Technology
Sports Electronics Devices Market Projected to Garner Significant Revenues By 2031
Sports Electronics Devices Market
Sports Electronics Devices Market Expected to Reach $73.6 Billion by 2031—Allied Market Research
— Allied Market Research
WILMINGTON, DE, UNITED STATES, July 23, 2025 /EINPresswire.com/ — Allied Market Research, titled “Sports Electronics Devices Market,” The sports electronics devices market was valued at $19.6 billion in 2021 and is estimated to reach $73.6 billion by 2031, growing at a CAGR of 14.8% from 2022 to 2031. The sports electronics devices market share is expected to witness considerable growth in coming years, owing to an increase in investment by prime players of the market in next-generation fitness and sports centers. Further, rise in investment in technologies such as hawk-eye, ultraedge and others in new stadiums will propel the market positively during the forecast period.
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Sports electronics devices are advanced gadgets designed to boost athletic performance, monitor fitness data, and provide real-time analysis for progress. These devices are used in various sports and fitness activities, benefiting athletes, fitness enthusiasts, and casual users alike in reaching their objectives. One widely used sports electronics device is the fitness tracker, available as wristbands or smartwatches. It keeps tabs on heart rate, step count, distance covered, estimated calorie burn, and even sleep patterns, serving individuals seeking an active and healthy lifestyle.
Another crucial device is the GPS sports watch, which utilizes GPS technology to track routes and measure speed and distance for runners, cyclists, and outdoor enthusiasts. The data collected aids users in performance analysis, goal setting, and training enhancement. Additionally, there are sports-specific devices like golf GPS watches or cycling computers, catering to golfers and cyclists with features like course maps, swing analysis, and real-time cycling metrics.
Moreover, sports electronics devices include action cameras, beloved by extreme sports enthusiasts. These rugged, compact cameras capture high-quality videos and images, allowing users to document adventures and share them on social media, attracting both recreational users seeking excitement and professional athletes showcasing their skills to a wider audience. Overall, these devices have transformed how athletes and fitness enthusiasts monitor and improve their performance, becoming essential companions for individuals at all fitness levels, from beginners aiming to stay active to elite athletes pursuing competitive success.
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Due to increased investment in the sports industry by manufacturing businesses and an increase in the usage of wearable technology by athletes, the market for sports electronics devices globally is anticipated to expand significantly throughout the forecast period. In addition, the need for biosensor solutions is likely to drive the growth of the sports electronics devices market during the forecast period due to advanced technologies being used in fitness and sports facilities to monitor athletes’ biorhythms. However, some of the key issues impeding the growth of the sports electronics devices market are the high initial investment, low budgets, and data privacy and cybersecurity concerns.
The smart camera segment was the highest contributor to the market in 2021, whereas the pedometers and smart fabrics segments collectively accounted for a notable market share in 2021 for the sports electronics devices industry. The fitness centers segment was the highest revenue contributor in 2021.
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KEY FINDINGS OF THE STUDY
– In 2021, the pedometers segment accounted for maximum revenue and is projected to grow at a notable CAGR of 16.0% during the forecast period.
– The fitness centers segment was the highest revenue contributor to the market in 2021.
– The fitness centers and sports centers segments collectively accounted for around 82.45% market share in 2021.
– The fitness or heart rate monitors and pedometers segments are expected to witness considerable CAGRs of 18.36% and 16.09%, respectively, during the forecast period.
– North America and Europe collectively accounted for around 67.53% share in 2021.
The overall sports electronics devices market analysis is determined to understand the profitable sports electronics devices market trends to gain a stronger foothold. The key players profiled in the report include Apple, Blast Motion, Catapult Sports, Fitbit (Google), Garmin, Hawk-Eye Innovations (Sony Corporation), Panasonic Corporation, Polar Electro, Adidas, and Zepp. Market players have adopted various strategies, such as product launches, collaboration, partnerships, joint ventures, and acquisitions, to expand their foothold in the sports electronics devices market.
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About Us:
Allied Market Research is a leading provider of market intelligence, offering reports from top technology publishers. Our in-depth market assessments in our research reports take into account significant technological advancements in the sector. In addition to other areas of expertise, AMR focuses on the analysis of high-tech systems and advanced production systems. We have a team of experts who compile thorough research reports and actively advise leading businesses to enhance their current procedures. Our experts have a wealth of knowledge on the topics they cover. Additionally, they employ a range of tools and techniques when gathering and analyzing data, including proprietary data sources.
