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Strategic Partnership: TeachMeCode & HP Elevate Gaming Education in MENA

TeachMeCode Institute has announced its partnership with HP to advance gaming technology education in MENA. The strategic relationship will elevate gaming technology education across the UAE and the broader region. The partnership integrates HP Gaming Garage, Esports Management, and the Game Development Academy with TeachMeCode Institute’s commitment to industry-aligned education, skills-based learning, and developing a […]

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TeachMeCode Institute has announced its partnership with HP to advance gaming technology education in MENA. The strategic relationship will elevate gaming technology education across the UAE and the broader region.

The partnership integrates HP Gaming Garage, Esports Management, and the Game Development Academy with TeachMeCode Institute’s commitment to industry-aligned education, skills-based learning, and developing a sustainable gaming technology talent pipeline.

The collaboration yields an academically rigorous and practically relevant educational framework, ensuring that graduates are well-prepared to make meaningful contributions to the global gaming ecosystem. The partnership expands TeachMeCode Institute’s footprint in the MENA region and positions the technology sector for a strong future job market.

The global gaming industry is projected to reach $312 billion by 2027, according to PwC’s Global Entertainment & Media Outlook. As the MENA region emerges as one of the fastest-growing gaming markets globally, the demand for skilled developers, interactive technology specialists, and immersive content creators has never been greater.

The gaming industry in the MENA region is growing rapidly, and TeachMeCode Institute and HP are introducing educational initiatives to address this growing demand and create future employment opportunities.

Alexandru Cocindau, chairman of TeachMeCode Institute said: “It is our privilege to collaborate with HP in equipping the next generation with future-proof skills in game technology, AI, and immersive digital experiences. Following our unprecedented growth in the region, throughout the UAE, and most recently in the Omani market, we recognise that partnerships of this caliber are essential to building a sustainable ecosystem. By welcoming HP into our network of industry leaders, we are laying the foundation for future successes, empowering talent, driving innovation, and strengthening economic resilience across the MENA.”

A young and tech-savvy generation is rapidly advancing the gaming technology market, experiencing significant growth in recent years. Statistics predict that the gaming industry will grow by almost $2 billion by 2027, with an estimated 80 million gamers. These statistics reveal the need for highly skilled professionals in game development, real-time 3D visualisation, and interactive technology that outpace the availability of qualified talent. 

According to the International Game Developers Association (IGDA), the global gaming workforce has to grow by at least 30 per cent over the next five years to meet industry demands. The MENA region, home to over 377 million gamers, is rapidly transitioning from a consumer-driven market to a developer-led innovation hub.

A game development training programme for Omani nationals, that equips learners with essential game design and development skills using Unity, one of the world’s leading real-time development platforms.

As the launchpad for the TeachMeCode and HP Gaming Garage partnership, this programme showcases a shared commitment to developing local talent, expanding access to industry-standard education, and establishing the region as a hub for interactive digital creation.

TeachMeCode Institute and HP are working together to accelerate this transition to:

●      Deliver industry-aligned training in game development, AI-powered interactive design, and immersive experiences.

●      Develop structured learning pathways that bridge technical education with direct industry applications.

●      Support diversity and accessibility, ensuring that gaming technology education is available to a broad spectrum of learners.

●      Enable students to engage in real-world project development, equipping them with a competitive edge in the workforce.

The MENA region is rapidly emerging as a technology hub, backed by government initiatives, investors, and an expanding tech ecosystem. TeachMeCode Institute is at the forefront of technology education in the UAE, expanding its reach through impactful partnerships with industry leaders and government-backed initiatives. The newest collaboration with HP Gaming Garage is part of a broader strategic vision to establish the region as a global epicenter for game technology development, immersive media, and interactive AI applications.

TeachMeCode Institute will introduce collaborations with leading industry partners, global technology providers, and regional economic development initiatives in the next few months. These partnerships will expand the scope of gaming technology education beyond the classroom and into real-world applications on a large scale.

Mayank Dhingra, global director of Education Strategy at HP said: “HP Gaming Garage reflects our commitment to innovation in education, empowering the next generation of gaming professionals with the tools, skills, and industry expertise they need to succeed. Through our collaboration with TeachMeCode Institute, we further shape gaming technology education to be globally connected, locally relevant, and focused on the future.”

The primary goal of this partnership is to develop the workforce. Students will gain practical industry-ready skills that reflect authentic workflows using AI-powered game development, procedural world-building, and real-time 3D visualisation.

Additionally, BIELA, TeachMeCode Institute’s AI-powered development platform, will serve as a proof of concept, demonstrating how AI can empower developers, accelerate workflows, and reduce barriers to entry in the technology innovation space.

