Technology
Monumental Sports & Entertainment Celebrates Multiple Recognitions at 2025 Cynopsis Sports Media Awards
MSE honored as ‘Media Company of the Year’ and took home two other awards recognizing its best-in-class studio and production facility and original program ‘Mystics Courtside’
Washington, D.C. (June 5, 2025) – Monumental Sports & Entertainment (MSE) received multiple honors at the 2025 Cynopsis Sports Media Awards last night, including a luminary recognition as “Media Company of the Year,” “Best Media Spaces & Facilities” for the organization’s bleeding-edge studio and production facility, and “Best New Sports Show” for magazine show Mystics Courtside. Cynopsis also acknowledged MSE and Monumental Sports Network (MNMT) employees, original programs, and innovations as finalists in several categories.
The 14th annual Cynopsis Sports Media Awards recognized companies and individuals across production, marketing, and technology teams, celebrating their hard work and innovation in the sports industry. The awards show took place on June 4 in New York City and was attended by hundreds of leaders in sports business.
“We’re deeply honored to be recognized as ‘Media Company of the Year’ and to see so many elements of Monumental’s media strategy celebrated,” said Zach Leonsis, President of Media & New Enterprises at MSE. “It is our focus to continuously push boundaries in sports media and local sports content to create more value for our fans. These recognitions from Cynopsis celebrate everything we’ve accomplished toward our goal of becoming the best local media platform in the country — from our state-of-the-art broadcast studio to our award-winning network and robust original programming.”
MSE’s full list of 2025 Cynopsis shortlist nominations includes:
*Media Company of the Year: MSE
RSN of the Year: MNMT
*Best Media Spaces & Facilities: MNMT
Production Executive of the Year: Frank Crisafulli (MNMT)
Excellence in Streaming Innovation and FAST Channel Strategy: Monumental+
Best Mobile App: Monumental+
*Best New Sports Show: Mystics Courtside
Best New Sports Show: Politics Aside with Chris Cillizza
*Award winner
Over the past year, MSE has solidified its status as one of the most influential enterprises in the sports media landscape. MSE has the strongest media committee representation at the league level in all of sports, has the largest in-house production team in the NBA, NHL, and WNBA, and owns and distributes the local broadcast rights for the NHL’s Washington Capitals, NBA’s Washington Wizards, WNBA’s Washington Mystics, and NBA G League’s Capital City Go-Go through MNMT.
While other regional sports networks navigate shifting viewer behavior, MNMT has completely changed how fans consume local sports content. Recent additions to MNMT’s programming lineup include four categories of alternate broadcasts (including Spanish language broadcasts), original programs with national names like Hometown with Rachel Nichols, Politics Aside with Chris Cillizza, and Sports Business Journal: Inside the Industry, and the launch of Monumental+, an upgraded state-of-the-art app that includes integrated real-time sports betting odds and gamification options during live game streams through “Monumental Game Center.” After a successful debut last season, magazine show Mystics Courtside returned this May with eight total episodes scheduled for 2025, featuring the best behind-the-scenes moments and off-court stories with players, staff, and Mystics fans.
The award-winning new production center, which opened in March 2024, is a two-story, SMPTE 2110 facility that features two top quality studios which can combine on non-conflict nights to create one single national telecast worthy experience. The main studios feature 24 cameras, 1,200 square feet of 4K quality LED monitors, and innovative robotics to help create the best possible pre- and post-game show viewing experiences for sports fans in the national capital region. The facility also includes two insert studios, five control rooms to produce multiple events simultaneously, and brand-new office space for more than 150 MSE employees.
“These honors from Cynopsis highlight the creativity, dedication, and passion that fuel our network and productions teams,” said Friday Abernethy, General Manager at MNMT. “Our fantastic broadcast studio and original programming that continue to earn industry recognition are all part of what makes Monumental such a dynamic media brand.”
