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Sports gambling needs guardrails, Jonathan D. Cohen says

Brendan Ruberry: How has the status quo on sports betting changed since the Murphy v. NCAA Supreme Court decision? Jonathan D. Cohen: Until May 14, 2018, there was no prospect of any state legalizing sports betting, and now 38 states and Washington, DC have legal sports gambling. [Among those states,] 30 allow you to gamble […]

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Brendan Ruberry: How has the status quo on sports betting changed since the Murphy v. NCAA Supreme Court decision?

Jonathan D. Cohen: Until May 14, 2018, there was no prospect of any state legalizing sports betting, and now 38 states and Washington, DC have legal sports gambling. [Among those states,] 30 allow you to gamble on any device with internet access. And that has, over the last seven years, birthed a $120 billion per year market. Before, if you wanted to bet on sports, you had to do it in Vegas, or you could do it illegally. And now you can, in most states, do it from the touch of your phone. 

Ironically, we are currently building the setup that is being taken down in other countries, because other countries are now seeing all the problems that result from online gambling, and they are pulling back and adding regulations. And we’re rushing headlong into the deregulated space that they are vacating as quickly as possible.

Who is Kyle and why is his story central to the state of play in the industry right now?

Kyle is illustrative as a 26-year-old white man, which speaks to the demographics of sports betting. But he’s also illustrative in that he was someone who had gambled before it became legal first in Colorado and then in Kansas, where he lives. But he had never run into trouble, had always sort of gambled within his means when he was at a casino or when he had been placed a few bets on sports in college. And it was only because of its online availability that he gambled above his means and couldn’t pay his rent for one month, that he lost his job, that he found himself up at three in the morning betting on minor league British darts, that he had to call the Colorado Problem Gambling hotline, that he moved back in with his parents because he ran out of money. Now, every time there’s a major tennis tournament, he just disappears for 40 consecutive hours gambling on sports. Not that every single person who’s gambling on sports is having experiences like his, but he’s the kind of person who never would have run into trouble gambling, but for the fact that it appeared one day on his phone and without guardrails to stop him from running into trouble.

He might not be the typical gambler, as we see it, but he is typical of how these companies make their money.

Yes, the business model basically writes off 60%-plus of players. At least 60% of NFL bettors account for a total of 1% of sportsbook revenue, and as much as 80% of revenue for these companies comes from a core group of 3% of gamblers. There’s lots of products like this, where a small group of people account for a huge share of profits. But fundamentally, it’s not an accident that someone like Kyle loses too much money. It is sort of baked into the way these companies operate, that there are going to be a small subset of people from whom they can extract a lot of money and a large share of their revenue.

You profile Colorado in particular. What’s illustrative about how Colorado approached legalizing sports gambling?

So after the Murphy decision, it wasn’t inevitable that we’d have so many states go all in so quickly, right? It wasn’t organic. It was in Colorado, DraftKings and FanDuel in particular [were] showing up, helping to write the legislation to govern gambling once that passed, helping to basically astroturf the ballot referendum that passed sports betting. And then sitting in the room with the regulators, helping them craft the regulations that would govern the sports folks’ own behavior. So not only would sports betting not have passed as quickly were it not for the companies’ political involvement, but the all the harms and issues that we have from sports betting now are, in part, resultant of the fact that the foxes were inside the hen house, playing with all the hens while the regulations were being developed.

You say at one point that these are more like tech companies than traditional sportsbooks or casinos.

This is a huge branding operation with a seamlessly designed app. What they have to offer is all this specialized software under the hood that lets them, at every second of every baseball game, change the odds of whether the next pitch is going to be 88 miles an hour, so that you can bet on that. They can have the most efficient line possible developed in a fraction of a second. And the other way they’re like tech companies is mimicking all the addictive and troublesome aspects of social media apps, for example, just like the endless scroll and the endless short options for dopamine hits. And the seamless app interfaces they’ve learned at the feet of these other borderline addictive companies and products, and they are now to offer an actual addictive product, of gambling.

