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YouTube is looking to connect more Shorts creators with brands

YouTube is expanding its internal brand partnership tools and its relationships with third-party creator monetization vendors — all part of a broader effort to create new revenue streams for Shorts creators. In recent months, YouTube has ramped up its partnerships with third-party creator marketing and sponsorship platforms that connect Shorts creators with brands, such as […]

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YouTube is expanding its internal brand partnership tools and its relationships with third-party creator monetization vendors — all part of a broader effort to create new revenue streams for Shorts creators.

In recent months, YouTube has ramped up its partnerships with third-party creator marketing and sponsorship platforms that connect Shorts creators with brands, such as Agentio, which launched a Shorts-focused partnership in March, and StreamElements, which expanded its offerings to Shorts creators last month. 

A YouTube spokesperson declined to share the specific number of Shorts-based partnerships recently signed by the company, but confirmed that YouTube is actively working to expand its internal brand partnership tools and build relationships with a wide range of third-party creator monetization vendors – all aimed at unlocking more revenue for Shorts creators.

“Our goal is to help creators better find opportunities to work with brands, which is why we are investing in our own solutions like YouTube’s BrandConnect and working with industry partners to help creators monetize across Shorts and beyond,” the YouTube spokesperson said.

Agentio and StreamElements’ partnerships with YouTube are not replacing BrandConnect — YouTube’s built-in influencer marketing platform — or other internal tools.

BrandConnect links creators with brands for sponsored content, but it is currently in its beta-testing phase and available only to a small group of invited creators. Initial invitations were offered to YouTubers with at least 25,000 subscribers, with YouTube featuring creators with millions of subscribers, such as Michelle Khare and Jasmine Brown, in BrandConnect promotional materials. However, using BrandConnect requires more effort, including creative briefs, approvals and reporting, and it can be difficult for creators to scale up their use of the tool. In contrast, ad revenue from Shorts is open to anyone in the YouTube partner program, but offers low payouts unless a creator gets millions of views. 

By integrating third-party creator monetization platforms, YouTube can potentially unlock more partnerships for smaller creators, tapping into the long tail for suitable advertisers. StreamElements CEO Or Perry told Digiday that “hundreds of thousands of creators” use the platform on an annual basis. By handling elements like creative briefs and editing logistics, platforms like StreamElements and Agentio aim to make branded content campaigns more manageable for both creators and advertisers.

“Creators on Agentio receive bids for long-form integrations from leading brands like DoorDash, Away, Turo, Tecovas, David Protein, Bombas,” said Agentio CEO Arthur Leopold. “These are brands that historically hadn’t spent with YouTube creators given the complexity involved in doing so — more so than even typical influencer partnerships.”

The YouTube spokesperson agreed that the partners are using “an ‘and’ approach of meeting creators where they are” by creating more monetization options for creators who want them — but declined to comment on exactly how many more creators would be able to monetize their Shorts through third-party partners. 

“Creators are drawn to the freedom platforms like StreamElements and Agentio offer: they can own their brand and monetize content with fewer brand-imposed constraints,” said Ogilvy associate director of connections strategy Ashley Bowling. “We expect brand-creator partnerships to grow in volume and creativity as tools like Agentio and StreamElements remove friction and enable more personalized deals.”

Creators hopeful about future Shorts monetization 

Creators view YouTube’s Shorts branded content push as a positive, believing it will help address some of their lingering concerns about the format. Creators’ RPMs — revenue earned per 1,000 views — for Shorts content are generally lower than the RPMs they can achieve through long-form content, and brand deals are an attractive way for creators to potentially make up for that income gap.

“Long-form monetization is 100 percent better; it’s more consistent,” said “Dungeons & Dragons” creator Zachery “ZachTheBold” Renauldo. “With Shorts, you get a peak, and then it falls off. You get paid X amount of money for those days, and it’s great — but it makes it so you have to keep posting frequently.”