TeachMeCode Institute and HP will unveil the first phase of their collaboration in the coming months, with detailed announcements on curriculum structure, training programmes, industry-recognised professional certifications, tech industry engagement initiatives, and mentorship programmes.

For more information, visit the website: Teachmecode.ae.



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Spain starts strong in Gran Turismo World Series Nations Cup in London

The eighth season of the Gran Turismo World Series (GTWS) kicked off its first live event on June 7 at the Television Centre in London, UK. After a thrilling showdown in the Manufacturers Cup, all eyes turned to the Nations Cup, where drivers took to the track as proud ambassadors of their home countries and […]

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The eighth season of the Gran Turismo World Series (GTWS) kicked off its first live event on June 7 at the Television Centre in London, UK. After a thrilling showdown in the Manufacturers Cup, all eyes turned to the Nations Cup, where drivers took to the track as proud ambassadors of their home countries and territories.

A field of 12 racers, comprising of the top three finishers from the 2024 Nations Cup and the highest-ranking drivers from each region in the Online Qualifiers, lined up to battle in the first round of a championship that will ultimately determine the world’s fastest Gran Turismo driver.

The day began with a five-lap Sprint Race, where Spain’s Jose Serrano and Pol Urra secured a one-two finish, earning the top two starting positions for the Grand Final.

Nearly every driver on the grid chose to start the 20-lap Grand Final race — held at the scenic Grand Valley Highway race course — on medium-compound tires. However, the Netherlands’ Kaj de Bruin, starting from P10, opted to gamble on softs. His bold strategy paid off early, propelling him into the lead by the fourth lap. Yet he struggled to maintain the pace under relentless pressure from Serrano, Urra, Kylian Drumont of France, Takuma Miyazono and Takuma Sasaki of Japan, and Italy’s Valerio Gallo.

With their Red Bull X2019 Competition race cars exceeding 320 km/h on the straights, the drivers left nothing on the table. Tire strategy played a pivotal role: de Bruin made two stops, while most others managed with just one. Miyazono and Drumont chose hard-compound tires for their final stints, a gamble that failed to pay off. In the closing laps, a fierce wheel-to-wheel battle for the lead unfolded between the two Spaniards, each pushing the other to the limit. The sold-out crowd watching the action live was on the edge of their seats, gasping and cheering with every turn and attempted overtake.

Ultimately, Serrano emerged victorious ahead of Urra, with Gallo completing the podium.

Round 2 of the Gran Turismo World Series will be held in Berlin on September 20th. Watch it live on RACER Network.



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Husker football hall of famer teaching life lessons through esports

OMAHA (KMTV) — From the gridiron to gaming. Former Husker Ahman Green has an extensive resume on the football field, and now he’s fulfilling his love of competition in a different way: with esports. Video shows Ahman Green helping with and playing video games at an esports camp at Quest Forward High School. Green has […]

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OMAHA (KMTV) — From the gridiron to gaming.

Former Husker Ahman Green has an extensive resume on the football field, and now he’s fulfilling his love of competition in a different way: with esports.

  • Video shows Ahman Green helping with and playing video games at an esports camp at Quest Forward High School.
  • Green has been playing video games since he was five years old.
  • He hopes help young esports players learn valuable lessons applicable in esports and eventually the workforce, such as team work, accountability, respect and more.

WATCH KELSEY’S STORY:

Gridiron to gaming: Husker football hall of famer teaching life lessons through esports

BROADCAST TRANSCRIPT:

Not only is Ahman Green a Nebraska football hall of famer, he’s also a gamer.

“It was something that started then when I was five and then carried on through high school, back here to Nebraska,” he said. “It was the competitiveness of some of the games, trying to play against somebody to try to beat you. You either win or you lose, you gotta figure it out.”

In addition to coaching athletes in traditional sports, he’s also coaching esports.

“The only really physical thing we have is between your controller or your mouse and keyboard and putting on your headsets,” Green said.

Despite the differences, Green finds skills transfer over from the playing surface to not only video games…

“Goal setting, rules, team rules, team work, respect, accountability, all that ties in the same,” he said.

But also to life.

“You learn how to be somebody that has confidence in themselves, learning how to work with other people and how to talk to other people,” Green said. “Because if they’re not talking a certain way, some people might not listen.”

“Sometimes you need to work by yourself, but other times it’s easier and much more efficient to work as a team,” Maximus Johnson, an incoming eighth grader who attended esports camp at Quest Forward High School, said. “And learning teamwork is a vital component in completing or fulfilling a goal.”

