applies. Five-star prospects, highly rated players, and quarterbacks will evaluate playing time, even if it isn’t their listed dealbreaker. If they’re not getting on the field or they see a logjam ahead they may decide it’s time to leave. This helps prevent stockpiling talent in a way that doesn’t reflect real-world behavior, and makes roster management feel more dynamic and authentic.
This also prevents your friend in your Online Dynasty from being a cheese artist and redshirting every player on their roster even when a guy is a borderline starter. Now redshirting comes with a risk. Do you want to redshirt a player and limit his playing time at the risk of him leaving in the offseason due to a lack of playing time?
EVOLVING EXPECTATIONS
In College Football 25, all dealbreakers had a fixed grade requirement of B-, and that threshold never changed, regardless of how good a player was. In College Football 26, we now have Dynamic Dealbreakers — a system that actively reflects a player’s evolving and changing expectations over time. As players become more talented and productive, their expectations grow alongside them.
This makes it more difficult for some schools to meet those rising demands, and often results in players organically transferring as their goals outgrow their current situation. A school that once felt like a great fit may suddenly feel mid. It’s the “big fish in a small pond” effect we see so often in real life — breakout stars at smaller programs who transfer to larger schools seeking a bigger stage. With Dynamic Dealbreakers, the required grade now scales based on a player’s overall rating, high school star rating, or transfer portal star rating. The better the player, the higher the expectations.
We saw this most recently with Tennessee’s quarterback, who, as a freshman, led the team to the College Football Playoff in a breakout season. As he grew into a bigger name in the sport, so did his expectations — particularly around his Brand dealbreaker, which increased significantly the following year.
With his rising profile he expected more, especially in the NIL space. Tennessee ultimately chose not to meet those expectations, and he decided to transfer to UCLA as a result. This is just one of many stories we’ve seen in today’s college football landscape — where players’ priorities evolve naturally over time, and decisions to enter the transfer portal stem from more than just playing time or fit. College Football 26 now reflects this behavior, creating a world that feels organic, reactive, and alive.
How you build your coach and staff can significantly impact your ability to manage evolving player expectations and retain your roster. To help with evolving player expectations you can purchase the Lower the Bar ability in the Strategist archetype. This lowers the grade threshold required to meet a player’s dealbreaker, up to a maximum of a full letter grade. You can also purchase the Family Atmosphere ability within the Master Motivator archetype, which makes players less likely to transfer if their Dealbreaker has been broken.
If players do decide to leave, abilities within the Program Builder archetype can help:
Gift of Gab: Additional persuasion attempts
Roster Retainer: Increased chance of persuading a player to stay
Full Refund: Get an additional persuasion attempt if one of your attempts is successful
As expectations evolve, so too must your coaching strategy. The players you recruit as freshmen may not be the same player or have the same demands when they are upperclassmen. How you manage that growth and evolving expectations will significantly impact how successful you are.
TRANSFER PORTAL CUSTOMIZATION
With Dynamic Dealbreakers, the addition of the Conference Prestige dealbreaker, and improved Playing Time logic, the College Football 26 Transfer Portal is more reactive and unpredictable. While this brings the chaos of modern college football to life, we also want you to have the tools to customize that experience and make it your own.
Whether you want a wild, modern-era portal or a throwback to the days when transferring was far less common, you now have full control over how the portal behaves in your Dynasty.
New settings include:
Max Transfers Per Team: Adjust how many players can transfer from a single team (0–30). Setting this to 0 disables the portal entirely for a more traditional experience.
Transfer Probability (User Teams): Scale how likely players on user-controlled teams are to transfer if their dealbreaker is violated.
Transfer Probability (CPU Teams): Do the same for CPU teams, allowing you to align or differentiate how the AI handles player retention.
MY SCHOOL
At the foundation of every program is one question: What is your identity? The My School grades define who your program is and what its strengths and weaknesses are across 14 core categories. It’s one of the clearest separators between powerhouse programs and those still trying to find their footing.
In addition to the Playing Time improvements we outlined earlier — which now consider actual snaps played — we’ve made several key updates across the My School system to deepen realism and improve differentiation between programs. First, we’ve rebalanced the grade curve across all 14 categories. Fewer teams now sit in the A or B range, meaning most schools will fall somewhere between D and C — creating more visible separation between the haves and have-nots, and making meaningful improvement something you’ll need to earn over time.
One of the biggest changes this year comes in Pro Potential. Previously, this grade estimated a program’s ability to produce NFL talent based on the current roster. Now, Pro Potential is based on a school’s historical draft results over the past four seasons, and it’s tracked by position. This means you can now clearly see which schools are consistently sending talent to the next level — and who truly deserves the title of Wide Receiver U.
We’ve also made improvements to Playing Style, the stat-driven grade tied to how your team performs on the field. Every archetype, including the new ones added in College Football 26, has had its Playing Style tracking re-evaluated. Last year, many defensive player types were overly reliant on individual stats like interceptions or tackles for loss — often leading to small-sample skew. This year, more player types — especially on defense — evaluate team-level stats like average passing yards allowed or rushing yards allowed per game. The result is a more stable, fair reflection of how your program actually plays.
As part of these updates, we’ve also re-evaluated and adjusted the starting grades for every team to better reflect their real-world standing and to take full advantage of the new grading distribution.
LOCATION BASED RECRUITING
It’s easier and cheaper to get a player to campus when they live nearby. Driving 100 miles is a very different challenge than flying across the country — and in College Football 26, we’ve replicated that reality through Location-Based Recruiting. The cost of a visit is now tied directly to how close a recruit is to your campus, making geography a meaningful factor in your weekly recruiting strategy.
The higher a recruit’s Proximity to Home grade with your school, the cheaper it will be to bring them in for a visit. Costs can range from as low as 10 recruiting hours for nearby players to as high as 40 hours for cross-country visits. That’s a significant swing — and one that forces you to think more strategically about where your targets are located and what your program can realistically afford week to week.
In College Football 25, every visit cost a flat 40 hours, which often made it cost prohibitive to bring recruits to campus — especially if you were working with a limited budget. Now, visits are much more efficient for local and regional players. But flying in a top recruit from across the country still comes at a premium — one that power programs may be able to absorb, while smaller schools will need to pick their spots.
To help you maximize your visits, the CEO archetype now includes a new ability: More the Merrier. This ability doubles the number of players who can visit your campus in a single week — increasing the cap from four to eight total visitors. That extra flexibility can make a big difference during critical stretches of the season, especially when you’re juggling high-priority targets or trying to align visit timing for multiple recruits.
And if you’re running a staff with a coordinator whose active archetype is Strategist, the benefits can stack even further. The Strategist perk grants bonus XP for every recruit who visits during a win — so if you’re hosting a full slate of eight visitors, you have the potential to significantly boost coach XP across the board. As we covered earlier, active archetype perks are now one of the most important drivers of coach progression, and this type of coordination between abilities can have a massive impact on how quickly your staff levels up throughout a season.
Location-based recruiting costs create a sharper divide between the haves and have-nots and reinforce the importance of building a recruiting strategy that reflects your program’s reach, identity, and resources.
DISCOVERING THE NEXT STAR
Scouting is a critical part of identifying which players fit your program and which recruits you want to go after. Coaches often refer to this as finding their OKGs — “our kind of guys.” In College Football 26, we’ve made two key improvements to the scouting system that make it easier to use and more impactful as you build your recruiting board.
First, we’ve reordered how attributes are displayed during scouting, ensuring that shared ratings across archetypes appear in a consistent order for every position. In College Football 25, this often made comparing prospects at the same position frustrating — especially when the same ratings would appear in different spots depending on the archetype. Now, when you’re comparing two players at the same position — regardless of archetype — you’ll see their shared attributes lined up the same way every time, making comparisons easier.
Second, we’ve expanded the power of the Mind Reader ability within the Strategist archetype. Previously, Mind Reader only revealed a recruit’s Development Trait during a campus visit — which often came too late to meaningfully influence your recruiting decisions. Now, if you possess Mind Reader for a recruit’s position group, you’ll be able to reveal their Dev Trait directly through scouting, giving you a critical head start in identifying high-potential prospects early in the cycle. Knowing which players have a huge potential upside and are truly special talents is now a strategic edge you can learn and identify early in the recruiting process to maximize how you spend your recruiting hours.