Last night’s honors at the Cynopsis Sports Media Awards are the latest development for MSE during a busy spring awards season. Announced on Tuesday, MSE earned an extraordinary 17 shortlist mentions for the 2025 Hashtag Sports Awards across multiple MSE entities. Winners will be announced live at the 2025 Hashtag Sports Awards on June 24. In early May, the National Capital Chesapeake Bay Chapter of the National Academy of Television Arts & Sciences unveiled that MSE was nominated for 21 Capital Emmy Awards, with winners being announced on June 21.
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About Monumental Sports & Entertainment
Monumental Sports & Entertainment is America’s leading integrated sports and entertainment company and is ranked as one of the most valuable globally. Our people, players, teams, and events bring excitement and joy to millions. We invest and innovate to consistently raise the game so we can deliver extraordinary experiences that will inspire and unite our community, our fans, and our people. To learn more, please visit monumentalsports.com.
About Monumental Sports Network
Monumental Sports Network is wholly owned and operated by Monumental Sports & Entertainment (MSE). The network holds exclusive local television media rights for the NHL’s Washington Capitals, NBA’s Washington Wizards and WNBA’s Washington Mystics games. MNMT is also the TV and digital home to the NBA G League’s Capital City Go-Go and the NBA 2K League’s Wizards District Gaming as well as exclusive behind-the-scenes content and original sports and entertainment programming. The network also boasts the most comprehensive regional high school and collegiate sports programming in the greater Washington D.C. metro area. For more, visit: monumentalsportsnetwork.com.
Technology
UK Government backs British Esports and EFL digital skills pilot
British Esports has secured government funding to launch a pilot esports education program with the English Football League, targeting young people in disadvantaged communities.
The initiative, approved under a national digital inclusion fund, signals growing interest from policymakers in esports as a structured pathway for digital skills, safeguarding, and youth engagement.
Safe to Play pilot launches across ten club communities
The new Safe to Play campaign will run across ten football club communities and aims to reach around 400 young people. Delivered through existing football club charity programs, the project uses esports as a structured environment to support digital confidence, online safety, and wellbeing.
Each participating club will deliver a six- to eight-week program combining weekly workshops with supervised esports sessions. The content is designed to sit alongside existing youth provision, positioning esports as a tool for engagement rather than a standalone activity.
The pilot has been approved for funding by the Department for Science, Innovation and Technology under its Digital Inclusion Innovation Fund.
Training, governance, and safeguarding framework
British Esports will act as a national partner for the project, with funding supporting facilitator training, content development, and accreditation. As part of the Play it Safe model, British Esports will deliver e-learning and one-day in-person training to 60 facilitators drawn from ten football club charities.
Training covers safeguarding, wellbeing, digital confidence, online safety, and positive esports delivery. Guidance for the program is informed by British Esports’ Duty to Care in Esports framework, which sets standards for safe and responsible participation.
EFL in the Community will oversee national coordination, governance, and monitoring, while Sheffield United’s Community Foundation is acting as the accountable body. Sheffield Hallam University is providing external advisory input.
Potential national rollout
Project partners say the pilot is intended to test whether esports-based delivery can scale across the wider EFL network, which includes 72 clubs. A successful outcome could lead to a broader rollout through club community programs nationwide.
Debbie Cook, director of community at the English Football League, says, “The Safe to Play campaign is an exciting and innovative way to support young people in our EFL Club communities. Using esports as a vehicle for digital inclusion, online safety, and wellbeing, we’re equipping disadvantaged young people with essential skills for the modern world.”
Chester King, president at British Esports, adds, “We’re incredibly grateful to receive the Government’s support for this new Safe to Play campaign with the EFL. This backing will allow us to work alongside Sheffield United’s Community Foundation and other partners to deliver vital digital skills and online safety training to young people through esports.”
The announcement follows wider government action on youth engagement, including the launch of a new National Youth Strategy supported by a £500 million investment. The strategy, titled Youth Matters, has been shaped by feedback from more than 14,000 young people across England and focuses on rebuilding youth services and addressing social isolation.
