Connect with us

Technology

Maaden rebrand makes mining cool, contemporary focused on talent and tech

Maaden, formerly known as the Saudi Arabian Mining Company, which is one of the largest multi-commodity mining and metals company in the Middle East and one of the fastest-growing mining companies in the world, has marked the start of a new chapter by unveiling its new brand and visual identity. The new brand aims to […]

Published

on


Maaden, formerly known as the Saudi Arabian Mining Company, which is one of the largest multi-commodity mining and metals company in the Middle East and one of the fastest-growing mining companies in the world, has marked the start of a new chapter by unveiling its new brand and visual identity.

The new brand aims to be an impactful expression of the company’s ambitious vision: to drive innovation, lead with purpose and to inspire and invest in the next generation.

For the rebrand, Maaden worked with Creative Artists Agency (CAA) to develop the complete brand identity, and partnered with creative and marketing agency Ducklife to bring the brand campaign to life across digital platforms and out-of-home advertising.

“We worked with CAA for a year to really bring this to life and create the full visual identity suite,” said Susan Parker, Vice President – Communications, Maaden, in an exclusive conversation with Campaign Middle East. “Ducklife is an incredibly impressive agency. They were specifically chosen because of their experience in sports and consumer marketing. This was important because our rebrand was centred on moving away from a corporate space into a much more business-to-consumer (B2C) space.”

Susan Parker, Vice President – Communications, Maaden
Susan Parker, Vice President – Communications, Maaden

Maaden rebrand: ‘Much more than a logo or a visual identity’

As Maaden establishes itself as a globally significant Saudi mining champion, with an ambitious plan to grow 10 times by 2040, it’s goal is to become the employer of choice for the next generation of Saudi professionals.

To achieve this, Maaden has realigned its visual identity and brand strategy to reflect the company’s dynamism, technology focus and ambitious growth.

In conversation with Campaign Middle East, Parker said, “Within this industry, recruitment has been a key concern. One of the objectives of the new brand and visual identity was to get youth and younger generations to look at a corporate, old-school industry like mining differently. So, we took a step back and thought about how we could better connect with youth who are wondering, ‘what’s next?’ in their life, and how do we get them excited about mining.”

Joking that her job is to try and make ‘mining cool again’, Parker added, “The rebrand was about appealing to younger audiences, which means moving away from a traditional, corporate entity and more towards the ambitions we have in terms of technology, which changes the perceptions around the company, the industry and Saudi Arabia. That’s why this is so much more than a logo or a visual identity.”

The company has ambitious growth plans that are already being realised, and to fuel these it is looking to continue inspiring the current and future workforce in Saudi Arabia to transform the mining sector and realise Saudi Arabia’s significant mineral potential.

During the official unveiling of the rebrand, Bob Wilt, CEO, Maaden, said, “We are unveiling more than a visual identity today, this is an important milestone in our journey as a KSA-based, globally significant organisation that drives progress through technology, innovation and talent.”

Bob Wilt, CEO, Maaden
Bob Wilt, CEO, Maaden

Humanising the brand: Maaden’s ‘presence in every day life’

The visual identity captures Maaden’s proud Saudi heritage and its global ambition with the fusion of infinity, the Arabic م and English M — representing legacy, vision and connectivity.

The tagline, Unearth Tomorrow, recognises the company’s overarching purpose of developing the Kingdom’s mineral resources to fuel economic, societal and industrial growth.

Parker added, “It was important for us to look at encapsulating our Saudi heritage and pride with our global ambitions and growth strategies. The logo, featuring the Arabic م and English M is also a symbol of connectivity. We are humanising the fact that Maaden minerals is in everything, from your phone to your food to your car, making Maaden a part of the essence of everyday life.”

The wordmark of Maaden’s new brand identity made its debut earlier this year on Aston Martin Aramco’s AMR25 Formula One car. As the team’s first-ever Principal Partner, Maaden’s branding features prominently on the car’s livery.

Maaden

Parker explained, “As part of our plan to appeal to new audiences, Maaden has been looking at different channels. We started looking at sports, which then narrowed down to avenues such as Formula One and golf, but from a broader viewpoint – sports marketing was really a no-brainer. It’s such a wonderful leveller; it cuts across all demographics and reaches a huge audience. It opens opportunities for people to not only ask, ‘What’s Maaden?’ but also to position mining in a completely different way.”