RECRUITING BATTLES
In College Football 25, there were moments when two schools were locked in a close recruiting race — and it wasn’t always clear why one team ultimately won out. When both programs were neck and neck, it could feel a little random which school landed the commitment.
Now, when one school reaches the commitment threshold and another is right behind them, a Recruiting Battle will be triggered. The recruit won’t commit right away, and instead they will set a new, higher commitment threshold, giving both schools a short window to make the one final push. It’s not a long extension — just enough to create space for a true head-to-head finish. From that point on, it becomes a race. Whichever school reaches the new commitment threshold first secures the commitment.
This is when you pull out all the stops. It’s a dead sprint to the finish line. Do everything you can to push across the threshold before your rival does — because once that new threshold is hit, that recruit is off the board.
RECRUIT GENERATION
This year, we’ve increased the number of recruits generated each season to 4,100, providing a deeper and more varied pool of talent for programs at every level. As part of this expansion, we’ve also rebalanced several key aspects of recruit generation, including physical and mental abilities, as well as each prospect’s individual ratings.
You’ll still be able to find players with high-level attributes and silver or gold-tier abilities — the kinds of elite prospects that can transform a program — but there will be fewer of them overall. In particular, when it comes to athletes, we’ve reduced both the quality of top-end athlete prospects and the quantity generated across each position. That means it’s going to be rarer to find truly elite prospects, but when you do, it will feel special, and landing them will be a major win for your recruiting class.
We’ve also reworked how pitches and dealbreakers are assigned to better reflect the wants and needs of players today. Glamor positions like quarterback, running back, wide receiver, corner, and edge rusher now put a much heavier emphasis on Brand Exposure — to better reflect their expectations around NIL opportunities.
Additionally, we’ve rebalanced the motivations and assignment of dealbreakers across pitches to create more overlap. The goal is to make it harder to immediately pinpoint a recruit’s ideal pitch based solely on their dealbreaker — requiring you to dig deeper to uncover what truly matters to each player.
We’ve also reduced the weights that most high school prospects will start at to better reflect players entering college with a less mature body. This allows weight to scale more naturally over time as they grow into their body and physically mature. More on that later. We’ve also introduced a brand-new lean body type, which is most noticeable at the wide receiver position. The lean body type better represents long, wiry athletes who may not be physically developed yet.
TO SWAY OR NOT TO SWAY
Sway is one of the most powerful tools in your recruiting arsenal — but it’s also one of the most misunderstood. In College Football 26, we’ve made several improvements to make this feature clearer, more actionable, and easier to take advantage of when your school doesn’t fully align with a recruit’s motivations.
Sway is designed for those moments when your My School grades don’t match up with a prospect’s ideal pitch — or when you want to expand what a recruit cares about to include another pitch that plays to your strengths. A successful sway allows you to add a second ideal pitch, giving you more flexibility in how you engage with that recruit. In some cases, it can even unlock a third ideal pitch by creating additional overlaps.
This year, when you select the Sway action, you’ll now see the probability of success before making your move — giving you much more clarity around when and how to take your shot. Your chance of success increases based on how much motivational overlap exists between the pitch you’re trying to sway a recruit toward and their existing ideal pitch. For example, if the two pitches share two motivations, your odds are much higher than if they only share one — and that difference is now clearly reflected in the UI.
Once a sway is successful, you’ll see visual indicators both in the left recruiting board list and next to the specific motivations the recruit now cares about. These new markers make it easy to identify recruits you have successfully swayed.
Your chances of success still depend on overlap, but players looking to maximize their odds can unlock the Persuasive Personality ability in the Recruiter archetype. It gives you a critical edge in situations where you’re trying to open up new recruiting paths — especially when you’re trailing and need to shift the balance in your favor.
Used correctly, sway can completely change the dynamic of a recruiting battle — giving you an angle of attack that other schools simply don’t have.
RECRUITING QUALITY OF LIFE
We know how important it is to have the right tools in place to manage your board, prioritize your targets, and respond to key moments as they happen. In College Football 26, we’ve made a number of quality-of-life improvements across the entire recruiting experience — helping you spend less time digging through menus and more time making meaningful decisions.
In College Football 25, Team Needs was only accessible by pressing R3. While the screen could be accessed at any time from anywhere within the Recruiting Hub, many players simply missed it — or found it inconvenient to jump between views just to check their positional needs. In College Football 26, we’ve brought Team Needs front and center by pinning it to the top of the Prospect List. This makes it easy to quickly identify what your team needs at a glance while you’re adding prospects to your board from the Prospect List. The module updates in real time as you add or remove players, helping you make informed decisions in the moment. This module is meant to provide a quick summary of your immediate roster needs — while the full Team Needs screen, which includes a year-by-year breakdown and your overall grade at each position, is still accessible by pressing R3/RS anywhere within the recruiting UI.
In the Recruiting Board, you’ll now see up and down arrows appear on the left-hand list next to each recruit’s name. These arrows indicate whether you’ve moved up or down on that recruit’s Top Schools list compared to the previous week. This makes it easy to quickly identify which recruits are trending in your favor — and which ones may require a shift in strategy or signal that something in the recruitment dynamic has changed week over week.
Once a recruit has entered the Pitch stage and narrowed their Top Schools list to five, a red dot will appear during the first week to let you know that new recruiting actions are available. Additionally, the recruit’s stage indicator on the left-hand list will become highlighted, making it easier to spot which players are close to committing and may require more focus and attention to secure the commitment before your competitors do.
In College Football 25, it was easy to lose track of key recruits you wanted to monitor week over week. In College Football 26, you can now favorite recruits by double-tapping Triangle/Y. Favoriting acts as a bookmark — a simple way to highlight the recruits you’re prioritizing or want to remember as the season progresses. It allows you to stay focused on your top targets, keep tabs on competitive battles, and make sure you’re not missing out on critical follow-up actions. We’ve also added a new filter that lets you quickly view only your favorited recruits — helping you stay locked in on your most important prospects.
Finally, we’ve added a set of advanced search filters to give you more ways to filter and search the Prospect List to identify prospects who meet your needs or are potential targets for your team. You can now filter by:
Maximum Star Rating
Minimum Pipeline Level
Recruiting Stage
These updates are all about helping you recruit smarter, stay organized, and take action at the right time — whether you’re leading the pack or fighting to close the gap.
PLAYER PROGRESSION
Player development is at the core of building a successful program. While talent acquisition is without question the most important thing in College Football, inability to develop your players will keep them from reaching their full potential and prevent you from realizing your dreams of winning a National Championship. In College Football 26, we’ve rebalanced and expanded how progression works to create more player differentiation, realism, and separation between programs.
Living in the Iron paradise
At times in College Football 25 players would go long stretches without any progression, only to suddenly take a big leap when they finally leveled up a skill group. In College Football 26 we have increased the number of skill group levels from 10 to 20, allowing for more gradual and natural progression.
A player’s Development Trait also plays a bigger role in offseason progression. While there’s still variability in how much a player develops during the offseason, players with Impact, Star, and Elite development traits now have a higher minimum amount they will progress. This increases the likelihood that players with a better development trait will progress more than players with a normal trait.
Every year we see freshmen arrive on campus and undergo significant physical changes during their first season. Now, when your players hit the Iron Paradise and put in the #work during the offseason you will also see physical changes to their body. Players will now gain weight during offseason progression. The amount they gain is influenced by their player position and year in school. This simulates the real world difference in physical maturity between a freshman and senior.
Lastly, your school’s Athletic Facilities grade in My School now increases the amount of progression your players receive. No different than the real world where the schools with the best sports performance and nutrition programs seemingly perform at a higher level than the rest. The higher your Athletic Facilities grade is, the bigger your player progression boost will be. Athletic Facilities are just another factor that contributes to long-term program building and highlights the divide between powerhouse programs and those still finding their footing.
