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Coinbase Joins Riot Games as Official Blockchain Partner, But No NFTs in League or Valorant (Yet)

Gaming giant Riot Games has just announced a multi-year partnership with Coinbase, a popular crypto exchange platform. But before fans panic (or celebrate), here’s the deal: this move is about branding, not blockchain gameplay. Starting with the VALORANT Masters in Toronto this June, fans will see Coinbase’s name pop up during event broadcasts, digital campaigns, […]

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Gaming giant Riot Games has just announced a multi-year partnership with Coinbase, a popular crypto exchange platform. But before fans panic (or celebrate), here’s the deal: this move is about branding, not blockchain gameplay.

Starting with the VALORANT Masters in Toronto this June, fans will see Coinbase’s name pop up during event broadcasts, digital campaigns, and co-branded content. Coinbase will be the “exclusive cryptocurrency exchange and official blockchain technology partner” for some of Riot’s biggest esports events, including League of Legends’ Mid-Season Invitational and Worlds, plus VALORANT’s Masters and Champions tournaments.

The partnership also includes new broadcast segments like VALORANT’s “Econ Report” and League’s “Gold Grind,” which will break down live in-game currency use and how they impact matches. Fans can also expect special event “drops” — like free emotes, icons, and enter promotions for prizes — including winning trips to major tournaments like VALORANT Champions Tour or LoL Worlds. 

So, does this mean League or Valorant will start handing out NFTs or crypto rewards? Nope — at least not yet.

Riot Teams Up with Coinbase: No Crypto Payments, Just Crypto Presence

According to Riot, the partnership is all about “fan engagement and visibility.” There are no plans right now to let players buy skins with Bitcoin or earn Ethereum by grinding ranked games. Instead, expect Coinbase to sponsor in-game segments like Valorant’s “Econ Report” and League’s “Gold Grind,” plus some new cosmetic giveaways.

Gary Sun, Coinbase’s VP of Marketing, explained it this way: “We’re very data-driven, and when you look at audiences, we see a lot of synergies with the esports audiences relative to what we call the next generation of crypto onchain users.” In short: young gamers might become the next wave of crypto users, and Coinbase wants to meet them early.

But not everyone is thrilled.

Crypto and Esports: A Messy History

For a start, crypto hasn’t always played nice with esports. Remember TSM’s big sponsorship deal with FTX — the $210 million naming rights agreement that rebranded the team as TSM FTX? That partnership collapsed in late 2022 when FTX filed for bankruptcy amid fraud scandals, leaving TSM scrambling to cut ties. 

That’s why some Riot fans are already raising eyebrows. Even without direct crypto sales or in-game features, many worry that seeing crypto brands on major broadcasts could normalize a risky space for a young, sometimes financially inexperienced audience.

David Mulhall, Riot’s head of global esports partnerships, stressed that Riot didn’t jump into this lightly. If a partnership doesn’t enhance the experience for players and fans, they “move on,” he said. He also pointed out that Coinbase has kept a better reputation than most crypto companies.

Sun echoed that, adding Coinbase wants to build an “authentic foothold presence” in gaming — not just slap logos everywhere.

Teaching, Not Preaching

With that, Sun from Coinbase said part of their mission is to “shrink the educational gap” around blockchain. He described crypto as “borderless money that moves at the speed of the internet,” aiming to fix a financial system he called “century-old.”

“We welcome those conversations,” Sun said, referring to public concerns about crypto. Coinbase, he claimed, is trying to make blockchain tech “accessible” and “safer” for everyone.

Coinbase’s plan is to teach fans through fun, not lectures — weaving blockchain basics into event content in a natural way. Whether gamers actually want that is a whole different story.

No Blockchain in Games… Yet

One big question remains: Could League of Legends or Valorant ever get real blockchain features, like NFTs, token rewards, or crypto wallets?

At least for now, Riot says no. Mulhall was clear that it’s “not my decision” and that it’s not something on the table today. But he also admitted that blockchain has “been around long enough” that future steps aren’t off the map entirely.

Sun added that Coinbase wants to set a “higher bar” for crypto partnerships in gaming, compared to past failures. “We want to set that high bar with the best brands in any space,” he said.

For now, the Riot-Coinbase deal is just about logos, media spots, and maybe a few educational pieces tucked into your favorite tournaments. No crypto wallets. No NFT lootboxes.

But whether this cautious first step leads to deeper web3 integration is something the entire esports world will be watching very closely.

Because in crypto — just like in esports — anything can change fast.