David Correa
Allied Market Research
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Technology
ASUS Republic of Gamers Presents Next-Gen Gaming Innovations, Commemorates 20 Years of Gaming Excellence at CES 2026
ROG showcases world-first technologies, next-generation gaming systems, and visionary collaborations that redefine gaming experiences
KEY POINTS
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Two decades of gaming leadership: At its Dare to Innovate virtual event, ROG celebrates 20 years of fearless experimentation and bold innovation
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Expanding gaming horizons: High-performance gaming innovation from Zephyrus laptops, Crosshair motherboards, Swift OLED monitors and more
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Cross-domain collaborations: ROG, Kojima Productions combine signature peripherals and the Flow Z13-KJP
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World’s first dual 16″ screen gaming laptop: ROG raises the bar of innovation to a whole new level with the pioneering Zephyrus Duo
LAS VEGAS, Jan. 5, 2026 /PRNewswire/ — ASUS Republic of Gamers (ROG) today announced its Dare to Innovate virtual event at CES 2026, unveiling the next chapter of its vision for gaming performance, design, and culture. The showcase celebrates 20 years of fearless innovation, highlighting breakthrough technologies that empower gamers and creators, while reinforcing ROG’s commitment to redefining gameplay, creation, and competitive performance worldwide.
A wide range of next-generation technologies across ROG’s gaming ecosystem is on display, including laptops, desktops, motherboards, and peripherals ― all engineered with world-first features and advanced capabilities that elevate performance and immersion.
On this 20-year milestone, ROG reflects on a legacy defined by bold concepts, pioneering engineering, and an unwavering dedication to its global community. From the groundbreaking Crosshair motherboard in 2006 to today’s cutting-edge gaming platforms, every milestone embodies the spirit of For Those Who Dare, a commitment to challenging conventions and redefining what gaming hardware can achieve.
Continuing this legacy, the ROG Lab embodies the heart of ROG’s experimental spirit, transforming ideas into tangible breakthroughs. This year’s showcase unveiled engineering advancements from the Lab, combining performance, thermal mastery, and user-focused design to elevate how gamers play, create, and connect.
ROG also extends its influence beyond technology into culture through global co-branding partnerships that merge gaming with music, fashion, art, and entertainment. Collaborations with creators and iconic franchises, including Kojima Productions, empower players to co-create within a growing, cross-domain ecosystem, reinforcing ROG’s role in shaping gaming identity and community worldwide.
ROG remains committed to pioneering the future of gaming, transforming daring visions into experiences that inspire every player to push beyond boundaries. Attendees at CES 2026 in Las Vegas can explore the latest ROG creations firsthand at The Venetian Expo, Level 3, San Polo #3403, from January 5 to 8, 2026.
Technology
Cryptocurrency Is Quietly Shaping the Next Wave of Digital Gaming Experiences
Digital gaming continues to evolve at a remarkable pace, and much of that momentum is coming from technologies that sit beneath the surface. Blockchain may not dominate headlines the way big releases or subscription shifts do, yet it increasingly shapes how players pay, own, and move digital assets across ecosystems. Developers are watching these shifts closely because the expectations forming today often become industry standards tomorrow.
Players have grown used to seamless digital transactions, whether they’re purchasing cosmetic packs or moving funds between entertainment platforms. That comfort is now extending to crypto‑enabled services, particularly in areas where fast settlement and transparent transfers matter. Some entertainment categories, including platforms such as Ethereum online casinos, illustrate how blockchain-based payments are becoming a practical alternative rather than a novelty. These examples help frame how gamers might come to expect the same kind of fluidity in mainstream titles. And as more players experiment with varied digital payment rails, studios are paying attention to how these habits could influence in‑game systems.
The Rise of Blockchain-Backed Payment Options Across Modern Gaming Platforms
Studios exploring blockchain payments aren’t necessarily chasing hype; they’re reacting to a widening ecosystem. The Web3 gaming sector was valued at $25.63 billion last year and is projected to surge to $124.74 billion by 2032. That long‑term growth outlook signals that payment experimentation in gaming isn’t slowing down.