“Concentration and like focus(ing) on stuff,” rising seventh grader and esports player Noah Schaffner said. “It doesn’t matter if you do it in Super Smash Bros, Mario Kart, Minecraft. If you lose your train of thought when you’re doing something important, you probably don’t get it back.”

And no matter if it’s scoring a touchdown or winning a Smash Bros tournament, Green wants kids to keep their competitiveness and succeed in the future.

“Esports gets you out of that comfort zone,” Green said. “And so that’s what I’m gonna do. I try to get them out of that comfort zone. And if they learn one more thing than they did the day before, then that’s a win.”





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Revival Gets Announce in Xbox Showcase With First Teaser

ATLUS stated regarding Persona 4: Revival at the Xbox Games Showcase on June 8, 2025. The game is returning, but differently, not a remake per se. This one brings a new appearance and modifications from the original. No release date announced as of yet, but more information is to come. The confirmed platforms are Xbox […]

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ATLUS stated regarding Persona 4: Revival at the Xbox Games Showcase on June 8, 2025. The game is returning, but differently, not a remake per se. This one brings a new appearance and modifications from the original. No release date announced as of yet, but more information is to come.

The confirmed platforms are Xbox Series X|S, Xbox PC, Xbox Cloud, PlayStation 5, and Steam. It is apparent that ATLUS is attempting to introduce this game to more types of players, including old and new ones.

Inaba’s Mystery Comes Again with Changed Feeling

The action occurs in a small town called Inaba. Things were ordinary until some bizarre murders began. Meanwhile, students learn about a secret television channel that can be accessed only when it rains. What is found there is not ordinary. A world that is hidden, and shadows lurk behind screens.

 

 

Players track a high school team that gets far into the case-solving, as well as student life. The game retains turn-based battles and choices of the day, such as what to do after school. This iteration differs from Persona 4 Golden, which was a remastered version. Revival takes its own spin.

From the Director: Message and What Comes Next

 

Persona 4 Remake Rumored to Be Revealed This Week at Xbox Games Showcase -  OpenCritic

 

Kazuhisa Wada of P-STUDIO presented a message regarding the new title. According to him, Persona 4 is part of ATLUS’ heart. The team is taking care and working hard on this version. Wada informed that he is confident both fans and new players will have fun with what they create.

He also mentions that they are doing many more projects of Persona in the future. The work on the rest of the series continues strongly. So, the fans can wait for further updates.

This game is progressing with another game, Persona 5: The Phantom X, which will be available on June 26, 2025. With these, ATLUS and SEGA indicate how they are going to expand the world of Persona further.

Gamers can anticipate more news and updates on the game shortly. In the meantime, series fans have something to eagerly anticipate once again.

 

Written By Manika Kayal, Intern, India Today Gaming.



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DACC’s Michael “Guido” Esteves Wins State ICCTA Pacesetter Award

 THE FOLLOWING IS A DANVILLE AREA COMMUNITY COLLEGE RELEASE   DANVILLE – Danville Area Community College is proud to announce that alumnus and current Director of Audio, eSports, and Community Engagement Michael “Guido” Esteves has been named the 2025 recipient of the Illinois Community College Trustees Association (ICCTA) Pacesetter Award. He was honored at the […]

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 THE FOLLOWING IS A DANVILLE AREA COMMUNITY COLLEGE RELEASE

 

DANVILLE – Danville Area Community College is proud to announce that alumnus and current Director of Audio, eSports, and Community Engagement Michael “Guido” Esteves has been named the 2025 recipient of the Illinois Community College Trustees Association (ICCTA) Pacesetter Award. He was honored at the ICCTA Awards Banquet held Friday, June 6 in Bloomington, Illinois.

The ICCTA Pacesetter Award recognizes recent community college graduates who have made outstanding achievements in their careers and in service to their communities. Esteves, who works full time for DACC, was chosen for his innovative work in music education, digital arts, eSports coaching, and student mentorship—all of which reflect the transformative power of community colleges.

A DACC graduate himself, Esteves returned to college as a non-traditional student, determined to create a meaningful path forward. He found that path at DACC, where he thrived academically and discovered his passion for teaching and mentoring students. Today, he serves as a volunteer music educator through the Project Success program, working directly with students at Danville High School. In this role, he uses music and creative expression not only as an educational tool, but as a way to introduce high school students to the opportunities available through community college.

In addition to his work in the classroom, Esteves is the driving force behind DACC’s nationally ranked eSports program. As head coach, he has guided Jaguar athletes to back-to-back national championships in Mario Kart and helped individual players achieve national rankings. His leadership has made DACC a standout in collegiate eSports and has opened new academic and career pathways for students interested in gaming, digital media, and technology.

