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These 10 outlawed tech innovations rocked F1

Formula 1 races are won on the track, but the groundwork to creating a winning machine kicks off months before lights go out on a grand prix weekend. In the buildup to every new season, designers and engineers pore over the rules in search of loopholes – ones they can exploit in the name of […]

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Formula 1 races are won on the track, but the groundwork to creating a winning machine kicks off months before lights go out on a grand prix weekend. In the buildup to every new season, designers and engineers pore over the rules in search of loopholes – ones they can exploit in the name of speed.

The advances sometimes go a step beyond finding a gap in the regulations, and become a break in the rules. When that happens, whether the innovation is winning races or proving to be a safety hazard, it can be outlawed by F1’s governing body, the FIA.

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This can mean that entire cars are outlawed from entering F1 races or, on other occasions, teams have to re-engineer their machines to comply.

But just what kind of technical wizardry has Formula 1 outlawed in its 75-year history? Well, these are 10 of the most high-profile innovations that have been banned from F1.

Brabham BT46B – ‘The Fan Car’

From the front, Brabham’s BT46B looks almost like any other 1970s Formula 1 car: it’s got a low profile, wide stance and a rudimentary wing at each end. One aspect of the car that was far from rudimentary, however, was the enormous fan that was engineered into the car to increase downforce.

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‘The Fan Car’, as it was affectionately known, made its F1 debut at the 1978 Swedish Grand Prix in Anderstorp. To aid performance, Brabham engineers connected a fan directly to the car’s gearbox using a complex array of clutches. This diverted around 30hp from the engine to the fan, which then sucked air out from beneath the floor of the car.

The idea proved successful, and the extra downforce that was created by the spinning fan helped Niki Lauda to a race win in Sweden. However, Brabham decided to withdraw it from competition for the remainder of the season. The car wasn’t actually banned from F1 following its first race, but a regulation change in 1979 meant that it would have been outlawed from the following year.

Patrick Depailler, Tyrrell P34 Ford

Patrick Depailler, Tyrrell P34 Ford<span class="copyright">Rainer W. Schlegelmilch / Motorsport Images</span>

Patrick Depailler, Tyrrell P34 FordRainer W. Schlegelmilch / Motorsport Images

Rainer W. Schlegelmilch / Motorsport Images

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The thinking was that having four wheels at the front instead of two would increase the contact patch with the track, aiding traction in the corners and helping with braking performance. Sure, pitstops would take longer with an extra pair of tyres to change, but that could be offset by the on-track gains.

The theory worked, and Patrick Depailler qualified third on the P34’s first outing at the 1976 Spanish Grand Prix at Jarama. He went on to suffer a braking issue that meant he didn’t finish the race, but two weeks later the P34 helped Jody Scheckter to fourth in Belgium. The car even managed a single race win and got its drivers onto the podium on 14 occasions.

The novel design was short-lived, however, as development of the mini tyres essential for the front wheels was cut by Goodyear and the special rubber became scarce by the end of the 1977 season. What’s more, a technical directive in the 1980s meant that Formula 1 cars could only use four wheels – no more, no less.

Active suspension

In the early 1990s, teams had moved on from analogue upgrades to focus on more high-tech improvements, like active suspension, which brought powered components to F1 cars to monitor and change the suspension while drivers traversed a track in order to maximise grip and performance.

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Lotus was, once again, an early pioneer in this space and the first victory for a car with active suspension was in 1987 when Ayrton Senna won the Monaco Grand Prix for Lotus. The tech reached its heyday in the 1990s, however, when cars were able to automatically adjust the ride height at all four corners in order to maintain a flat and stable position.

The big advantage of the tech was that it provided a more stable aero platform, which gave engineers a better understanding of how they could maximise the performance from their cars. This, coupled with other innovations of the time, meant that speeds quickly rose and lap times plummeted.

However, the added complexities and costs associated with active suspension led to its demise and it was outlawed in Formula 1 from the 1994 season.

Mass dampers

Fernando Alonso, Renault F1 Team R25

Fernando Alonso, Renault F1 Team R25 <span class="copyright">Sutton Images</span>

Fernando Alonso, Renault F1 Team R25 Sutton Images

Sutton Images

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These days tuned mass dampers are used in super-tall skyscrapers, to help cope with strong winds, and top-tier mountain bikes, where they smooth out bumps on a gnarly downhill track. But, in the mid-2000s, these sprung masses were initially used to great effect in Formula 1.

A tuned mass damper is a weight that’s held in position inside a tube and has a spring at either end. This simple creation moves against an interference to offset it, so in tall buildings it helps stop the sway in a strong breeze and in F1 it helps improve stability.

The humble device was used by Renault in its 2005 R25 Formula 1 car, with the team initially installing a sprung 10kg mass in the car before realising that the amount of weight required could be tuned for each track it visited. The additional weight proved effective, as it was said to give drivers Fernando Alonso and Giancarlo Fisichella more confidence. It was also said to be worth as much as a second a lap in terms of performance on some tracks.

The system faced a protest following the 2006 German GP, and Renault opted to run its cars without the device from then on to avoid disqualification. In a later hearing at the court of appeal, the mass damper was outlawed by the FIA, which deemed that it was a device that aimed to “markedly improve the car’s aerodynamic output.”

Double diffuser

With any overhaul in regulations in Formula 1, there’s always a chance that one team will find a loophole that lets them maximise performance. When new rules came into force in 2009 to try and cut the amount of downforce produced by F1 cars, the double diffuser exercised one such loophole.

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The double diffuser was a device deployed by teams including Brawn GP, Toyota and Honda – but the former managed to maximise the effectiveness of the aerodynamic device. It created channels in the rear diffuser to maximise its surface area without exceeding the dimensions stated in the regulations.

Why The Double Diffuser Was (Down)Forced Out Of F1

Why The Double Diffuser Was (Down)Forced Out Of F1<span class="copyright">Andrew Ferraro / Motorsport Images</span>

Why The Double Diffuser Was (Down)Forced Out Of F1Andrew Ferraro / Motorsport Images

Andrew Ferraro / Motorsport Images

Do you know what’s better than one DRS? Two. At least, that’s what Mercedes thought with the novel front wing design it deployed in 2011 and then refined in 2012.