The regularity of brand partnership revenue could also help assuage creators’ concerns over the relative inconsistency of the advertising revenue share they receive through viewership of their Shorts. In addition to the lower RPMs of short-form content on YouTube, creators such as foam dart blaster YouTuber Beret said that the opacity of the YouTube Shorts algorithm has made it more difficult to determine which Shorts would go viral, discouraging creators from investing more time and money into the format due to the ever-present chance that a Short might flop.

“I’ve realized that you never know which one might gain traction until you post the next one,” he said. “Guaranteed payment for a particular short would be cool.”

However, YouTube’s bid to make more brand deals available to Shorts creators is not all upside. “Magic: The Gathering” YouTuber MaldHound noted that the rise in branded content opportunities could lead some Shorts creators to prioritize quantity over quality, potentially decreasing the overall perception of the format.

“I think that it’s good overall, even though it will probably lead to more slop content, because people will be trying to pick them up, and because they’re small,” he said. “From a career perspective, you cannot invest days into scripting and shooting and reshooting a $50 partnership.”

A rising tide

Advertiser interest in YouTube Shorts has steadily grown over the past year. Seventy-five percent of Dentsu Creative UK’s creator-led campaigns in 2025 have included Shorts, according to CEO Jessica Tamsedge, who said that this represented a significant year-over-year increase but did not specify last year’s figure. 

“There’s a democratizing of creative stuff that’s going on there, and that definitely follows the trend of the increase in nano-influencers with smaller reach — more authentic, less polished, less scaled,” Tamsedge said. 

Kim Iadevaia, chief growth officer of the Publicis-owned influencer marketing agency Influential, said that adoption of YouTube Shorts was also picking up among her clients, although she declined to share specific numbers. She pointed out that YouTube has partnered with Influential and other agencies to grow advertiser awareness in Shorts since last year, although the company’s recent run of partnerships is focused more on scaling up direct brand deal opportunities for Shorts creators rather than educating marketers. 

“We are absolutely starting to see much more of an adoption and a hand raise [from clients],” she said, “and I think the biggest reason for that right now is that YouTube is investing in partnerships with Influential and like-minded companies.”



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RubyPlay expands through Rush Street Interactive partnership — CDC Gaming

Charlotte Capewell, COMPLETE iGAMING Email, LinkedIn, and more Igaming development studio RubyPlay has partnered with Rush Street Interactive to bring its slot titles to Delaware, the second state it has expanded to this year. The partnership means players in Delaware have access to over 20 of RubyPlay’s slot titles on Rush Street Interactive’s online casino […]

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  • Charlotte Capewell, COMPLETE iGAMING

Igaming development studio RubyPlay has partnered with Rush Street Interactive to bring its slot titles to Delaware, the second state it has expanded to this year.

The partnership means players in Delaware have access to over 20 of RubyPlay’s slot titles on Rush Street Interactive’s online casino platform, BetRivers.

The new games available to Delaware players include Immortal Ways Diamonds SE, Diamond Explosion Patriots, and Immortal Ways Buffalo. According to RubyPlay, each title will include localized themes.

RubyPlay Chief Product Officer Dr. Eyal Loz said, “Breaking into a second US state is a big moment for us, especially alongside a partner that truly understands the casino games category and shares our vision. We’ve already seen how well our content resonates with BetRivers players in New Jersey, and we’re confident Delaware will be no different. With titles like Immortal Ways Buffalo and Diamond Explosion Patriots leading the charge, we’re bringing something fresh, bold, and built to engage.”



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Seton Hall Esports Students Excel at Gen.G Practicum in South Korea

Pablo Escobedo (left) and Samhitha Swarna (right) display their Gen.G Esports Practicum certificates alongside Esports Manager and Adjunct Professor Victor Gomez (center) in Seoul. Seton Hall Esports and the Stillman School of Business proudly celebrate the achievements of two rising finance majors, Samhitha Swarna (senior) and Pablo Escobedo (junior), who recently took part in the […]

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Gen.G Practicum students with professor

Pablo Escobedo (left) and Samhitha Swarna (right) display their Gen.G Esports Practicum
certificates alongside Esports Manager and Adjunct Professor Victor Gomez (center)
in Seoul.

