E-Sports
WildBrain details fresh Teletubbies partnerships, including Smobler, POP MART, MISSHA and more
WildBrain details fresh Teletubbies partnerships, including Smobler, POP MART, MISSHA and more – Brands Untapped “We’re tapping into the nostalgic roots of Teletubbies as we harness cross-category licensing growth in broader markets across North America, Latin America, Asia and Europe,” said Erin Morris, VP, Global Franchise Strategy & Retail at WildBrain. […]




“We’re tapping into the nostalgic roots of Teletubbies as we harness cross-category licensing growth in broader markets across North America, Latin America, Asia and Europe,” said Erin Morris, VP, Global Franchise Strategy & Retail at WildBrain.
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E-Sports
LOGITECH INTERNATIONAL S.A. SEC 10-K Report — TradingView News
Logitech International S.A., a leading designer of software-enabled hardware solutions headquartered in Lausanne, Switzerland, has released its Form 10-K report for the fiscal year 2025. The report highlights the company’s financial performance, business operations, strategic initiatives, and the challenges it faces in the current market environment. Financial Highlights Net Sales: $4,554.9 million, increased 6% compared […]

Logitech International S.A., a leading designer of software-enabled hardware solutions headquartered in Lausanne, Switzerland, has released its Form 10-K report for the fiscal year 2025. The report highlights the company’s financial performance, business operations, strategic initiatives, and the challenges it faces in the current market environment.
Financial Highlights
Net Sales: $4,554.9 million, increased 6% compared to fiscal year 2024, primarily driven by an increase in sales of Gaming, Keyboards & Combos, Pointing Devices, and Tablet Accessories due to improved demand.
Gross Profit: $1,962.6 million, increased 10.4% compared to fiscal year 2024, with a gross margin of 43.1%, up from 41.4% in fiscal year 2024, primarily driven by lower product costs, partially offset by higher promotional spending.
Operating Income: $654.9 million, increased from $587.3 million in fiscal year 2024, reflecting higher gross margin, partially offset by an increase in operating expenses.
Net Income: $631.5 million, compared to $612.1 million for fiscal year 2024, reflecting higher gross margin, partially offset by an increase in operating expenses and income tax provision.
Net Income Per Share (Basic): $4.17, compared to $3.90 in fiscal year 2024.
Net Income Per Share (Diluted): $4.13, compared to $3.87 in fiscal year 2024.
Business Highlights
Company Overview: Logitech International, founded in 1981 and headquartered in Lausanne, Switzerland, designs software-enabled hardware solutions to enhance work and play. The company operates under the Logitech and Logitech G brand names, focusing on gaming, keyboards & combos, pointing devices, video collaboration, webcams, tablet accessories, and headsets.
Revenue Segments: Logitech’s product categories include Gaming, Keyboards & Combos, Pointing Devices, Video Collaboration, Webcams, Tablet Accessories, and Headsets. Each category has shown varying performance, with Gaming and Tablet Accessories experiencing significant growth.
Geographical Performance: Sales increased across all regions, with EMEA showing a 9% growth, Asia Pacific 6%, and the Americas 4%. This growth was driven by increased demand in Gaming, Tablet Accessories, and Video Collaboration products.
New Product Launches: In fiscal year 2025, Logitech launched the MX Creative Console, a versatile tool for creative professionals, and the Logitech Rally Board 65, an all-in-one video conferencing solution.
Environmental Sustainability: Logitech is committed to sustainability, focusing on reducing carbon emissions, using innovative materials, and transitioning to renewable energy in manufacturing and supply chains.
Future Outlook: Logitech plans to continue innovating in its core markets while expanding into new areas such as education, healthcare, and the public sector. The company also aims to leverage AI and machine learning to enhance product features and explore new growth opportunities.
Operations and Manufacturing: Logitech operates a diversified manufacturing footprint across six countries, including an in-house facility in Suzhou, China, which handles approximately 35% of total production. This setup allows for flexibility and quick adjustments to production levels.