Physical Abilities
As Scott described in the Gameplay Deep Dive, we’ve introduced new physical and mental abilities this year. In addition to the new physical abilities, we’ve also modified the requirements to unlock physical ability tiers.
Previously, all physical abilities required a single attribute level to unlock each tier, for example 95 Toughness to unlock Platinum Workhorse. Now, some abilities like Shifty require two attribute ratings to upgrade them. For example, Platinum Shifty now requires both 97 Change of Direction and 96 Acceleration for a Wide Receiver. These added thresholds make top-tier abilities even rarer — further increasing player differentiation.
We’ve also completely overhauled our archetype system, introducing new player types and physical ability combinations that better reflect the diversity of players across college football. More on that later.
From Impact Player to Star
Player performance during the season now plays a huge role in their long-term potential. If a player absolutely cooks during the season, they can now upgrade their Development Trait during offseason progression. Performance is determined by their season stat line relative to their position. Upgrading a Development Trait is not guaranteed, and the better a player’s current trait is, the harder it becomes to move up. For example, moving from Normal to Impact is more likely than jumping from Star to Elite.
You can increase the odds of players upgrading their development trait by purchasing the Gainz Getter ability within the CEO archetype. If a player does upgrade their development trait, you’ll receive a notification and it will also be highlighted in the Training Results screen.
Training Results
Speaking of Training Results, this screen has undergone a major overhaul to give you better visibility into the growth and progression of each player during the offseason. For each player, you can now see exactly how much each attribute increased. Additionally, the player module on the right hand side displays their weight gain, any abilities that upgraded, and if their development trait upgraded.
Manual Progression
If you’re looking for more direct control over how your players develop, you can enable manual progression in league settings. Manual progression is an individual team setting, so it does not require all members of an Online Dynasty to have the same setting. If you choose to enable manual progression, your players will earn skill points like normal, however they will never automatically spend them to progress their attributes and abilities. You can see how many skill points each player has accumulated in the player module anywhere a player is shown in a spreadsheet or within their Player Card.
To manually progress a player, just access their Player Card. Within the Player Card, you can spend their skill points to purchase ratings and physical abilities. If you only want to manually progress specific players, you can do so — and then automatically progress the rest of your roster by holding Triangle on the roster screen. This will automatically progress all players who have skill points remaining using the standard autoprogression logic.
Manual progression can offer a significant advantage in shaping player growth, so when it’s turned on, it comes with a default 25% progression nerf to help maintain balance. This nerf is fully customizable by the Dynasty Commissioner. It can be turned off completely or increased to 100% to fully prevent users from auto progressing players.
POSITION CHANGES
Position changes are a key part of building and evolving a roster in Dynasty Mode, but transitioning to a new role isn’t always seamless. When a player moves to a new role they must learn a new position and skillset — one that may not directly translate from their previous experience. While they can certainly grow into the role over time, that development doesn’t happen overnight. To better reflect, now when a player changes positions, they will only retain abilities that are shared between their previous archetype and the new one.
Their skill group caps are also adjusted based on how closely the new position relates to their original one. For example, shifting a running back to wide receiver results in a smaller drop in development ceiling than moving that same player to offensive tackle. The farther apart the positions are in terms of required traits and responsibilities, the steeper the learning curve – which naturally limits their potential and current abilities.
As you evaluate changing a player’s position, the player module on the right side of the screen will display a preview of which abilities the player would retain at the selected position. The player’s development trait will stay the same, ensuring a consistent growth rate as they adapt to their new role.
MANAGING WEAR AND TEAR
Much like a boxer, a football player’s body can only take so many hits before it starts to break down. It’s not just about whether a player is injured — it’s about how their body responds to the physical demands of the season. Every hit adds up and as our friend OG says “not all hits are created equal”. Some players are able to endure the wear and tear over the long term, while others wear down under the weight of repeated impacts.
Season and Career Health
In College Football 26 every player now has season and career health pools that determine how much wear and tear damage they can recover in a single season and over the course of their career. Each time a player recovers wear and tear damage, it draws from these pools. Once the season health pool is depleted, that player can no longer recover wear and tear damage until the offseason when they will fully recover.
We saw the effects of season health play out in last year’s National Championship game. Entering the matchup, Notre Dame’s quarterback had logged a career-high 167 rushing attempts on the season — 53 of those coming in just the last three games. On the opening drive, he led an 18-play, 75-yard touchdown march, carrying the ball nine more times. That drive alone added a significant amount of wear and tear, and when combined with the workload he’d taken on all season, it was clear his body had started to break down. From that point forward, his performance dipped noticeably — and he wasn’t the same player for the rest of the game.
How Does Season Health Change Season to Season?
At the end of each season, the pool replenishes, however, the size of the pool is determined by how full it was at the end of the season. For example, a player who finishes the season with their health pool nearly empty will begin the next year with a significantly smaller season health pool. This reflects the physical wear they carried over the course of the season. Conversely, a player who finished the year with a pool that is almost full will begin the next year with an almost identical health pool size.
You will be able to see the impacts of a player’s season health on their career health bar over the course of the season. In effect, you are now having to manage a player’s “career clock”. How heavily a player is used from year to year will significantly impact their longevity, adding a new layer of decision making and wear and tear management week to week and season to season.
Where Can I See It?
You can view a player’s season health anywhere that wear and tear is displayed. This year we have also updated the player module to include a wear and tear sub panel that can be accessed with the RS. This allows you to quickly view a player’s wear and tear health at a glance.
Auto Subs Strategy
Auto Subs now incorporate wear and tear strategies by position, giving you control over how players are rotated in and out during games based on accumulated wear and tear damage.
There are four sub strategies that you can choose from:
Keep Fresh: Prioritize rotating players out early to limit accumulated wear and tear damage
Normal: Balanced approach that will keep a steady rotation
Grind It Out: Players will stay on the field even when they have incurred significant Wear and Tear damage
Custom: Create a custom sub in and out wear and tear strategy using sliders
Custom Settings
As detailed in the Gameplay Deep Dive, we’ve also added a suite of wear and tear sliders that give you full control over how wear and tear behaves across Dynasty and gameplay. These settings let you fine-tune how much wear and tear is applied based on tackle type (such as normal tackles versus hit sticks), how much is recovered during the game (including per play, at quarter breaks, or halftime), and how much players recover during week advances in Dynasty.
DELIVERING THE WORLD OF COLLEGE FOOTBALL
College football is constantly changing, and Dynasty Mode needs to evolve with it. This year, we’ve added Missouri State and Delaware, expanding to 136 teams you can start your Dynasty with.
While we will always look to stay current in the ever changing world of college football, we are also focused on expanding the depth of Dynasty Mode — building a more complete and immersive world through better access to stats, deeper historical tracking, storylines, and ongoing quality of life improvements that make reduce friction in your Dynasty experience.
A PART OF COLLEGE FOOTBALL HISTORY
One of the most powerful parts of Dynasty mode is looking back — reliving the moments, debating the greats, and remembering the champions that shaped your Dynasties of the past. Whether it’s your boss telling you about his sweet two star recruit that won the three Heismans and a national championship at a small school or arguments with friends over whose team was truly the best, those memories are what make Dynasty mode special.
In College Football 26, we’re introducing College Football History, which is accessible from the Stats & Records tab of the Dynasty Hub. This is your hub for the legacy of the sport and your Dynasty — from Yale winning the very first National Championship in 1869 to every moment you create across your 30-year Dynasty.
College Football History features:
National Champions going back to 1869, including split National Champions
Conference Champions dating back to 1896, including historical conferences no longer in existence
For each national and conference champion you will be able to see the year they won the championship, their top 25 ranking, season record, and the name of the coach that won the championship. If this was a championship game, you will also be able to see the losing team, their top 25 rank, season record, and the score of the game.
21 Individual player and coach award winners, for example historical Heisman Trophy and Bear Bryant Coach of the Year Winners
Within the College Football History you are able to filter the spreadsheet by team and conference. This gives you the ability to see every Heisman winner from Alabama, every SEC team that has reached the national championship game, or simply view every conference champion from the Big Ten or the Pac-12.