The appeal for developers is straightforward: blockchains can handle microtransactions, cross‑platform rewards, and user‑to‑user transfers with fewer intermediaries. For players, the value comes from speed and clarity, especially when moving funds between platforms that don’t traditionally “talk” to one another. That combination of utility and consistency adds weight to the idea that blockchain payments could soon feel as ordinary as digital wallets did a decade ago.
Developers Are Leveraging Crypto Infrastructure for In-Game Economies
Ownership has become a defining issue in modern gaming, especially as digital libraries expand and cross‑platform play becomes the norm. Some teams are experimenting with blockchain-based IDs, tokens, or asset registries to give players a stronger sense of permanence. Ubisoft’s blockchain‑integrated releases from last year hinted at how publishers might use distributed ledgers for identity systems rather than speculative assets, making the technology more functional than flashy.
Market momentum supports this approach. Data from CoinLaw places the global blockchain gaming market at $21.6 billion in 2025, reflecting how many players are engaging with tokenized assets and decentralized economies. That figure underscores how digital ownership has become more than a niche experiment.
When implemented with care, crypto infrastructure can support predictable, player‑friendly marketplaces where items maintain consistent histories and transparent value. This matters because it could reduce fraud, stabilize in‑game trading, and help teams build cohesive economies that last across sequels or updates. The challenge lies in making the tech invisible enough that players benefit without needing to think about consensus models or wallet mechanics.
Where Crypto Entertainment Fits In: From Streaming Integrations to Emerging Models Like Ethereum Casinos
Crypto-enabled entertainment doesn’t exist in isolation; it’s increasingly brushing up against mainstream gaming habits. Streamers have already experimented with token-gated communities, blockchain reward drops, and audience‑driven item giveaways. These integrations quietly shift expectations around what digital ownership should look like, especially when viewers can carry items or achievements into other community spaces.
Platforms using crypto payments, including models similar to those found on the Ethereum casino side of the entertainment industry, show how frictionless transfers and transparent balances appeal to users who want quick access without traditional payment delays. For game studios, these behaviors serve as a test case for what players may expect from in‑game marketplaces or cross‑title inventories.
What’s more, these experiments hint at a broader trend: entertainment platforms are blending, and payment systems are blending with them. The line between playing, watching, and collecting is thinning, and blockchain often sits in the background, enabling that shift.
What These Shifts Signal for the Future of Player Experience and Industry Standards
If the current trajectory continues, the next wave of digital gaming could revolve around portability and permanence. Players increasingly expect items, progress, and identity markers to travel with them, even as they jump between devices, subscription models, or entirely different worlds. Blockchain’s role here won’t always be visible, but it will be foundational.
Studios face a balancing act. They need to incorporate emerging tech without overwhelming players with complexity or triggering backlash tied to past Web3 missteps. Yet the appetite for secure, consistent, and interoperable systems is growing. Developers who meet that demand—quietly, thoughtfully, and with a focus on player value—could set the tone for the next decade of game design.
In practice, that means treating blockchain not as a selling point but as supporting infrastructure. Successful implementations will feel intuitive, not experimental, and they’ll prioritize long‑term reliability over hype. As more publishers adopt these tools to streamline payments, protect assets, and enhance cross‑platform continuity, blockchain’s influence on gaming will likely move from occasional talking point to everyday expectation.
Related
Technology
Voltage to demo instant gaming payments at ICE – Payments
With the gaming community set to converge on Barcelona, Voltage is addressing the industry’s most pressing payment challenges head-on.
Attendees at ICE can visit stand 4L52 for a firsthand look at how Lightning Network technology enables instant, near-zero-fee deposits and withdrawals, eliminating chargebacks and unlocking new revenue streams.
The company’s platform empowers online casinos, sports betting, and social gaming operators to move value instantly and globally, bypassing the high costs and slow settlement times of traditional financial rails.
“Our platform is built to solve the real-world challenges of high fees and slow withdrawals that directly impact player experience and operator margins,” said Graham Krizek, CEO of Voltage. “At our booth, we are demonstrating that Lightning Network transactions are not just theoretical, but are a practical, scalable tool for increasing retention and profitability, available right now.”