For 2011, a creation dubbed the W-duct sought to have a similar impact on the front wing as the F-duct had on the rear. Namely, it redirected the airflow to stall the front wing and cut downforce to aid top speed.

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This system was refined in 2012 and comprised pipework that ran through the car from the front wing to the rear to stall both wings and cut drag produced by the car. Teams subsequently sought to outlaw the creation, as implementing it themselves meant finding space in their cars to weave pipework from front to rear.

What’s more, the device turned out to be a hinderance to the Mercedes team in its own front wing development. That’s because the innovation came about when teams up and down the grid were pushing the flexibility of their wings to the extreme, and Mercedes wasn’t able to capitalise on this due to the construction of its own wings.

Despite some teams also working to implement double DRS systems of their own, the innovation was outlawed for the 2013 season.

DAS system

After winning six constructors’ crowns on the bounce, Mercedes was in a league of its own come 2020 and was all about refining its dominant machinery. So, for 2020, the German manufacturer rolled out a unique steering system that sought to further increase the gap to the competition.

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Watch: Mercedes’ moving steering wheel: What is DAS and how does it work?

The innovation was spotted in pre-season testing when drivers Lewis Hamilton and Valtteri Bottes were seen pulling on their steering wheels, as well as twisting it left and right to turn the wheels. Pulling the wheel, it turned out, altered the alignment of the front wheels, which would change the contact patch between the tyre and the road.

Uses for the system ranged from aiding tyre warmup following a safety car period to enhancing mechanical grip to improve cornering performance. Mercedes was permitted to run the system for the 2020 season, but the FIA moved to outlaw the setup from 2021, which put other teams off deploying systems of their own.

Flexi wings – 2024

The latest controversy to rock Formula 1 has been flexible wings. Wings at the front and rear of Formula 1 machinery have been seen flexing under load, which means their profile reduces at speed and a reduction in drag.

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Flexible wings have been an issue in F1 for years but the FIA is attempting to clamp down on them more than ever right now. A technical directive rolled out in 2024 sought to reduce the permitted flex in wings and implemented tougher tests on wing flexibility.

A further technical directive due to hit the grid at the Spanish Grand Prix will further clamp down on flexible wings in F1. From the Spanish race, teams will only be permitted to have front wings that can flex by 10mm when under load. Additionally, the flex on the slot gaps on rear wings must be no greater than 0.5mm once the technical directive comes into force.

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Future of Live-Streaming in E-Sports: Innovations & Opportunities

It’s no secret that the esports industry has experienced an astronomical rise in the past decade, with many universities today even investing in it. The exponential growth trajectory of esports has had a massive impact on the entertainment and media industries, with the audience expected to shoot to 434 million in 2023. By the close […]

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It’s no secret that the esports industry has experienced an astronomical rise in the past decade, with many universities today even investing in it. The exponential growth trajectory of esports has had a massive impact on the entertainment and media industries, with the audience expected to shoot to 434 million in 2023. By the close of 2025, the esports gaming and streaming industry is projected to bring in $3.5 billion. As it becomes more and more relevant, it begs the question: has live-streaming fully capitalized on this huge market? With everyone streaming now more than ever before, examining the future of real-time broadcasting in esports in the post-pandemic era is critical. Moreover, what innovations and opportunities does esports live-streaming promise in the future? The Significance of Esports Today From the Olympics to the Super Bowl, TV was once the main way for people at home to watch the most important live sporting events. But, like anything else, change is unavoidable, and innovation is essential for survival. The connectivity and accessibility of esports have enabled viewers to watch sporting events live. It has become a new way of viewing content, especially for millennials and Gen Zers. It’s obvious that through streaming, interconnectivity is at the heart of the future of consuming media thanks to esports live-streaming. As with online gambling in a platform like https://fortunica-slots.com/en-gb/, electronic sports has always been considered a niche market. However, in a fairly short period, it has enabled major media platforms, including Twitch, to rise to prominence. Now, here’s the question: what’s the potential of esports live streaming? Leveraging the Opportunities Presented by Esports Live-Streaming The COVID-19 pandemic saw esports live-streaming explode in terms of growth, with reports stating that Facebook Gaming, YouTube Gaming, and Twitch all experienced significant rises in online viewers in 2020. Surges were also reported in streaming TV, with reports showing that any viewership increase experienced by the streaming TV industry throughout the worldwide lockdowns is likely to be permanent. While the streaming TV market continues to expand and hit new, increased viewership numbers, electronic sports are naturally expected to expand as a new, emerging market on both free and paid streaming platforms. The demand is clearly there, and streaming TV offers the potential to grow the esports industry even more than before. There’s potential for channels dedicated to esports games and analysis, dissecting the star players and their respective career trajectories, etc. As professional gaming keeps growing and establishing itself as a mainstream sports entertainment category, it’ll get its own analysts, stars, and key peak moments. In today’s live-streaming world, esports can become a worthwhile alternative to traditional sports on traditional broadcast TV. With streaming TV, all of the esports content can be broadcast at a college, local, or national level. The added advantage of esports live-real-time broadcasting is that it’ll encourage more interactivity across platforms. Live-Streaming and Broadcasting Innovations Advancements in streaming and broadcasting technologies have considerably improved the viewing experience of electronic sports. High-definition streams, interactive overlays, and multi-angle views give fans more engaging and immersive ways to view their beloved games and tournaments. In addition, improved streaming capabilities have made it easier to access esports, allowing fans from the world over to tune in to its live events, no matter the geographic barriers. Let’s take a look at some of them: Augmented Reality (AR) and Virtual Reality (VR): AR and VR technologies can potentially revolutionize esports by offering fans a more immersive gaming experience. In particular, VR offers players a completely new method to experience games, which makes them feel like they’re actually within the game world. AR can help improve live professional gaming events by supplying real-time stats and additional information. It can do that by overlaying digital items onto the real world and livening up the spectator experience. Machine Learning and Artificial Intelligence: Machine learning and AI are helping develop more advanced intelligent non-player characters (NPCs) and game mechanics. Therefore, they’re providing a more dynamic and challenging gaming experience. AI is also helping create customized viewing experiences for competitive gaming fans, with algorithms suggesting matches based on viewing history and preferences. 5G Connectivity: With 5G networks having been rolled out, this promises to drastically decrease latency. Latency is a crucial factor in competitive esports, where the difference between winning and losing can be milliseconds. Also, enhanced mobile connectivity will likely spur the growth of esports on mobile. This will make it easier for a broader audience to access competitive gaming. Beyond the Now The future looks incredibly bright for esports live-streaming. With advances in machine learning, AI, and 5G technology, gamers and fans can look forward to even more high-definition, interactive, and immersive streaming experiences. Technology remains the backbone of live-streaming electronic sports. Its never-ending evolution is critical to shaping esports’ future, transforming the way games are played, experienced, and broadcast the world over. It’s an exciting time for gamers, industry professionals, and fans alike as they experience the unstoppable evolution of esports real-time broadcasting.