When viewing conference championships, you will be able to see historical conferences and the evolution of conferences. For example, when you are looking at the Pac-12 conference champions, you will see the conference evolve from PCC, to AAWU, to Pac-8, to Pac-10, and eventually the Pac-12 Conference.
As your Dynasty unfolds, this history grows with you. Every national champion, conference champion, winning coach, and award winner is etched into the record books for all 30 seasons.
Speaking of awards, in College Football 26 we’ve added 14 authentic awards, including the Maxwell Award and the Walter Camp Award. Additionally, we’ve also rebalanced how defensive stats – in particular tackles, tackles for loss, and sacks – are evaluated in our awards logic.
In addition to College Football History, you can now view all of a players awards and accolades from their player card. Within the player card, go to the more tab and then stats. Once you are within the stats screen filter to Awards. This will show all of their individual awards like Heisman Trophies, conference championships, national championship, All-American and All-Conference selections, how many times they have been national and conference player of the week, and their transfer history.
NUMBERS DON’T LIE
Just like you, the community, we’re stat junkies. We believe the numbers tell the story. This year, we’ve expanded stat tracking across players, teams, and conferences to give you a fuller, more detailed view of performance throughout Dynasty Mode.
Tie Goes to the Runner…?
In College Football 25, it could be difficult to understand how conference tiebreakers were resolved — or why one team advanced over another. This year, we made it a priority to bring clarity and transparency to that process. The updated logic is designed to better align with how real-world conferences settle their standings, and to ensure outcomes make sense at a glance.
Improved Tiebreaker Logic:
First, we look at the head-to-head record between tied teams.
If the teams didn’t all play each other or the head-to-head doesn’t resolve the tie, we check the team’s record against common conference opponents.
If they are still tied, we use the CFP ranking to determine placement.
Tiebreaker Example:
Let’s say a conference ends the regular season with a three-way tie for first place between Team A, Team B, and Team C. All three finish conference play with identical 7–1 records.
Step 1: Head-to-Head
We first look at the head-to-head matchups between the tied teams:
Team A beat Team B
Team B beat Team C
Team C beat Team A
Each team is 1–1 against the other two. The head-to-head tiebreaker doesn’t resolve the tie.
Step 2: Record vs Common Conference Opponents
We next check how each team performed against shared conference opponents:
All three teams played Teams D, E, F, and G
Team A: 4–0
Team B: 4–0
Team C: 4–0
Still no separation. The tie remains.
Step 3: CFP Ranking
We now look at each team’s current CFP ranking to determine who advances:
Team A: Ranked #12
Team B: Ranked #17
Team C: Ranked #21
Team A wins the tiebreaker based on the highest CFP ranking and advances to the conference championship game.
In addition to improved tiebreaker logic, we have also added columns showing a team’s point differential and average margin of victory. When entering conference standings, the screen now defaults to your team’s conference, so the information that matters most is front and center.
Stat Padding
We’ve also added deeper stat tracking for both individual players and entire teams. The box score now displays the total number of plays and yards per play. We’ve also added new metrics within the Season Stats, Career Stats, and Team Stats screens — all accessible from the Stats & Records tab in the Dynasty Hub.
Player Season and Career Stats
Quarterbacks:
Touchdown %: Number of touchdowns divided by the number of pass attempts
Sack Rate: Number of times sacked as a percentage of pass attempts
Interception %: Number of interceptions divided by the number of pass attempts
TD:INT Ratio
Net Yards per Attempt: (pass yards – sack yards) / (pass attempts + sacks)
Adjusted Net Yards per Pass Attempt: Gives bonuses for touchdowns and penalties for interceptions
Running Backs:
Fumble Rate: Number of fumbles divided by the number of carries
Punters:
Touchback %: Number of touchbacks divided by the number of kickoffs
Team Stats
Offense:
Total Yards per Game
Rushing Yards per Game
Passing Yards per Game
Yards per Play
Defense:
Yards Allowed per Game
Rush Yards Allowed per Game
Pass Yards Allowed per Game
Points Allowed per Game
Sacks per Game
Penalties:
Penalties per Game
Penalty Yards per Game
Other:
NEW POSITIONS AND ARCHETYPES
In College Football 26, we’ve overhauled positions and archetypes across the game to bring them in line with the way modern college football is played. Positions have been updated to reflect current-day schemes and terminology.
We’ve made key positional updates to reflect how teams align in today’s game. Defensive Ends are now Edge Rushers, and Outside Linebackers are labeled as SAM or WILL, with MIKE replacing Middle Linebacker. These roles better reflect real-world defensive structures and responsibilities. We’ve also introduced support for smarter formation-based movement, so players adjust their alignment based on your defensive front. Additional depth chart updates include Long Snapper (LS), Gadget (GAD) for trick-play specialists, and Nose Tackle, specifically used in 3-4 fronts.
We also took a hard look at every archetype in College Football 25 and found that many didn’t fully capture how college players move, play, and contribute. Some players fell between styles, while others had skill sets unique enough to deserve their own identity — for example, a gadget wide receiver. To address this, we’ve expanded to 59 total archetypes, each with its own unique combination of physical abilities. In addition to adding new archetypes, we also reworked our existing ones to better represent the full range of play styles and roles within each position group.
Some positions, like Wide Receiver, now feature seven unique archetypes — each designed to capture a distinct play style. Here’s a breakdown of what makes each one unique:
Speedster: A pure burner who takes the top off the defense. Not a technician, but lethal in open space.
Route Artist: Precise, smooth, and always open. Wins with footwork and timing.
Physical Route Runner: Big-bodied and technical, but not fast. Great for contested third downs.
Elusive Route Runner: Shifty before and after the catch. Combines smooth routes with elite YAC ability.
Gritty Possession: Tough, reliable, and physical. Ideal for option offenses and run blocking on the perimeter.
Gadget Receiver: A do-it-all player who might take snaps at QB or RB. Built for trick plays and misdirection.
Contested Specialist: Dominates tight coverage. High-points the ball and wins in jump-ball scenarios.
These archetypes not only shape how a player performs, but also determine which physical abilities they have access to, creating meaningful gameplay and recruiting variation. Whether you want to recruit a possession guy who seals the edge or a true deep threat to stretch the field, there’s an archetype to match.
FORMATION SUBS
One of the things that makes college football so dynamic is the variety of formations and alignments across different programs. Each week, college coaches find creative ways to use personnel, designing packages that create mismatches and exploit opponent team weaknesses.
Formation Subs bring that same flexibility allowing you to assign specific players to specific formations. This is a great way to take advantage of the new positions archetypes.
Within Formation Subs you will be allowed to set up 50 formation subs per team. Subs will persist season to season unless the player leaves the team or you change teams. If you switch playbooks, any formations shared between the old and new playbook will retain their assigned subs.
CUSTOM CONFERENCES & PROTECTED OPPONENTS
Scheduling in college football has become more complex than ever — and in College Football 26, we’ve revisited how Custom Conferences work to ensure that your scheduling choices hold up across multi-year Dynasties. As part of this reassessment, we identified that some custom conference combinations were mathematically impossible to support within the scheduling system. To maintain long-term schedule integrity, those edge cases have been removed from the custom conference matrix.
As a part of Custom Conferences, you can now set Protected Opponents — giving you the ability to lock in annual matchups regardless of divisional alignment. Want to ensure Michigan plays Ohio State every year, no matter how your Big Ten realignment shakes out? Now you can.
Most conference configurations can support one or two protected opponents per team, depending on the number of teams in the conference, whether divisions are enabled or disabled, and the number of conference games played each season. Some conference configurations and setups will not be able to support Protected Opponents due to scheduling being mathematically impossible.
To use Protected Opponents, open the Conference Rules screen by pressing Square/X on the conference you want to customize. Here, you can enable or disable Protected Opponents along with other key conference settings. From that screen, press Triangle/Y to access the Protected Opponents screen, where you can view current protected matchups and assign or edit them for each team. If you don’t feel like manually setting all of the protected opponents in a conference, you can press R3 to regenerate all of the protected opponents in the conference.