She added, “The Formula One circuit hits between many of our international territories, including Singapore, Brazil, the UK and the US, which brings us global reach. But also, Formula One connects with the youth demographic, given that ‘Drive to Survive’ has done a lot for this sport. This really connects the brand to the cool, fast-paced, technology-driven sport.”

Both this partnership and Maaden’s recent Pillar Partnership with LIV Golf are key markers of the company’s ongoing transformation to connect with a broader audience to attract top talent and strengthen its profile on the global stage.

Maaden CEO Wilt added, “As one of the fastest growing mining companies in the world, Maaden takes its role as a sector champion seriously. It was important that we created an image that encompasses those ambitions and positions us differently, visually and strategically, and captures the spirt of excitement and motivation that must define everything we do.”

Prioritising domestic development and local talent, Maaden aims to drive economic diversification and fuel the Kingdom’s transformation. Inspired by the ambition of Vision 2030, the industry is accelerating growth and promoting innovation. Maaden is also attracting world leading partners, investing in new technologies and ramping up capabilities – building the third pillar of Saudi Arabia’s economy.





Link

Continue Reading
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Technology

Phygital Sports Market Anticipated To Witness Robust Growth,

Phygital Sports Market Our market reports now include the latest updates on global tariffs, trade impacts, and evolving supply chain dynamics. What Is the Current Phygital Sports Market Size and Its Estimated Growth Rate? The size of the phygital sports market has seen a significant increase in the recent past. The market that is expected […]

Published

on


Phygital Sports Market

Phygital Sports Market

Our market reports now include the latest updates on global tariffs, trade impacts, and evolving supply chain dynamics.

What Is the Current Phygital Sports Market Size and Its Estimated Growth Rate?

The size of the phygital sports market has seen a significant increase in the recent past. The market that is expected to grow from $1.67 billion in 2024 to $2.14 billion in 2025, is likely to experience a compound annual growth rate (CAGR) of 27.6%. Factors such as the intensified use of augmented or virtual reality for a more immersive experience for fans, the surging demand for interactive and hybrid forms of sports engagement, the expanding applications of AI in performance analysis and coaching, the increasing trend of connected fitness and intelligent wearables, and the growing investments in blockchain and NFTs for sports assets are all contributing to this historical growth.

Expectations are currently high for the phygital sports market size, with predictions of impressive growth in the coming years. Forecasts suggest it will expand to a value of $5.62 billion by 2029, growing at a compound annual growth rate (CAGR) of 27.4%. This anticipated growth can be connected to a rise in funding and innovative practices in sports technology startups, an increased consumer interest in personalized sports experiences, a growing use of gamification in sports and fitness, an upward trend in using biometric data for athlete performance optimization, and progressive development in smart stadiums with digital enhancements. Key trends to watch in this forecast period include heightened fan engagement, the rise of smart stadiums, the adoption of wearable tech and biometric analytics, the use of AI in training and coaching, increased involvement in esports, and the integration of conventional sports.

Purchase the full report for exclusive industry analysis:

https://www.thebusinessresearchcompany.com/customise?id=23793&type=smp

How Are Emerging Segments Shaping the Phygital Sports Market Landscape?

The phygital sports market covered in this report is segmented –

1) By Sport Type: Football, Basketball, Hockey, Dancing, Racing, Cycling, Shooter

2) By Technology: Virtual Reality, Mixed Reality, Augmented Reality, Internet Of Things, Artificial Intelligence

3) By End-User: Individual Consumers, Sports Teams And Clubs, Enterprises And Event Organizers

Subsegments:

1) By Football: Fantasy Football Platforms, Augmented Reality (AR) Training Tools, Gamified Match Simulations

2) By Basketball: Virtual Coaching Systems, Motion-Tracking Training Apps, eSports Basketball Tournaments

3) By Hockey: AR/VR Training Equipment, Virtual Team Management Platforms, Phygital Hockey Simulators

4) By Dancing: Dance Fitness Gamification Apps, VR Dance Classes, Interactive Dance Competitions

5) By Racing: eRacing Tournaments, AR Racing Simulators, Phygital Motorsport Experiences

6) By Cycling: Virtual Cycling Races, Smart Training Apps, AR Cycling Tours

7) By Shooter: AR Shooter Games, Virtual Target Practice Tools, Shooter eSports Platforms

Get your free sample here:

https://www.thebusinessresearchcompany.com/sample.aspx?id=23793&type=smp

Which Growth Factors Are Influencing Phygital Sports Market Expansion?