At ICE, the Voltage team will conduct consultations showcasing how operators can:
- Increase margins with Lightning’s minimal transaction fees.
- Eliminate chargeback risks with Bitcoin’s irreversible transactions.
- Enable instant coin packs and rewards for seamless player engagement.
- Access global markets without intermediaries or currency barriers.
Voltage’s enterprise-grade infrastructure allows iGaming companies to integrate Bitcoin and stablecoin payments without the complexity of building it themselves, providing a seamless experience for both the operator and the player.
Operators, developers, and media attending ICE Barcelona 2025 are encouraged to visit the Voltage team to get hands on and discuss how to integrate instant payments into their platforms.
Technology
Fast Track strengthens platform as Greco becomes core Fast Track product – Gaming
Fast Track, the leading CRM technology provider for the iGaming industry, today announced that Greco, the gameplay risk management company acquired in February 2025, has now transitioned to become a core Fast Track product.
Following a successful period operating as a standalone business, Greco is now scaling fully under the Fast Track product umbrella. This marks a strategic step in expanding Fast Trackʼs platform beyond engagement execution into value-led optimisation, with a specific focus on helping operators scale bonus strategies with greater precision and control.
Founded in 2021 as a joint venture with Fast Track, Greco introduced a new approach to gameplay risk modelling through its proprietary Gameplay Risk Engine (Greco). The technology enables iGaming operators to model theoretical player value, detect behavioural anomalies and make smarter, data-driven decisions around bonus allocation and gameplay exposure.
As part of Fast Track, Greco becomes a foundational component alongside Fast Trackʼs real-time CRM, AI-driven gamification and natural language products.
“This has always been about building something bigger than the sum of its parts,” said Simon Lidzén, CEO and co-founder of Fast Track. “Greco adds a powerful new dimension to our platform.
“By bringing it fully under Fast Track, we can help operators scale their bonus strategies with the same sophistication they apply to CRM strategies – backed by real-time data, intelligence and world-class execution.”
As Greco becomes a core Fast Track product, it will be delivered with the same world-class service, reliability and pace of innovation that Fast Track customers expect. The offering will be complemented by an expanded service layer designed to help operators optimise and scale both CRM strategies and bonus strategies, working from one central system.
Grecoʼs co-founders, Ozric Vondervelden and Ed Dickerson, remain actively involved as the technology and team transition into Fast Trackʼs broader product organisation.
With this move, Fast Track continues to evolve its platform to support iGaming operators in digitalising operations, delivering true 1:1 experiences and shifting from promotion execution to scalable, value-driven player engagement.
Meet Fast Track at ICE
Fast Track will showcase the new Greco-powered product in action at ICE Barcelona, from 19-21 January. Operators are invited to visit the Fast Track stand to see how gameplay, risk, intelligence and CRM orchestration come together to scale smarter bonus strategies.
Technology
High-Performance Monitor Lineups : HKC Corporation
HKC Corporation’s showcase is anchored by the introduction of several flagship products. The HKC M10 Ultra is promoted as the first monitor to utilize an RGB MiniLED backlight system for enhanced color and brightness control. It would appeal to professional graphic designers, video editors, and game developers. The KOORUI S4941XO is a large-format OLED screen with a high refresh rate aimed at immersive simulation gaming. Finally, the ANTGAMER ANT275PQ Ultra stands as an LCD monitor with an exceptionally high refresh rate for competitive esports.
Collectively, HKC Corporation’s display products demonstrate the company’s technical focus on advancements in panel construction, backlight engineering, and integrated image processing software.
Image Credit: HKC Corporation
Technology
Innovative Gaming Peripheral Ecosystems : gaming peripheral
At CES 2026, Akko calls attention to three distinct series — the Nest, the Dash, and the Framer. The brand highlights the Dash as its “most advanced mouse to date.” This computer peripheral weighs just 39 grams and boasts the PixArt 3950 sensor for ro-grade precision and stability. Nest, on the other hand, is a right-hand ergonomic style, while the Framer is for entry-level gaming.
In addition to the high-performance computer mice, Akko is also highlighting new keyboards — including the aluminum rapid assembly magnetic-switch keyboard MOD007v5 HE and the Year of the Snake Keyboard — as well as the M1 V5 TMR technology by Akko’s sister brand MonsGeek.
Image Credit: Akko
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