Seton Hall Esports and the Stillman School of Business proudly celebrate the achievements of two rising finance majors, Samhitha Swarna
(senior) and Pablo Escobedo (junior), who recently took part in the prestigious Gen.G
Esports Practicum Abroad in Seoul, South Korea. Accompanied by Seton Hall’s Esports
Manager and Adjunct Professor, Victor Gomez, the students spent three weeks immersed
in an international learning experience that blended professional development, industry
networking, and firsthand exposure to the global esports scene.

The practicum gathered top university talent from around the world to work on projects
with Gen.G Esports, a world-renowned organization with championship teams in multiple
major titles, including recent wins at the League of Legends Mid-Season Invitational and the Esports World Cup. Both Samhitha and Pablo successfully
completed the rigorous program, and Samhitha earned the “Exemplar” designation, the
highest honor awarded to just one participant in the cohort for going above and beyond
and embodying Gen.G’s values.

Live match

In addition to their project work, the students built a network of 18 other student
leaders. The practicum included projects spanning business, education, and marketing,
giving participants the opportunity to learn directly from Gen.G industry leaders
about how these sectors intersect in esports. Beyond the classroom, they enjoyed rare
experiences such as attending a live match at the LCK Roadshow: T1 Homeground vs.
Gen.G, an electrifying clash between two esports titans that showcased the competitive
atmosphere fueling the industry’s global popularity. They also visited Lotte Tower,
one of Seoul’s most iconic landmarks, and participated in high-level networking sessions
with C-suite executives and leading professionals in esports, marketing, and business
strategy.

This practicum enhanced the students’ professional skills and reinforced Seton Hall’s
commitment to creating opportunities that prepare students for success in competitive
industries. By bridging classroom learning with the global esports stage, the Gen.G
Practicum Abroad has given Samhitha and Pablo a valuable edge as they continue their
academic journeys and pursue careers at the intersection of finance, business, and
gaming.

About Gen.G

Founded in August 2017, Gen.G Esports is a global esports organization inspired by
the talent of Korean pro players and the passion of fans worldwide. Headquartered
in Seoul, Los Angeles and Riyadh, Gen.G fields championship-winning teams across League of Legends, VALORANT, PUBG, EA FC Online and Brawl Stars. Recent milestones include a four-time LCK championship streak, a 2024 MSI title
and a 2024 VALORANT Masters victory. Gen.G also operates the Gen.G Global Academy (GGA) to foster the
next generation of esports talent. The organization is backed by leading partners
including LG, Monster Energy, Logitech, SOOP, Descente, Otoki and SIDIZ, and is committed
to delivering fan-first experiences through innovative partnerships and activations.

Categories:
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We Love AndaSeat’s Gaming Chairs and They’re Up to $160 Off This Back-to-School Season

If you’re into PC gaming or have a home office, then you know how much a comfy chair can make a difference when you need to be in front of a screen for hours at a time. Gaming chairs are often the best option. They’re generally made with extremely comfortable materials, come in cool, funky […]

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If you’re into PC gaming or have a home office, then you know how much a comfy chair can make a difference when you need to be in front of a screen for hours at a time. Gaming chairs are often the best option. They’re generally made with extremely comfortable materials, come in cool, funky colors and make your entire experience more ergonomic. However, they can be pricey. That’s why we’re glad to let you that AndaSeat — who makes some of our favorite options on the market — is offering gaming chairs for up to $160 off this back-to-school season. These deals are live until Aug. 31, and make now an excellent time to shop.

AndaSeat is offering discounts on a variety of its gaming chairs, but keep in mind that they look different depending on your choice. Some discounts are direct, and others include an extra coupon code you need to cut and paste before checkout. These are clearly labeled under the price, if applicable.

The AndaSeat Kaiser 3 Pro 5D gaming chair is now $489, down from its regular price of $669 when you stack its current discount with the coupon code BTSK30 at checkout. This chair includes a lumbar pillow and an adjustable head pillow.