And I would assume, like other tech companies, they deal in data, and data is sort of their critical resource. What do we know about how much data these companies have and how they’re using it?

This is what’s most frustrating to me, as someone who wants to advocate for a change: These companies have more data on gamblers than any gambling operation in recorded human history, right? Vegas casinos of the 1950s would kill for the kind of information that DraftKings and FanDuel have. And there’s a really revealing video from a Fanatics executive who talks about how easy it is for them to spot problem gambling. They have all this data on player behavior. The question is how they’re using it. It seems like they’re using it to identify problem gamblers and make money from them; or identify losers and make money from them, rather than cut off people who have obvious gambling problems and stop them from gambling. This is anecdotal, they claim that it’s all trade secrets, and they won’t give up any of their data. But again, like a tech company rather than a sportsbook, it is their primary resource. Whenever you sign into the app, and you see a customized parlay, that’s like, ‘wow, that looks perfect for me’ — no sh*t, it is perfect for you. They built it for you. And because they know what teams you like, and they know what you like to bet on.

The fear [with AI is] that they can get even better at these sorts of micro transactions, at the fast betting, and then they can super-customize it to make it even more enticing than it already is. Good luck to all of us.

There’s an observation in the book about how professional gamblers are trying to circumvent some of these pattern-recognition abilities that these companies have. Could you talk about that?

I’m drawing on the work of a professional gambler I talked to named Isaac Rose-Berman, who, from his own conversations with professional gamblers, basically realized that the apps don’t want to shut off losers. They don’t want to shut off anyone who’s bad at betting, and they really don’t want to shut off anyone who’s going to lose a lot of money. So the longer that professional gamblers can make the apps think that they are just a stupid, lucky bettor on a hot streak, the better chance they have of betting for longer and making money before they finally get caught. So Isaac has described betting on Aaron Judge to hit a home run — which is like the most vanilla bet you can possibly make — so that he looks like a normie, so he doesn’t look like a professional bettor. Because, again, they don’t want professional bettors on their apps, but they do want losers, and they do want the kind of people who place a bet on Aaron Judge to hit a home run. (No offense to Yankees fans — well, some offense to Yankees fans.) On the one hand, professional gamblers are [a small percentage] of the bettors. But on the other hand, the fact that they get cut off so quickly and so aggressively, to me, reveals that this whole thing is a house of cards; that they only actually want you if you’re a loser. And that second that you can make money, the second that you’re better than them, they stop you from doing it. So on the one hand, who cares? It’s a small, small group of people. But I think it’s really revealing of the fundamental issues behind the whole enterprise.

Tell me a little bit about the responsible gambling framework as it exists, and how you find fault with that.

There’s a lot of comparisons made of the gambling industry to tobacco and alcohol. A difference in this case is that the gambling industry doesn’t deny that problem gambling exists in the way that the tobacco industry denied any connection between lung cancer and cigarettes. But what they’re doing instead is this campaign for what they call ‘responsible gaming,’ or ‘responsible gambling,’ putting the onus of play on the individual in an attempt to ward off intrusive regulation or the need for guardrails. What they say is, ‘please play responsibly.’ They tell players to play responsibly, to call the hotline, while, of course, not actually providing any structure by which it would be easier for someone to play responsibly. They don’t stop anyone from betting three mortgage payments over the course of 35 seconds, if that is how they choose to play. Because what is responsible? Responsible is in the eye of the beholder. So responsible gaming is, in many ways, a beard for the industry. And the way that they can say, ‘oh, if someone runs into trouble on our app, it’s because they were gaming irresponsibly, and it’s their fault. We provided tools, this player didn’t take advantage of them. We would have cut them off if they had set a deposit limit or a time limit.’ But someone who’s addicted to gambling or has trouble gambling, they’re not going to set a deposit limit or do any of that. At some point, people who are addicted to gambling are not choosing to gamble.