Sales and Distribution: Logitech’s sales and marketing activities are organized into three geographic regions: the Americas, EMEA, and Asia Pacific. The company sells products through a network of distributors, retailers, and e-tailers, supported by a direct sales force and third-party distribution centers.
Research and Development: Logitech invested significantly in research and development, focusing on product innovation, wireless technologies, and user interfaces. The company plans to continue these investments to maintain its competitive position.
Customer Service and Support: Logitech provides extensive customer service and technical support through various channels, including telephone, email, and online platforms, to enhance customer experience and satisfaction.
Strategic Initiatives
Strategic Initiatives: Logitech has focused on diversifying its manufacturing footprint and supplier ecosystem to mitigate risks associated with geopolitical and macroeconomic challenges. The company is also investing in its B2B capabilities and releasing new products to enhance its portfolio value proposition.
Capital Management: Logitech has been actively managing its capital through a share repurchase program, repurchasing 6.7 million shares for $588.0 million in fiscal year 2025. The company also paid a cash dividend of CHF 1.16 per share in fiscal year 2025. Additionally, Logitech entered into a $750 million unsecured revolving credit facility to support general corporate purposes.
Future Outlook: Logitech plans to target share repurchases of $2 billion over the next three years, subject to market conditions and regulatory approvals. The company also intends to continue its strategic investments in product innovation and B2B capabilities to drive long-term growth.
Challenges and Risks
Challenges and Risks: Logitech’s business strategy involves expanding into new markets and product categories, which presents risks related to compliance with a wide variety of laws and regulations, including those governing health and safety, environmental standards, and data privacy. The company also faces challenges in maintaining its brand reputation and ensuring product quality as it diversifies its offerings.
Innovation and Product Development: The company must continually innovate and develop new products to remain competitive. Failure to do so could adversely affect its business and operating results.
Supply Chain and Manufacturing: Logitech’s reliance on manufacturing operations in China and Southeast Asia exposes it to risks such as geopolitical tensions, tariffs, and supply chain disruptions.
Artificial Intelligence (AI): The use of AI in Logitech’s products and operations presents risks related to competitive harm, reputational damage, and legal liability, especially as AI technologies evolve rapidly.
Third-Party Platforms: The company’s products depend on compatibility with third-party platforms, and any changes or restrictions in access to these platforms could adversely affect its business.
Regulatory Compliance: Logitech is subject to various international regulations, including those related to environmental, social, and governance (ESG) activities, which could increase operational costs and compliance risks.
Currency Exchange Rates: Fluctuations in currency exchange rates pose a risk to Logitech’s financial performance, as a significant portion of its revenue is generated in non-U.S. Dollar currencies.
Management Strategies: Management has identified several strategies to address these challenges, including diversifying its manufacturing locations, investing in AI responsibly, and enhancing its go-to-market capabilities. The company is also focusing on maintaining its brand reputation and product quality through strategic investments and partnerships.
Market Risks: Logitech is exposed to market risks such as foreign currency exchange rate fluctuations, which could adversely affect its financial results. The company uses derivative instruments to hedge against some of these risks, but these measures may not fully offset the adverse financial effects of unfavorable currency movements.
