E-Sports
Slocap’s Rematch Partners With PUMA In Latest Epic Collab
For years, PUMA has relentlessly pushed athletes to be the best version of themselves, both on and off the field, with their stylish performance wear. Now, the iconic brand has joined the starting lineup for Sloclap’s Rematch, the online action video game for PC, Xbox Series X|S, and PlayStation consoles. Partnerships play a key role in […]

For years, PUMA has relentlessly pushed athletes to be the best version of themselves, both on and off the field, with their stylish performance wear. Now, the iconic brand has joined the starting lineup for Sloclap’s Rematch, the online action video game for PC, Xbox Series X|S, and PlayStation consoles.
Partnerships play a key role in how Rematch delivers content and experiences. The game doesn’t aim to just convey the feeling & joy of “playing” football — it wants to capture the full cultural spectrum around it, where fashion, competition, and self-expression meet. That’s where brands like PUMA come in, helping to anchor the game’s identity and offering players authentic customization opportunities.
“At Sloclap, we’ve always wanted Rematch to reflect the full energy, the style, the competition and self-expression. PUMA is a perfect partner for that: their strong presence in both gaming and football made them an obvious choice. Most importantly, we share a creative vision and a player-first approach that made this collaboration feel like a perfect match,” says Félix Garczynski, Head of Marketing & Publishing at Sloclap.
Puma and Rematch – A Match Made in Heaven
The choice of PUMA is no accident. As a footwear and streetwear brand with strong ties to professional football and a growing footprint in gaming — from collaborations with PlayStation, Minecraft and Rocket League, to sports franchises like EA FC — PUMA brings credibility and creative value to the project.
“Football is part of PUMA’s DNA, so joining Rematch—a game already generating serious buzz—is a natural fit,” says Ivan Dashkov, PUMA Director of Emerging Marketing Technology. “We’re excited to show up in a space where we’re both culturally and competitively at home.
Our Digital Goods team is proud to partner with Sloclap and Kepler Interactive, especially following their breakout hit Expedition 33. Their commitment to high-quality gaming makes this collaboration even more meaningful. Rematch brings a fresh perspective and thrilling gameplay that fans of both football and gaming will love.”
What is available now from this collaboration?
The partnership debuts in-game with the release of an exclusive outfit, with additional content planned for Season 1, including outfits and accessories inspired by both footwear and streetwear. This is just the start of a broader collaboration that will evolve over time, keeping players engaged and visually distinct as they take the field. The in-game Rematch outfit consists of popular in-real-life collections mixed and matched to create a stylish outfit that lets you look as good as you play.
With Rematch, Sloclap has distilled the world’s most popular sport down to its most basic tenets: Teamwork, strategy and skill. The third-person perspective puts you right onto the pitch for nonstop competitive play – there are no fouls, offsides or VAR. Control one player on the field for an intense showdown of 5v5, or choose from a variety of quickplay modes, evolving tactics and decisions to fit the moment-to-moment needs of the match.
Since the game’s launch on June 19, Rematch has taken the video game world by storm with more than 3 million players in its first week of availability and more than 13 matches played. Take part in Rematch, available now with versions starting at $29.99. Play now on Xbox, PlayStation and Steam.
REMATCH x PUMA
REMATCH x PUMA We are delighted to be teaming up with @PUMA, one of the most iconic brands in football and streetwear, for the launch of REMATCH. From the training ground to the Rematch arena, now you can rep the cat, head to toe.
E-Sports
Western announces addition of Esports Co-Ed Team | Rocket Miner
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E-Sports
MTSU to offer esports majors next fall
MURFREESBORO, Tenn. (WKRN) — Middle Tennessee State University will offer two esports concentrations next semester. Classes will teach students about aesthetics, ethics, marketing and technology needed to create gaming-related content and streams, according to a release. The majors will provide esports players with skills in creating content and revenue streams along with minors to give […]