The responsible gaming model is like, ‘hey, there’s a river over there. Don’t fall in.’ Whereas the public health model would be like, ‘hey, let’s build a fence around the river to stop people from falling in in the first place.’ And so my vision for a safer sports betting setup would have basically a bunch of speed bumps on the hill to stop people from rolling down and collecting steam and sort of developing an addiction and developing unsafe practices. If I were going to summarize it in a single word, it would be ‘friction’: If you deposit money, you can’t gamble with it for 12 to 24 hours. If you lose, and you are chasing your losses, then you can’t place another deposit. You can only place a certain number of deposits in the span of a day or a few days — anything to slow down the process.

I don’t want to make it so that it’s impossible for someone to place an innocent bet and augment their sports viewing experience. But I do want to make it impossible, or almost impossible, that someone placing an innocent $5 bet for fun can be the start of a dangerous journey that leads them into addiction or other kinds of harm.

Why should FanDuel, DraftKings, BetMGM, Fanatics, or whomever care about someone falling into the river, if the river is where all the profits are?

You can shear a sheep many times, but you can only slaughter it once. And so the market, the competition, is so fierce right now among the firms that there’s this perception that there’s always more efficiency. That we can always just find more bettors, especially when Texas, California, Minnesota, Georgia, and other states legalize sports betting, which they probably will at some point — not to mention the fact that if one of those companies were to cut you off from gambling, you can just run to a competitor. There’s no collaboration in place right now between the companies to remove the incentive to slaughter every sheep that shows up at their door. But that would be the long-term incentive. Yes, you’re making money right now, but in what I would call a fundamentally extractive business model, where at some point you’re going to run out of gamblers. Or at some point, the political winds are going to turn against you because of your irresponsible behavior, and over the long term, it’s not going to be a good look, and it’s not going to work. And I know it’s not going to be as profitable, but you should want a sustainable business model where people don’t tap out of sports betting because they keep having bad experiences And they become sort of long-term casual players who won’t lose that much money, but they’ll lose enough to keep your lights on.

I don’t know why any state needs to offer a market on Malaysian women’s doubles badminton. Those markets are basically just a trap door for gamblers who are looking for something to bet on at three in the morning, and that’s the only thing that’s available on the app — so in addition to [that], changing some of the ways people can interact with the app, fundamentally look at the app interface and design and remove some of the more sort of lizard brain, addictive, dopamine-providing aspects of the apps themselves.



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Performance-Focused Wearable Technology Campaigns : Derrick Henry

Amazfit’s partnership with NFL star Derrick Henry represents a strategic move to strengthen the brand’s credibility in performance-focused wearable technology as the running back enters his tenth professional season. The collaboration highlights Amazfit’s T-Rex 3 smartwatch and Zepp Health ecosystem as tools capable of meeting the rigorous demands of elite athletes, with particular emphasis on […]

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Amazfit’s partnership with NFL star Derrick Henry represents a strategic move to strengthen the brand’s credibility in performance-focused wearable technology as the running back enters his tenth professional season. The collaboration highlights Amazfit’s T-Rex 3 smartwatch and Zepp Health ecosystem as tools capable of meeting the rigorous demands of elite athletes, with particular emphasis on advanced metrics like training load analysis, sleep quality tracking, and the proprietary BioCharge energy monitoring system.

Derrick Henry’s endorsement of this technology carries significant weight given his proven longevity in one of football’s most physically punishing positions. His involvement offers real-world validation of the wearables’ ability to support high-impact training regimens and recovery protocols. The partnership aligns with Amazfit’s broader ambassador strategy of collaborating with accomplished athletes across diverse disciplines — from Olympic sprinters to endurance sports champions — to demonstrate the versatility of its health-tracking platform.