“Guido is a powerhouse of creativity, energy, and heart,” said Dr. Randall Fletcher, DACC President. “Whether he’s teaching music, coaching eSports, or mentoring a student one-on-one, he gives his all—and students respond to that. His journey is a powerful example of what a community college graduate can accomplish.”

Outside the classroom, Esteves is known for his dedication to student engagement, diversity, and inclusion. He has helped hundreds of young people find their voice—whether through a musical performance, a digital project, or a competitive gaming experience. His work helps students see education as something personal, empowering, and achievable.

“Winning the Pacesetter Award is such an honor,” said Esteves. “But the real reward is seeing students grow into who they’re meant to be. DACC changed my life, and I’m just trying to pass that on.”



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Chester County Intermediate Unit hosts inaugural PSEL Esports Expo with Rocket League Tournament

DOWNINGTOWN —  Over 40 educators and coaches, along with 25 students and 12 sponsors, gathered on Monday, June 2, for the inaugural Pennsylvania Scholastic Esports League (PSEL) Esports Expo at the Chester County Intermediate Unit (CCIU). The event featured a Rocket League tournament and offered a full day of exploration into the dynamic world of […]

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DOWNINGTOWN —  Over 40 educators and coaches, along with 25 students and 12 sponsors, gathered on Monday, June 2, for the inaugural Pennsylvania Scholastic Esports League (PSEL) Esports Expo at the Chester County Intermediate Unit (CCIU). The event featured a Rocket League tournament and offered a full day of exploration into the dynamic world of scholastic esports.

The event provided participants with opportunities to witness competitive gameplay, explore cutting-edge esports solutions, and build valuable connections in the esports education space. The tournament ran bracket style with top teams competing in the final competition.

“We were thrilled to welcome so many of our scholastic esports colleagues from Pennsylvania and beyond to our first PSEL Esports Expo,” said Kammas Kersch, director of the PSEL Esports League. “As an educator-led league, it is important to us to continue to foster learning opportunities for both students and educators. One of the highlights of the day was getting to spend time networking with our PSEL community!”

Kersch, who is also the CCIU STEM services coordinator, opened the event with a welcome and introduction that focused on key pillars for setting up an esports program in schools.

Several sponsors hosted engaging spotlight sessions designed specifically for educators, offering valuable insights, tools, and resources to help support successful scholastic esports teams.

The Rocket League finals saw an exciting playoff between West Chester Henderson High School and Chichester High School, with both teams showcasing impressive skill and teamwork. In a thrilling finish, Henderson High School emerged as the tournament champions.

Matt Swan, CCIU STEM innovation specialist, emphasized, “The Rocket League matches were full of great highlight plays, and in the end West Chester Henderson walked away as the champions without losing a single game!”

Swan continued, “We want to congratulate the players from West Chester Henderson on their phenomenal performance and also recognize the players from Chichester High School & 21st Century Cyber Charter School. We look forward to our next chance to showcase the skills of these amazing student competitors!”

Karen Ruggles, DeSales University varsity esports program director, closed the event with a talk that channeled the day’s excitement into a reflection on the future of esports—encouraging attendees to recognize how gaming, competition, and community can fuel personal and professional growth, while inspiring them to embrace their individual potential to shape a thriving, positive future for the industry.

The event received overwhelmingly positive feedback from attendees, sponsors, and students alike. Educators and parents praised the organization and valuable insights shared, sponsors appreciated the meaningful engagement, and students were energized by the high-level competition and community-centered atmosphere.

The CCIU Events Team and PSEL Esports Team is already planning for the next event and looks forward to bringing esports colleagues together again soon.



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ESports pioneer-turned musician subject of new documentary | Local News

FAIRFIELD — Walter Day would say he’s living proof that it’s never too late to pursue one’s passions, and that’s the focus of a new documentary he’s featured in. Day, 76, who founded Twin Galaxies — a platform that tracks arcade game high scores — was featured in the 2007 documentary “The King of Kong: […]

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FAIRFIELD — Walter Day would say he’s living proof that it’s never too late to pursue one’s passions, and that’s the focus of a new documentary he’s featured in.

Day, 76, who founded Twin Galaxies — a platform that tracks arcade game high scores — was featured in the 2007 documentary “The King of Kong: A Fistful of Quarters.” But by that point in his life, Day had shifted gears and changed his passion. He’d moved on to music.


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Donald Promnitz is the associate editor of the Ottumwa Courier and the Oskaloosa Herald. He can be reached at dpromnitz@ottumwacourier.com. Follow him on Twitter @DonPromnitz.





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