Whether you’re building a new super-conference from scratch or preserving the rivalries that define college football, Protected Opponents give you the tools to keep the most meaningful games on the schedule every year.
SCHEDULING UPDATES
All known future season games, including kickoff games, have been added through 2040, ensuring that teams follow their actual schedules year over year. This includes updates to annual games like Florida vs. Georgia, which will no longer be played in Jacksonville for the 2026 and 2027 seasons. We’ve also updated conference rotations for both the MAC and Conference USA to reflect their latest real-world alignment and expansion.
COLLEGE FOOTBALL PLAYOFF
The world of college football is ever changing and in College Football 26 we are excited that you will have the opportunity to experience the new playoff format in Dynasty before you experience it in real life. This offseason, the College Football Playoff has changed its format so that now the top four teams in the CFP rankings receive first round byes. Previously, the byes were awarded to the four highest ranked conference champions.
QUALITY OF LIFE
We’ve added a number of improvements that make it easy to navigate, manage and access key information within your Dynasty.
Quick Access to Player Info: Anytime a player appears in a spreadsheet, you can now press Triangle/(Y) to open their Player Card or R3/RS to view their stats and award history.
Player Stats and Attributes Everywhere: Now anywhere a player appears in a spreadsheet you will be able to see their season stats on the player module. This makes it easy to compare award candidates on the award watchlists. The second new panel is player attributes, which shows six attributes that are key to the player’s position.
Development Traits in the Player Module: In addition to the two new player module panels, you can now view a player’s Dev Trait in the Abilities sub-panel. Note, the development trait will only be viewable for players on your team.
Quick Access to Team Schedules: Within the Conference Standings and Top 25 Polls screens, you can now Press Triangle/(Y) on a team view their full schedule and quickly compare resumes.
Members Tab: In Dynasty Hub we have added a new tab called Members. The Members tab lets you see every user in your Online Dynasty or every coach character in your Offline Dynasty. For each team it shows their username, team, top 25 rank, current week matchup and result, platform, online status, and whether they’re ready to advance. As a Commissioner, the Members tab is now where you will make all of your Commissioner actions like::
Adding or removing users
Toggling Auto Pilot
Promoting or demoting other commissioners
Transferring Dynasty ownership to another user
Inviting new users to join the Dynasty
CROSSPLAY
College Football 26 Online Dynasty now supports cross-play across Xbox Series X|S and PlayStation 5. You can run a 32 person Online Dynasty with friends regardless of platform. Within the Members tab, you’ll be able to see each user’s system.
To use cross-play, you’ll need an internet connection, the latest game updates, and a valid EA Account. Cross-play is enabled by default in Online Dynasties but can be turned off at any time by the Commissioner in League Settings.
For more info, check out the [Cross-Play FAQ for full details].
PREORDER BONUS
To give players a head start on building their program, all preorders of College Football 26 will receive a bonus of 100 Coach Points* when you start a Dynasty. This bonus applies to every Dynasty you start, and is in addition to the 1,000 Coach Points you can earn over time through progression — giving you an early edge when shaping your coaching identity.
We also know that not every league wants to start with these bonuses, so Commissioners will have the option to enable or disable preorder bonuses within league settings.
IT’S THE LITTLE THINGS
It’s the little things that bring everything together — subtle touches that elevate the experience. Here are a few little things that we have added this year:
Dynamic Time of Day: As Christian described in the Presentation Deep Dive College Football 26 introduces Dynamic Time of Day. Within Dynasty mode, the calendar date will impact the sun positioning and lighting. Now, a 5:00pm game in September will be brighter with a higher sun when compared to a 5:00pm game in November at the same stadium.
Super Sim Tempo Adjustements: Teams who run up tempo style of play will now have an increased number of snaps during their game better reflecting their style of play.
Broken Records Feedback: When a player on your team breaks a single game, season, or career record, you will now receive a full screen takeover celebrating the achievement.
Coach Stats: Within the Coach Stats screen you can now see offensive and defensive coordinator stats.
Force Win Update: When forcing a win or loss it now says the name of the team you are forcing a win for so you no longer have to guess which team is home or away.
Combined Opponent Record: When viewing a team’s schedule, you can now see their combined opponent record giving you a quick snapshot of their strength of schedule.
Advance Week Confirmation: A confirmation popup will now appear when you go to advance to the next week, helping prevent accidental clicks that could cost you a national championship.
Sim to Points: When advancing the week you can now sim to any week in the season rather than only specific weeks.
Redshirt Updates: Players can now play in postseason games without them counting against their redshirt eligibility. Additionally, now when you redshirt a player, it will not reset the entire depth chart. Instead, it will only alter the positions that player was in the depth chart for.
Scouting Ability Info: If you’d like to know more about what an ability is when scouting a player, you can highlight the ability on the right side panel and it will display a tooltip informing you what that ability does.
Increased Spreadsheet Row Count: We’ve increased the number of rows you can see in multiple spreadsheet screens. The Prospect List and Transfer Portal spreadsheets now display 600 rows instead of 300. The player season and career stats screens now display 700 rows of stats giving you better insight into the nations best players.
TEAM BUILDER
When we launched Team Builder last year, we were blown away by the creativity and passion from the community. It was incredible to watch players not only build their own teams, but also help others bring their fantasy creations to life with templates and other assets. We loved seeing everything you put together and we can’t wait to see what you build next.
Just like Dynasty Mode, Team Builder is part of a multi-year vision for us — one where we continue to expand and deepen the experience over time. Last year was about laying the foundation. We launched Team Builder as a Beta and now we are removing that tag. Our team has been hard at work polishing and improving the overall site performance. Team Builder now has a completely new look and the site is 2X faster. Overall render performance is greatly improved, so Team Builder will now work on a wider array of devices and lower end machines.
In addition to performance updates, College Football 26 was about building on the foundation we built with even tighter integration into Dynasty and more customization. In College Football 25, you were limited to 10 custom images per team. In College Football 26, you now have an upload limit of 5 MB per team. This means you can upload as many custom images and textures as you want until you hit the 5 MB limit, increasing your creative power.
IMPORT TEAMS FROM COLLEGE FOOTBALL 25
We know how much time and creativity you poured into your Team Builder teams last year and we wanted to ensure you could bring your College Football 25 creations directly into College Football 26 without having to start over from scratch.
With College Football 26, you can import your teams directly from College Football 25. From the Team Builder, press the Import button in the top-right corner, which will open a dropdown asking you which title you would like to import from. After selecting College Football 25, you’ll see a list of every team you created in CFB25.
Pick the team you want to bring forward, and you’ll be taken to the Edit Team page. Here, we’ll flag any assets or details that couldn’t carry over from last year’s game — and give you the chance to make adjustments before you republish. Make sure you take a few moments to fill out the new Team Builder features we’ve added this year. If you do not make any changes, your team will receive the default values for those features.
Once your team’s ready for primetime, hit Submit, and your creation will be live and available for download in College Football 26.
DEFINING YOUR PROGRAM
In Dynasty, all teams have a set of My School grades that define who they are as a program. Are they great at academics? Are they a traditional powerhouse? Within the Program tab, you’ll now be able to choose your starting grades by selecting from a list of unique templates, each representing a different school identity. Whether you’re a Powerhouse, a Pro Factory, or a Cupcake trying to establish yourself, there’s a foundation that fits your vision.
Once you pick a template, you’ll see your projected Team Prestige and My School grades. Some of these grades will show up as exact values, while others appear as ranges — and that’s by design. Several elements of your team setup can influence how these grades shake out.
For example, your Stadium Atmosphere grade will adjust based on the size of the stadium you select, and your Championship Contender grade depends on which team you replace in Dynasty Mode — since you’ll inherit their preseason ranking. Other attributes like Coach Stability, Coach Prestige, and Conference Prestige won’t come from your template at all. Instead, they’ll reflect your coach setup when you start your Dynasty and where you choose to place your team in Custom Conferences.
ENHANCED ROSTER EDITING
Roster editing now lives in its own dedicated tab, and it has been enhanced with deeper customization designed to give you more control over each player on your team.