ETIH Innovation Awards 2026
Technology
ASUS Republic of Gamers Presents Next-Gen Gaming Innovations, Commemorates 20 Years of Gaming Excellence at CES 2026
ROG showcases world-first technologies, next-generation gaming systems, and visionary collaborations that redefine gaming experiences
KEY POINTS
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Two decades of gaming leadership: At its Dare to Innovate virtual event, ROG celebrates 20 years of fearless experimentation and bold innovation
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Expanding gaming horizons: High-performance gaming innovation from Zephyrus laptops, Crosshair motherboards, Swift OLED monitors and more
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Cross-domain collaborations: ROG, Kojima Productions combine signature peripherals and the Flow Z13-KJP
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World’s first dual 16″ screen gaming laptop: ROG raises the bar of innovation to a whole new level with the pioneering Zephyrus Duo
LAS VEGAS, Jan. 5, 2026 /PRNewswire/ — ASUS Republic of Gamers (ROG) today announced its Dare to Innovate virtual event at CES 2026, unveiling the next chapter of its vision for gaming performance, design, and culture. The showcase celebrates 20 years of fearless innovation, highlighting breakthrough technologies that empower gamers and creators, while reinforcing ROG’s commitment to redefining gameplay, creation, and competitive performance worldwide.
A wide range of next-generation technologies across ROG’s gaming ecosystem is on display, including laptops, desktops, motherboards, and peripherals ― all engineered with world-first features and advanced capabilities that elevate performance and immersion.
On this 20-year milestone, ROG reflects on a legacy defined by bold concepts, pioneering engineering, and an unwavering dedication to its global community. From the groundbreaking Crosshair motherboard in 2006 to today’s cutting-edge gaming platforms, every milestone embodies the spirit of For Those Who Dare, a commitment to challenging conventions and redefining what gaming hardware can achieve.
Continuing this legacy, the ROG Lab embodies the heart of ROG’s experimental spirit, transforming ideas into tangible breakthroughs. This year’s showcase unveiled engineering advancements from the Lab, combining performance, thermal mastery, and user-focused design to elevate how gamers play, create, and connect.
ROG also extends its influence beyond technology into culture through global co-branding partnerships that merge gaming with music, fashion, art, and entertainment. Collaborations with creators and iconic franchises, including Kojima Productions, empower players to co-create within a growing, cross-domain ecosystem, reinforcing ROG’s role in shaping gaming identity and community worldwide.
ROG remains committed to pioneering the future of gaming, transforming daring visions into experiences that inspire every player to push beyond boundaries. Attendees at CES 2026 in Las Vegas can explore the latest ROG creations firsthand at The Venetian Expo, Level 3, San Polo #3403, from January 5 to 8, 2026.
Technology
Cryptocurrency Is Quietly Shaping the Next Wave of Digital Gaming Experiences
Digital gaming continues to evolve at a remarkable pace, and much of that momentum is coming from technologies that sit beneath the surface. Blockchain may not dominate headlines the way big releases or subscription shifts do, yet it increasingly shapes how players pay, own, and move digital assets across ecosystems. Developers are watching these shifts closely because the expectations forming today often become industry standards tomorrow.
Players have grown used to seamless digital transactions, whether they’re purchasing cosmetic packs or moving funds between entertainment platforms. That comfort is now extending to crypto‑enabled services, particularly in areas where fast settlement and transparent transfers matter. Some entertainment categories, including platforms such as Ethereum online casinos, illustrate how blockchain-based payments are becoming a practical alternative rather than a novelty. These examples help frame how gamers might come to expect the same kind of fluidity in mainstream titles. And as more players experiment with varied digital payment rails, studios are paying attention to how these habits could influence in‑game systems.
The Rise of Blockchain-Backed Payment Options Across Modern Gaming Platforms
Studios exploring blockchain payments aren’t necessarily chasing hype; they’re reacting to a widening ecosystem. The Web3 gaming sector was valued at $25.63 billion last year and is projected to surge to $124.74 billion by 2032. That long‑term growth outlook signals that payment experimentation in gaming isn’t slowing down.