SEC Filing: LOGITECH INTERNATIONAL S.A. [ LOGN ] – 10-K – May. 23, 2025
E-Sports
Siuslaw High School Mario Kart Team Captures Oregon State Esports Championship | Sports
State AlabamaAlaskaArizonaArkansasCaliforniaColoradoConnecticutDelawareFloridaGeorgiaHawaiiIdahoIllinoisIndianaIowaKansasKentuckyLouisianaMaineMarylandMassachusettsMichiganMinnesotaMississippiMissouriMontanaNebraskaNevadaNew HampshireNew JerseyNew MexicoNew YorkNorth CarolinaNorth DakotaOhioOklahomaOregonPennsylvaniaRhode IslandSouth CarolinaSouth DakotaTennesseeTexasUtahVermontVirginiaWashingtonWashington D.C.West VirginiaWisconsinWyomingPuerto RicoUS Virgin IslandsArmed Forces AmericasArmed Forces PacificArmed Forces EuropeNorthern Mariana IslandsMarshall IslandsAmerican SamoaFederated States of MicronesiaGuamPalauAlberta, CanadaBritish Columbia, CanadaManitoba, CanadaNew Brunswick, CanadaNewfoundland, CanadaNova Scotia, CanadaNorthwest Territories, CanadaNunavut, CanadaOntario, CanadaPrince Edward Island, CanadaQuebec, CanadaSaskatchewan, CanadaYukon Territory, Canada Zip Code Country United States of […]
E-Sports
Hero MotoCorp And Krafton India Announce First-Of-Its-Kind ‘Phygital’ Collaboration For BGMI
Hero MotoCorp, the world’s largest manufacturer of motorcycles and scooters, has teamed up with KRAFTON India, publisher of BATTLEGROUNDS MOBILE INDIA (BGMI), to launch an unprecedented ‘phygital’ partnership — a first for India’s two-wheeler and gaming industry. This collaboration brings together the thrill of digital gaming with the excitement of real-world motorcycling through a unique […]

As part of this initiative, Hero’s popular motorcycles — the Xtreme 160R 4V and Xtreme 125R, the fastest bikes in their respective segments are now integrated into BGMI as playable vehicles. Soon, fans will also be able to bring the digital experience to life by purchasing exclusive, BGMI-branded Hero motorcycles in the real world, featuring specially designed decals and themed styling.
“This is more than a brand integration — it’s a benchmark for how companies can authentically embed into gaming culture and create real value for a connected generation,” said Seddharth Merrotra, Head of Business Development and Partnerships at KRAFTON India. He added, “With Hero MotoCorp, we’re turning virtual mobility into real-world expression — translating in-game aspiration into tangible ownership. For the first time in India, players aren’t just engaging with a brand — they’re living it, both in-game and on the road.”
Speaking on the development, Ashutosh Varma, Chief Business Officer, Hero MotoCorp, said, ” At Hero MotoCorp, we are constantly innovating to connect with young, digital-first consumers in meaningful and exciting ways. Our collaboration with KRAFTON India marks a bold new step in this direction, blending the real and virtual worlds like never before. By bringing our Xtreme motorcycles into BGMI, we are not just creating immersive brand experiences, we are redefining the intersection of mobility and digital entertainment. This partnership is a celebration of new-age passion, performance, and play.”
Hero Motorcycles Hit the Battleground
Starting from May 25, players will find the Hero Xtreme 160R 4V and Xtreme 125R inside BGMI as high-performance vehicles with exclusive designs inspired by their real-world counterparts. The collaboration also includes an unlockable Hero-themed gear drop, featuring a custom outfit, helmet, and backpack.
Merging Culture, Community, and Mobility
This initiative redefines how brands engage with India’s digitally native generation. For Hero MotoCorp, the collaboration signals a forward-looking move into the digital ecosystem, embedding the brand into gaming culture. For KRAFTON India, it continues the evolution of BGMI as not just a game, but a lifestyle platform.
Together, this phygital partnership offers a glimpse into the future — where mobility meets gameplay, and fandom becomes a tangible as well as a rideable experience.
For the latest updates, follow BGMI’s official YouTube, Instagram and Facebook pages.
E-Sports
Your Endless Call – Everything You Need to Know Before the Premiere
Image Via Tatsunoko Production and Dong Woo Animation The highly anticipated anime film “KING OF PRISM: Your Endless Call” is going to premiere in Japan next month. This new movie add a fun twist to the long-time Pretty Rhythm series. It has time travel, new character, and one special feature, some important scenes in the […]


Image Via Tatsunoko Production and Dong Woo Animation
The highly anticipated anime film “KING OF PRISM: Your Endless Call” is going to premiere in Japan next month. This new movie add a fun twist to the long-time Pretty Rhythm series. It has time travel, new character, and one special feature, some important scenes in the movie will changed every week.
That means the story is a little different depending on when you watch it. A trailer was recently released showing how this works. Every week, fans can seeing different scenes and outcomes in the Pretty Rhythm timeline. So people might wants go back to the theater many time to watch all versions.