The burgeoning interest in e-sports is anticipated to fuel the expansion of the phygital sports market in the future. E-sports, essentially competitive video gaming where participants and teams vie in regimented digital contests, is experiencing growth due to swift technological progress and the worldwide increase in digital connectivity, fostering a vibrant and competitive gaming community. Phygital sports take e-sports to another level by adding real-world athletic components to digital gaming, ensuring a more comprehensive experience. For example, as per Fusion CPA, an American consulting firm, in December 2023, e-sports drew the attention of 530 million viewers using platforms like Twitch, a number forecasted to climb to 577 million by 2024. Hence, the ever-increasing popularity of e-sports is promoting the growth of the phygital sports market.

Who Are the Dominant Players Across Different Phygital Sports Market Segments?

Major companies operating in the phygital sports market are Samsung Group, Meta Platforms Inc., Sony Corporation, EON Reality Inc., PICO Immersive Pte.ltd., Vection Technologies Ltd, ArborXR, Sense Arena, Rezzil Co, Xtadium, Simbott, VR Sport Tv, Visualise Creative Ltd, HQSoftware, Nsocial Enriched Experimental Agency, BrandXR, SPORTZCHAIN, ProYuga, Phygital Sports USA Inc., VR Esports.

What Are the Latest Developing Trends in the Phygital Sports Market?

Prominent firms active in the phygital sports market are concentrating on enhancing their fan engagement platforms, such as phygital sports non-fungible tokens. These advancements aim to boost fan involvement, produce digital collectibles, and generate new streams of revenue. Phygital sports non-fungible tokens (NFTs) are blockchain-based digital assets tied to physical sports memorabilia, which heightens fan engagement and ownership levels. For example, in May 2022, Sportzchain, a sports fan engagement platform based in India, unveiled India’s first phygital sports Non-Fungible Token (NFT). This NFT, a framed match day memento honoring a notable sporting accomplishment, merged tangible memorabilia with digital ownership backed by blockchain, marking a revolutionary shift in fan engagement. To mark this achievement, the Sportzchain team personally presented the exclusive NFT to its recipient, demonstrating their dedication to crafting engaging and immersive fan experiences. This effort perfectly demonstrates the transformative power of phygital assets in redefining traditional sports engagement.

Get the full report for exclusive industry analysis:

https://www.thebusinessresearchcompany.com/report/phygital-sports-global-market-report

Which Geographic Regions Are Expected to Dominate the Phygital Sports Market in the Coming Years?

North America was the largest region in the phygital sports market in 2024. The regions covered in the phygital sports market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

Frequently Asked Questions:

1. What Is the Market Size and Growth Rate of the Phygital Sports Market?

2. What is the CAGR expected in the Phygital Sports Market?

3. What Are the Key Innovations Transforming the Phygital Sports Industry?

4. Which Region Is Leading the Phygital Sports Market?

Why This Report Matters:

Competitive overview: This report analyzes the competitive landscape of the 3D imaging software market, evaluating key players on market share, revenue, and growth factors.

Informed Decisions: Understand key strategies related to products, segmentation, and industry trends.

Efficient Research: Quickly identify market growth, leading players, and major segments.

Connect with us on:

LinkedIn: https://in.linkedin.com/company/the-business-research-company,

Twitter: https://twitter.com/tbrc_info,

YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ.

Contact Us

Europe: +44 207 1930 708,

Asia: +91 88972 63534,

Americas: +1 315 623 0293 or

Email: mailto:info@tbrc.info

Learn More About The Business Research Company

With over 15,000+ reports from 27 industries covering 60+ geographies, The Business Research Company has built a reputation for offering comprehensive, data-rich research and insights. Our flagship product, the Global Market Model delivers comprehensive and updated forecasts to support informed decision-making.