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ESports Champions; OSU Victory; Ducks Shutout Hawkeyes; Siuslaw Sports – Coast Radio – Daily Sports News

ESports Champions Siuslaw High School’s esports team made history last Saturday, winning the OSAA-partnered PlayFly Esports State Championship in Mario Kart 8. The four-member squad, led by Coach Patrick Looney, went undefeated this season and clinched the title with a 3–1 victory over Sherwood High School at the University of Oregon. Captain Husky Scribner, along […]

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ESports Champions

Siuslaw High School’s esports team made history last Saturday, winning the OSAA-partnered PlayFly Esports State Championship in Mario Kart 8. The four-member squad, led by Coach Patrick Looney, went undefeated this season and clinched the title with a 3–1 victory over Sherwood High School at the University of Oregon. Captain Husky Scribner, along with Ethan Spencer, Mandy Condi, and Holden Kurth, powered the Vikings to the school’s first esports state title. The program, founded in 2020, also competes in Super Smash Bros. and Rocket League, blending competition with STEM-focused career skills.

OSU Victory

Canon Reeder’s two-run homer in the second was all No. 7 Oregon State needed Thursday night, as the Beavers edged Long Beach State 2-1 at Goss Stadium. Eric Segura earned his eighth win, holding the Dirtbags to one hit over six innings. The two teams play again this evening beginning at 5pm on KCFM.

Ducks Shutout Hawkeyes

No. 5 Oregon opened its series at Iowa with a dominant 10-0 shutout in seven innings Thursday night. Grayson Grinsell struck out eight and allowed just two hits, improving to 7-1 in Big Ten play with a 1.36 ERA.

Siuslaw Sports

The Siuslaw Vikings hit the road today for baseball and softball with double header games against Glide.  2:45 is the pregame time for game one of Siuslaw baseball.  The game will be covered on KCST.

The Viking track and field team will be in Cottage Grove for the Wally Ciochetti Invitational today.





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Red Deer Esports team wins provincial tournament – CentralAlbertaOnline.com

St. Patrick’s Community School Rocket League team, the St. Patrick’s Celtics have captured the Alberta Esports Division 2 Championship.  The Red Deer team triumphed at the prestigious Alberta Esports Championship, held at the Bow Valley College Esports Arena in Calgary, Alta. from Saturday, May 10, through Sunday, May 11.  The Alberta Esports Championship is recognized as Canada’s […]

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St. Patrick’s Community School Rocket League team, the St. Patrick’s Celtics have captured the Alberta Esports Division 2 Championship. 

The Red Deer team triumphed at the prestigious Alberta Esports Championship, held at the Bow Valley College Esports Arena in Calgary, Alta. from Saturday, May 10, through Sunday, May 11. 

The Alberta Esports Championship is recognized as Canada’s largest scholastic Esports tournament, bringing together junior high and high school students from across the province to compete live in popular Esports titles including Rocket League, VALORANT, and Super Smash Bros. Ultimate. The Celtics’ victory in Rocket League marks a significant achievement for the school’s burgeoning Esports program. 

Michael Saretzky, Head Coach of the St. Patrick’s Esports Team, expressed his pride in the team’s accomplishment at this year’s event.  

“It has been incredible to watch the Rocket League team grow over the past few years—not just as athletes, but as individuals. Ending the year with a win makes it even more special, especially as many of our players move on to new schools next year.  

With just one returning player, it marks both a celebration and a new beginning for the team. Competing at a post-secondary institution like Bow Valley College was a unique and inspiring experience. It gave our players a glimpse into the future and the real opportunities that Esports can provide,” said Saretzky.  

Mandy Reed, principal at St. Patrick’s Community School said the win is a testament to the team’s hard work, strategic thinking, and collaborative spirit.  

“Esports provides our students with valuable opportunities to demonstrate teamwork, problem-solving skills, and sportsmanship, and we are thrilled to see their dedication rewarded on such a significant stage.” 

Beyond their impressive Rocket League squad, St. Patrick’s was also proud to send six talented players from grades 6 through 8 to the Super Smash Tournament, which drew competitors from grades 6 to 12.  

While victory eluded them this time, the experience was invaluable, and St. Patrick’s is thrilled to celebrate a player who brilliantly navigated a field of over a hundred participants to reach the top 32. 

With information from Red Deer Catholic Regional Schools. 

 

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Send your news tips, story ideas, pictures, and videos to news@centralalbertaonline.com.

CentralAlbertaOnline encourages you to get your news directly from your trusted source by bookmarking this page and downloading the CentralAlbertaOnline app.



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Fayette County Schools host esports tournament

LEXINGTON, Ky. — Students in Kentucky’s second-largest school district will compete against each other Saturday in a video gaming competition. Fayette County Public School’s EPIC esports program is hosting a tournament to celebrate its inaugural year. What You Need To Know Fayette County Public Schools and the University of Kentucky are hosting the EPIC esports Expo Saturday  […]

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LEXINGTON, Ky. — Students in Kentucky’s second-largest school district will compete against each other Saturday in a video gaming competition. Fayette County Public School’s EPIC esports program is hosting a tournament to celebrate its inaugural year.