One of the biggest feedback points we heard from the community was that it was difficult to assess how good or bad a player and team were when you were editing the roster. In College Football 26, you will be able to see your team’s Overall, Offensive and Defensive ratings at all times at the top of the website. These will update in real time as you make changes. When viewing an individual player, you will be able to see their Overall Rating (OVR), so you always know the impact of each edit.
Bio & Appearance
When editing a player, there are now two editing tabs: Bio and Skill Ratings & Abilities. In the Bio tab, you can modify a player’s general information and appearance. Within the Bio tab we have added several new editable fields:
First and last name
Previous Redshirt (i.e., has the player already used their redshirt year)
High school star rating
Dealbreaker
As we talked about in our Dynasty discussion, all players now have Dynamic Dealbreakers, so the Dealbreaker threshold will be determined when you import the team into Dynasty mode based on the player’s final OVR
Skill Ratings & Abilities
Within the Skill Ratings & Abilities tab, you will be able to have more control how good (or bad) each player is. This year we have added the following editing capabilities:
Player Archetype: This determines which five physical abilities are available for that player.
Development Trait: Choose how fast a player develops over time.
Player Potential: Players can now have a potential of Low, Medium, or High. This will set the player’s skill group caps, which determine a player’s ceiling or how high they can progress a given attribute. The cap is scaled based on potential and class year. A freshman with high potential will have more room to grow than a junior with high potential, just like in real life.
Physical Abilities: Once you set your player archetype, you will be able to determine what tier each physical ability is (None, Bronze, Silver, Gold, Platinum). Each tier has a required attribute rating in order to qualify for it. The required attributes will be visible when you are selecting the tier and if the player doesn’t meet that requirement, you’ll get a prompt asking if you want to automatically adjust their rating to match the ability tier.
Mental Abilities: Which mental abilities are available is determined by the player’s position. You will be able to choose from a dropdown which mental abilities they have (if any) and what tier each ability is (Bronze, Silver, Gold, Platinum). Remember, mental abilities cannot be upgraded, so choose wisely.
GENERIC STADIUMS
We’ve added three generic stadiums and a high school stadium to give you more flexibility when creating or customizing your team. All generic stadiums are small to medium sized and do not feature any team branding.
PIPELINES
Pipelines are a powerful part of the Dynasty recruiting experience. Having a stronghold in a particular part of the country can completely change your recruiting dynamic. In College Football 26, you now have full control over which pipelines your Team Builder team has. Within the Program tab, you can fully customize your pipelines, including where your team has recruiting influence and how strong that influence is.
Each pipeline is assigned a tier from 1 to 5, with Tier 5 representing your strongest recruiting presence and Tier 1 being the weakest. You can configure this on a pipeline-by-pipeline basis, giving you more flexibility to shape your recruiting footprint based on your school’s history or your own strategic priorities.
RIVALRIES
Rivalries are a core piece of college football and now you have complete control of your Team Builder team’s rivalries. Within the Program tab, you can now create up to five rivalries for your Team Builder team.
For each rivalry, fill out historical information:
Rival team
Rivalry name
The first year it was played
All-time series record
Who won the last matchup
The score of the last game
This information will carry with you into Dynasty Mode. If you want to set up a Team Builder rivalry, simply set that team’s rival to an existing team, then replace that team with your Team Builder school.
TOUGHEST PLACES TO PLAY
The crowd. The noise. The overwhelmingly hostile atmosphere. See which teams you don’t want to face on their home turf in our Top 25 Toughest Places to Play.
Tiger Stadium | LSU
Beaver Stadium | Penn State
Ohio Stadium | Ohio State
Sanford Stadium | Georgia
Bryant-Denny Stadium | Alabama
Memorial Stadium | Clemson
Ben Hill Griffin Stadium | Florida
Gaylord Family – Oklahoma Memorial Stadium | Oklahoma
Autzen Stadium | Oregon
Michigan Stadium | Michigan
Kyle Field | Texas A&M
Neyland Stadium | Tennessee
Darrell K Royal Texas Memorial Stadium | Texas
Doak S. Campbell Stadium | Florida State
Camp Randall Stadium | Wisconsin
Williams-Brice Stadium | South Carolina
Jordan-Hare Stadium | Auburn
Husky Stadium | Washington
Kinnick Stadium | Iowa
Rice-Eccles Stadium | Utah
Notre Dame Stadium | Notre Dame
Carter-Finley Stadium | NC State
Boone Pickens Stadium | Oklahoma State
Spartan Stadium | Michigan State
Davis Wade Stadium | Mississippi State
POST-GAME SPEECH
If you’ve made it this far — thank you. This blog isn’t just a feature list or a changelog. It’s a reflection of the care, passion, and purpose that this team brings to Dynasty mode every single day. We’re continuing to build on the foundation we laid last year, always with one goal at the center: “Satisfy the Core Community” because “This is THEIR Game”.
That mindset has never wavered. The team has fully rallied behind it, and what we’ve built together in College Football 26 is something we’re incredibly proud of. But this is just Year Two of a multi-year journey and we’re incredibly excited about where we are going.
To the community: don’t lose your passion and excitement. That energy is the fuel that drives us. Your support, your feedback, and your love for this game are the reason we’re here, and we never take that for granted.
With that being said, we will see you again soon for the next deep dive on Road To Glory and Superstar!
— Chad Walker, Ben Haumiller (@BenHaumiller), and the entire College Football 26 Development team
College Football 26 launches worldwide on July 10, 2025. Pre-order the Deluxe Edition** or the EA SPORTS™ MVP Bundle* and play 3 days early. Stay in the conversation by following us on Facebook, Twitter, Instagram, YouTube, and Answers HQ.
*Conditions & restrictions apply. See ea.com/games/ea-sports-college-football/college-football-26/game-disclaimers for details.
**Conditions & restrictions apply. See https://www.ea.com/games/madden-nfl/madden-nfl-26/game-disclaimers for details.
WESLEY CHAPEL, Fla. — USF finally has a women’s ice hockey team. That’s thanks to senior Bella Buontempo. Her freshman year, she realized she wasn’t quite ready to hang up her skates. So, she decided to create a club team for USF. “It wasn’t really a big thing in the south, the only team in […]
WESLEY CHAPEL, Fla. — USF finally has a women’s ice hockey team.
That’s thanks to senior Bella Buontempo. Her freshman year, she realized she wasn’t quite ready to hang up her skates. So, she decided to create a club team for USF.
“It wasn’t really a big thing in the south, the only team in the south that had a women’s program was University of Tampa at the time.”
What You Need To Know
USF men’s hockey team has been playing on the ice since 1989. But there wasn’t a women’s team until just a few years ago when a freshman decided to change that
Bella Buontempo created much more than a club sport for the Bulls — she’s changing the landscape of college hockey in the south
USF women’s hockey took the ice for their inaugural season in 2021
MORE INFORMATION: USF Women’s Hockey Team
She gauged interest and for months worked on founding the team.
In 2021, USF women took the ice for their inaugural season.
“When I started I had about five girls that wanted to join my team and now we’ve gotten up to 22 girls on the roster, and I have a lot of incoming freshman too, so it’s really just growing,” Buontempo said.
The team has grown bigger every year, and the impact has gone beyond Tampa Bay.
Buontempo teamed up with a few other college hockey leaders who had a similar vision.
Together, they created a space for women’s hockey within college hockey south.
“We created the women’s division within the CHS which is the first ever collegiate women’s hockey program in the south.”
Now, it’s expanding into other teams in the south — giving college women the chance to continue playing the sport they love. Senior Emily Anderson is one of the women who has benefited.
“It’s beyond words how grateful I am for her to start this program, it gave me a little slice of my childhood in Florida and bringing it all around the south to other young girls and seeing the chains that we’re making makes me even more grateful to her for starting this program,” Anderson reflected.
What started as a way for Buontempo to play hockey in college has impacted so many lives.
“I’ve had a lot of girls come up to me and say, ‘I’m dreaming of playing for USF, you’re really an inspiration — seeing how you’ve grown the team,’” Buontempo said.
Buontempo created more than a club sport — she helped form a special kind of sisterhood and a league of their own.