MURFREESBORO, Tenn. (WKRN) — Middle Tennessee State University will offer two esports concentrations next semester.
Classes will teach students about aesthetics, ethics, marketing and technology needed to create gaming-related content and streams, according to a release. The majors will provide esports players with skills in creating content and revenue streams along with minors to give them specific skills within their professional interests.
Truck crashes into bridge over Murfreesboro Road in South Nashville
There will be two MTSU undergraduate concentrations: Esports and Gaming Content Creation housed in the College of Media and Entertainment and Esports Coaching offered by Leisure and Sport Management in the College of Behavioral and Health Sciences.
“Students will have the opportunity to learn about the variety of skills needed in the esports industry and learn specialized skills in areas in which they want to focus,” said Richard Lewis, esports and content creation coordinator associate professor, in a release. “There are hands-on experience opportunities working with the MTSU Esports club and a number of community organizations while earning their degree.”
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The Level Up Arena, located on the second floor of Middle Tennessee State University’s Student Union Building, opened last fall and is open to students across campus and will be used as a learning lab for students in the new esports concentrations offered beginning in the fall of 2025. (Courtesy: MTSU)
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The Level Up Arena, located on the second floor of Middle Tennessee State University’s Student Union Building, opened last fall and is open to students across campus and will be used as a learning lab for students in the new esports concentrations offered beginning in the fall of 2025. (Courtesy: MTSU)
The development of the esports program will “give students pathways to the needed skills and a degree for an industry that was previously unavailable in the region.”
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Esports majors will have access to the Level Up Arena in the student union and the Gaming Lab in the Business & Aerospace building, which is equipped with gaming PCs and Nintendo Switch consoles.
The average annual pay for a job in the esports industry in the United States is reportedly $156,348 a year with available positions like professional player, content creator, influencer, broadcast manager, social media manager, talent manager, team publicist, coaching, assistant coach, events manager, general manager, game analyst, commissioner and more.
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For the latest news, weather, sports, and streaming video, head to WKRN News 2.
E-Sports
Western Wyoming Community College Adding Co-ed Esports Team
IS Lab computer arena. The computers the team will be using to compete with. Photo from Western ROCK SPRINGS — Western Wyoming Community College announced Tuesday that it will add esports as its sixth varsity sport beginning in fall 2025. Esports, one of the fastest-growing activities on college campuses, features online competitions between schools. The […]

ROCK SPRINGS — Western Wyoming Community College announced Tuesday that it will add esports as its sixth varsity sport beginning in fall 2025.
Esports, one of the fastest-growing activities on college campuses, features online competitions between schools. The Western Mustangs will launch a co-ed team that will practice and compete against other institutions across the country.
According to the National Junior College Athletics Association Esports (NJCAA-E), “there are more than 400 high school and 300 college and universities currently supporting esports programs across North America and it is becoming clear that collegiate esports are paving the future of the Esports industry.”
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Esports began gaining traction in higher education in the early 2010s as colleges and universities recognized the popularity of competitive gaming and formed official teams. Many programs now foster both competition and career opportunities in the gaming industry.


“The addition of an Esports program within Mustang Athletics provides us with a great opportunity to extend the mission of Western Wyoming Community College to a wider audience,” said Lu Sweet, Western’s athletic director.
Esports student-athletes will be required to meet the same eligibility standards as other Mustang athletes, including being full-time, degree-seeking students, maintaining academic eligibility, and progressing toward a degree.
“We look forward to identifying our first head coach and working alongside that person to help guide our strategies for recruiting and developing our student-athletes,” Sweet said.
The team will compete in an upgraded gaming arena inside the Western IS Lab on the Rock Springs campus. League affiliation and specific game titles will be determined once a head coach is hired, the college said.
E-Sports
Alpha School partners with Guidepost Montessori to open K-3 elementary micro schools, expanding AI-powered model — EdTech Innovation Hub
New Alpha Schools are due open in Charlotte (NC), Raleigh (NC), Folsom (CA), Palm Beach (CA), Chantilly (VA), Lake Forest (CA), Austin (TX) and Plano (TX) this autumn. The partnership with Guidepost Montessori will allow Alpha to reduce the typical one- or two-year timeline usually required to open new schools. “The demand for Alpha’s educational […]