For those with different needs, the Kaiser 4 series premium chair is now as low as $489, depending on the colorway you select, which saves you up to $60 after you use the coupon code BTSK30 at checkout. This gaming chair is our favorite choice for larger people. It comes in two sizes and multiple colors, and features both lumbar support as well as a magnetic head pillow. Our experts noted that, “It’s great for gamers who like to sit cross-legged or with their feet up and for people who spend long hours seated for work, play or lounging. It’s especially suited for people who want a traditional gaming chair style with premium materials and ergonomic enhancements.”

Hey, did you know? CNET Deals texts are free, easy and save you money.

For a more budget-friendly option, check out the X-Air gaming chair, which is $369 after its discount of $30. The X-Air includes 4D arm rests, lumbar support and allows you to adjust it for height. Finally, the Phantom Series 3 chair is perfect for office or gaming use, and it’s now down to $299, which is a massive $100 off.

With its many colors and editions, AndaSeat has multiple offers, and the entire sale site is worth checking out so you can find just the right fit.

Top deals available today, according to CNET’s shopping experts

Why this deal matters

Gaming chairs aren’t just meant for avid gamers, they also offer more ergonomic support for anyone who still works from home. AndaSeat’s gaming chairs are adjustable, available in multiple colors and offer back support as you work or play. Their current deals save you up to $160 until Aug. 31.





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Unmatched Roadshow 2025 Unites Tabletop Gamers Nationwide

Tabletop gaming takes the spotlight once again as the Unmatched Roadshow launches its latest wave of live, on-ground events designed to bring the vibrant Unmatched board game community together — one match at a time. Spearheaded by Zarriors Production and led by content creators Alayza May Lao and James Bennette Strachan as the official Lead […]

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Tabletop gaming takes the spotlight once again as the Unmatched Roadshow launches its latest wave of live, on-ground events designed to bring the vibrant Unmatched board game community together — one match at a time.

Spearheaded by Zarriors Production and led by content creators Alayza May Lao and James Bennette Strachan as the official Lead Organizers, the Unmatched Roadshow is more than just a series of tournaments. It’s a nationwide initiative built to unite tabletop enthusiasts, celebrate community bonds, and introduce new audiences to the award-winning Unmatched — a board game known for its fast-paced battles, diverse character lineup, and tactical gameplay.

With five action-packed stops scheduled throughout the year, the Roadshow is a platform for both competitive players and casual fans to connect, compete, and collaborate in a shared love for tabletop strategy.
“Our mission is to create a lasting community where players feel seen, valued, and driven by purpose — not just in winning, but in playing together,” shares the Zarriors Production team.

Unmatched Roadshow - SideQuest: Cafe + Hobby Lounge

Multiple Stops, One Purpose
Spanning several cities, the Roadshow brings Unmatched directly to communities across the Philippines through interactive demos, localized tournaments, and media-ready showcases. Fans can join the action by registering through local partner venues announced ahead of each stop.

What to Expect:

  • Live board game matches featuring unique characters from Unmatched

  • Localized tournaments with ranking points and exclusive prizes

  • Community games and newbie sessions

  • Merch drops, freebies, and in-event promos

Powered by Partnerships
The Unmatched Roadshow is made possible through the support of visionary partners in the gaming, tech, and media space.

Co-Presenter: PlayCafé
Presenter: Gaming Library
Brand Partner: PIXEL by Eplayment

Major Sponsors:
Lexar Philippines, Roll Play Game Lounge, ZenithPads – Custom and Artisan Mousepads, TOCHI Snacks PH, ISLA Kapsule, B&C Prints, Loot drop Labs, Dibs Pack, Sticker Station

Media Partners:
Tier One Entertainment, When In Manila

Community Partners:
Unmatched Philippines, AMPLFY

Official Photographer: Jungo Adventures

2025 Venue Partners:
Playwell PH, Nexus Academia, SideQuest: Cafe + Hobby Lounge

Be Part of the Movement
The Roadshow is more than just gameplay — it’s a movement to amplify tabletop culture in the Philippines and beyond. Whether you’re a strategist, collector, content creator, or curious newcomer, you’re invited to step into the ring, learn the game, and meet fellow players.