This release was published on openPR.





Link

Continue Reading

Technology

Leg Day Just Got Smarter with EGYM

EGYM’s Smart Strength Squat makes an exercise that was once challenging to execute, now safe, effective and smart EGYM, a worldwide fitness technology leader, is applying its commitment to innovation to one of the industry’s most foundational movements.  This spring, the brand unveiled the Smart Strength Squat, a fully digital, guided squat machine that unlocks […]

Published

on


EGYM’s Smart Strength Squat makes an exercise that was once challenging to execute, now safe, effective and smart

EGYM, a worldwide fitness technology leader, is applying its commitment to innovation to one of the industry’s most foundational movements. 

This spring, the brand unveiled the Smart Strength Squat, a fully digital, guided squat machine that unlocks the benefits of an essential exercise for every fitness level and is particularly attractive to younger individuals prioritizing weight training. For clubs, it’s a way to meet the demand for lower-body training and differentiate your gym by offering industry-leading technology.

But while this innovation from EGYM creates positive effects for end users immediately, that’s only half the story. The way the Smart Strength Squat benefits gyms looking to secure new members and grow the EGYM ecosystem takes things a step further. 

Eliminating Intimidation

Squats are often called the “king” of compound exercises for good reason. They activate major muscle groups across the legs, glutes and core, improve functional strength, and support better mobility and athletic performance.

But weighted squats aren’t easy to master. Lack of guidance on proper form and weight choice can intimidate beginner-level members and even lead to injury. Experienced members also risk poor form when fatigue sets in, especially when they don’t have a spotter.

“The squat is the cornerstone of effective strength training for the lower body, yet it remains one of the most intimidating and technically challenging exercises for many exercisers,” said EGYM North America General Manager, Dana Milkie.

EGYM Squat rep
credit: EGYM

EGYM eliminates this intimidation factor with the Smart Strength Squat, putting members in control and every squat-related benefit within reach.

“From the beginning of the process, digital resistance removes the need for setting up weight plates, which can be intimidating or annoying to some,” said Milkie. “Adding the automated machine adjustments and guided range of motion reduces the setup time while boosting safety. It allows for tailored and gradual progress, enabling beginners to train independently and with confidence.

“We saw an opportunity here to improve this foundational movement for everyone, giving advanced athletes a much safer way to push to their limits and reach higher training stimuli through advanced training methods, while making it more approachable for those who have previously avoided squats altogether,” Milkie added. “The machine supports training methods like negative, adaptive and explonic modes, enabling high training stimuli without the need for a spotter. It’s a rare combination, one machine that empowers beginners while delivering the training intensity experienced users demand.”   

Gamification and Growth Elements

The Smart Strength Squat’s visual cues do more than just set the grounds for a safe and effective workout. They also sprinkle in an element of fun.

“Our visualization options, as well as our gamified ‘max out’ training method, are engaging forms of feedback, encouraging the users to go all in,” said Milkie. “Progress tracking through the connected software and the automatic adaptation of training weights and periodization, based on recurring strength tests, turn each workout into a data-driven experience, motivating users to beat their best while staying safe and consistent.”

The machine also benefits, and benefits from, the interconnectivity of the entire EGYM ecosystem. Through EGYM Genius, the AI-powered workout platform that weaves together entire gym floors to create tailor-made workouts, real-time performance data is used to instantly adjust workouts and personalize progress. 

See Also

Man wearing pride t-shirt and doing a pull up at a gym.

“This accelerates learning by helping members see what works, stay motivated and achieve results faster, all while the system refines their program with each session for optimal outcomes,” said Milkie. “Because the Smart Strength Squat machine is included in the EGYM ecosystem, it leverages the same approach to inform and advance members’ lower body workouts in a hyper-personalized way.”

This, paired with the Overhead Squat Flexibility Test, which measures a user’s flexibility levels through 3D analysis technology and relays that information back to them in an easy-to-digest manner, allows EGYM to surround the workout format with targeted support and intel. 

EGYM squat test
credit: EGYM

Feedback Thus Far

There’s already a significant amount of momentum surrounding the Smart Strength Squat. It hasn’t taken long for the industry to recognize the machine’s advantages for both trainers and operators alongside their members.