Everything to know about Arts Fest 2025 | Lifestyle
Each July, downtown State College transforms into a colorful, crowded celebration of creativity for the Central Pennsylvania Festival of the Arts, better known as Arts Fest. This year, the festival runs from Wednesday, July 9 through Sunday, July 13, with all the festival days being designated as a Penn State holiday. Now, in its 59th […]
Each July, downtown State College transforms into a colorful, crowded celebration of creativity for the Central Pennsylvania Festival of the Arts, better known as Arts Fest. This year, the festival runs from Wednesday, July 9 through Sunday, July 13, with all the festival days being designated as a Penn State holiday.
Now, in its 59th year, Arts Fest remains a hallmark of State College summer. It was founded in 1967 and the first festival was sponsored by Penn State’s College of Arts and Architecture and the State College Chamber of Commerce. The festival attracts more than 125,000 visitors annually; it showcases everything from fine art and live music to local food vendors and community performances.
Here’s what you need to know for Arts Fest 2025.
Travel
Getting to the heart of Arts Fest is easier with a little planning. Festival organizers recommend parking at Penn State’s West Parking Deck on White Course Dr., just a short 10-minute walk from downtown. Parking rates range from $2 for the first hour to a maximum of $10 for ten hours, and both cash and cards are accepted.
From Thursday through Saturday, a free shuttle runs from the deck directly to the festival center at College Ave. and Allen St., with a stop at the Palmer Museum of Art. Thursday through Saturday the shuttle runs from 9 a.m. to 11 p.m., but Sunday the shuttle service ends at 4 p.m.
Banners hang over Allen Street during Arts Fest on Saturday, July 13, 2024 in State College, Pa.
Kate Hildebrand
Accommodation
For those parking downtown, municipal garages on Beaver Ave., Fraser St. and Pugh St. are available at $2.25 per hour, with a daily max of $32 — but they fill up quickly, so early arrival is recommended.
If you’re visiting from out of town, several local hotels are partnering with the festival, including Hyatt Place and Scholar Hotel, both centrally located near Old Main and within easy walking distance of the action. Additional lodging options include the Ramada Conference Center, Country Inn & Suites, Days Inn and more.
To plan your stay, check out the Happy Valley Adventure Bureau for a full list of accommodations.
A run-down of events
The festival kicks off on Wednesday, July 9 with Children and Youth Day, a family-oriented opening featuring free hands-on activities, craft booths and performances geared towards young attendees. Children ages 8 to 18 can sell their artwork in a special sidewalk sale. The day concludes with the beloved Grand Procession at 3:00 p.m., marching from the Old Main patio to Sidney Friedman Park.
Beginning Thursday, July 10, the downtown streets are filled with more than 300 juried artists from around the country. Tents line South Allen Street, College Avenue and the surrounding blocks, featuring everything from ceramics and jewelry to paintings and digital art.
Arts fest attendees stop by one of the vendors along Old Main lawn during Arts fest on Thursday, July 11 2024 in University Park, Pa.
Chris Eutsler
Inside the festival’s Images 2025 Exhibition, juried by Richard Rinehart, the director of the Samek Art Museum at Bucknell University, visitors can view award-winning work from regional artists. The exhibition is hosted at the Schlow Centre Region Library and includes both professional and student categories.
Live performances run throughout the festival on outdoor stages including the Allen St. Stage, Sidney Friedman Park and Old Main lawn. This year’s lineup includes local bands, dance groups, classical ensembles and pop-up acts. On Children and Youth Day alone, audiences can expect appearances from Suzuki Strings, CC4H Robotics, Black Cat Belly Dance and more.
With dozens of performances scheduled each day, festival goers are never far from live music, whether it’s a jazz quartet, a singer-songwriter or a Penn State student ensemble.
Arts Fest is as much about community as it is about art. For many, it’s a time to reconnect with old friends, especially alumni who make the trip back to Happy Valley for informal reunions. Sidewalks fill with familiar faces, while local restaurants and food trucks roll out festival specials ranging from funnel cakes and fresh lemonade to artisan grilled cheese.
For State College residents and Penn Staters alike, Arts Fest is more than just a tourist event — it’s a tradition.
Whether you’re a local, a student sticking around for the summer or an alum making your annual return, Arts Fest 2025 promises five days of color, sound, sunshine and celebration in the heart of downtown.
MORE LIFESTYLE COVERAGE
Arts Fest unveiled its official 2025 poster on Tuesday, June 17, marking the 59th annual cel…
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Daily Hampshire Gazette – Coming Home: Effinger returns to lead Amherst College men’s hockey program
Eddie Effinger has been hired as the new men’s hockey head coach at Amherst College, the school announced in a release on Monday. Effinger takes over for Jack Arena, who announced his retirement in May after 42 years behind the bench with the Mammoths. Effinger spent the past five seasons as head coach of St. Olaf College in […]
Eddie Effinger has been hired as the new men’s hockey head coach at Amherst College, the school announced in a release on Monday. Effinger takes over for Jack Arena, who announced his retirement in May after 42 years behind the bench with the Mammoths.
Effinger spent the past five seasons as head coach of St. Olaf College in Minnesota, where he led the Oles to a 54-49-11 record. Prior to that, Effinger starred for Amherst on the ice as a player from 2009-12 where he racked up 77 points in 97 career games.
“Amherst College is a special place with traditions of excellence throughout campus,” Effinger said in a statement released by Amherst College athletics. “The opportunity to be a part of that experience with our hockey program has always been a dream. I’d like to thank Don Faulstick, Martha Umphrey (Amherst College Provost and Dean of Faculty), and everyone involved in the hiring process for the opportunity to lead our men’s hockey program. My family and I are incredibly grateful and honored to be returning to a place we call home. I am excited to get to work with our student-athletes and the Amherst College community.”
After graduating in 2012, Effinger played professional hockey in the Central Hockey League for one season, before taking his first coaching gig with the Mammoths as an assistant alongside Arena from 2013-19. Amherst went 89-48-21 across Effinger’s six seasons as an assistant, which included a NESCAC title in 2014-15.
“We are thrilled to welcome back Eddie Effinger to Amherst as our new men’s ice hockey coach,” Faulstick said. “His success at St. Olaf, combined with the strong foundation he built here as a player and assistant, make him the ideal person to carry forward the legacy of excellence that Jack Arena established over 41 seasons. Our entire department is excited to work with him.”
Effinger also served as Boston University’s director of hockey operations for a season before behind hired as St. Olaf’s head coach.
PWHL Draft 2025 guide: How to watch, top prospects, selection order and more
OTTAWA – Last summer, with a strong class headlined by a star in Sarah Fillier, the entry draft was the highlight of the PWHL offseason. That hasn’t necessarily been the case so far in 2025, thanks to the chaos of the league’s first-ever expansion draft and a frenzy of free agent signings. But the 2025 […]
OTTAWA – Last summer, with a strong class headlined by a star in Sarah Fillier, the entry draft was the highlight of the PWHL offseason. That hasn’t necessarily been the case so far in 2025, thanks to the chaos of the league’s first-ever expansion draft and a frenzy of free agent signings.
But the 2025 PWHL Draft is almost here and there’s elite talent ready to step into the league next season. The draft, which is being hosted at Ottawa’s new Hard Rock Hotel and Casino, begins at 7 p.m. ET. The New York Sirens (once again) have the No. 1 pick in the draft and the chance to select (another) game-breaking talent.
Before the Sirens are on the clock, here’s everything you need to know about the 2025 PWHL Draft.
The top prospects
Unlike the last two years, with national team stars Taylor Heise and Fillier, the class of 2025 doesn’t quite have an undisputed No. 1 pick. Instead, the draft is led by a trio of elite college players: Patty Kazmaier Award-winning forward Casey O’Brien, U.S. defender Haley Winn and Czech national team forward Kristýna Kaltounková.
O’Brien was the No. 1 center on the best team in the NCAA last season and was “the best player in college hockey,” according to Wisconsin Badgers coach Mark Johnson. She led the NCAA in scoring with 88 points in 41 games, won her third national championship and is The Athletic’s No. 1 prospect in the 2025 draft class.