Image Credit: Amazfit x Derrick Henry



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SandboxAQ Blends AI, Quantum Tech to Transform Multiple Industries – Clarksville Online

Palo Alto, CA – Few people know it yet but in Silicon Valley, there’s a small company that may well reshape the future of technology, medicine, defense, and even how planes navigate the skies.  SandboxAQ, a company that Time magazine recently named one of the Top 100 Most Influential Companies in the world, has over […]

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SandboxAQPalo Alto, CA – Few people know it yet but in Silicon Valley, there’s a small company that may well reshape the future of technology, medicine, defense, and even how planes navigate the skies. 

SandboxAQ, a company that Time magazine recently named one of the Top 100 Most Influential Companies in the world, has over 200 employees, including 87 PhDs and 110+ technical engineers.

What’s more, more than 46,000 applicants have applied to work at SandboxAQ in the past 12 months and the company only accepts 0.21% of candidates—that’s one-fifth of one percent. It is harder to get into SandboxAQ than any Ivy League college. The company has a 91% employee retention rate, which is higher than the benchmark of the tech industry. So what makes this company so special?



AI That Understands the Physical World

It may be because the company is pioneering Quantitative AI­—that is, AI models trained not just on language, but on math, physics, biology, and chemistry. It uses Large Quantitative Models (LQMs)—a new class of AI that understands and can simulate complex systems, from atomic interactions to electromagnetic fields to financial transactions.

Where traditional language models focus on probability, SandboxAQ’s LQMs are about precision. These models don’t hallucinate or guess because they’re grounded in the immutable laws of physics and mathematical equations. They can deliver more accurate predictions, new insights, and data that such industries as biopharma, aerospace, energy, and defense can rely on.

For instance:

  • Drug Discovery: The platform can simulate millions of molecular interactions virtually, using powerful computers instead of expensive, time-consuming physical lab experiments, helping researchers find treatments for Alzheimer’s, Parkinson’s and cancer faster than before.
  • Advanced Materials: SandboxAQ’s platform for advanced materials is working to design high-performance batteries, safer chemicals, more sustainable energy solutions, and higher-value products. It is also working with chemical and energy companies and the military to develop advanced materials leveraging its technologies.
  • Global Navigation: As GPS signals face a growing global threat of jamming and spoofing, an AQNav system provides a magnetic navigation alternative that uses AI, powerful sensors, and the Earth’s own magnetic field to navigate planes in the sky.



Built for the Real Economy

Founded by Jack Hidary, a serial entrepreneur, SandboxAQ is built on decades of work in AI and quantum science. Hidary authored a widely used textbook on quantum computing. His vision for the company is to make AI and quantum technologies the twin engines driving the next 50 years.

Whether it’s enabling researchers to design drugs in months instead of decades, helping pilots navigate without GPS, cybersecurity, or creating next generation materials from the entire, vast chemical space, his company’s goal is building the foundations for a safer, healthier, sustainable and innovative future.

Learn More

For more about Jack Hidary’s vision, check out his book “AI or Die: A Guide for Leaders,” or visit www.sandboxaq.com.





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The latest Google Pixel Watch 4 leaks point to a price freeze – and a new strength training feature

Google could freeze the Pixel Watch 4 price The Pixel Watch 3 started at $399 / £349 / AU$579 We should see the new wearable next month With a Made by Google event scheduled for Wednesday, August 20, it looks as though we don’t have too much longer to wait for the Pixel Watch 4 […]

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  • Google could freeze the Pixel Watch 4 price
  • The Pixel Watch 3 started at $399 / £349 / AU$579
  • We should see the new wearable next month

With a Made by Google event scheduled for Wednesday, August 20, it looks as though we don’t have too much longer to wait for the Pixel Watch 4 – and a fresh pair of leaks point to the pricing and features we can expect on this new wearable.