“Trainers are excited about the reduced onboarding time for beginners and how easily their members can now access a highly effective but complex compound movement like the squat,” said Milkie. “Advanced lifters are particularly drawn to the ability to safely reach muscular failure without needing a spotter. Our negative, adaptive and explonic training methods open up new possibilities in squat training that were previously not possible. This combination of performance and safety is something the market has never experienced before.”

EGYM Smart Strength Squat
credit: EGYM

The Smart Strength Squat is a clear indicator that EGYM continues to establish itself as the groundbreaking facilitator of modern fitness. 

“When people look back we want this launch to be remembered as the moment squats became truly smart and accessible for all,” said Milkie. “We believe the industry will say that EGYM didn’t just innovate and add another machine, we redefined what strength training can be in the digital age by bringing these functionalities to such a complex exercise.”





Link

Continue Reading

Technology

Home consoles turned video games into a multibillion-dollar industry – Las Vegas Sun News

Tuesday, June 10, 2025 | 2 a.m. Editor’s note: “Behind the News” is the product of Sun staff assisted by the Sun’s AI lab, which includes a variety of tools such as Anthropic’s Claude, Perplexity AI, Google Gemini and ChatGPT.   Video game consoles have evolved dramatically since their inception in the early 1970s, transforming […]

Published

on


Editor’s note: “Behind the News” is the product of Sun staff assisted by the Sun’s AI lab, which includes a variety of tools such as Anthropic’s Claude, Perplexity AI, Google Gemini and ChatGPT.

 

Video game consoles have evolved dramatically since their inception in the early 1970s, transforming from simple entertainment devices into powerful multimedia platforms that have revolutionized global culture and become a multibillion-dollar industry.

As video games enter their next major evolution with Nintendo releasing the Switch 2 last week, here’s a look at how home consoles have evolved from the beginning.

 

First generation (1972–1983): The dawn of home gaming

The Magnavox Odyssey, debuting in 1972, marked the beginning of home video gaming, allowing people to play simple games on their television sets[1]. This pioneering system led the way for other early machines like the Atari Pong consoles, which offered basic graphics and gameplay but established the foundation for what would become a global phenomenon.

 

Click to enlarge photo

An Atari console is seen at the Computer and Video Game Archive at the Duderstadt Center at the University of Michigan in Ann Arbor, Michigan.


Photo by:

Carlos Osorio / AP, file

Second generation (1976–1992): The Atari revolution

The introduction of the Atari 2600 in 1977 fundamentally revolutionized early gaming experiences and brought the medium into mainstream culture[2]. This groundbreaking console was the first to achieve widespread commercial success, transforming video gaming from a public arcade activity into a home entertainment staple.

 

Handheld gaming emerges

Nintendo’s Game & Watch series (1980) pioneered portable gaming, selling over 40 million units and setting the stage for future handheld consoles[4].

 

Third generation (1983–1995): Nintendo’s revolution

The Nintendo Entertainment System (NES) revitalized the industry after the 1983 video game crash, introducing iconic franchises like Super Mario Bros. and The Legend of Zelda. Nintendo dominated this era, selling approximately 62 million units, while Sega’s Master System also entered the market, selling about 20 million units worldwide[17].

 

Fourth generation (16-bit, late 1980s–1990s): Console wars

The Sega Genesis and Super Nintendo Entertainment System (SNES) brought improved graphics, sound and larger game libraries. This period saw the rise of competitive gaming and beloved series like Sonic the Hedgehog and Street Fighter, with both systems achieving significant success — the Genesis sold around 31 million units while the SNES reached 49 million[6].

 

Fifth generation (mid-1990s): Sony enters the arena

Sony’s PlayStation marked a pivotal moment in gaming history, using CDs instead of cartridges to allow for bigger, more complex games. While Nintendo 64 and Sega Saturn also competed, PlayStation’s extensive library and strong third-party support made it a market leader.

 

Click to enlarge photo

A seller stacks up the Sony Playstation 2 game consoles Nov. 24, 2000, at the electronic supermarket Mediamarkt in Krefeld, Germany.