It’s no secret that the esports industry has experienced an astronomical rise in the past decade, with many universities today even investing in it. The exponential growth trajectory of esports has had a massive impact on the entertainment and media industries, with the audience expected to shoot to 434 million in 2023. By the close of 2025, the esports gaming and streaming industry is projected to bring in $3.5 billion. As it becomes more and more relevant, it begs the question: has live-streaming fully capitalized on this huge market? With everyone streaming now more than ever before, examining the future of real-time broadcasting in esports in the post-pandemic era is critical. Moreover, what innovations and opportunities does esports live-streaming promise in the future? The Significance of Esports Today From the Olympics to the Super Bowl, TV was once the main way for people at home to watch the most important live sporting events. But, like anything else, change is unavoidable, and innovation is essential for survival. The connectivity and accessibility of esports have enabled viewers to watch sporting events live. It has become a new way of viewing content, especially for millennials and Gen Zers. It’s obvious that through streaming, interconnectivity is at the heart of the future of consuming media thanks to esports live-streaming. As with online gambling in a platform like https://fortunica-slots.com/en-gb/, electronic sports has always been considered a niche market. However, in a fairly short period, it has enabled major media platforms, including Twitch, to rise to prominence. Now, here’s the question: what’s the potential of esports live streaming? Leveraging the Opportunities Presented by Esports Live-Streaming The COVID-19 pandemic saw esports live-streaming explode in terms of growth, with reports stating that Facebook Gaming, YouTube Gaming, and Twitch all experienced significant rises in online viewers in 2020. Surges were also reported in streaming TV, with reports showing that any viewership increase experienced by the streaming TV industry throughout the worldwide lockdowns is likely to be permanent. While the streaming TV market continues to expand and hit new, increased viewership numbers, electronic sports are naturally expected to expand as a new, emerging market on both free and paid streaming platforms. The demand is clearly there, and streaming TV offers the potential to grow the esports industry even more than before. There’s potential for channels dedicated to esports games and analysis, dissecting the star players and their respective career trajectories, etc. As professional gaming keeps growing and establishing itself as a mainstream sports entertainment category, it’ll get its own analysts, stars, and key peak moments. In today’s live-streaming world, esports can become a worthwhile alternative to traditional sports on traditional broadcast TV. With streaming TV, all of the esports content can be broadcast at a college, local, or national level. The added advantage of esports live-real-time broadcasting is that it’ll encourage more interactivity across platforms. Live-Streaming and Broadcasting Innovations Advancements in streaming and broadcasting technologies have considerably improved the viewing experience of electronic sports. High-definition streams, interactive overlays, and multi-angle views give fans more engaging and immersive ways to view their beloved games and tournaments. In addition, improved streaming capabilities have made it easier to access esports, allowing fans from the world over to tune in to its live events, no matter the geographic barriers. Let’s take a look at some of them: Augmented Reality (AR) and Virtual Reality (VR): AR and VR technologies can potentially revolutionize esports by offering fans a more immersive gaming experience. In particular, VR offers players a completely new method to experience games, which makes them feel like they’re actually within the game world. AR can help improve live professional gaming events by supplying real-time stats and additional information. It can do that by overlaying digital items onto the real world and livening up the spectator experience. Machine Learning and Artificial Intelligence: Machine learning and AI are helping develop more advanced intelligent non-player characters (NPCs) and game mechanics. Therefore, they’re providing a more dynamic and challenging gaming experience. AI is also helping create customized viewing experiences for competitive gaming fans, with algorithms suggesting matches based on viewing history and preferences. 5G Connectivity: With 5G networks having been rolled out, this promises to drastically decrease latency. Latency is a crucial factor in competitive esports, where the difference between winning and losing can be milliseconds. Also, enhanced mobile connectivity will likely spur the growth of esports on mobile. This will make it easier for a broader audience to access competitive gaming. Beyond the Now The future looks incredibly bright for esports live-streaming. With advances in machine learning, AI, and 5G technology, gamers and fans can look forward to even more high-definition, interactive, and immersive streaming experiences. Technology remains the backbone of live-streaming electronic sports. Its never-ending evolution is critical to shaping esports’ future, transforming the way games are played, experienced, and broadcast the world over. It’s an exciting time for gamers, industry professionals, and fans alike as they experience the unstoppable evolution of esports real-time broadcasting.

It’s no secret that the esports industry has experienced an astronomical rise in the past decade, with many universities today even investing in it.

The exponential growth trajectory of esports has had a massive impact on the entertainment and media industries, with the audience expected to shoot to 434 million in 2023. By the close of 2025, the esports gaming and streaming industry is projected to bring in $3.5 billion.

As it becomes more and more relevant, it begs the question: has live-streaming fully capitalized on this huge market? With everyone streaming now more than ever before, examining the future of real-time broadcasting in esports in the post-pandemic era is critical.