History of KING OF PRISM
The KING OF PRISM series was begin in 2016. It was a spin-off from the anime Pretty Rhythm: RainbowLive and it made by Tatsunoko Production and Dong Woo Animation. The first movie, KING OF PRISM by Pretty Rhythm, come out in January 2016. Then the second movie, KING OF PRISM: Pride the Hero, came on June 2017.
In 2019, the series gotten bigger with KING OF PRISM: Shiny Seven Stars. It released as four movies and later as 12 episode TV show. In 2020, fans was enjoyed KING OF PRISM ALL STARS – Prism Show☆Best 10 – which had many musical performances. Recently in 2024, KING OF PRISM -Dramatic PRISM.1- was showed to recap the Shiny Seven Stars story.
New Drama And School Rivalry
The story is picking up after Prism King Cup. Ichijo Shin now is in spotlight and started highschool at Kakyoin Academy. Meanwhile, Over The Rainbow group is break up, and Koji, Hiro, and Kazuki are making new agency. Things getting tense between the two school. After Hiro win the Prism King title, Jin from the rival school Schwarz Rose start a new competition call PRISM.1 to choose other king. That makes big rivalry between Schwarz Rose and Edel Rose.
Also Read : DAN DA DAN Season 2 Anime Unveils Action-Packed Trailer and New Theme Song
With many drama, time travel, and scenes what keep changing, KING OF PRISM: Your Endless Call give fans something different each time. Whether you liking the music, the people, or the story, this movie is a fresh experience every time you watching. Get ready for journey where no two time is the same.
Source : Official Website
Written By “Sujoy Bhowmik – India Today Gaming”
E-Sports
Fan Fav Tourney ‘Deadman AllStars Season 2’ Airs 30th May
Announced a few short days ago, ‘Old School RuneScape’ content creator SOLOMISSION announced the return of the fan favourite tournament ‘Deadman AllStars’ with Season 2 airing on the 30th of May til the 8th of June. Rivalries will reignite as the competition heats up between OSRS stars in this special invite-only Creator-ran variant of the […]

Announced a few short days ago, ‘Old School RuneScape’ content creator SOLOMISSION announced the return of the fan favourite tournament ‘Deadman AllStars’ with Season 2 airing on the 30th of May til the 8th of June. Rivalries will reignite as the competition heats up between OSRS stars in this special invite-only Creator-ran variant of the Deadman Mode tournament.
Watch your favourite OSRS content creators take center stage, working together to formulate the best plan of action to beat other teams and claim the ultimate victory. The show will stream live over on Jagex’s Twitch page and draft picks will begin tonight at 20:00 BST—head over to the official website to participate in polls and watch highlights as they come in.
Have a gander below for more details on Deadman AllStars. Old School RuneScape is a free-to-play MMORPG that is available on PC via the Jagex Launcher/Runelite/Steam, iOS, and Android via Google Play. Just last week, RuneScape members saw the addition of an all-new boss encounter with Yama, The Master of Pacts, available to those who have completed the ‘A Kingdom Divided’ quest.
Get ready for the return of one of the most exciting Esports events on the calendar, as Old School RuneScape’s Deadman AllStars Season 2 returns on May 30th, hosted by OSRS content creator Solo Mission with the grand finale streaming live on Old School RuneScape’s Twitch on Sunday, June 8th.
Rivalries will reignite as the competition heats up between OSRS stars in this special invite-only Creator-ran variant of the Deadman Mode tournament. Watch your favourite OSRS content creators take center stage, working together to formulate the best plan of action to beat other teams and claim the ultimate victory. Root for your favourites, take part in polls, and watch highlights on the official AllStars Website, before tuning in for the thrilling tournament finale on June 8th to celebrate the best of the best in Deadman.

The action kicks off tonight from 20:00 BST, May 22nd, with a semi-snake ordering draft where six teams of six will be formed ahead of the tournament starting on May 30th. For this year’s tournament, Deadman AllStars Season 2 will introduce significant changes to the traditional Deadman format, including a new final arena, new breach spawn locations, reworked penalties, and a 120 hour cap to ensure that every second matters! Only the strongest will survive, are they up to the challenge?