Photo by:

Frank Augstein / AP, file

Sixth generation (late 1990s–2000s): PlayStation dominates

The PlayStation 2 became the best-selling console of all time, with over 160 million units sold and a vast library of games[7]. Nintendo’s GameCube and Microsoft’s debut Xbox also launched during this period, introducing new franchises and online play capabilities.

 

Seventh and eighth generations: Innovation and connectivity

Nintendo’s Wii broadened gaming’s appeal through motion controls, while Xbox 360 and PlayStation 3 and 4 pushed online connectivity and multimedia features. Handheld systems like the Nintendo DS (76 million units sold) and PlayStation Portable continued the portable gaming tradition[8].

 

Modern era: Hybrid gaming vs. next-gen power

The Nintendo Switch revolutionized gaming by blending home and portable experiences, selling over 152 million units and approaching the PlayStation 2’s all-time record[9]. Meanwhile, PlayStation 5 (over 72 million units) and Xbox Series X/S offer cutting-edge graphics, speed and online ecosystems.

 

Key growth drivers

  • Technological innovation: Advances in AI, cloud gaming, blockchain and 5G connectivity have made gaming more accessible and immersive[11].
  • Diverse revenue streams: The industry generates revenue through game sales, in-game purchases, subscriptions, advertising, esports and streaming[12].
  • Mobile and casual gaming: Smartphones and app stores have democratized gaming, attracting billions of players including previously underrepresented demographics[13].
  • Esports and streaming: Competitive gaming and platforms like Twitch have created new economies, with tournaments offering multimillion-dollar prize pools[14].

 

Economic impact

In 2024, the U.S. video game industry alone generated $59 billion in revenue and supported approximately 350,000 jobs[15].

Nearly 3 billion people worldwide play video games across all demographics[16].

 

Core appeals of gaming

  • Social connection: Games serve as powerful social hubs, with over two-thirds of global players saying games introduce them to new relationships[19]. More than half report that gaming helps them feel less isolated.
  • Mental health benefits: Globally, 71% of surveyed players said gaming helps them feel less stressed, with many using games to manage mental health[20].
  • Accessibility and variety: The convenience of modern gaming — free downloads, instant mobile access and diverse genres — makes it easy for anyone to participate[21].
  • Creativity and exploration: Games allow players to explore new worlds, try different roles and express creativity without real-world consequences.
  • Family bonding: Gaming bridges generational gaps, turning family activities into digital experiences where multiple generations play together.

Most in-demand games and franchises

  • Classic franchises: Super Mario, The Legend of Zelda, Pokémon, Sonic the Hedgehog, Final Fantasy and Grand Theft Auto remain perennial bestsellers.
  • Modern blockbusters: The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, Call of Duty, FIFA and Fortnite dominate recent sales charts.
  • Emerging trends: Mario Kart World and other first-party Nintendo games are among the most anticipated titles for new hardware launches.

 

Looking forward: Switch 2 is next up

The Nintendo Switch 2 represents the next evolution in gaming technology, powered by a custom Nvidia processor featuring dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements[23]. This advancement exemplifies the industry’s continued push toward more powerful, accessible and innovative gaming experiences.

 

From Pong to the Switch 2, the history of video game consoles represents a story of creativity, competition and constant reinvention. What began as simple electronic entertainment has evolved into the world’s largest and most dynamic form of entertainment, captivating billions worldwide through technological innovation, social connection and the fundamental human love of play.





Link

Continue Reading

Technology

Warner Bros. Discovery to split into two companies

By MICHELLE CHAPMAN, AP Business Writer NEW YORK (AP) — Warner Bros. Discovery will calve off cable operations from its streaming service, creating two independent companies as the number of people “cutting the cord” brings with it a sustained upheaval in the entertainment industry. HBO, and HBO Max, as well as Warner Bros. Television, Warner […]

Published

on


By MICHELLE CHAPMAN, AP Business Writer

NEW YORK (AP) — Warner Bros. Discovery will calve off cable operations from its streaming service, creating two independent companies as the number of people “cutting the cord” brings with it a sustained upheaval in the entertainment industry.

HBO, and HBO Max, as well as Warner Bros. Television, Warner Bros. Motion Picture Group, DC Studios, will become part of the streaming and studios company, Warner Bros. said Monday.