Moreover, what innovations and opportunities does esports live-streaming promise in the future? This special report for our Formula 1 readers interested in esports explains it all.

The Significance of Esports Today

From the Olympics to the Super Bowl, TV was once the main way for people at home to watch the most important live sporting events. But, like anything else, change is unavoidable, and innovation is essential for survival.

The connectivity and accessibility of esports have enabled viewers to watch sporting events live. It has become a new way of viewing content, especially for millennials and Gen Zers. It’s obvious that through streaming, interconnectivity is at the heart of the future of consuming media thanks to esports live-streaming.

As with online gambling in a platform like https://fortunica-slots.com/en-gb/, electronic sports has always been considered a niche market. However, in a fairly short period, it has enabled major media platforms, including Twitch, to rise to prominence. Now, here’s the question: what’s the potential of esports live streaming?

Leveraging the Opportunities Presented by Esports Live-Streaming

The COVID-19 pandemic saw esports live-streaming explode in terms of growth, with reports stating that Facebook Gaming, YouTube Gaming, and Twitch all experienced significant rises in online viewers in 2020.

Surges were also reported in streaming TV, with reports showing that any viewership increase experienced by the streaming TV industry throughout the worldwide lockdowns is likely to be permanent. While the streaming TV market continues to expand and hit new, increased viewership numbers, electronic sports are naturally expected to expand as a new, emerging market on both free and paid streaming platforms.

The demand is clearly there, and streaming TV offers the potential to grow the esports industry even more than before. There’s potential for channels dedicated to esports games and analysis, dissecting the star players and their respective career trajectories, etc.

As professional gaming keeps growing and establishing itself as a mainstream sports entertainment category, it’ll get its own analysts, stars, and key peak moments. In today’s live-streaming world, esports can become a worthwhile alternative to traditional sports on traditional broadcast TV.

With streaming TV, all of the esports content can be broadcast at a college, local, or national level. The added advantage of esports live-real-time broadcasting is that it’ll encourage more interactivity across platforms.

Live-Streaming and Broadcasting Innovations

Advancements in streaming and broadcasting technologies have considerably improved the viewing experience of electronic sports. High-definition streams, interactive overlays, and multi-angle views give fans more engaging and immersive ways to view their beloved games and tournaments.

In addition, improved streaming capabilities have made it easier to access esports, allowing fans from the world over to tune in to its live events, no matter the geographic barriers. Let’s take a look at some of them:

  • Augmented Reality (AR) and Virtual Reality (VR): AR and VR technologies can potentially revolutionize esports by offering fans a more immersive gaming experience. In particular, VR offers players a completely new method to experience games, which makes them feel like they’re actually within the game world. AR can help improve live professional gaming events by supplying real-time stats and additional information. It can do that by overlaying digital items onto the real world and livening up the spectator experience.
  • Machine Learning and Artificial Intelligence: Machine learning and AI are helping develop more advanced intelligent non-player characters (NPCs) and game mechanics. Therefore, they’re providing a more dynamic and challenging gaming experience. AI is also helping create customized viewing experiences for competitive gaming fans, with algorithms suggesting matches based on viewing history and preferences.
  • 5G Connectivity: With 5G networks having been rolled out, this promises to drastically decrease latency. Latency is a crucial factor in competitive esports, where the difference between winning and losing can be milliseconds. Also, enhanced mobile connectivity will likely spur the growth of esports on mobile. This will make it easier for a broader audience to access competitive gaming.

Beyond the Now

The future looks incredibly bright for esports live-streaming. With advances in machine learning, AI, and 5G technology, gamers and fans can look forward to even more high-definition, interactive, and immersive streaming experiences.

Technology remains the backbone of live-streaming electronic sports. Its never-ending evolution is critical to shaping esports’ future, transforming the way games are played, experienced, and broadcast the world over.

It’s an exciting time for gamers, industry professionals, and fans alike as they experience the unstoppable evolution of esports real-time broadcasting.





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Why Amer Sports, Inc. (AS) Skyrocketed Today

We recently published a list of These 10 Firms Just Beat the Market Today. In this article, we are going to take a look at where Amer Sports, Inc. (NYSE:AS) stands against other stocks that skyrocketed today. Ten companies boasted whopping gains on Tuesday despite a wider market pessimism, as a flurry of corporate developments, […]

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We recently published a list of These 10 Firms Just Beat the Market Today. In this article, we are going to take a look at where Amer Sports, Inc. (NYSE:AS) stands against other stocks that skyrocketed today.

Ten companies boasted whopping gains on Tuesday despite a wider market pessimism, as a flurry of corporate developments, including impressive earnings and bullish outlooks, sparked buying appetite.

In contrast, Wall Street’s main indices all finished in the red territory. The Dow Jones was down by 0.27 percent, the S&P 500 dropped 0.39 percent, and the tech-heavy Nasdaq declined 0.38 percent.

In this article, we named the 10 best-performing stocks during the trading session and detailed the reasons behind their gains. To come up with the list, we considered only the stocks with a $2 billion market capitalization and $5 million in trading volume.

Why Amer Sports, Inc. (AS) Skyrocketed Today
Why Amer Sports, Inc. (AS) Skyrocketed Today

Photo by Jannik Skorna on Unsplash

Amer Sports saw its share prices increase by 19.05 percent on Tuesday to close at $37.37 apiece following an impressive earnings performance in the first quarter of the year.

In a statement, Amer Sports, Inc. (NYSE:AS) said revenues increased by 23 percent to $1.47 billion from $1.19 billion in the same period last year.

Net income, on the other hand, skyrocketed by 1,901 percent to $138.1 million from only $6.9 million in the same comparable period. Earnings per share ended at 24 cents, versus only 1 cent year-on-year.

Amer Sports, Inc. (NYSE:AS) said it is targeting to grow its revenues by 15 to 17 percent and fully diluted EPS between 67 and 72 cents during the full-year period, assuming US import tariffs on China remain at 30 percent, and the rest of the world at 10 percent.

Meanwhile, second quarter revenue growth is pegged at 16 to 18 percent, with fully diluted EPS at 2 cents.