IMG 4156IMG 4156

📣 Announcement of Season 4 Venue in Collaboration with Geekpop — stay tuned for more details!

Follow and Connect:
Unmatched Roadshow — Facebook, Instagram
Zarriors Production — Facebook, TikTok
Lead Organizers: Alayza May Lao, James Bennette Strachan (Tequila)

The Unmatched Roadshow is here — and the battle is just beginning.

For partnerships, sponsorships, or collaboration: zarriorsbusiness@gmail.com



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Nintendo of America and ISEA Team-Up For School Tournament Program

Where was this when we were in school? Video games have had stigmas attached to them for a long time. Sadly, it’s an inevitability given the content that they sometimes have and how people perceive that content. One drawback of this is that places like elementary and middle schools, for the longest time, frowned upon […]

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Where was this when we were in school?

Video games have had stigmas attached to them for a long time. Sadly, it’s an inevitability given the content that they sometimes have and how people perceive that content. One drawback of this is that places like elementary and middle schools, for the longest time, frowned upon having video games within their confines for many years. However, things have changed, and Nintendo of America is helping to be a part of that change. The Big N has teamed with the ISEA, also known as the Interstate Scholastic Esports Alliance, and their goal is to bring video game tournaments to students from all over!

In a press release obtained by My Nintendo News, the plans for the tournaments were laid out. The goal was to bring three iconic Nintendo Switch games, specifically Splatoon 3, Super Smash Bros Ultimate, and Mario Kart 8 Deluxe, and take them to the students of schools across 23 states, reaching from elementary schools to high schools. In that press release, ISEA President Danielle Johnson showed her enthusiasm for the collaboration:

“We are so excited to partner with Nintendo as we continue to grow and expand competitive gaming opportunities for students across the country. Games are a fun, communal experience. We want to make gaming accessible to as many students as possible regardless of their previous gaming experience. School-based gaming programs connect students that may have not been involved in social competitive activities before, and every student deserves a place to belong at school. These programs not only raise student attendance and achievement but also help students build healthy relationships that can last a lifetime.”

Video games can indeed do that, and it’s nice to see various groups coming together to promote video games within the school space. The irony of some of this is that Nintendo is rather infamous for restricting how people and organizations can use their video games in tournament settings, even if it’s for charity. Seeing this “about face,” and for students no less, is a wonderful sign that things might be shifting around for The Big N.

Bill Trinen, who is the Vice President of Player and Product Experience at Nintendo of America, said of the partnership:

“We support kids who want to celebrate their passion – or discover a new passion – by getting involved in memorable cooperative and competitive play experiences. Working closely with the ISEA ensures that we are creating a fun experience that is open to everyone.”

No date was given for when these tournaments will start.



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EWC 2025 Club Program Sponsors: Top Brands & Regional Trends

Loading The Esports World Cup Club Program is one of the most coveted systems in esports today, a prestigious circle that every professional team worldwide strives to join. Beyond the prestige, it offers significant financial and strategic benefits, but entry isn’t easy.  This year, only 40 teams made the cut, representing top-tier organizations from every […]

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The Esports World Cup Club Program is one of the most coveted systems in esports today, a prestigious circle that every professional team worldwide strives to join. Beyond the prestige, it offers significant financial and strategic benefits, but entry isn’t easy. 

This year, only 40 teams made the cut, representing top-tier organizations from every corner of the globe, from Asia to South America. With such a diverse and elite lineup, we decided to take a closer look at who’s backing these teams. And the sponsorship landscape reveals some fascinating insights.

Which teams boast the highest number of partnerships? Which top organization surprisingly runs almost partner-free? And which brands lead the pack by partnering with the most teams? All this and much more is unpacked in our exclusive breakdown of the EWC 2025 Club Program sponsors.

Teams Dashboard banner

Team sponsorship overview

One clear leader in the EWC 2025 Club Program is T1, boasting an impressive roster of 18 partners across various categories. They are followed by Team Vitality with 12 sponsors, then G2 Esports, Karmine Corp, and Team Liquid. Interestingly, while T1 represents Asia, the other top teams are European: though Team Liquid, despite its global reach including North America and Asia, is considered primarily European due to its headquarters.