The cable company will include CNN, TNT Sports in the U.S., and Discovery, top free-to-air channels across Europe, and digital products such as the Discovery+ streaming service and Bleacher Report.

Shares jumped 11% at the opening bell.

Warner Bros. Discovery CEO David Zaslav will become serve as CEO of the company that for right now is called Streaming & Studios. Gunnar Wiedenfels, chief financial officer of Warner Bros. Discovery, will be CEO of the cable-focused entity, for now known as Global Networks.

“By operating as two distinct and optimized companies in the future, we are empowering these iconic brands with the sharper focus and strategic flexibility they need to compete most effectively in today’s evolving media landscape,” Zaslav said in a statement.

Just days ago Warner Bros. Discovery shareholders in a vote that was symbolic as it’s nonbinding, rejected the 2024 pay packages of some executives, including Zaslav, who will make more than $51 million.

Warner Bros. Discovery said in December that it was implementing a restructuring plan in which Warner Bros. Discovery would become the parent company for two operating divisions, Global Linear Networks and Streaming & Studios. That was seen as a preview of the separation announced Monday.



Link

Continue Reading

Technology

TNT Sports is approaching life support after WBD split

Monday morning, news broke that Warner Bros. Discovery (WBD) would be splitting into two companies: one that houses its TV and movie studio along with its Max (soon to be HBO Max) streaming service and another that houses its legacy assets, including the TNT Sports family of cable networks. It was an expected move. Last […]

Published

on




Link

Continue Reading

Technology

ReSpo.Vision lands €4.2M to democratise football analytics and immersive match content — TFN

For years, access to high-quality football tracking data and advanced match content has been limited to top leagues with multi-million euro budgets. Most clubs, federations, and broadcasters simply couldn’t afford the infrastructure or production costs required by traditional systems, which rely on multi-camera setups and on-site installations. This has left most of the football world, […]

Published

on


For years, access to high-quality football tracking data and advanced match content has been limited to top leagues with multi-million euro budgets. Most clubs, federations, and broadcasters simply couldn’t afford the infrastructure or production costs required by traditional systems, which rely on multi-camera setups and on-site installations. This has left most of the football world, especially women’s and youth teams, without the insights and experiences defining the modern game. ReSpo.Vision, a Warsaw-based deep tech sports startup, was established with a transformative mission.

 “Football, unlike other major sports, was lagging in adopting truly data-driven methods, especially beyond the top leagues,” explains CEO and co-founder Paweł Osterreicher. “We’re using AI to shatter that barrier — putting fans on the pitch, empowering broadcasters with next-gen storytelling tools, and equipping clubs and federations with elite tactical insight.”

The company has just raised €4.2 million in its latest funding round, bringing total funding to €7 million, as told exclusively to TFN. The round was led by VC funds Vinci and Smartlink, with participation from Premier League defender Jan Bednarek, Snowflake co-founder Marcin Zukowski, and Wayve co-founder Amar Shah.

“This funding is a strong endorsement of our vision to bring sport into a more interactive, intelligent era,” says Osterreicher. “Whether powering enhanced broadcasts, highlight reels, or second-screen experiences, we’re helping rights-holders deliver richer, more interactive content without costly production overheads. This funding will make these innovations accessible to competitions that historically lacked access to the latest data and analysis tools.”

Democratising elite analytics and immersive match content for all teams

ReSpo.Vision was founded by a diverse and experienced team — Paweł Osterreicher (CEO), Mateusz Szala (COO), Wojciech Rosiński (CTO), and Łukasz Grad (Chief Data Scientist). Their combined strategic, technical, and startup expertise and a shared passion for sport and technology ensure that ReSpo. Vision is bringing cutting-edge tech into football and making it accessible to all, regardless of club status.

“Our mission is to level the playing field by making elite insight and immersive match content available to every team, fan, and league. This round brings together world-class investors from deep tech, football, and media—and it’s a huge validation of our vision to change how sport is analysed, broadcast, and experienced,” Osterreicher tells TFN exclusively.

The founding team’s backgrounds include leadership roles at deepsense.ai and Boston Consulting Group and award-winning work in data science and machine learning competitions.