The appeal for developers is straightforward: blockchains can handle microtransactions, cross‑platform rewards, and user‑to‑user transfers with fewer intermediaries. For players, the value comes from speed and clarity, especially when moving funds between platforms that don’t traditionally “talk” to one another. That combination of utility and consistency adds weight to the idea that blockchain payments could soon feel as ordinary as digital wallets did a decade ago.
Developers Are Leveraging Crypto Infrastructure for In-Game Economies
Ownership has become a defining issue in modern gaming, especially as digital libraries expand and cross‑platform play becomes the norm. Some teams are experimenting with blockchain-based IDs, tokens, or asset registries to give players a stronger sense of permanence. Ubisoft’s blockchain‑integrated releases from last year hinted at how publishers might use distributed ledgers for identity systems rather than speculative assets, making the technology more functional than flashy.
Market momentum supports this approach. Data from CoinLaw places the global blockchain gaming market at $21.6 billion in 2025, reflecting how many players are engaging with tokenized assets and decentralized economies. That figure underscores how digital ownership has become more than a niche experiment.
When implemented with care, crypto infrastructure can support predictable, player‑friendly marketplaces where items maintain consistent histories and transparent value. This matters because it could reduce fraud, stabilize in‑game trading, and help teams build cohesive economies that last across sequels or updates. The challenge lies in making the tech invisible enough that players benefit without needing to think about consensus models or wallet mechanics.
Where Crypto Entertainment Fits In: From Streaming Integrations to Emerging Models Like Ethereum Casinos
Crypto-enabled entertainment doesn’t exist in isolation; it’s increasingly brushing up against mainstream gaming habits. Streamers have already experimented with token-gated communities, blockchain reward drops, and audience‑driven item giveaways. These integrations quietly shift expectations around what digital ownership should look like, especially when viewers can carry items or achievements into other community spaces.
Platforms using crypto payments, including models similar to those found on the Ethereum casino side of the entertainment industry, show how frictionless transfers and transparent balances appeal to users who want quick access without traditional payment delays. For game studios, these behaviors serve as a test case for what players may expect from in‑game marketplaces or cross‑title inventories.
What’s more, these experiments hint at a broader trend: entertainment platforms are blending, and payment systems are blending with them. The line between playing, watching, and collecting is thinning, and blockchain often sits in the background, enabling that shift.
What These Shifts Signal for the Future of Player Experience and Industry Standards
If the current trajectory continues, the next wave of digital gaming could revolve around portability and permanence. Players increasingly expect items, progress, and identity markers to travel with them, even as they jump between devices, subscription models, or entirely different worlds. Blockchain’s role here won’t always be visible, but it will be foundational.
Studios face a balancing act. They need to incorporate emerging tech without overwhelming players with complexity or triggering backlash tied to past Web3 missteps. Yet the appetite for secure, consistent, and interoperable systems is growing. Developers who meet that demand—quietly, thoughtfully, and with a focus on player value—could set the tone for the next decade of game design.
In practice, that means treating blockchain not as a selling point but as supporting infrastructure. Successful implementations will feel intuitive, not experimental, and they’ll prioritize long‑term reliability over hype. As more publishers adopt these tools to streamline payments, protect assets, and enhance cross‑platform continuity, blockchain’s influence on gaming will likely move from occasional talking point to everyday expectation.
Related
Technology
Voltage to demo instant gaming payments at ICE – Payments
With the gaming community set to converge on Barcelona, Voltage is addressing the industry’s most pressing payment challenges head-on.
Attendees at ICE can visit stand 4L52 for a firsthand look at how Lightning Network technology enables instant, near-zero-fee deposits and withdrawals, eliminating chargebacks and unlocking new revenue streams.
The company’s platform empowers online casinos, sports betting, and social gaming operators to move value instantly and globally, bypassing the high costs and slow settlement times of traditional financial rails.