What You Need To Know

  • Fayette County Public Schools and the University of Kentucky are hosting the EPIC esports Expo Saturday 
  • The EPIC esports program at FCPS combines STEM education and video games 
  • Saturday’s expo celebrates the program’s first year 
  • UK is also hosting its esports Campus Takeover this weekend


Over 250 FCPS students will make up 61 teams that will go head-to-head at Saturday’s EPIC esports Expo, representing 30 district schools. Shad Lacefield, a science, technology, engineering and mathematics learning coach, oversees the esports program. He said it’s a way to celebrate all the schools and their involvement in the program’s first year.

“With esports specifically in the state of Kentucky, there’s not a ton of opportunity for in-person tournaments and when it comes to esports, that’s where it is at; building relationships and community within each of the schools,” Lacefield said.

The Engaging Players in Inclusive Competition or EPIC program at FCPS is an after-school activity which combines STEM education and video games.

“We’ve really tried to show kids that video games are fun and exciting, but our program showcases all of these different career paths that can be associated with it,” Lacefield said.

Esport athletes will compete in Mario Kart, Minecraft and Super Smash Bros. Lacefield said the beauty of esports is anyone can learn and grow their skills.

“We wanted to make that really welcoming environment to show that this is a program and activity that all kids no matter their situation, background or what they look like they can play and have a good time,” Lacefield said.

The tournament is at the University of Kentucky’s esports lounge in conjunction with UK’s longstanding esports Campus Takeover, which offers esports enthusiasts a chance to gain insight into the gameplay. Erik Jarvis, program lead for UK’s esports program, said the university is always looking at ways to connect education and career pathways to video games.

“We can bring in students and industry professionals and kind of find the benefits where these worlds intersect,” Jarvis said.

Showing that video games can be fun and educational.

“I really love to see how engaged the kids are; to hear from the teachers and hear about how they see attendance is up and behavior is improving, they have all these success stories,” Lacefield said.

FCPS and its EPIC program were recognized as a Top 5 finalist for Esports District of the Year.

Many universities, including UK, have teams in various esports games that compete nationally. The Campus Takeover event is happening from 9 a.m. to 5 p.m. at the UK Student Center on Saturday, May 17.



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Iowa high school esports team prepares for state tournament – KION546

By Jeff Dubrof Click here for updates on this story     ADEL, Iowa (KCCI) — ADEL, Iowa — Adel-De Soto-Minburn High School’s esports team is making a name for itself in Iowa with a strong performance in Mario Kart. For junior Miller Banse, the esports team gives him an opportunity to play on a team that […]

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By Jeff Dubrof

Click here for updates on this story

    ADEL, Iowa (KCCI) — ADEL, Iowa — Adel-De Soto-Minburn High School’s esports team is making a name for itself in Iowa with a strong performance in Mario Kart.

For junior Miller Banse, the esports team gives him an opportunity to play on a team that he otherwise wouldn’t have.

“I have a condition called HLHS, hypoplastic left heart syndrome,” Banse said. “I can’t participate in any other physical sports.”

Banse finds esports a great opportunity to showcase his skills.

“With me not being able to compete in any other sports, this is a great place to come and show off what I’ve learned,” he said.

Esports at ADM is treated as a varsity sport, not just casual gaming.

“It’s not just video games,” Banse said. “During the matches, it gets pretty tense.”

Like other sports at ADM, esports requires dedication and practice. Practice is taken seriously, starting promptly at 4 p.m.

“Practice starts at 4, not 4:01,” said ADM head coach Chris Hatchitt.

The Mario Kart squad has its own drills, focusing on shortcuts, map courses, turns, passes and object uses.

ADM’s Mario Kart team boasts a 6-0 record this season, demonstrating their commitment and skill.

“We come in every single day and put in the work,” Banse said.

ADM will compete in separate 4-versus-4 races against schools from across Iowa, earning points based on race placements. ADM has already qualified for the state tournament next week in Marshalltown, joining other central Iowa programs like Gilbert and Ames.

Please note: This content carries a strict local market embargo. If you share the same market as the contributor of this article, you may not use it on any platform.



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A-State Esports team wins NECC championship

Jonesboro, AR — (Contributed) — May 16, 2025 — With its first national title in hand, the Arkansas State University Esports team is looking forward to future team play. The team recently brought home a National Esport Collegiate Conference (NECC) championship, marking the first time the team has competed for a national title. “Winning a […]

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Jonesboro, AR — (Contributed) — May 16, 2025 — With its first national title in hand, the Arkansas State University Esports team is looking forward to future team play.

