(Hutchinson MN-) Ridgewater College has introduced a new eSports activity on the Hutchinson campus. Launching this fall, the eSports club will give students the opportunity to join competitive gaming teams, participate in tournaments, and develop skills in game strategy, teamwork, and digital media in a newly created gaming lounge. eSports will run as a “club sport”, similar to Ridgewater’s Clay Target teams. The only eligibility requirement is to be enrolled as a part- or full-time student at Ridgewater. Whether students are seasoned gamers or just beginning, eSports will offer something for everyone. The team will be coached by Ridgewater Instructor Sheldon McKinnon, who says he’s eager to begin recruiting players…
…McKinnon says there is space set up for the eSports team on the Hutchinson Campus…
…McKinnon says proficiency at gaming creates skills students can apply in other areas…
…McKinnon says they will be ready to go this coming fall. Last year, Heidi Olson, Ridgewater Dean of Students, proposed the program to expand student life opportunities for students on the Hutchinson campus. The Hutchinson campus does not have a gymnasium like the Willmar campus, and thus doesn’t host sports like volleyball, basketball and wrestling.
“This is an activity that has grown in recent years,” Olson said. This school year, more than 100 Minnesota high schools and 2,000 Minnesota high school students participated in eSports clubs and teams.Follow the development of the Ridgewater eSports club on the Ridgewater Warrior Athletics website at www.ridgewaterathletics.com.