Behind ReSpo.Vision: AI-powered 3D tracking from any single camera

At the heart of ReSpo.Vision’s technology is a breakthrough use of computer vision and deep learning to extract highly detailed 3D tracking data from single-camera video feeds, such as standard sports TV broadcasts.

The system uses computer vision and deep learning to extract highly detailed 3D tracking data from single-camera video feeds, such as standard sports TV broadcasts. It can detect over 50 body points per player in 3D space with centimetre-level accuracy without wearables or expensive camera setups. This drastically reduces the cost of data capture, making analysis possible for more clubs and federations across the sporting world and at more levels of the football pyramid, including women’s and youth team games.

ReSpo.Vision’s technology can extract this data from existing footage, such as standard TV broadcasts or tactical recordings, unlocking advanced analytics for virtually any match anywhere in the world.

ReSpo.Vision transforms this data into tactical insights and performance analytics and then goes further to create new fan experiences. Their Digital Twin Technology enables hyper-realistic recreations of real-life matches, allowing fans to relive key moments from a player’s first-person perspective. Fans can experience a mazy dribble and goal through the eyes of a striker or witness a brilliant attacking move from the view of a defender left behind.

Other media tools include automated visual overlays, such as contextual in-game graphics, match stats, branded elements, and natural language interfaces that make complex analytics accessible through simple prompts.

ReSpo.Vision was recently certified by FIFA for data quality, placing it among a select few companies globally to meet the highest industry standards for accuracy. Its clients include global football stakeholders — from major international competitions like CONMEBOL Copa America 2024 to national associations such as the Polish FA and Danish FA, as well as individual clubs including UEFA Champions League winners and Serie A’s Parma Calcio. Leading sports analytics companies also rely on ReSpo.Vision’s data to power both performance analysis and fan-facing platforms.

Industry veterans and players back ReSpo.Vision’s vision

“As a player, I know how much of a difference the right data can make—in preparation, in performance, in understanding the game at a deeper level,” said Bednarek. “What stood out to me with ReSpo.Vision is that they’re making this kind of insight available not just to top clubs, but to leagues and teams everywhere. That’s something I really believe in, because better data means better football, at every level.”

Amar Shah added: “Any sports fan would cherish the experience of reliving iconic moments of a match from the perspective of a player right at the heart of the action. ReSpo.Vision makes this dream come true by combining cutting-edge computer vision, virtual reality, and graphics technologies.”

Bartosz Drabikowski, President of the Management Board of Vinci S.A., commented, “We support companies that create innovations and, on top of that, can successfully develop and export them. We consider this project to be very promising, both in terms of technology as well as investment. We also acknowledge the potential this solution has in the future. For instance, the possibility of future implementation of this technology in other industries, such as defence or medicine.”

Miroslaw Czekaj, President of the Management Board of Bank Gospodarstwa Krajowego, added: “Our investment in ReSpo.Vision is in line with BGK’s strategic goals of supporting innovative, scalable Polish technologies and building a strong knowledge-based economy. We are pleased that through the Vinci Fund, we can support the development of a company that has the potential to become a global ambassador of Polish technological thought and, at the same time, support key areas for public security.”

What’s next for ReSpo.Vision?

With the new funding, ReSpo.Vision will expand its offer to broadcasters, rights holders, and digital platforms, focusing on scaling global presence across more leagues and federations. It will launch new product lines — real-time visual overlays and immersive Digital Twins — and continue to develop its AI stack to support live data, fan engagement, and automated storytelling.

The company’s unique approach is already helping to open up elite-level analysis for those who previously lacked access, from underserved women’s and youth games to lower division clubs. Women’s football is a prime example — it’s growing faster than the men’s game, and technology has a vital role in continuing to close the gap.

ReSpo.Vision also aims to address a growing challenge in sports media: capturing the attention of younger audiences. Reports show that only 31% of global sports fans aged 18–24 watch full live matches, far lower than older demographics, with many younger viewers preferring short-form, interactive content.

ReSpo.Vision is helping democratise both elite-level analytics and next-gen storytelling, making them accessible across the entire football ecosystem.





Link

Continue Reading

Most Viewed Posts

Trending