According to Dealabs (via Android Authority), the Google Pixel Watch 4 is going to set you back from €399 for the 41 mm version, or €499 with added LTE. The equivalent prices for the 45 mm model are reportedly €449 and €549 respectively.



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Astronomer says its CEO has been placed on leave after viral Coldplay video – WSVN 7News | Miami News, Weather, Sports

(CNN) — Astronomer, the tech company that found itself launched into the public eye after its CEO Andy Byron was spotted on a Jumbotron video at a Coldplay concert earlier this week embracing an employee, announced that Byron has been placed on leave. Astronomer’s cofounder and chief product officer Pete DeJoy is now serving as interim CEO, the […]

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(CNN) — Astronomer, the tech company that found itself launched into the public eye after its CEO Andy Byron was spotted on a Jumbotron video at a Coldplay concert earlier this week embracing an employee, announced that Byron has been placed on leave.

Astronomer’s cofounder and chief product officer Pete DeJoy is now serving as interim CEO, the company said in a statement Friday night.

The New York-based company earlier Friday issued a statement about the matter via LinkedIn.

“Our leaders are expected to set the standard in both conduct and accountability,” the statement said in part, adding that the company’s board of directors “has initiated a formal investigation into this matter and we will have additional details to share very shortly.”

The statement also addressed incorrect information circulating on the internet in the day following the video’s release, including a misidentification of a third person seen in the clip, and a parody X account that falsely claimed to have a statement from the CEO.

Byron was spotted on a Jumbotron screen at a Coldplay concert at Gillette Stadium in Massachusetts on Wednesday, embracing Kristin Cabot, the company’s chief people officer, who oversees the organization’s human resources.

Coldplay was performing “The Jumbotron Song” when the camera turned to a man and woman cuddling as they watched the stage. The two quickly separated and attempted to hide their faces, with the man ducking down, when they noticed they were on a giant screen at the venue.

“Whoa, look at these two,” Coldplay frontman Chris Martin quipped. “Either they’re having an affair or they’re just very shy.”

CNN has reached out to a representative for Coldplay for comment.

The video quickly went viral and internet sleuths were the first to identify Byron and Cabot. Social media has been so invested that there are now a slew of memes and comedic videos poking fun at the incident.

The-CNN-Wire™ & © 2025 Cable News Network, Inc., a Time Warner Company. All rights reserved.

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NRAI chief Narayan Singh Deo appointed interim chairperson of ISSF panel

New Delhi [India], July 18 (ANI): The National Rifle Association of India (NRAI) on Friday announced appointment of its president Kalikesh Narayan Singh Deo, as the Interim Chairperson of the International Shooting Sport Federation (ISSF) Committee on E-Sports, E-Games, and Technological Innovations. Advertisement The same has been confirmed via a formal letter sent yesterday from […]

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New Delhi [India], July 18 (ANI): The National Rifle Association of India (NRAI) on Friday announced appointment of its president Kalikesh Narayan Singh Deo, as the Interim Chairperson of the International Shooting Sport Federation (ISSF) Committee on E-Sports, E-Games, and Technological Innovations.

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The same has been confirmed via a formal letter sent yesterday from the ISSF Headquarters in Munich, addressed to Singh Deo and duly signed by the ISSF President Luciano Rossi and Secretary General Alessandro Nicotra di San Giacomo, a NRAI press release said.

The appointment marks an important milestone for India’s growing influence in international shooting sport governance, the release said.

The newly formed committee is a strategic initiative by the ISSF to explore and integrate emerging digital and technological trends such as virtual and augmented reality formats, e-shooting competitions, and innovations in judging and training technologies.

“Singh Deo’s appointment to this critical role is a recognition of his visionary leadership, deep commitment to the development of shooting sports, and his proactive approach to embracing technology-driven progress,” the release said.

It is worth noting that, in its effort to promote the sport of shooting globally, the NRAI, under Singh Deo’s leadership, has also sanctioned the inaugural edition of the Shooting League of India (SLI), with support from the ISSF.