Overall, AS ranks 10th on our list of today’s best-performing stocks. While we acknowledge the potential of AS as an investment, our conviction lies in the belief that some AI stocks hold greater promise for delivering higher returns and have limited downside risk. If you are looking for an AI stock that is more promising than AS and that has 100x upside potential, check out our report about this cheapest AI stock.

READ NEXT: 20 Best AI Stocks To Buy Now and 30 Best Stocks to Buy Now According to Billionaires.

Disclosure: None. This article is originally published at Insider Monkey.



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Huawei unveils new smartwatches with health and sports features

Technology company Huawei has introduced new wearables focused on health, sports, and design during its recent Innovative Product Launch themed “Fashion Next.” One of the new devices is the Huawei Watch FIT 4 Pro. Designed to be slim and light, the smartwatch supports outdoor activities such as trail running, freediving up to 40 meters, and […]

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Technology company Huawei has introduced new wearables focused on health, sports, and design during its recent Innovative Product Launch themed “Fashion Next.”

One of the new devices is the Huawei Watch FIT 4 Pro. Designed to be slim and light, the smartwatch supports outdoor activities such as trail running, freediving up to 40 meters, and a new golf course mode. It also features the Huawei TruSense System, which helps users manage their health more effectively through advanced sensors and tracking tools.

The company also launched the Huawei Watch 5, which comes with a redesigned look and an upgraded user experience. The smartwatch uses a new 3-in-1 sensor called Huawei X-Tap, built with Distributed Sensor Module technology. This sensor allows users to check their health with simple fingertip actions, aiming to offer faster and more accurate results. New gesture controls, such as “Double Slide” and “Double Tap” give users more ways to interact with their watch. The Watch 5 comes in new colors like Purple and Sand Gold.

Huawei also highlighted its Active Rings feature, which supports more than 100 sports modes. This is aimed at encouraging users of all fitness levels to stay active in a way that fits their lifestyle.

Market research firm Kantar released its 2025 BrandZ Global Brand Value Ranking. Huawei placed 39th with an estimated brand value of $64.7 billion, an increase of more than 140% from the previous year.

Get the latest before it trends. Follow Back End News on LinkedIn, Facebook, X, YouTube, and TikTok for updates and in-depth coverage across the tech and security landscape.






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$220M SPAC IPO: Oyster Enterprises II Targets Tech, AI and Digital Assets

Oyster Enterprises II Acquisition Corp has announced the upsized pricing of its IPO of 22,000,000 units at $10.00 per unit, totaling $220 million. The units will trade on Nasdaq under symbol “OYSEU” starting May 22, 2025. Each unit includes one Class A ordinary share and one right […]

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Oyster Enterprises II Acquisition Corp has announced the upsized pricing of its IPO of 22,000,000 units at $10.00 per unit, totaling $220 million. The units will trade on Nasdaq under symbol “OYSEU” starting May 22, 2025. Each unit includes one Class A ordinary share and one right to receive 1/10 of a Class A share upon business combination completion.

The company is a blank check company targeting sectors including technology, media, entertainment, sports, consumer products, financial services, real estate, and hospitality, with a focus on AI and blockchain companies. Led by CEO Mario Zarazua and Chairman Heath Freeman, the company has granted underwriters a 45-day option to purchase up to 3,300,000 additional units. BTIG, LLC serves as the sole book-running manager for the offering.

Oyster Enterprises II Acquisition Corp ha annunciato il prezzo aumentato della sua IPO di 22.000.000 di unità a 10,00 $ per unità, per un totale di 220 milioni di dollari. Le unità saranno quotate al Nasdaq con il simbolo “OYSEU” a partire dal 22 maggio 2025. Ogni unità comprende un’azione ordinaria di Classe A e un diritto a ricevere 1/10 di un’azione di Classe A al completamento della combinazione aziendale.

L’azienda è una blank check company che si concentra su settori come tecnologia, media, intrattenimento, sport, prodotti di consumo, servizi finanziari, immobiliare e ospitalità, con particolare attenzione alle aziende di AI e blockchain. Guidata dal CEO Mario Zarazua e dal Presidente Heath Freeman, la società ha concesso agli underwriter un’opzione di 45 giorni per acquistare fino a 3.300.000 unità aggiuntive. BTIG, LLC è l’unico gestore del libro ordini per l’offerta.

Oyster Enterprises II Acquisition Corp ha anunciado el aumento del precio de su OPV de 22,000,000 de unidades a 10.00 $ por unidad, totalizando 220 millones de dólares. Las unidades cotizarán en Nasdaq bajo el símbolo “OYSEU” a partir del 22 de mayo de 2025. Cada unidad incluye una acción ordinaria Clase A y un derecho a recibir 1/10 de una acción Clase A al completar la combinación de negocios.

La compañía es una blank check company enfocada en sectores como tecnología, medios, entretenimiento, deportes, productos de consumo, servicios financieros, bienes raíces y hospitalidad, con especial atención a empresas de IA y blockchain. Liderada por el CEO Mario Zarazua y el presidente Heath Freeman, la compañía ha otorgado a los suscriptores una opción de 45 días para comprar hasta 3,300,000 unidades adicionales. BTIG, LLC actúa como el único gestor principal del libro de órdenes para la oferta.

Oyster Enterprises II Acquisition Corp단위당 10.00달러에 22,000,000 단위의 IPO 가격 상향을 발표했으며, 총 2억 2천만 달러에 달합니다. 해당 단위들은 2025년 5월 22일부터 Nasdaq에서 “OYSEU”라는 심볼로 거래될 예정입니다. 각 단위는 클래스 A 보통주 1주와 사업 결합 완료 시 클래스 A 주식 1/10주를 받을 권리를 포함합니다.

이 회사는 AI 및 블록체인 기업에 중점을 둔 기술, 미디어, 엔터테인먼트, 스포츠, 소비재, 금융 서비스, 부동산, 환대 산업을 목표로 하는 블랭크 체크 회사입니다. CEO 마리오 자라주아와 회장 히스 프리먼이 이끌며, 인수인들에게 45일간 최대 3,300,000 단위를 추가로 구매할 수 있는 옵션을 부여했습니다. BTIG, LLC가 이번 공모의 단독 주관사입니다.