She is an excellent playmaker who reads the game at an advanced level and has phenomenal vision and hands as a passer — she had more assists last season (62) than most players in the country had points. O’Brien is defensively responsible, can play in all situations and was able to make an impact on every shift in college.
Winn is a dynamic offensive defender and the best at her position in the draft. She’s an excellent skater and really gifted with the puck when she makes plays on the offensive blue line. A top-10 finalist for the Kazmaier this season, she was named ECAC Player and Defender of the Year. Winn was the second-highest scoring defender in the nation (behind Wisconsin’s Caroline Harvey) and set career highs in goals (14) and assists (32) while leading the Clarkson Golden Knights in scoring with 46 points in 38 games.
Kaltounková is a physically dominant forward with the hardest shot in the draft. She was top-10 in goals in the NCAA this season and tied for the scoring lead for Czechia in her Women’s World Championship debut in April. Kaltounková finished her career at Colgate with program records in goals (111) and game-winning goals (19), and finished just six points shy of the record in points, which is held by Danielle Serdachny, drafted second overall last season.
There’s a small gap between the three, and one could reasonably make a case for each to go first. The team needs offense after losing both Alex Carpenter and Jessie Eldridge in expansion (O’Brien and Kaltounková), but also seems intent on building a superteam on the blue line (Winn).
Other top players include a pair of defenders in Canadian Nicole Gosling, a cerebral offensive defender, and American Rory Guilday, a 5-foot-11 shutdown defender.
Finnish star forward Michelle Karvinen highlights this year’s European contingent. Karvinen is one of the best European forwards of all time and will add a skilled veteran presence to a team’s top nine. She became Finland’s leading scorer at women’s worlds, ahead of Hockey Hall of Fame forward Riikka Sallinen, and remained highly productive in the SDHL with 21 goals and 35 points in 32 games this season.
The consensus around the league is that the draft starts to thin outside of the top two rounds. And while there’s certainly talent to be had deep into the draft, some late-round players might struggle to crack PWHL rosters this year – unless they’re selected by a team decimated by expansion and free agency, like the Ottawa Charge.
How many picks are in the PWHL Draft?
Across six rounds, 48 players will be selected out of a pool of nearly 200 players who declared for this year’s draft.
Not every player who is drafted will be signed and play for the team, considering the CBA-mandated roster limit (23) and teams already having several players under contract for next season. Teams will also invite free agents to training camp, which means there will be meaningful competition for roster spots heading into the 2025-26 season.
The PWHL does not have a secondary league — like the AHL or ECHL — for players should they not crack an active roster. Last season, each team carried three reserve players who could be activated to play on 10-day contracts or be signed full-time should a roster spot open due to injury or a player being cut from the team midseason. There’s also European leagues for players to go to, most notably the SDHL in Sweden.
Though no official partnership has been announced by the league, plenty of players have bounced between the two leagues over the last few seasons. For example, Savannah Norcross played for the New York Sirens in 2024, was cut last season, and will return to New York for 2025-26 after playing one year in the SDHL.
Being the “unofficial development league” for the PWHL is a role the SDHL has been open to taking on.
“If a player isn’t ready to be in the PWHL, we could be the league for players to come to,” Angelica Lindeberg, the SDHL’s chief commercial and chief operating officer told The Athletic in February.
Undrafted players will become free agents and can sign with any team after the draft or try out at training camp.
The 2025 PWHL Draft order
1. New York Sirens 2. Boston Fleet 3. Toronto Sceptres 4. Montreal Victoire 5. Ottawa Charge 6. Minnesota Frost 7. PWHL Vancouver* 8. PWHL Seattle*
Note: Vancouver and Seattle will alternate positions in all subsequent rounds of the draft. For example, Seattle will have the seventh pick of Round 2 and eighth pick in Round 3. The six inaugural teams will maintain their order of selection.
How the draft order was determined
There are no ping-pong balls in the PWHL, at least not when it comes to determining which team gets the No. 1 pick like the NHL has done for years with its lottery. Instead, the PWHL has adopted the Gold Plan, which was created in 2012 by then-student Adam Gold, and determines the draft order based on the number of points each team earns after being eliminated from the playoffs.
New York won the first pick for a second straight year after being the first team eliminated from the playoffs and accumulating the most draft order points. The Boston Fleet were eliminated from the playoffs after an 8-1 loss against Minnesota in their regular season finale and were awarded the second pick.
Last season, the remainder of the draft order was based on the inverse order of the regular season standings, which meant that despite winning the Walter Cup, Minnesota had the No. 3 pick because it finished fourth heading into the postseason. This year, however, the draft order is the inverse order of the playoff results. The Toronto Sceptres, the lowest-ranked playoff semifinalist, will select third ahead of the Montreal Victoire, the other semifinalist, which finished the regular season on top of the standings. The runner-up Ottawa Charge will select fifth and champion Minnesota Frost will select sixth.
The league’s two newest franchises in Vancouver and Seattle received the final two draft slots. According to the league, a random draw determined the first-round order of selection between the two expansion teams.
Are trades permitted?
All eight PWHL teams are permitted to make trades — which may include 2025 draft picks — until the current signing period pauses on June 27 at 2 p.m. ET. That window will re-open on July 8 at 9 a.m. ET.
There have been blockbuster trades in the PWHL, like Toronto trading Olympic defender Jocelyne Larocque to Ottawa, but very few moves on draft day. Last year, Boston made a surprise trade to move up in the second round — up to seventh from 10th — to draft Czech defender Daniela Pejšová. But the PWHL Draft hasn’t quite been the breeding ground for hockey trades like the NHL, at least not yet.
How much will players make?
As The Athletic reported earlier this month, the PWHL Players Association voted to disclose salaries for the first time in the league’s two-season history. The PA won’t be making a public database with those salaries, but will provide the information upon request.
Contract details have not been made available to the media at this time, as the PA is focusing on supporting players through expansion, the draft and free agency, but we do have some publicly available figures.
Many of the league’s elite players signed three-year contracts paying them at least $80,000 with their chosen team before the league’s inaugural draft in September 2023. According to the collective bargaining agreement, the 2025-26 salary cap will be $1.34 million, with minimum salaries set at $37,131.50. Each team’s average salary will need to be $58,349.50 to be cap compliant.
Teams that lost some of their $80,000+ contracts through expansion might be able to pay top picks more than last year. Others that loaded up in free agency may not have as much cap space to work with.
How to watch
In Canada, TSN will broadcast the first three rounds of the draft on television and online (TSN.ca and the TSN app).
Full coverage of all six rounds will also be available on the network’s premium channel (TSN+) and globally on the PWHL’s YouTube channel.
(Illustration: Will Tullos / The Athletic; photos of Nicole Gosling, Haley Winn and Casey O’Brien: Chris Tanouye, Troy Parla, Gil Talbot / Getty Images)
Five Bulldog Student-Athletes Named 2024-25 Academic All-District for Track & Field and Cross Country
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CSC Release Men’s
CSC Release Women’s
ADRIAN, Mich. – College Sports Communicators (CSC) announced the 2024-2025 Academic All-District Team on Tuesday for Track and Field/Cross Country. Five members of the Adrian College track and field team earned the […]
ADRIAN, Mich. – College Sports Communicators (CSC) announced the 2024-2025 Academic All-District Team on Tuesday for Track and Field/Cross Country. Five members of the Adrian College track and field team earned the honor including two on the men’s team and three on the women’s team.
To qualify for this prestigious recognition, student-athletes had to meet a high standard of excellence, both in the classroom and in competition. Honorees were required to maintain a cumulative GPA of 3.50 or higher, be at least a sophomore in both academic and athletic standing, and rank among the top 50 nationally in their event, as listed on TFFRS.
Earning spots on the All-District team are Will Houvener and Matthew Cunningham from the men’s program, while the women’s team is proudly represented by Ciara Heslet, Amelia Smolinski, and Bridget Waterstradt. These standout student-athletes have now advanced to the CSC Academic All-American ballot, where their impressive academic achievements and athletic success will be evaluated on a national stage.