New Alpha Schools are due open in Charlotte (NC), Raleigh (NC), Folsom (CA), Palm Beach (CA), Chantilly (VA), Lake Forest (CA), Austin (TX) and Plano (TX) this autumn.
The partnership with Guidepost Montessori will allow Alpha to reduce the typical one- or two-year timeline usually required to open new schools.
“The demand for Alpha’s educational model has exceeded all expectations,” explains MacKenzie Price, Co-founder at Alpha School. “This partnership with Guidepost allows us to grow faster than ever—without compromising the core elements that make Alpha special. We’re giving families immediate access to a school where children fall in love with learning, build academic mastery while learning life skills from a very young age.”
Students at Alpha Schools typically spend just two hours each morning learning core academic subjects using personalized, AI-powered tools. In the afternoons, they spend time developing real-world skills such as critical thinking, public speaking and entrepreneurship.
Alpha School says is partnership with Guidepost Montessori will allow it to launch micro schools that help it retain its small-group, personalized learning experience while expanding quickly in response to demand.
“Families everywhere are realizing that academic excellence doesn’t have to come at the expense of joy, purpose, or curiosity,” adds Price. “At Alpha, we’re transforming early education by helping young students build strong reading and math foundations in just two hours a day. The rest of their time is spent exploring hands-on, play-based workshops that teach creativity and collaboration while leaning into students’ personal passions. It’s a model that keeps kids engaged, confident and genuinely excited to come to school.”
RTIH AI in Retail Awards
Our sister title, RTIH, organiser of the industry leading RTIH Innovation Awards, proudly brings you the first edition of the RTIH AI in Retail Awards, which is now open for entries.
As we witness a digital transformation revolution across all channels, AI tools are reshaping the omnichannel game, from personalising customer experiences to optimising inventory, uncovering insights into consumer behaviour, and enhancing the human element of retailers’ businesses.
With 2025 set to be the year when AI and especially gen AI shake off the ‘heavily hyped’ tag and become embedded in retail business processes, our newly launched awards celebrate global technology innovation in a fast moving omnichannel world and the resulting benefits for retailers, shoppers and employees.
Our 2025 winners will be those companies who not only recognise the potential of AI, but also make it usable in everyday work – resulting in more efficiency and innovation in all areas.
Winners will be announced at an evening event at The Barbican in Central London on Wednesday, 3rd September.
E-Sports
Top players vie for Esports World Cup glory in Saudi Arabia
Armed by the support from football superstar Cristiano Ronaldo, the Esports World Cup 2025 (EWC) got underway on July 7 in the Saudi Arabian capital of Riyadh. The mega event, which will run until August 24, will feature the world’s top esports players and clubs, allowing fans to enjoy gaming, culture, and entertainment. This year’s […]