Oyster Enterprises II Acquisition Corp a annoncé l’augmentation du prix de son introduction en bourse de 22 000 000 d’unités à 10,00 $ par unité, ce qui représente un total de 220 millions de dollars. Les unités seront négociées sur le Nasdaq sous le symbole “OYSEU” à partir du 22 mai 2025. Chaque unité comprend une action ordinaire de classe A et un droit à recevoir 1/10 d’une action de classe A à la réalisation de la fusion d’entreprise.

La société est une société à chèque en blanc ciblant des secteurs tels que la technologie, les médias, le divertissement, le sport, les produits de consommation, les services financiers, l’immobilier et l’hôtellerie, avec un accent particulier sur les entreprises d’IA et de blockchain. Dirigée par le PDG Mario Zarazua et le président Heath Freeman, la société a accordé aux souscripteurs une option de 45 jours pour acheter jusqu’à 3 300 000 unités supplémentaires. BTIG, LLC agit en tant que gestionnaire unique du livre d’ordres pour cette offre.

Oyster Enterprises II Acquisition Corp hat die Erhöhung des Preises für seinen IPO von 22.000.000 Einheiten zu je 10,00 $ bekanntgegeben, was insgesamt 220 Millionen Dollar ergibt. Die Einheiten werden ab dem 22. Mai 2025 unter dem Symbol “OYSEU” an der Nasdaq gehandelt. Jede Einheit umfasst eine Stammaktie der Klasse A sowie das Recht, nach Abschluss der Unternehmenszusammenführung 1/10 einer Klasse A Aktie zu erhalten.

Das Unternehmen ist eine Blank-Check-Gesellschaft, die sich auf Branchen wie Technologie, Medien, Unterhaltung, Sport, Konsumgüter, Finanzdienstleistungen, Immobilien und Gastgewerbe konzentriert, mit besonderem Fokus auf KI- und Blockchain-Unternehmen. Unter der Leitung von CEO Mario Zarazua und Vorsitzendem Heath Freeman hat das Unternehmen den Underwritern eine 45-tägige Option eingeräumt, bis zu 3.300.000 zusätzliche Einheiten zu erwerben. BTIG, LLC fungiert als alleiniger Book-Running-Manager für das Angebot.

Positive


  • Upsized IPO raising $220 million, showing strong initial investor interest

  • Diverse target sectors including high-growth areas like AI and blockchain

  • Experienced management team with backgrounds in technology and media

  • No warrant dilution, as the offering includes only share rights

Negative


  • No specific acquisition target identified yet

  • Typical SPAC risks including potential dilution upon business combination

  • Limited time to complete a business combination before potential liquidation

  • Competitive SPAC market may affect ability to find attractive targets

Insights


Oyster Enterprises II Acquisition Corp raises $220M in upsized SPAC IPO, targeting tech, media, entertainment, and AI acquisition opportunities.

Oyster Enterprises II Acquisition Corp has successfully priced its upsized IPO at $220 million, offering 22 million units at $10.00 per unit. This represents a significant capital raise in the SPAC market, particularly notable for its structure and focus areas.

The SPAC’s unit structure is somewhat distinctive, consisting of one Class A ordinary share and one right to receive one-tenth of a share upon business combination completion, with no warrants included. This structure potentially offers less dilution compared to traditional SPAC offerings that include warrants, which may signal management’s confidence in finding an attractive acquisition target.

Oyster has positioned itself with a broad yet strategic acquisition focus, targeting technology, media, entertainment, sports, consumer products, financial services, and real estate sectors. The explicit mention of AI companies and the blockchain ecosystem as potential targets aligns with current high-growth sectors that continue to attract significant investor interest.

The management team brings notable expertise, led by CEO Mario Zarazua and Chairman Heath Freeman, with additional board members including Divya Narendra, who has significant experience in the social media and fintech spaces. This leadership combination suggests strong networks in both traditional and emerging industries.

The 15% overallotment option (3.3 million additional units) granted to underwriters indicates healthy initial demand for this offering. With BTIG serving as the sole book-runner, this SPAC enters a market that has seen varying levels of activity following the boom-and-bust cycle of 2020-2021, suggesting potential confidence in the team’s ability to execute a valuable business combination.














Miami, Florida, May 21, 2025 (GLOBE NEWSWIRE) — Oyster Enterprises II Acquisition Corp (the “Company”) announced today the upsized pricing of its initial public offering of 22,000,000 units at a price of $10.00 per unit. The units are expected to be listed on the Nasdaq Global Market (“Nasdaq”) and begin trading tomorrow, May 22, 2025, under the ticker symbol “OYSEU.” Each unit consists of one Class A ordinary share and one right (the “Share Right”) to receive one tenth (1/10) of one Class A ordinary share upon the consummation of an initial business combination.  There are no warrants issued publicly or privately in connection with this offering. Once the securities constituting the units begin separate trading, the Class A ordinary shares and Share Rights are expected to be listed on Nasdaq under the symbols “OYSE” and “OYSER,” respectively. The offering is expected to close on May 23, 2025, subject to customary closing conditions. The Company has granted the underwriters a 45-day option to purchase up to an additional 3,300,000 units at the initial public offering price to cover over-allotments, if any.

The Company is a blank check company formed for the purpose of effecting a merger, amalgamation, share exchange, asset acquisition, share purchase, reorganization or similar business combination with one or more businesses. The Company may pursue an acquisition opportunity in any business, industry, sector or geographical location, but is focused on industries that align with the background of the Company’s management team and advisor, including technology, media, entertainment, sports, consumer products, financial services, real estate and hospitality. The Company will also focus on AI companies positioned to complement or disrupt those industries, as well as companies within the digital assets and blockchain ecosystem.