Catch the Old School RuneScape Deadman AllStars Season 2 on May 30th – June 8th, directly on Twitch, with draft picks happening tonight, 20:00 BST, May 22nd.
Old School RuneScape is available now on PC, Steam, iOS, and Android, complete with cross-platform progression and play on PC and mobile.
E-Sports
Five Secret City Esports Players Sign To Play At NMSU
LAHS Secret City Esports team members, from left, Zane Kretz, Vigtil Szinger, Fortis Brown, Penny Doebling and Quinbee Sintay are headed to NMSU after successful high school Esports careers. Courtesy/LAPS LAPS News: Five members of the Los Alamos High School Secret City Esports team signed letters of intent to attend New Mexico State University as […]

LAHS Secret City Esports team members, from left, Zane Kretz, Vigtil Szinger, Fortis Brown, Penny Doebling and Quinbee Sintay are headed to NMSU after successful high school Esports careers. Courtesy/LAPS
LAPS News:
Five members of the Los Alamos High School Secret City Esports team signed letters of intent to attend New Mexico State University as members of their Esports team.
Fortis Brown, Penny Doebling, Zane Kretz, Quinbee Sintay and Virgil Szinger are headed to NMSU after successful high school Esports careers.
Fortis Brown (iamfortis), joined the Esports Club in Fall 2023, participating for four seasons on the Mario Kart and Valorant teams. Fortis plans to study genetics and biotech and is joining the Mario Kart team at NMSU.
Penny Doebling (p3bbl3), joined the Esports Club in Spring 2024, participating for three seasons on the Mario Kart, Valorant, and Pokémon Unite teams. Penny plans to study journalism and is also joining the Mario Kart team at NMSU.
Zane Kretz (Anizaniac) joined the Esports Club in Spring 2022 and has spent six seasons participating on the Production, Splatoon, SSBU, and Valorant teams. He will be studying marketing and joining the Splatoon team at NMSU.
Amelia “Quinbee” Sintay (professor) joined the Esports Club in Spring 2023 and has spent three seasons on the Splatoon team. Quinbee is planning to study animation and is also joining the Splatoon team at NMSU.
Virgil Szinger (tallyvi) joined the Esports Club in Spring 2024 and has played for three seasons on the Splatoon team. Virgil plans to study engineering and will be the third LAHS graduate joining the Splatoon team at NMSU this fall.
Other seniors honored during the Secret City Esports awards ceremony include:
- Tristan Von Reyn, who Joined Fall 2024 and played one season on the Splatoon team
- Tony Mishler, who Joined Spring 2024 and spent three seasons on the SSBU, Street Fighter, Valorant, and Pokémon Unite teams.
- Felix Lorenc, who joined Fall 2022 and played three season on the Valorant, Apex Legends, Overwatch, StarCraft, and Mario Kart teams.
- Jacob Castro (jacthesnake), who joined Spring 2024 and played three seasons on the Hearthstone and Street Fighter teams. He will be attending Eastern New Mexico University in the fall.
- Joe Dale (blockfusster), who joined Fall 2023 and played four seasons on the Mario Kart team. He is planning to attend New Mexico Tech.
- Miles Iverson (MilesAway), joined Spring 2022 and spent five seasons on the SSBU, Production, Splatoon, Mario Kart, Valorant, and Pokémon Unite teams. He is headed to Colorado State University.
- Stringfellow (AET_Rise), who joined Spring 2022 and played for seven seasons on the SSBU, Valorant, Splatoon, Overwatch, and Pokémon Unite teams.
- Kaden Colson (wooms), who joined Spring 2022 and played for seven seasons on the SSBU, Apex Legends, Splatoon, Overwatch, Mario Kart, & Pokémon Unite teams.
This year’s Esports team took 2nd place overall in the Class 4A Team State Championship. The Rocket League, Splatoon and Mario Kart teams took first place, while Hearthstone garnered a second-place finish. Street Fighter and Smash Bros both placed fourth.
The team was recently ranked the number three program in the United States by USA Today. This is the second year in a row making the top 25.
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