Armed by the support from football superstar Cristiano Ronaldo, the Esports World Cup 2025 (EWC) got underway on July 7 in the Saudi Arabian capital of Riyadh.
The mega event, which will run until August 24, will feature the world’s top esports players and clubs, allowing fans to enjoy gaming, culture, and entertainment.
This year’s edition has a prize money of $70 million and will feature 25 tournaments across 24 global games, 2,000 elite players, and 200 clubs from over 100 countries.
The organisers of the Esports World Cup also roped in Ronaldo, one of the most celebrated athletes of all time, as the global ambassador of the event.
Ronaldo’s appointment marks a defining milestone for the Esports World Cup and signals the continued rise of competitive gaming as a global sport. A five-time Ballon d’Or winner and a symbol of elite performance, Ronaldo brings a powerful presence and cultural resonance that transcends traditional sports, helping connect millions of fans to the next generation of esports athletes.
As global ambassador, Ronaldo will headline the tournament’s global campaign throughout the seven-week competition and festival in Riyadh. He also stars as a playable character in FATAL FURY: City of the Wolves, one of the 25 tournament titles in this year’s Esports World Cup games lineup. With a social media following of over one billion, Ronaldo’s voice will help bring the tournament to new audiences and introduce the next generation of fans to the elite players of competitive gaming.
Ronaldo’s participation will also highlight the Esports World Cup’s 2025 creative theme, “Rise Above,” a campaign celebrating unlocking human potential, pushing the boundaries and going beyond the norms in the pursuit of greatness — values exemplified by Ronaldo and mirrored by the athletes competing across 25 tournaments this summer.
The event will also offer visitors a great opportunity to enjoy Saudi Arabia’s famous hospitality and the unique blend of heritage and world-class entertainment.
The Kingdom has invested heavily in sport over the last few years, bringing high-profile tennis, golf and boxing events to the country apart from the Formula One race.
Esports, which made its debut as a medal event at the Asian Games in 2023, has become very popular in Saudi Arabia as the Gulf country is also preparing to host the maiden Esports Olympics in 2027.
“The first edition of the Olympic Esports Games, a landmark event both in the world of esports and within the Olympic Movement, will be held in 2027 in Riyadh, Saudi Arabia,” the IOC said in a statement.
“The Road to the Games with the first Olympic competitions will already start this year.”
E-Sports
MTSU Launches Two New Esports Degrees to Train Future Gaming Professionals
Above: Photos of MTSU’s Level Up Arena MURFREESBORO, Tenn. — As the popularity of video gaming continues to explode, Middle Tennessee State University is offering two new esports concentrations this fall that will teach students about aesthetics, ethics, marketing and technology needed to create gaming-related content and streams. “Esports” is competitive video gaming, and like […]


Above: Photos of MTSU’s Level Up Arena
MURFREESBORO, Tenn. — As the popularity of video gaming continues to explode, Middle Tennessee State University is offering two new esports concentrations this fall that will teach students about aesthetics, ethics, marketing and technology needed to create gaming-related content and streams.
“Esports” is competitive video gaming, and like any other sport, there are multiple levels of competition ranging from high school and collegiate to professional teams that compete in front of packed arenas and are broadcast to global audiences.
The development of the two MTSU undergraduate concentrations — Esports and Gaming Content Creation housed in the College of Media and Entertainment and Esports Coaching offered by Leisure and Sport Management in the College of Behavioral and Health Sciences — has been a collaborative effort with stakeholders across campus to give students pathways to the needed skills and a degree for an industry that was previously unavailable in the region.
“Students will have the opportunity to learn about the variety of skills needed in the esports industry and learn specialized skills in areas in which they want to focus,” said Richard Lewis, esports and content creation coordinator associate professor. “There are hands-on experience opportunities working with the MTSU Esports club and a number of community organizations while earning their degree.”
According to ZipRecruiter, the average annual pay for a job in the esports industry in the United States is $156,348 a year. Jobs can range from a professional player, content creator, influencer, broadcast manager, social media manager, talent manager, team publicist, coaching, assistant coach, events manager, general manager, game analyst, commissioner and more.
Lewis said the MTSU concentrations will provide esports players with valuable skills in creating content and revenue streams. Students will also choose from minors to give them specific skills within their professional interests.
Students will also have access to the Level Up Arena, which opened last fall on the second floor of the Student Union Building for students across campus, and the Gaming Lab, located in the BAS S137F, created in 2023 in a collaboration between the College of Media and Entertainment, Jones College of Business and MTSU’s Information Technology Division that is equipped with gaming PCs and Nintendo Switch consoles.
“The Level Up Arena will offer real-world opportunities for esports students to broadcast competitions with professional equipment.
The Media and Entertainment degree program’s Esports and Gaming Content Creation concentration teaches students about the aesthetics, ethics, marketing and technology needed to create gaming-related content and streams.
The Esports Coaching concentration under Leisure and Sport Management uses the core interdisciplinary courses but dives deeper into the skills needed to be an esports coach at the high school, collegiate or professional level.
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