The Company’s management team is led by Mario Zarazua, its Chief Executive Officer and Vice Chairman, and Heath Freeman, its Chairman. In addition, the Board includes Divya Narendra, Lief Haniford and Jordan Fliegel. Randall D. Smith is an Advisor to the Company, and Mike Rollins is the Chief Financial Officer.

BTIG, LLC is acting as sole book-running manager for the offering.

The offering is being made only by means of a prospectus. When available, copies of the prospectus may be obtained from BTIG, LLC, Attention: 65 East 55th Street, New York, New York 10022, or by email at ProspectusDelivery@btig.com, or by accessing the SEC’s website, www.sec.gov.

A registration statement relating to the securities has been filed with the U.S. Securities and Exchange Commission (“SEC”) and became effective on May 21, 2025. This press release shall not constitute an offer to sell or the solicitation of an offer to buy, nor shall there be any sale of these securities in any state or jurisdiction in which such an offer, solicitation or sale would be unlawful prior to registration or qualification under the securities laws of any such state or jurisdiction.

Forward-Looking Statements

This press release contains statements that constitute “forward-looking statements,” including with respect to the proposed initial public offering and search for an initial business combination. No assurance can be given that the offering discussed above will be completed on the terms described, or at all, or that the net proceeds will be used as indicated.

Forward-looking statements are subject to numerous conditions, many of which are beyond the control of the Company, including those set forth in the “Risk Factors” section of the Company’s registration statement and preliminary prospectus for the Company’s initial public offering filed with the SEC. Copies of these documents are available on the SEC’s website, www.sec.gov. The Company undertakes no obligation to update these statements for revisions or changes after the date of this release, except as required by law.

Company Contact:

Oyster Enterprises II Acquisition Corp
801 Brickell Avenue, 8th Floor
Miami, Florida, 33131
Attn: Mario Zarazua, CEO and Vice Chairman
mario@oysteracquisition.com
(786) 744-7720
www.oysteracquisition.com










FAQ



What is the IPO price and size for Oyster Enterprises II Acquisition Corp (OYSEU)?


Oyster Enterprises II Acquisition Corp priced its IPO at $10.00 per unit for 22,000,000 units, raising $220 million in total. The offering includes an over-allotment option for underwriters to purchase up to 3,300,000 additional units.


When will OYSEU stock start trading on Nasdaq?


OYSEU units are expected to begin trading on the Nasdaq Global Market on May 22, 2025.


What industries is Oyster Enterprises II Acquisition Corp (OYSEU) targeting for acquisition?


The company is targeting technology, media, entertainment, sports, consumer products, financial services, real estate, hospitality, and companies within the AI and blockchain ecosystem.


Who is leading Oyster Enterprises II Acquisition Corp (OYSEU)?


The company is led by Mario Zarazua as Chief Executive Officer and Vice Chairman, and Heath Freeman as Chairman.


What does each OYSEU unit consist of?


Each unit consists of one Class A ordinary share and one right to receive one-tenth (1/10) of one Class A ordinary share upon the completion of an initial business combination. No warrants are included.








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Sports Broadcasting Technology Market Size Forecasted

Sports Broadcasting Technology Market Size The Sports Broadcasting Technology Market Report by The Business Research Company delivers a detailed market assessment, covering size projections from 2025 to 2034. This report explores crucial market trends, major drivers and market segmentation by [key segment categories]. What Is the Sports Broadcasting Technology Market Size and Projected Growth Rate? […]

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Sports Broadcasting Technology Market Size

Sports Broadcasting Technology Market Size

The Sports Broadcasting Technology Market Report by The Business Research Company delivers a detailed market assessment, covering size projections from 2025 to 2034. This report explores crucial market trends, major drivers and market segmentation by [key segment categories].

What Is the Sports Broadcasting Technology Market Size and Projected Growth Rate?

The market size of sports broadcasting technology has witnessed stellar expansion in recent years. Its valuation is projected to increase from $76.17 billion in 2024 to $81.95 billion in 2025, indicating a compound annual growth rate (CAGR) of 7.6%. Factors such as internet and digital streaming, breakthroughs in camera technology, growth of satellite broadcasting, incorporation of augmented reality (AR), mobile viewing, and secondary screen experiences have all contributed to this historical growth.

There is a prediction for robust expansion in the sports broadcasting technology market in the coming years, with its value estimated to reach $108.33 billion by 2029, growing at a compound annual growth rate (CAGR) of 7.2%. This growth during the forecasted period is largely due to the emergence of 5G technology, artificial intelligence (AI) and machine learning, virtual reality (VR) and mixed reality (MR), personalized and interactive content, as well as the inclusion of wearable technology. The projected period will witness key market trends such as immersive viewing experiences, 5G-infused broadcasting, application of AI in production, data analytics and visualization, alongside cloud-based workflows.

Purchase the full report for exclusive industry analysis:

https://www.thebusinessresearchcompany.com/purchaseoptions.aspx?id=14804

What Are the Major Segments in the Sports Broadcasting Technology Market?

The sports broadcasting technology market covered in this report is segmented –

1) By Component: Solutions, Services

2) By Technology: Analog, Digital

3) By Platform: OTT (Over-The-Top), Radio, Television

4) By End User: Broadcaster, Studios And Content Developer, Distributors

Subsegments:

1) By Solutions: Software, Hardware, Cloud Solutions, Data Analytics And Visualization Tools

2) By Services: Consulting Services, Integration And Installation Services, Maintenance And Support Services, Managed Services

Get your free sample here:

https://www.thebusinessresearchcompany.com/sample.aspx?id=14804&type=smp

What Are The Driving Sports Broadcasting Technology Market Evolution?