“Our platform is built to solve the real-world challenges of high fees and slow withdrawals that directly impact player experience and operator margins,” said Graham Krizek, CEO of Voltage. “At our booth, we are demonstrating that Lightning Network transactions are not just theoretical, but are a practical, scalable tool for increasing retention and profitability, available right now.”
At ICE, the Voltage team will conduct consultations showcasing how operators can:
- Increase margins with Lightning’s minimal transaction fees.
- Eliminate chargeback risks with Bitcoin’s irreversible transactions.
- Enable instant coin packs and rewards for seamless player engagement.
- Access global markets without intermediaries or currency barriers.
Voltage’s enterprise-grade infrastructure allows iGaming companies to integrate Bitcoin and stablecoin payments without the complexity of building it themselves, providing a seamless experience for both the operator and the player.
Operators, developers, and media attending ICE Barcelona 2025 are encouraged to visit the Voltage team to get hands on and discuss how to integrate instant payments into their platforms.
Technology
Fast Track strengthens platform as Greco becomes core Fast Track product – Gaming
Fast Track, the leading CRM technology provider for the iGaming industry, today announced that Greco, the gameplay risk management company acquired in February 2025, has now transitioned to become a core Fast Track product.
Following a successful period operating as a standalone business, Greco is now scaling fully under the Fast Track product umbrella. This marks a strategic step in expanding Fast Trackʼs platform beyond engagement execution into value-led optimisation, with a specific focus on helping operators scale bonus strategies with greater precision and control.
Founded in 2021 as a joint venture with Fast Track, Greco introduced a new approach to gameplay risk modelling through its proprietary Gameplay Risk Engine (Greco). The technology enables iGaming operators to model theoretical player value, detect behavioural anomalies and make smarter, data-driven decisions around bonus allocation and gameplay exposure.
As part of Fast Track, Greco becomes a foundational component alongside Fast Trackʼs real-time CRM, AI-driven gamification and natural language products.
“This has always been about building something bigger than the sum of its parts,” said Simon Lidzén, CEO and co-founder of Fast Track. “Greco adds a powerful new dimension to our platform.
“By bringing it fully under Fast Track, we can help operators scale their bonus strategies with the same sophistication they apply to CRM strategies – backed by real-time data, intelligence and world-class execution.”
As Greco becomes a core Fast Track product, it will be delivered with the same world-class service, reliability and pace of innovation that Fast Track customers expect. The offering will be complemented by an expanded service layer designed to help operators optimise and scale both CRM strategies and bonus strategies, working from one central system.
Grecoʼs co-founders, Ozric Vondervelden and Ed Dickerson, remain actively involved as the technology and team transition into Fast Trackʼs broader product organisation.
With this move, Fast Track continues to evolve its platform to support iGaming operators in digitalising operations, delivering true 1:1 experiences and shifting from promotion execution to scalable, value-driven player engagement.
Meet Fast Track at ICE
Fast Track will showcase the new Greco-powered product in action at ICE Barcelona, from 19-21 January. Operators are invited to visit the Fast Track stand to see how gameplay, risk, intelligence and CRM orchestration come together to scale smarter bonus strategies.
Technology
High-Performance Monitor Lineups : HKC Corporation
HKC Corporation’s showcase is anchored by the introduction of several flagship products. The HKC M10 Ultra is promoted as the first monitor to utilize an RGB MiniLED backlight system for enhanced color and brightness control. It would appeal to professional graphic designers, video editors, and game developers. The KOORUI S4941XO is a large-format OLED screen with a high refresh rate aimed at immersive simulation gaming. Finally, the ANTGAMER ANT275PQ Ultra stands as an LCD monitor with an exceptionally high refresh rate for competitive esports.
Collectively, HKC Corporation’s display products demonstrate the company’s technical focus on advancements in panel construction, backlight engineering, and integrated image processing software.
Image Credit: HKC Corporation
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