The team recently brought home a National Esport Collegiate Conference (NECC) championship, marking the first time the team has competed for a national title.

“Winning a divisional championship in either semester guarantees a spot in the national tournament,” said Fielding Belk, Esports director.

He said the team has improved over the past two semesters.

“In the fall, the Rainbow Six team went 3-4 and lost in the quarterfinals. This spring, the team went 6-1 and won their divisional playoff, clinching a spot in nationals,” said Belk, a Collierville native who graduated this spring with a Doctor of Physical Therapy degree.

Rainbow Six Siege is a “team-based video game with fast-paced tactical battles.”

The A-State Rainbow Six team is made up of six players, including Beebe native Tucker Oxner, a senior information systems and business analytics major; freshman psychology major Vincent Valenti of Brooklyn, N.Y.; sophomore exercise science major Jackson Facello of Memphis; freshman information systems and business analytics major Tra Guthrie of Wynne; junior radiological sciences major Geoffrey Schaefer of Malvern, and Belk.

In Esports, Belk said that each semester is considered a season. Earlier this year, he said the team traveled to Colorado to participate in a local area network (LAN) tournament where players compete on the same physical network. They participated in a tournament called “Siege Showdown.”

“They competed against semi-pro level and other collegiate teams there,” he added.

Any full-time A-State student is eligible to participate in the Esports team.

“All skills are encouraged to attend tryouts, as rank often does not equal skills within a game. Not to mention, once you are on a team, you will participate in practices and work on improving with teammates. We have seen low-rank players play huge roles on some championship games,” Belk continued.

The A-State Esports team has won several other championships, including the 2022 League of Legends, where they won a divisional championship.

Other games the team participates in including: Valorant, League of Legends, Overwatch, Rocket League, Apex Legends, Call of Duty, Fortnite, Splatoon, Super Smash Brothers, Counterstrike, and Marvel Rivals.



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Red Deer school’s Esports Team captures provincial championship

St. Patrick’s Community School’s ‘Rocket League’ team captured the Alberta Esports Division 2 Championship A Red Deer school’s Esports team has won a provincial championship. St. Patrick’s Community School’s Rocket League team, the St. Patrick’s Celtics, captured the Alberta Esports Division 2 Championship at the Alberta Esports Championship, which was held at the Bow Valley College Esports […]

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St. Patrick’s Community School’s ‘Rocket League’ team captured the Alberta Esports Division 2 Championship

A Red Deer school’s Esports team has won a provincial championship.

St. Patrick’s Community School’s Rocket League team, the St. Patrick’s Celtics, captured the Alberta Esports Division 2 Championship at the Alberta Esports Championship, which was held at the Bow Valley College Esports Arena in Calgary from May 10-11.

The Alberta Esports Championship is recognized as Canada’s largest scholastic Esports tournament. The event brings together junior high and high school students from across the province to compete live in popular Esports titles, including Rocket League, VALORANT and Super Smash Bros. Ultimate.

“It has been incredible to watch the Rocket League team grow over the past few years—not just as athletes, but as individuals,” said Michael Saretzky, head coach of the St. Patrick’s Esports team.

“Ending the year with a win makes it even more special, especially as many of our players move on to new schools next year. With just one returning player, it marks both a celebration and a new beginning for the team. Competing at a post-secondary institution like Bow Valley College was a unique and inspiring experience. It gave our players a glimpse into the future and the real opportunities that Esports can provide.”

Assistant Coach Keith Davis echoed this sentiment: “As both coach and teacher, I’ve watched these young competitors grow—not just in skill, but in character. Through every match, win or lose, they’ve learned resilience, teamwork, and self-belief. Esports isn’t just about the game; it’s about unlocking the potential within, and this tournament was their proving ground. What they’ve gained goes far beyond the screen—it’s experience, confidence, and the courage to keep levelling up in life.”

St. Patrick’s Community School Principal Mandy Reed called the Celtics’ win a testament to the team’s hard work, strategic thinking, and collaborative spirit.

“We are incredibly proud of our St. Patrick’s Celtics Rocket League team for their winning the provincial championship,” said Reed.

“Esports provides our students with valuable opportunities to demonstrate teamwork, problem-solving skills, and sportsmanship, and we are thrilled to see their dedication rewarded on such a significant stage.”

St. Patrick’s also sent six players from Grades 6-8 to the Super Smash Bros. Ultimate tournament, which drew competitors from Grades 6-12. While the St. Patrick’s players weren’t victorious, one of the school’s players reached the top 32.



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