EWC 2025 Club Program Teams: Sponsors

A notable trend among bigger, more established teams is a clear differentiation in partnership tiers. For example, organizations like T1 and Natus Vincere distinguish between sponsors as partners, supporters or suppliers. T1 even categorizes its sponsors further into premier, lead, and main partners, reflecting different levels of involvement and support.

At the other end of the spectrum, India’s S8UL Esports has just one partner (iQOO), which was secured specifically for EWC, suggesting the team might be without sponsors post-event. Surprisingly, FaZe Clan, a highly renowned organization with numerous titles and seemingly abundant sponsorship opportunities, has only two partners: SteelSeries and Rollbit.

Some other interesting insights include:


  • The most sponsored North American team in the Club Program is 100 Thieves with 9 partners, while in South America it’s LOUD with 7.


  • Chinese teams predominantly work with local partners from China.


  • Similarly, teams from the MENA region mainly have sponsors from within MENA.

Brand partnerships: Who’s leading the game?

If the EWC 2025 Club Program teams are the stars on stage, then the brands behind them are the powerhouses working the spotlight. This year’s lineup of sponsors is impressively varied — we tracked 210 unique brands connected to the 40 participating teams, spread across 19 categories and even a few one-of-a-kind cases. One of the quirkiest? The lo-fi YouTube channel Lofi Girl, which partnered with French organization Gentle Mates.

EWC 2025 Club Program Teams: Sponsors Categories

The sponsorship mix shows just how wide esports’ commercial appeal has become. Endemic companies (particularly those in Electronics and Gaming Peripherals) are still the backbone of the scene, with 31 brands in this category alone. Food and Beverage comes in a close second at 28, showing how much lifestyle products have embedded themselves into esports culture.

Some trends stand out: the automotive industry has a surprisingly strong footprint, with more representatives than the gaming chair or general furniture sectors. Health-focused partnerships are also making a mark, and crypto-related sponsors, once seen as a fading trend, are clearly regaining ground.

EWC 2025 Club Program Teams: Top Sponsors

When it comes to the most active brands, familiar names dominate. Red Bull is in a league of its own, backing 11 different Club Program teams in 2025.

They’re followed by peripheral giants Logitech G (7 teams), Razer (6), and Zowie (5). One of the bigger surprises is Visa, partnering with 4 teams, a tally higher than tech heavyweights like ASUS ROG, Blacklyte, or Samsung.

Regional sponsorship insights

Looking at sponsorships through a regional lens reveals clear differences in both scale and variety. European teams are the undisputed leaders, topping the charts not only in the number of sponsors, but also in the breadth of categories they cover. They feature partners across all 20 categories we identified and work with a remarkable 106 unique brands.

Asia trails behind Europe slightly, but not by much: teams from the region boast 84 unique brands across 18 categories. The diversity here is partly driven by the presence of Chinese organizations, whose sponsorship portfolios often consist almost entirely of domestic brands, giving the region a distinct local flavor.

EWC 2025 Club Program Teams: Sponsorship Breakdown by Region

South America and MENA lag behind in total sponsorship count, though it’s worth noting they also have fewer teams in the Club Program compared to Europe and Asia. 

Several trends stand out across regions:


  • Betting and gambling sponsors appear predominantly with teams from Europe and South America, where regulations are less restrictive.


  • Web3 and crypto sponsors, the fifth most popular category overall, are notably absent from South American and MENA teams.


  • Smartphone manufacturers tend to focus their partnerships on Asian teams — unsurprising given the region’s strong mobile gaming culture.


  • Asia also leads in the number of partnerships in Electronics / Gaming Peripherals, the single most popular sponsor category in the Club Program.

The EWC 2025 Club Program’s sponsorship map offers more than just a collage of brand logos, it’s a readout of each team’s audience strategy. From Red Bull’s dominance among energy drink fans to the influx of lifestyle, automotive, and niche cultural brands, these partnerships reveal who teams are trying to reach, which markets they’re betting on, and how the esports economy is shifting in real time.



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