The national governing body has allocated the window between November 20, 2025 and December 2, 2025 for the first edition of the highly-anticipated league, which is also expected to see digital and technological innovations.

“I am deeply honoured to be entrusted by the ISSF with this exciting responsibility. The future of sport lies at the intersection of technology and accessibility. As we work towards creating frameworks that bring virtual and e-shooting into the mainstream, I look forward to collaborating with global experts to shape an inclusive and innovation-driven future for the shooting community,” NRAI president said.

Singh Deo’s appointment comes at a time when India’s shooting sport ecosystem is rapidly evolving, with younger athletes and coaches embracing technology in training, and fans engaging through digital platforms like never before.

His leadership of the ISSF committee is expected to further India’s contribution to global shooting sport innovation.

The committee’s mandate includes: Exploring the regulatory and competitive framework for E-shooting and E-gaming formats; evaluating global best practices in technological innovation in shooting sport and recommending pilot projects and digital platforms for broader fan engagement.

This development underscores India’s growing stature in global sport governance and opens new avenues for Indian sport tech innovators to contribute on the international stage, the release said. (ANI)

(This content is sourced from a syndicated feed and is published as received. The Tribune assumes no responsibility or liability for its accuracy, completeness, or content.)





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Binance Lists Yooldo Games ESPORTS Token With 900 Token Airdrop

Binance Alpha, a platform dedicated to launching new cryptocurrency projects, has announced the listing of Yooldo Games (ESPORTS) token. Trading for the ESPORTS token commenced on July 19, 2025, at 17:00 (UTC+8). This listing is part of Binance’s broader strategy to support emerging projects and provide early market exposure. As part of the listing, Binance […]

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Binance Alpha, a platform dedicated to launching new cryptocurrency projects, has announced the listing of Yooldo Games (ESPORTS) token. Trading for the ESPORTS token commenced on July 19, 2025, at 17:00 (UTC+8). This listing is part of Binance’s broader strategy to support emerging projects and provide early market exposure.

As part of the listing, Binance is offering an airdrop of 900 ESPORTS tokens to users who hold at least 160 Alpha Points. The airdrop is distributed on a first-come, first-served basis, with users required to confirm their claim within 24 hours to secure the tokens. This approach ensures that only the most active and engaged users within the Binance Alpha community are eligible, fostering ongoing participation and engagement.

Binance Alpha serves as a launchpad for new cryptocurrency projects, offering them early exposure and a pathway to gain market traction. Users participating in the Alpha program can earn Alpha Points by completing tasks such as providing feedback on new projects or engaging in community discussions. These points can then be redeemed for airdrops and other rewards. The ESPORTS token is linked to a project focused on the esports industry, which has experienced notable growth in recent years. By offering an airdrop of 900 ESPORTS tokens, Binance is rewarding its loyal users and highlighting the potential of the esports sector within the cryptocurrency space. This move aligns with the broader trend of integrating blockchain technology with traditional industries, creating new opportunities for innovation and investment.

For users who meet the criteria, the airdrop represents a valuable opportunity to acquire tokens from a promising project without any financial investment. This initiative by Binance underscores the exchange’s commitment to fostering a vibrant and active community. By providing early access to new projects and rewarding users for their participation, Binance is creating a mutually beneficial ecosystem where both the exchange and its users can thrive. The airdrop of 900 ESPORTS tokens is just one example of how Binance is leveraging its platform to drive innovation and engagement within the cryptocurrency industry.

Binance’s airdrop model emphasizes engagement and community interest, aiming to drive trading volume and foster a sense of urgency among participants. This initiative reflects a commitment to integrating esports within the broader blockchain ecosystem, marking a pivotal moment for the fusion of esports and blockchain technology. The listing of Yooldo Games (ESPORTS) on Binance Alpha is expected to boost community interest and drive further adoption of GameFi within the cryptocurrency space.



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