Anticipations for the expansion of the sports broadcasting technology market center on increasing on-demand streaming services. These services, also known as video-on-demand (VOD) platforms, provide extensive multimedia content such as films, TV series, documentaries and original content, which users can access and view at their leisure. Streaming services are gaining in popularity due to their cost-effectiveness relative to traditional TV, ease of access, variety of original programming, and convenience. Sports broadcasting technology facilitates live sports event streaming, highlight reels, and analytical content, as well as ensuring the seamless transmission of high-quality video streams over the internet to reduce buffering. In January 2024, the Digital Entertainment and Retail Association ERA in the US reported that the UK experienced a 9.6% increase in expenditure on music streaming subscriptions, vinyl and CDs in 2023, nearly doubling the growth seen in 2022 (+5%). The UK’s entertainment market also saw a 7% growth throughout 2023. Therefore, the surge in on-demand streaming services is spearheading the advancement of the sports broadcasting technology market.

Which Firms Dominate The Sports Broadcasting Technology Market Segments?

Major companies operating in the sports broadcasting technology market are IBM Corporation, Orange S.A., NBC Universal Media LLC, Warner Bros. Discovery Inc., NEC Corporation, ESPN Sports Media Ltd., Fox Corporation, Rohde & Schwarz GmbH & Co KG, Belden Inc., NEP Group Inc., AvL Technologies Inc., Viaplay Group AB, Sportradar AG, SKY Network Television Ltd., Evertz Microsystems Ltd., Deltatre Limited, beIN MEDIA GROUP, Supersport, Global Invacom Group, VSN Video Stream Networks S.L., Muvi One, Staige GmbH, OMB Broadcast, Hangzhou HAOXUN Technologies Co. Ltd., EasyBroadcast

What Trends Are Driving Growth in The Sports Broadcasting Technology Market?

Leading firms in the sports broadcasting technology market are pioneering cutting-edge solutions like sports cloud platforms, in order to reinforce their market footprint. The Sports Cloud Platform offers a captivating platform for sports enthusiasts, harnessing technology to boost overall engagement and enjoyment of sports events. For example, Tech Mahindra, an IT services and consulting firm from India, rolled out the Sports Cloud Platform in November 2023 to elevate the fan experience. This platform was created through a partnership with Amazon Web Services, Inc. (AWS), a cloud computing giant based in the US. The Sports Cloud Platform leverages real-time analytics, artificial intelligence (AI), machine learning (ML), augmented reality/virtual reality (AR/VR), and Web 3.0 technologies. Its goal is to enrich the digital proficiencies of sports leagues, franchises, and organizations. By doing so, it offers sports aficionados a more interactive and bespoke experience.

Get the full report for exclusive industry analysis:

https://www.thebusinessresearchcompany.com/report/sports-broadcasting-technology-global-market-report

Which Is The Largest Region In The Sports Broadcasting Technology Market?

North America was the largest region in the sports broadcasting technology market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the sports broadcasting technology market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

Frequently Asked Questions:

1. What Is the Market Size and Growth Rate of the Sports Broadcasting Technology Market?

2. What is the CAGR expected in the Sports Broadcasting Technology Market?

3. What Are the Key Innovations Transforming the Sports Broadcasting Technology Industry?

4. Which Region Is Leading the Sports Broadcasting Technology Market?

Why This Report Matters:

Competitive overview: This report analyzes the competitive landscape of the 3D imaging software market, evaluating key players on market share, revenue, and growth factors.

Informed Decisions: Understand key strategies related to products, segmentation, and industry trends.

Efficient Research: Quickly identify market growth, leading players, and major segments.

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JD Sports warns over US tariffs as profits fall

Elevated US tariffs could force JD Sports Fashion to raise prices for American consumers after it posted a fall in annual profits and flagged continued “volatility” in the global sportswear market. Shares in the FTSE 100 retailer fell 9 per cent on Wednesday after it warned President Trump’s new trade barriers in the United States […]

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Elevated US tariffs could force JD Sports Fashion to raise prices for American consumers after it posted a fall in annual profits and flagged continued “volatility” in the global sportswear market.

Shares in the FTSE 100 retailer fell 9 per cent on Wednesday after it warned President Trump’s new trade barriers in the United States had affected the group in three areas: the global economy and consumers, brand partners, and goods and services not for resale.

The sportswear giant, which generates about 40 per cent of its sales in America, warned that the “potential impacts are on consumer confidence and, in the short term, the cost of goods and services for US customers may rise to some degree with a potential impact on overall consumer demand.

“We consider this to have the largest potential impact on the group,” it added.

JD Sports said it was taking action to mitigate any potential impact “through further diversifying the range of countries from which we source own brand and licensed products, continuing to work closely with our brand partners and ongoing cost control”.

The warning came alongside JD Sports’ full-year results, which showed pre-tax profits had fallen 11.8 per cent to £715 million in the year to February, from £811 million the year before. The drop was a result of increased costs associated with its buy-ups of rival chains Hibbett in the US and Courir in Europe, as well as extra spending on cybersecurity measures.

The company delivered profit before tax and adjusting items of £923 million, in line with guidance.

Group revenue rose 8.7 per cent to £11.5 billion during the same period, while like-for-like sales grew by 0.3 per cent.

Régis Schultz, the chief executive, said trading in the first quarter of the new financial year had “been in line with our expectations in a volatile market”.

JD has been among the hardest hit by the sector-wide reset in the sportswear market, with key suppliers such as Nike falling behind more agile rivals. Nike, which accounts for a major chunk of JD’s product mix, has lost ground to newcomers such as On Running and Hoka, which have gained popularity among fashion-conscious and performance-driven consumers.

The company said it continued to operate in a “volatile and promotional market, particularly online”.

JD Sports warned in January that it did not expect any growth in sales at established stores during the year and warned that annual profits would be no more than £935 million, down from previous hopes of between £955 million and £1.03 billion.

Despite the decline, Peel Hunt analysts reiterated their “buy” rating. They said JD was an “exceptional business that has made the odd mistake and been hammered by external factors. We believe the current multiple is far too low for a market leader with growth prospects and cash on the balance sheet.”

Shore Capital, the broker, said that “while the challenging market conditions in the US remain a concern, we see positive in the strategic direction of the company, the price discipline reflected in maintaining gross margins, and by the ongoing strong cash generation.”

Shares in JD Sports were down 9p, or 9.7 per cent, to 84p. The stock has fallen by about 30 per cent over the past year.



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